Stoneloops! of Jurassica
Different take on the marble popper.
This is a really fun game. I like it better than the standard marble popper (where the marble is in the shooter). In this one you are picking and moving a marble and shooting it. Lots of fun.
June 12, 2012
great match 3 game
i love zuma and this game is similar with its sound effects and some of its actions i like the way u can move a color from the line to make a 3 match never seen or done that before i am not much for match three games but this one was really nice. i think there r some things they can do to make this game awesome cant put my finger on it but im sure they will come up with a second and it will be what im thinking at least i hope they will :)
June 13, 2012
This game rocks!
I am not good (terrible, actually) at these shooter games. This is possibly the only one where I have ever felt at all successful -- well, at least I didn't feel totally beaten by the third level.
The mechanic is a bit different from others. And, you don't lose lives and lose the game -- you can repeat the level if you fail. That said, it's been on my Mac for a long time, but not a game I go back to or ever near finished.
Three modes of play -- strategy, survival, and classic. Lots of different power ups to collect. Lots of action when you catch them. Collect jewels after each completed level. Earn achievements. Build a village.
Older (2008), not wide screen, but colorful, plays in Mac OS LION. If you have never tried a Marble Popper game (in this case rocks), or if you think you couldn't succeed at this type of game, give this one a try. I was only going to see if it would open in LION for the purpose of this review, and ended up playing a few more levels. I played with a sense of confidence and it was even fun!
June 12, 2012
stone age marble popper
this is a typical marble-popping game with one variation: it takes place in the stone age, so dinosaurs do pop up from time to time. the goal of this game is to smash groups of stones by shooting a coloured stone from your slingshot into groups of three or more with the same colour. if you succeed at that without the fossil dinosaur skull swallowing the stones, you collect trophies and points, which you then use to upgrade your houses.
graphics: i didn't expect much so the graphics surprised me -- they're actually pretty good.
music and sound effects: rather annoying, actually. the booming voice proclaiming "GOOD" or "AVALANCHE" got a bit annoying after ten seconds or so.
storyline: somehow, smashing stones is supposed to help you upgrade your (wooden) treehouse, although i am completely confused as to how those two events are related to each other. but on the other hand, this is a marble-popping game, so the storyline is a bit of an afterthought, isn't it?
gameplay: straightforward with no sluggishness.
my interaction: one hour demo, normal mode (this game has three modes; easy, normal and challenge. a fourth mode -- ?skill master? -- must be unlocked by completing a game first). i played ?classic? (this game has several ?play? types as well; strategy and survival must be unlocked after a minimal number of accomplishments have been achieved, and i managed to unlocked them whilst in demo mode). these different game types certainly increase replayability.
if you like marble poppers, then i expect you'll like this one, too. if you are not a fan of this type of game, i doubt this one will change your mind. this is a good family game, and i predict the kiddies will especially like it (the pterodactyls flying over the game board are a nice touch).
June 12, 2012