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Chronicles of the Witches and Warlocks

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Bad news! The lawyer Kathleen Wilson has discovered that her beloved Danny Reed has been arrested under strange circumstances. He’s being accused of murder. In order to free him, she’s going to have to carry out her own investigation.
Kathleen has to find out the truth. Was he set up, or was it just some kind of misunderstanding? Is there something bigger behind all this? Right now, nothing is clear...
Collect photographs, notes, slides – anything that might be useful in your investigation. Record all the facts and clues in your notebook - they could come in handy later. It isn’t hard to hit a dead end in an investigation, but don’t panic - you can use a hint.

  • 33 Locations
  • 16 mini-games
  • Beautiful graphics and thematic music
Click images to enlarge
Game System Requirements:
  • OS: Windows XP/Windows 7/Windows 8
  • CPU: 1.8 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 671 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
Chronicles of the Witches and Warlocks

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Reviews at a Glance

Chronicles of the Witches and Warlocks

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Customer Reviews

Chronicles of the Witches and Warlocks 3.4 5 12 12
Five Stars for a Mystery! Looks like we have a mystery here and one that requires playing the game! Ut-oh, Our star is a young lady named Kathleen whose boyfriend has gotten himself into a real problem and needs our help. The music kept me interested as well as the mystery surrounding an important artifact that seems to be worth endangering others for to acquire. Graphics and hidden object scenes are clear and concise. With all the razzle dazzle of late, enjoying this refreshing change. Enjoy! -Mama Mia- July 6, 2014
Good quality for SE game Modern story with mystic investigation process. Good SE game. June 22, 2014
This Story Is All Over The Place, But It's Not A Bad Game! Kathleen is an attorney, just arriving home after winning a big inheritance case, she receives a frantic call from her boyfriend Danny. "I'm in trouble and I need your help" she listens in disbelief as the police are arresting Danny on murder charges! Danny believes he is being set up for the murder of his neighbor, Jack Goodman, a mountaineer, all because of an Indian totem that Danny has been searching for for ages. Unfortunately the police have way too much evidence, an icepick with Jack's blood and Danny's fingerprints on the murder weapon. (never clear as to whether they have Jacks body) Here's where the story goes astray: as Kathleen is searching Danny's hotel room for the artifact she finds a portal which naturally she jumps in, and finds herself in the past in the year 1913. She meets an older man who claims that he is responsible for the fact that she was time warped. He claims that a man named Frank found the Indian artifact and was able to hold a ritual to use this artifact to destroy the soul, depriving a man of his sanity, feelings and will, and that he hid the pieces of the totem just before Frank used this same ritual to wipe out his memory. Who's Frank and how did this man get his memory wiped out if he hid the totem? What does this ritual have to do with Jack's murder and why was Danny so interested in the totem in the first place. I feel like I have to purchase this game to find out what's going on. Did my memory get wiped out as well? The only thing this game has going for it is this incredible story as confusing as it may be. I found it odd that the music track would just stop leaving dead awkward silence for a stretch before repeating the same track. The graphics aren't bad, there are no bells no whistles, no extra anything. The Hidden Object Scenes are slightly interactive list finds where you may have to click on a purse to open it and expose an object inside, they are mostly just random piles of junk heaped in a pile, not bad, just nothing to write home about. The mini games aren't bad, they are fairly easy but entertaining such as finding the diagram for the correct placement of several Indian figurines wearing different animals cloaks such as a bear, wolf, and coyote and then placing the animal figurines directly below the matching Indian. There are a lot of HOS, not as many puzzles or mini games. To sum it all up, this game isn't going to give you a WOW factor, but for a stand alone standard edition, it is decent enough to hold your interest. The areas of interest are logical, you probably won't have much difficulty figuring out which inventory items are to be used, making this a good game for beginners, with an interesting story that will peak the interest of more advanced players, enjoy! June 22, 2014
Witches and Warlocks? Well, there was a ghost. I don't know about Witches and Warlocks, however, during the hour demo I did see a ghost - twice. Storyline: You are Katherine, an attorney, and your boyfriend/friend, Danny, calls you. He has almost found "it" he tells you. Then, you hear a scuffle. But, you don't know that Danny is being attacked and has killed his attacker - or has he? The Police burst into the room with weapons drawn and find a bloody knife. I don't know about Witches and Warlocks, however, during the hour demo I did see a ghost - twice. Storyline: You are Katherine and your boyfriend/friend, Danny, who is a mountaineer looking for years for a "totem", calls you. He has almost found "it" he tells you. Then, you hear a scuffle. But, you don't know that Danny is being attacked and has killed his attacker - or has he? The Police have burst into his room with weapons drawn, find a bloody knife and put it into an evidence bag. Danny tries to call you again. You look at the phone - Danny's picture on the incoming call - in sadness you just drop the phone to the floor ..... without answering. Graphics: Pretty "old-school" considering today's standards. Muted colors and scenery. Sound: No voiceovers, no lip syncing. You have to read everything. The background was okay - it didn't bother me at all. Game Play: Here's where some of my confusion comes in. She/you didn't answer Danny's call but you seem to be on a mission to find out what he has been looking for. You get transported back to early 1923, and that doesn't seem to surprise you at all (weird. I'd be totally freaked!). You go into various rooms, fix things, look for other things, pick up things and play an occasional HOG. The game has no flow or rhyme or reason to it. HOGs: The items can be somewhat difficult to find due to the monochromatic color scheme. The list is 6 items long, and as you find items they are deleted from the list and new items added in their place, until all is found and you get an inventory item. Mini Games: When I finally figured out how to play them, they were relatively easy. The BIG problem was ----- there were little to NO instructions given. Go figure. You are armed with a journal, a transportable map - however, it seems that every room you've entered has an active objective - so there could feasibly be a dozen rooms all with active objectives waiting for you to finish them off. There is a lot of going back and forth. I found the map untrustworthy as it didn't always take me to the correct place and rather than go bouncing around from place to place forever, I preferred to use the hint button instead. There is no tutorial and only 2 modes of difficulty - casual and expert. You do have to find 16 pieces of the totem to complete the game, however, you find the totem box fairly early in the game - but have no idea what it is or what it does - until much later in the demo when the Professor tells you. Ah, said I, THAT'S what that box that suddenly appeared next to my journal is for. During the demo I found 1 piece of the totem so I hope that signifies a fairly longish game. Because the game didn't flow well. Because the mini games gave very little (the barest possible) or no instructions, I chose not to purchase the game at this time. There are definitely a few others I've played this weekend that caught my interest more. However, I do encourage everyone to try the demo. It's free and it only takes an hour of your time. Who knows, maybe the lawyer/detective in you is just bursting to come out and enjoy a genre of game you've never played before. Happy Gaming! June 22, 2014
Interesting and Fun Hidden Object Adventure The game begins with hauntingly beautiful music that continues throughout, sometimes intensifying. The soundtrack includes full orchestra, piano and violin solos, and operatic background vocals. There are no voiceovers so there is some reading involved, but the writing is clear and large and easy to follow. The game graphics are well drawn; clear, crisp, and clean. Hidden object scenes are integrated into the story, list type with some interactivity, also very well drawn and well done.(minor distraction - one clue was asking for a "leaflet" when in fact the object was a maple leaf) Mini puzzles are interesting and a lot of fun. Gameplay includes finding objects to complete a task. There's a lot to do in this game. The storyline is interesting. Wrongfully imprisoned for murder, the player sets out to find enough evidence to exonerate her fiance. Along the way she encounters the beautiful ghost of a mysterious little blonde haired girl, and a time portal to take her back in tie to find more clues to prove her fiance's innocence. To assist gameplay there is a hint button, a map, a notebook to record clues and progress, and a small chest to collect totem pieces. This is a very well done, fun, and interesting hidden object adventure game. I would have bought it for the soundtrack alone. June 30, 2014
A bit retro, but I liked the story! You are a lawyer and, when your boyfriend (an artefact hunter) is arrested under mysterious circumstances, you agree to continue his search for a particular artefact in an attempt to clear his name. Gameplay is straightforward HOPA with simple puzzles and list/junkpile HOSs with simple interaction for some items. There are some linguistic errors in the HOSs (eg leaflet for leaf). There is a map but, so far, it does not identify locations, just where you are and where an action is. The active areas are, however, fairly small so you don't have to think too hard. I didn't try to jump with it and have no idea if you can. Graphics are fair in gameplay but poor in animated cut scenes. There is no sound on VOs or animations so it interrupts the atmosphere of the game somewhat. The music is repetitive and every lock/mechanism you open has the same sound. The aim is to collect totems for your artefact. There are 16 to collect and, within the 1 hour trial, I received two, so it could be a long game. It is a bit of fun and might be a good buy on today's sale or with a coupon tomorrow. I recommend a try but, if you have just completed one of the recent, high level games, lower your expectations before you begin! June 22, 2014
COULD HAVE BEEN REALLY GOOD WARNING: VIOLENCE PORTRAYING A KILLING Basically I liked the game. The HOS and puzzles were nicely done; the artistry was very good; challenging gameplay. You get a map with many locations. Music was pleasant enough but I'd chose it differently for this topic in a game. WHY NOT 5 STARS: I never got the story. If I didn't read the summary of the story on the gamepage, I'd be lost. There is a lot of written dialogue, BUT is is very small and it flashes by, making it impossible to read. There were no sounds except for the music (well maybe one or two sounds every 10 minutes). With uninspired music and no sounds, it got a little boring, and it shouldn't have. I'm on the fence over buying or recommending it, but I'll give it benefit of the doubt. June 22, 2014
A simple game... Hi all. Well, what can I say about this game...somewhat old school animation, colors and graphics, but not bad. Game play was good, no problems with anything. There were no voice overs in this one and it definitely needed them. I don't mind reading along with a VO, but reading everything was just too much. If you click through the dialogue, you miss a lot of information. What I found very unusual was that it didn't ask if you wanted instructions on game play. You were sort of thrown into the game without any real lead in or instructions. Good thing this is a very simple game. Inventory bar did not lock into place, so jumped up and down constantly. There is a jump map, but not very helpful. It shows you where you are and where you can do something, but does not give you the name of the location. I found it easier just to run around, and there was a lot of that in this one. Hint system was helpful, but a little slow. Music wasn't too bad, had a sinister feel to it, but got very annoying very quickly. Other than the music, this game is extremely quiet, with very few sound FX. Title insinuates that there are witches and warlocks...nope, only saw a ghost during the demo. Maybe they come along later. There is time travel, which was interesting, but again, why? The story seems to be a puzzle in itself. HOPs are extremely simple and a bit cluttered. Puzzles were also very simple. There are collectibles, which are totems (16), for what reason I have no idea yet. I managed to collect 4 before the demo ended. As I said, this is a very simple game, no challenge, and geared more toward the beginner than anyone else. However, sometimes I like simple games. I may have to get this one just to see what happens when you collect all the totems. Have to think on it a bit, so into the puddle for another day. As always, try it for yourself and see what you think. We all have different tastes in games and you may find this one to be exactly what you are looking for. Thanks for the reviews. June 22, 2014
The music drown the game: the music is sooo boring ! The characters are badly defined, they do not have any personnality, and the storyline is superficially outlined. The accumulation of long lists of hiden objects do not save this game June 22, 2014
Not great but okay until near end when map sent me to neverland This game is kind of okay. I'll be reporting the technical problem I ran into near the end. There is no "voice", so you have to read the text and journal entries to know about the storyline. Which would not be bad except the music got on my nerves after a while. Also, when I ran into my problem, the "hint" also stopped working. Earlier, I had a problem at the airfield and had to skip a game because there was never a clue given on the code. And the map allowed me to go to the tower which I had not unlocked yet. The game just seems to have lacked testing of basic functions. Like it was written and no one played it through to test it (who had not written it), to make sure there were no glitches. When you skip around in time, it is important to make sure the player has access to what they need when they need it. Somehow this fact was lost in this game.And eventually, due to map sections not getting locked out, you can end up in a location loop with no hint function and no way to get back where you need to be, because the rest of the map is locked out - including where you were playing when you went looking for gas. So, overall, I find the game to be sub-standard. It had the potential to be really good. But it did not live up to that potential - in my opinion. And I did not get the satisfaction of finishing it because I had problems with the game. Very frustrating to me. July 8, 2014
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Chronicles of the Witches and Warlocks

Kathleen’s beloved Danny has been arrested under strange circumstances and accused of murder. It’s up to Kathleen to hold her own investigation and find out what really happened.

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