Rite of Passage: Hide and Seek Collector's Edition
What a Cliffhanger the Demo left you in, and yes, I need to continue. This was a very entertaining game and I totally enjoyed it. HOs were not all the same and had mixed types in the same HO. Puzzles, as I've said before, I do not like, and some of these I had no patience to complete, but something I personally deal with. Graphics were nicely done, interactive map did it's job, and love the storyline and keeps you going. I will definitely get this one in the CE as I can't wait for SE to come out. Hopefully, BF will have a sale this weekend. I only give a 5 Star Rating for games that have lots of new innovations, but this one is a 5 in fun.
June 12, 2014
Completed Game - Only 4 Stars This Time!
Rite of Passage: Hide and Seek was a really good game but maybe because I had just finished Cadenza: Music, Betrayal and Death, which was a fabulous 5 Star game, I felt a little bit underwhelmed.
Some of the game play seemed illogical to me, as if Mad Head had taken a page from some lesser game designers and there were odd uses for items from the inventory. Caused me to mutter a bit.
The game also included a few puzzles of a style I don't care for and don't recall ever seeing in their games before ..and...the story slideshow puzzle, which was interesting and original when it first appeared, is now getting tiresome to me.
Another minor complaint is that the map and journal took 2 clicks to close. Picky, picky, picky...I know...but these small elements lost this game one star. (It would be only be half a star off, but we can't do that)
There is replay value to this game, though, and that's kind of cool. You'll see the Karma meter - and I'm interested to see what the outcome would be if I changed my responses in conversations to the more "snarky" ones.
Don't let my negative comments deter you! This is a really good game with a well developed story and for the most part, a well designed flow. The bonus stuff was kind of fun. Mad Head is my favorite game developer and I think I'm expecting an awful lot from them. I enjoyed the game overall and definitely do recommend you give it a try.
July 11, 2014
I had no problems with this game whatsoever and I must admit it was really fun. :)
July 10, 2014
I wanted so much to love this game - it has everything I like in games of this type, great graphics, smooth play, new scenes and more. But, even in hardest mode, there's no challenge. I am so disappointed, but otherwise a beautiful game and I would recommend it, just not for me.
June 12, 2014
Quirky little game
I can't say much for the plot of this game, it doesn't really stand out from other games in that respect. However, the game play is a little different from most of the games out there and I found myself a little disappointed that I had reached the end. The sign of a good game, I think. There were the right amount of hidden object games with items easy enough to find that I didn't get frustrated. I'm more of a mini-game player and there were plenty of good ones in here of varying types and difficulty level. None of the old turn the tiles to make a picture variety. The game play was clever without getting too cute. I liked it enough that I went back and bought the two earlier games in the series without trying them first. I hope they're as fun to play as this one is.
October 3, 2014
Rite of Passage: Hide & Seek is a relatively good game, but not the greatest game.
A girl is playing hide and seek in the forest when another girl shows up asking to play. But instead of counting, she wants you to read this poem-like charm instead. You read it, and all the children including the brother disappear in fog that came with the girl. The father goes and looks for the brother and rest of the children and is never seen again. Many years later, you are an adult whose mother has just died (you moved from Greystone) and find a letter that was recently written and sent by her father whom she was told was dead by the mother. Apparently he and the mother agreed to never tell you while he was still searching and agreed for the mother and you to move away from the town. And then your adventure begins.
-Plenty of things to do
-Lots of bonus stuff (more activities, wallpapers, music, etc)
-Some of the scenes did seem a little slow.
-Puzzles were a little too easy
-Ending of main game seemed weak.
-Bonus chapter was too short compared to other games; the doll used throughout bonus was weird.
-The mini game where you had to find and place 4 items in the right place to continue the story (describes the story) was used too much. Was used every single time the background voice was talking about certain events that lead to the next event.
August 12, 2014
No wow factor here
I have to say I'm shocked at the 5 star rating this game received. Child of the Forest was the best game I've played to date, I expected this one to be just as dramatic. The story line was ok, but frankly the game just bored me. No challenge to mini games at all, the HOS and match games were super easy. I've never been a pro at mini games and these were just silly IMO. The graphics were great, wish the story had been as vivid. I would have gladly bought this game as a SE, but I don't feel the CE would have been worth it had I paid the full 2 credits for it.
June 16, 2014
Not as good as the first one
I did not dislike the game, but I did not love it either. Not as challenging as the first one and I do not understand why you have to have a pet. It did not go with the story or feel of the game. It is one thing to rescue a pet and then move on, but when you are naming the pet, it just seems bit childish to me. I agree with another reviewer who stated for the developers to make up their minds. Is it suppose to be a eerie like game for adults or a game for kids? Pick one or the other and please do not combine them.
I recommend buying the S.E., because I did not care for the bonus game play and you really do not need it unless you want to see where you missed finding a hand print.
June 16, 2014
Feedback For Mad Head Games And Big Fish - Based On Demo
Visual/Sound Quality: I had no problem here. I thought the graphics/artwork just stunning. Nice crisp and clear. I also liked the characters - realistic. Voices excellent. Lip sync right on.
Level Of Challenge: I do thank you for providing me a custom mode where I could set the hint/skip to quick charge up though I didn't use them in this game along with no sparkles indicating HOS or anything else so thank you for that however I still had quite a few "black bar tips" telling me what needed to be done in the game. Could you please find a way to turn this off? I do like to try and figure out for myself first, if I can't that this what the hint/skip is for. The HOS/HOPS I had no problem here. These were well done. I liked these. Puzzles/Mini games: I'm not a fan of these. Less the better. I prefer more on the adventure/HOS side. More adventure though. Having said this: I had no problem here either. I was able to get through them with just a few clicks of the mouse. I didn't have to "skip" any. The "adventure" side since this is suppose to be a HOPA game I thought could of been just a bit more challenging. Inventory I used pretty much right away or I didn't have to travel too far. Also as I said being told what needed to be done in the game. I never got "lost" in the game. I didn't use the map or strategy guide.
Story Line: While yes there is definitely nothing "new" to the story and even with the lack of challenge I still felt somewhat immersed in the game in this regard and wanted to see where the story would take me especially with the couple of "special features" added to this game. This being the "Karma Meter" that I could choose my answers when interacting with some of the characters. I also really liked the "special powers" such as the ice melt and the translator.
Fun Factor: Well I'm sorry to say but I'm going to have a seat on the minority bench and the reason is for a game that is suppose to be "eerie/creepy" I don't understand the need for a "cutesy" animal helper that I not only had to rescue from the well but NAME it? With all due respect here: Just who is your target audience? The people who like "eerie/creepy" games or "cutesy"? Please pick on. Sorry Mad Head but this is where you lost me with this game. Just like some others on here I've had quite enough of "cutesy" animal helpers that seem to have to be added to almost every game. I just have a hard time staying immersed in a game that is suppose to be "eerie/creepy" with a "cutesy" animal helper.
I also want to be clear here: I do NOT hate animals. I like animals. I have had dogs and cats for pets during my lifetime. I'll also take this a step further and say I play Farmville 2 on face book. Lots of "cute" animals there BUT they fit the game. It's a farming game. So see I do LIKE animals. I just don't like "cutesy" animals in games that are not "cutesy" such as this. Please keep the "cutesy" animals/helpers in games that are "cutesy." This isn't it. When I want to play an "eerie/creepy" game I do NOT want "cutesy" animals.
From my reading of someone who has completed the game this "cutesy" animal is supposedly only used about 4 to 5 times. Well I don't care if it's only used ONCE. Please... ENOUGH with the "cutesy" animals already in games they don't fit. I do NOT have to "overlook" this. People have the right to say they liked/loved this game and the "cutesy" animal helper well I along with others have the right to say we don't care for this.
So overall you get 3 stars from me which is a very generous rating from me I did research you here meaning I did come across your home page and according to that you've been making games since July 2011 so almost 3 years.. I did really like some things about this game as I mentioned. I usually rate games lower than this that have these "cutesy" animals where they don't fit the game. I will say though if I see this from you again you will be seeing a 1 star review from me and I don't care how good/great "the rest of the game is". A smile and wink to you here: Don't think you can sneak this in the back door meaning past the demo time I'm not like the majority of the reviewers on here. I don't do 5 star or even 4 star demo reviews. All of mine are based on completed game so if I like your next game well enough to purchase it and come across this "cutesy" nonsense in a game that is supposed to be "eerie/creepy" well that 4 or 5 star rating I was thinking of giving to you will be shot right down to a 1 star.
Oh and yes there are a lot of extras. The ones I've mentioned along with achievements/collectibles/morphs among other extras and well truth be told I think some developers and Mad Head here seems to be following the way getting so wrapped up into the "extras" and "cutesy" animal helpers that the challenge (game play) and "eerie/creepy" story gets sent to the waste side.
Sorry Mad Head and Big Fish but my wallet will not be supporting this by purchasing the CE or even the SE when that comes out as I don't want to encourage anymore of these "cutesy" animal helpers being added to games where they don't belong. I do however look forward to Mad Head's next game release. I truly hope I can rate you higher and recommend you next time. I'm also truly disappointed compared to your last game I played and reviewed Cadenza. That received 5 stars from me. Since November 2013 this is the only game I've rated 5 stars. So if you Mad Head and you Big Fish want to see more 5 star reviews from me well you need to step it up here.
June 13, 2014
Not as good as I thought it would be
The game started out good but then started to get boring.
I felt there was too much Hogs and not enough adventure. The fun and excitement of their last two games was missing. I did not like the storyline or the villain. After a while I could not wait for the game to end and I almost did not finish it. I did not bother to play the bonus game because I don't think the villain should get a happy ending after kidnapping children, That
is not a good ending in my opinion. Anyway the game was just ok for me.
June 14, 2014