Full version game

$ 9.99 USD

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The discovery of the `Alchemy Treatise` by Leonardo Da Vinci provides an incomplete formula for creating the Elixir of Life. Follow the clues left by Da Vinci`s assistant on a scientific swap-and-match adventure using the four elements: Water, Earth, Fire, Air and an unknown fifth element. Swap elemental gems to make matches of the same type and size to merge and distill each element. As you distill each element, the energy created unlocks new combinations of gems using the five elements.

  • Spectacular backgrounds.
  • Unique gameplay to master.
  • Discover secret formulas.
Click images to enlarge
Game System Requirements:
  • OS: Windows 2000/XP/Vista/7/8
  • CPU: 800 Mhz
  • RAM: 256 MB
  • DirectX: 9.0
  • Hard Drive: 58 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later


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Reviews at a Glance


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Customer Reviews

Elements 4.6 5 13 13
Needs More Challenges A very pretty game, once you figure out the system there isn't much to do but meditate on the pretty colors and move the pieces. You can win every game the first pass through, so if you like solitaire games that have that same built in success factor, you will most likely be happy with this game. I never got tired of the music, so that was a plus. The storyline graphics could have been better, but still a nice way to pass the time without much stress. Turning on timed mode would add an extra level of difficulty perhaps; I only played in Classic. Not much on the against the clock thing. June 14, 2012
Match 3 With a Difference As one of the other reviews say... Not your average match 3. It can seem long at times but fun non-the-least. Great graphics and animations. January 22, 2012
A different sort of matching game The object of this game is to combine two of the same elements, so that it becomes -- the same element, only larger. Sounds simple? Yes it is. This is not a game that you *lose* in any way, but there is a challenge in the matching. Because you can only match two identical elements 'of the same size'. As you do the combining, you swap lets say a Fire element with an Earth element so that you have two Fire elements next to each other --these will combine into a larger Fire element--, and the Earth element is now where the first Fire element was. But you can only swap elements that are of the same size - meaning that not only must the two Fire elements that you want to combine be of equal size to each other, so must the Earth element that you swap with be. The trick, then, is to keep an eye out for placements of elements that will give you the better match next swap, or will create a combo --where one combination automatically creates a new combination-- these results of a combo may be swapped with any size element as long as one of the resulting swaps create a combination. There is a bit of strategy involved, seeing a few moves ahead. So; the main goal is to reduce all the several little elements of each kind into just one -- only one left of each type. New elements are added after 4-5 boards, so that in the end you have10-15 elements on the board that all must be refined down to just one of each kind. The playing board --the page in the spell book, so to speak-- will expand and give you more elements if you run out of matches. Thankfully the game keeps track of which elements you have finished this board. Meaning that if you managed to refine an element down to one, then that element is 'finished' for this board even if the book expands out, and remains only as a filler. There is an additional challenge in Classic mode, in completing this in just one 'page' - to achieve the final refinement of elements without expanding out - that will give you expert status. The game has three modes of play - Classic /or story mode/, timed or relaxed. Classic mode is the one descrbed above with the 'expert' achievement, timed mode is like classic except that it is timed, withhout the expert goal. And relaxed is just endless matching of two of the elements of your choice. At length, it does get tedious and dull; there is not much to break the monotony, so this is not a game for hours of continous play. But as a short, "solitaire" kind of game, where you play for half an hour to unwind, it is excellent. In that respect, I recommend this game. December 2, 2011
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