Myths of the World: Of Fiends and Fairies
Filling Grandpa's Shoes
Grandpa Solomon O'Neil led a secret life as a master thief, and savior to the fairy folk of another realm, who knew! Now that your Grandpa has passed away, the fairies are relying on you to protect them from the evil witch, Ruth and her familiar, a sarcastic owl. One of the first fairies you meet is Orna who gives you a magic monocle, the Monocle of True Vision, that your Grandfather had given her as a gift. With this monocle you will be able to see where magicians have cast spells, and each time you use the monocle, there will be a mini game or puzzle to complete. Some of the games require you to match identical pairs of symbols, or figure out how many times to knock on a door by finding clues.
The fairy realm was ruled by a tyrant King who waged war after war in pursuit of the Heart of Nature, which caused the decline and ruin of the fairy realm. Anyone who spoke out in protest was treated as a traitor, until Solomon found a way to enter the portal between their realm and ours, and allowed them to live in peace. The King became furious, and has ordered Ruth to open the portal so that he can conquer and rule both realms!
The Collectors Edition has the usual extras such as a bonus chapter and built in strategy guide, it also has trophies awarded for achievements, and 36 hidden fairy shoes that make the game really entertaining in my opinion, but either edition is a winner. Most of the characters you come across in this game will have an interactive conversation dialog which allows you to choose the answers you give in the form of categories. Some of the answers you choose are humorous, compassionate, intimidating, bluffing or even charming , none of the answers are wrong, but the conversation will take longer unless you get right down to business. Some of the inventory items you find will have plus indicators that require you to interact with that item or combine that item with another inventory item, and you can customize the difficulty mode and choose whether or not you want the + indicator shown on available items.
The Hidden Object scenes are presented in three or four stages. The first stage may have slightly interactive list finds followed by a description of a specific item and then pictures or silhouetted shapes to match. Even though the HOS were fun, I thought the alternate bubble shoot game was much more fun, I could have played that game all day! The mini games are almost too simple, such as using a lockpick to tap all of the rungs up, or swapping different shaped tokens along the paths of 4 separate rings. The game I liked the best was switching cash register buttons until all three horizontal and vertical rows of buttons equalled the sum 15.
This is an extremely entertaining game with sharp graphics, and a very interesting fairy tale story. It is clear that the devs paid attention to even the smallest details to make this game superior, enjoy!
July 6, 2014
This Will Go Down As One of the Best HOPA Games of All Time
BASED ON COMPLETED COLLECTOR'S EDITION GAME
My love of the Myths of the World series has rekindled with the fourth installment in this series. The first one was absolutely amazing, the next two sucked, and this one is definitely a game of the year contender.
I'll be the first to admit that this type of story (you know, fairies, mystical worlds, etc.) has never interested me, so naturally, I wasn't going to be over the moon with this one. The story started off a little average. Things coasted along the way they were expected to in the demo, and there was maybe one or two good twists in there. The demo ended on a nice point. At this stage, the story hadn't gotten too interesting, so I almost considered not purchasing, but the gameplay was too good to ignore.
However, things started getting really good after the demo! We suddenly learned that we had an ally, and then, when we thought we'd figured out the answer to all our problems... we had a villain! This was a great twist and the most exciting part of the main game for me.
Then, we bumped in to the Queen of the Fairy Realm, Titania, and things got interesting once more. We were suddenly in a race against time to stop our villain and restore order to our world.
The main game ended conclusively, so the bonus chapter is not needed, but I do have one complaint:
Towards the end of the game, it is mentioned that Rita had a twin sister. Then it is never mentioned again until the bonus chapter. This, to me, just seemed like something that was chucked in at the last minute to set up the plot for the bonus chapter. That was the low of an otherwise good story for me.
The one thing that I loved most about this story were the characters. They were a delightful little group, each with their own hilarious personalities. My favourite character of them all was Gideon the leprechaun, but I did also love the interaction between the two guardians of the coffin! That was absolutely hilarious. It's great that the developers decided to put that little bit of humour in there. It made the game so much better!
Overall, what started as an average story got better after the demo and ended well. A great story; not Eipix's best, but still decent.
This game has officially raised the bear in terms of HOPA gameplay! This game is packed full of features that made this game impossible to resist. It's for that reason I consider this a game of the year contender.
Let me start with the HOS. Lately, it seems that they've been getting far too easier, but Eipix has put that to bed with these HOS. They're actually challenging, and come in many different forms. I found myself using the hint quite a lot, which is a little embarrassing! The HOS come in either junkpile, silhouette, riddles, or sometimes a combination of all three. The HOS are also quite lengthy too. Eipix has really taken it up a notch here and have done a fantastic job. The HOS were spread out fairly evenly throughout the game. Overall, there were 15 HOS in the main game. For those who don't like HOS, there is the option of playing a Bubbleshooter game instead. While I thought this was a good initiative, I didn't like it.
The puzzles here are also wonderful. Eipix has really taken initiative here and learned that we players want something new, something exciting, and they've delivered here. We've now got a HOPA-first... The Q & A Puzzle! This is a wonderful new thing. The way it works is that you've got 3 possible questions and need to ask the right ones to move on. These can be skipped, so don't freak out. If you ask the wrong question, you keep going until you ask the right one. I found myself deliberately trying to get the questions wrong so I could explore all options. There was one slightly altered Q&A puzzle at the end, where you had to choose the correct answer to riddles. This wasn't a one-hit-wonder type puzzle; it was done 7 times in the main game.
I thought the other puzzles were still good and extremely fun, even if most of them were a tad easy. Some of them are new, some of them are not. Like the HOS, the puzzles are spaced out fairly evenly and there are a few of them there. Overall, there were 28 puzzles in the main game, which was a fairly good amount. This means the ratio of HOS to puzzles is also good. Nothing pains me more than seeing heaps of one and hardly any of the other, so a good job here.
As far as additional gameplay features go, I think Eipix have nailed it here. For starters, we have + objects, which are objects you must interact with to complete. They are indicated by small + signs above the item. The + turns blue when the item is ready to be interacted with. There were quite a few in the game, which was good.
There was also a monocle, which was a pretty cool feature. It was used to destroy spells, which were indicated by either a purple or green glow. When you use the monocle, you will have to complete a short and rather easy puzzle. This feature was used quite a few times in the game, which was good.
This game has all the basic stuff too. It's got a helpful interactive map, a diary, hint/skip and four difficulty modes. I must especially comment on the diary, which was actually quite helpful. The diary had a built-in timer, which let you know how long you had been playing the game. This was a wonderful feature for me and really helped.
As usual, with an Eipix game, you get top-class, highly detailed graphics. The graphics are drawn well, with some pretty colours and lifelike designs. Everything is clear. The character designs are great too, as each character appears very lifelike. Job well done to the developers.
The voice-overs are good too. They're Irish/British, which is a good change from the normal American ones.
4 modes of difficulty: Casual, Advanced, Hard and Custom. Custom lets you set the game the way you want. Differences between the other difficulties are standard.
Hint/Skip- In my opinion, the hint/skip charged a little too fast for the difficulty I selected. I found myself relying on the hint a lot.
Diary- the diary could have been a bit better. It listed objectives instead of taking notes on the story. That being said, it redeemed itself by having a timer.
Map- the map is interactive and helpful. It lets you know where there are current tasks to perform.
+ Objects- These are objects you have to interact with to complete. Items are indicated by a little + sign. When the + turns blue, the item can be interacted with.
Monocle- This is used a few times in the game. Every time it is used, you have to do a simple puzzle.
WHICH IS THE BETTER BUY?
The CE, definitely. It had quite a few good CE Extras in there. I found it was definitelty worth the money, something that is almost never the case. See my Bonus Content Review at the bottom for more info.
ON THE GAME LENGTH
The game, for me, was about 2.5 hours on Casual Mode, which is my ideal length.
WHO WOULD SUIT THIS GAME?
Beginners? NO. There are quite a lot of new features in here. You might struggle.
Advanced Players? YES. Go for it. This will be a good challenge for you.
Expert Players? YES. You'll enjoy this one.
BONUS CONTENT REVIEW
I found there to be quite a lot of Bonus Content in here, that I really enjoyed.
The Strategy guide was good for finding the solutions to puzzles, and also showed the location of each collectible. I won't lie, I did use the SG to find the collectibles!
They are all gameplay based, but are a bit different from most. For example, there are achievements for using the map, using the hint, listening to cutscenes, etc...
There are collectible Fairy Shoes in this game. There are 36, one for every scene. I enjoyed collecting them. The Fairy Shoes have there own little place in the extras section. The only thing that disappointed me is that there were no collectibles in the Bonus Chapter.
This is a short video involving the Eipix staff. It's quite weird, in my opinion.
This is the one extra I didn't like. I found the Bubble Shooter to be pointless and annoying. It was also quite confusing.
REPLAY HOS & PUZZLES
Here you can replay every single HOS and Puzzle you encounter, both in the main game and bonus chapter. For the HOS, you are timed and scored on your accuracy, and I think there are stars to earn, but I'm not sure.
Self-explanatory. This is just the soundtrack of the game.
They're actually pretty cool. I have one set as my desktop background right now. You can set them to fit your screen resolution. They are downloaded to your My Documents folder. There are 8 to choose from.
Pictures of the Myths of the World: Of Fiends and Fairies cast
This is a bonus mini-game, sort of similar to the Souvenir Room that has appeared previously. You must create 1 jewel for Titania's crown in each scene. You do this through solving a quite challenging puzzle. It was very fun, albeit frustrating until I figured out what to do.
This is an epilogue to the game, so is not necessary. Here, you play as Magrat, the Rat Catcher. Rita, the witch, has taken your children and you have to track them down. Your companion here is Rita, who has turned in to a mouse. The story was pretty good and lengthy (the Bonus Chapter lasted me an extra 45 minutes), but I'm a little disappointed that some good things were missing. Firstly, there were no collectibles in the bonus chapter, which was a little annoying. Secondly, the monocle is gone; it is not used.
Other than that, a good bonus chapter.
So, overall, this is a definite game of the year contender. This is Eipix's best game in quite a while and it deserves nothing short of a 5-star rating. Eipix has definitely raised the bar for future HOPA games and put all developers on notice. I can only hope Eipix continue to make these genre-defining games.
July 18, 2014
first off if you don't like a lot of dialog this is not for you. me ..i love it being like watching a movie , i didn't want this one to end. loved all the characters and the humor put into some of them..i usually play casual but went one up one this one and had no problem they still helped you out a bit. i will be playing this again and i don't usually get to my games again.too busy buying more.lol..very colorful enchanting..watch some of the hos though i found some of the cube thingys hard to see what they were;but i'm due for an eye exam. LOVED THIS>>ENJOY>
July 18, 2014
what a fantastic, great fairytale!!
Very good game, with nice music, superb graphics and a great storyline! Loved the new features like answering the questions. See it for yourself, the humour in it is gorgeous!
I had a really nice time with it and played about 5-6 hours.
I was really astounded this game was so good. I have all the others, but this one is much, much better!!
try it, I'm sure you'll have a ball with it too, just like I did! Have fun!Show less
July 6, 2014
Magnificent Game One of the Best This Year
Okay, I am not going to apologize but be prepared for lots of gushing. When I did the beta on this newest addition to the Myths of the World series, I was absolutely stunned and amazed at the beauty and quality of the game. The game is gorgeous and was a true delight to play. Since the game has so much going for it, I am not even going to get into the story because I think it is one that you need to try for yourself. It is not often that a game comes along that I find grabs me from the first scene and then goes on to get better.
Of course, with EIPIX we know the will be the best to be found and that they are always colorful, so it should come as no surprise that a game with the title ?Of Fiends and Fairies would be full of gorgeous graphics and artwork. The voiceovers are lip-synced in the close-up bubbles and they are some of the best I?ve heard in games in a long time. When we couple the voiceovers with the music and ambient sound effects we then have a sound package that is of cinematic quality and absolutely wonderful. I happen to love the Celtic theme and setting of the game so right off the bat Of Fiends and Fairies had everything that would ?ring my bell.? IMHO, the entire package of graphics and sound add up to create an awesome gaming experience.
In the game we have the standard equipment of a journal and an interactive transporter type map. We also have Orna, a pixie we meet early in the game, who serves as our hint button. Along with the standards we also acquire our grandfather?s monocle that will help us out in certain spell-binding situations.
With this game being so terrific, I don?t want to provide all of the details about the HOPS except to say some of them are a bit different. The puzzles are typical and easy but they do flow with the game so no complaints here.
Needless to say, I love this game and it was a no brainer for me to purchase the CE when it was released. The game is one that I enjoyed from beginning to end and I think it is truly one of those special 5-star games. Thank you to EIPIX and BFG for this awesome game. As you can see, I highly recommend Myths of the World of Fiends and Fairies but your tastes may not be the same as mine so I suggest that you try the demo to see if you like the game. If you try it, I don?t think you will be disappointed.
July 6, 2014
Another great addition to the series
The Myths of the World series from Eipix is one of the better collections available to gamers. Fiends and Fairies is no exception. Once again we are tasked to defeat an evildoer and save the fairy world. The player is aided by Orna the fairy and as the game progresses many fairy folk are encountered, some helpful, others not so. One of the things I enjoyed was the Irish accent given to the fairies. As is usually the case, Eipix graphics are well done. The hidden object scenes are a bit different than the norm and most are quite easy to complete. The puzzles are all doable with some taking a bit more effort than others. I bought the CE version and if it is within your means, the CE is the way to go. Not only are the collectibles fun to acquire but the bonus chapter is fairly long and adds to the overall story . However, for those of you on a tighter budget, the SE version is sure to appeal. This game is FUN and very whimsical. It will keep a smile on your face. I recommend it highly. Enjoy !!
July 6, 2014
Love everything from EiPix!
Beautiful graphics, great storyline, decent challenges!
July 9, 2014
THIS GAME HAS AMAZING GRAPHICS, HOS ARE INNOVATIVE, STORYLINE IS IMAGINATIVE AND WELL-EXECUTED, SOUND AND MUSIC QUALITY WAS WONDERFUL, AND THE CUT SCENES ARE SPECTACULAR. CONGRATULATIONS TO THE PRODUCTION AND DESIGN TEAM... THIS IS INCREDIBLE WORK!
July 8, 2014
I fell in love with this game instantly, yet was not *quite* so in love by the end of the game. We are the granddaughter of The King of Thieves, with whom the Queen of the Faries was in love. The Queen was forced to marry the elven King, yet her loyalties lay with the Thief, our grandfather. There is a witch, who has opened portals between the fae world and ours, endangering both worlds in the process. Since we seemed to have inherited the mantle of greatness, we must save both worlds!
Graphics in this game are crisp and clear. Characters lip synch well in cameo windows, while their background characters are static. A novel twist is that we can choose our responses in dialog, which is a bit of fun if we want to deliberately choose wrong responses in order to have a longer convo with the characters. The characters have believable, unique personalities and generally fun to engage with; they are definitely not 'wooden'. It was lovely to have a game world in which we were not trekking along completely alone, as we went about our quest to save the world! The stand-alone puzzles were generally ridiculously easy. The hidden object scenes were delightfully refreshing and different, using a combo of interactive word lists, silhouettes, and interesting picture type clues (which were hard to grasp!)
Differences from the CE: Extras included in bonus game, replayable HOS and puzzles, plus an extra game involving finding jewels for the fairy Queen's crown in the starry skies. No morphing objects, but fairy shoes to collect. The main game ended satisfactorily, with the bonus game providing a further bit of story from the perspective of another character.
Now, why was I not in love by the end of the game? At the beginning, I was able to progress very nicely by thinking about what reasonable step to take next. The adventure and interaction with characters dominated, but at some point I realized I was no longer able to puzzle out my next steps through intuitive play. The HOP began to pop up with frustrating frequency. And, speaking of HOP, they were beastly difficult! The picture types clues, which I mentioned above, are stylized artists images, and it was frequently impossible to tell what the drawn clues represented. The HOP are *not* represented in the strategy guide/walkthrough, which is terribly frustrating. I had to use hints several times, simply because I had no idea what the hand-drawn clues were, and that rather ruined the fun of the HOS for me. I ultimately found myself running to and fro with no clear idea of what I was looking for, or why. By the end, I simply was bored
Overall, I will give this game four stars, as it has so much going for it as regards excellent crisp graphics, delightful characters, relatively interesting storyline, and interesting fashion of story progression. I can't rate it five stars because of the way it all seemed to fall apart in about the last third of the game. Towards the end, I began to forget my mission, as I was doing so much random searching for obtuse things. The bonus game was a nice long extra chapter, although it was packed with HOPs and play was not at all intuitive. I personally would have been quite happy with the SE on this game.
July 6, 2014
That is one nice game. I like quality of art and funfactor of this game.
July 13, 2014