Green City: Go South
Nice addition to the Green City series
I've got the other Green City games and this one follows the same format. But with new building types and an oceanside setting to keep it interesting. I played through the demo and really enjoyed it.
You dont have to have played the other games to understand. The game provides instructions on the first few levels. And its a building game, so if you play this type of game at all you should not have any problems.
What's nice about the Green City games is the graphics, very 3D and colorful. And when you upgrade something it actually changes. :)
The music is relaxing, sort of light jazz. So you can concentrate on the challenge of the game.
And it is challenging. There are always multiple tasks: build so many buildings, have a specific income, own certain types of buildings and/or have a level of prestige (was eco in the earlier games). Each level has different requirements so its always interesting.
You can get 1 to 3 starts for each level depending on how long it takes you. Usually easy on the early levels and much harder later. These Green City games really take planning and strategy to get through all the levels.
There are awards also to add to the fun. Like one for using all the spaces available (which isnt really that easy).
This will be a definite buy for me!
August 27, 2014
Great TM Game
It's funny because I just finished re-playing Kingdom's Heyday (one of my fav's) which is very similar to this one. You build houses, cottages, multi-story buildings to achieve your goals. It is more of figuring out the strategy of where to put everything rather than a clickfest to get your gold stars. It is very fun and I recommend you give it a shot!!
August 27, 2014
A fine strategy game
This is the third in a series of Green City games which appears to be billed as a Time Management Game but is also a fine strategy game. It is not possible to play the game as untimed, but the only consequence of taking too long is the awarding of less than three stars. Since I intensely dislike timed games, I have made it my goal to achieve one star on all levels. I have occasionally slipped up and gotten more stars, but I don?t beat myself up for allowing it to happen. All finishers are awarded at least one star. I will admit that on level 37 I took over two hours and finally had to read the forum for a hint so that I could finish. The strategy for me is not speed, but trying to place the houses to conserve space and achieve the goals for that level. If that is pleasing to you, then this game is for you. By the way, the first two Green City games were similar. My one quibble with the play is that the instructions during the game on the first several levels cannot be turned off. When the lady says to do this, you have to, even if you know what you are doing and don?t want to do that right now. This is annoying, but hardly more than an annoyance. I bought the game and I want to play it as a strategy game and not as a Time Management Game, and it does let me. So if you, too, hate timed games, this one will work for you.
August 29, 2014
Finally a building game!
Plan how to build your little area to meet the profit, population and ecology goals. Not as good as the first two Green City games which I absolutely loved, but still an enjoyable game.
Not a ghost, goblin, wizard or vampire in sight which is a big plus factor for me.
I would recommend this game and bought it after using up the trial hour (I took that long because I didn't want to stop playing)
August 29, 2014
Just a Tad Too Difficult, but Good Value
At last, a non HOG that's a bit different from the usual building games on offer. There is a lot of actual strategy in this, and no time limit for those who hate timed games.
I didn't have any issues with the tutorial levels. It's pretty clear what your goals are, and I haven't previously played or trialled any Green City games.
Now achieving those goals is a different matter. Judging from my own experience so far (level 26), and the number of "help for level X" threads in the forums, the difficulty level is set just a bit too high. However, the good part is that you can quit in the middle of the level if you're suffering from brain-fade, and it'll still all be there when you log in again,
Graphics are generally good, but often a building can almost obscure the one behind it and it's sometimes hard to bring up the building or function that you want because of this.
It looks like a long game, so you get your money's worth. I may go back and try the earlier ones.
September 1, 2014
Build houses, mansions, apartment bldgs and parks.
I think if you had played the previous games in this series you would probably love this game. As I had not, I had a few problems.
There should be a more detailed tutorial than a woman informing you what makes you more money. Something that, as long as this game appears to be, went on for a few levels at least.
I got through the first level wonderfully and from there it was all downhill. Everything I did to earn an income from the properties and up my prestige points backfired. I know in other build-it type games you use what you've learned and add to what you need to do, rather successfully. Here, I tried to do that and it ended rather drastically. One level taking me 15 minutes to get my prestige points high enough to pass the level.
If I'm playing a relaxed mode (untimed), I also shouldn't have to have stars thrown in my face. If I wanted to earn stars or trophies, I'd have played the challenge or timed or whatever mode.
Definitely not a game for first timers of THIS series unless you've played the other 2 games. I think with the direction and things you learned from them you can be successful at this one. Not a standalone game at all.
August 27, 2014
Some good challenges but not as fun as it should be
Juggle money, electricity, ornaments and lot sizes to meet your goal in a building resource management game similar to the Buildadlot series. It has a nice level of difficulty (but then I like games that may take a few tries to get gold...).
One of the big challenges of the game is that actions take a very long time to complete, so lining things up to minimize waiting around is important. This makes for a slower paced game than some of its competitors - YMMV as to whether that's a good thing. It is definitely more about strategy than clicking.
My real problem with this game is a lot of little stuff. The tutorial that forces you to make stupid moves is irritating. The graphics are meh and although they do change, it's hard to see which houses have been upgraded without hovering over them. The music gets a little annoying. And so forth. Nothing big I can point to, and the puzzle aspect is interesting, but somehow it falls a little short.
Recommended with reservations.
August 28, 2014
Difficulty is excessive
I found it impossible to get 3 stars on even many of the early levels. Once I resigned myself to silver/bronze, it was not a bad game. I did not have an issue with rent lowering my appeal, but did find it very difficult to raise the appeal to the required amount (had to max out upgrades) even on the very early levels. I may buy it when it goes on sale, or if I need one more game to fill a punch card, but I will let it pass for now.
August 28, 2014
WHAT IT COULD'VE BEEN...
The idea of this game is awesome...i thought at first OH BOY!!! didn't take long for me to be very disappointed! Timed or untimed doesn't matter to me. Graphic and sound is very good! game play was easy but not much in the tutorial I only got 3 stars on the 1st 3 levels and already stuck on level 9...to get rent I loose prestige and vice versa. I have NEVER run into a wall so quick in a game. Ready to give up and it's only been few hours....and you want to hear something sad I played the demo doing the first levels was on level 4 when demo ran out and I loved it so I bought it! SO PLEASE PLAY FULL DEMO BEFORE DECIDING......
SAD SAD SAD :(
August 27, 2014