Azada: Ancient Magic
Great game for adventure experts!
Azada: Ancient Magic lured me into the adventure games genre.The puzzles are challenging and require skill and patience, probably not for beginners. If you frustrate easily, you may not enjoy the Azada games but this is definitely one of my personal favorites. I was thrilled to find puzzles that were intellectually stimulating versus mindlessly clicking my way through.
Took many hours to beat, great value.
November 18, 2011
Stunning and entertaining
As an avid reader, I loved this part even more than its predecessor, 'Azada'. No longer is each section between story a series on unconnected puzzles - in Ancient Magic you delve into well-known stories to help familiar characters solve problems.
A mix of the non-conventional HO scenes from part one along with both logical, object-based problems and simple puzzles, there's plenty of variety here to keep you interested.
As a quick puzzler, however, I got about half-way through in the one-hour trial. Nonetheless, a worthwhile buy, I thought, despite the shortness. Very, very entertaining.
Overall, fine graphics, unintrusive music #I kept it low, but listened to it somewhat#, cute mini-stories and an absorbing story arc. Reccomended.
November 19, 2011
Works Your Brain!
The previous reviewer criticized the mini games, but they're what makes the two Azadas both interesting and challenging. If the games' creators told you how to solve the puzzles, what would be the point in playing the game? Not only did I finish both games, but my 11-year-old daughter and I had a blast seeing which one of us would reach the end first!
November 19, 2011
Still so unique!
These Azada games just get better and better. This second installment is better than the first, yet still highly unique and challenging without crossing the line into frustrating. I was entertained through the whole game.
November 26, 2011
Just as awesome as the first Azada game!
Another awesome game in the Azada series! This one had fun story lines and fantastic interactive puzzles. Also, if you completed the first Azada, you could unlock another book using the magic words given at the game end. You need to click on the portrait of Titus and enter the letters to form the words. The ending of this game also gave a clue that we think must be useful in the most recent Azada game that was released. The graphics were great and the puzzles and items used in the adventure were not all challenging, but some made you think. The original Azada game & this one are completely different in play and we thought they were both equally fun and will play them again.
January 2, 2012
Unique and beautiful
If you're looking for something different, Azada is definitely it; this is not your standard IHOG, but it is interactive. You could say this is probably more of an Adventure game than an Hidden Object game. The graphics are absolutely gorgeous. It was fun to complete a story, and every time I opened a new book, I couldn't wait to see what the developers did with the subject of that particular story. I highly recommend.
November 29, 2011
This was my second Azada, it was challenging more so than the first one, still I like the first one best, the graphics were good, the story also was good, been the second on the series I had to have it and I was not disappointed.
December 31, 2011
Fantastic and Fun
This game features stunning visuals, a fantastic soundtrack, and delicious sound effects that clink, whoosh, and click in a very satisfying manner with every action you take. (I'm not the only gamer who's got a soft spot for good sound effects, right?)
"Azada: Ancient Magic" is all about the puzzles. In particular, the scenario puzzles featuring unique characters--from Dorothy looking for her slippers to the Invisible Man seeking a cure--are truly imaginative and fun. They are contained within themselves, which means you can put this game down and pick it up hours later without losing the storyline or having to remember which areas you need to re-explore, as in a more linear game, such as the third one in this series. Most of them take under ten minutes, so there's the excitement of constantly starting fresh. Plus, you get a lot of them, so there's good bang for your buck.
Even most of the one-off puzzles that feature classic solving skills, like connect-the-pipes, object sudokus, and match-the-pairs, are well done.
I'm a huge fan of all three Azada games, and this one just might be my favorite!
February 25, 2012
Charming journey into the world of classic story books
This is an adventure game (no hidden object scenes) in which you set things right in over 20 different classic tales/books. You do this by solving puzzles and finding and using inventory objects in the right places. You get the choice of timed or untimed mode. Personally I liked timed mode because you get a time penalty for using objects in the wrong places, which I feel is a reward for thinking and not just randomly using items everywhere. :P
The graphics are really beautiful and varied, thanks to the great selection of books. The game locations look like painted illustrations on pages in a book and there is a satisfying page turning animation/sound. Even though there are only a few pages in each book, they're enough to capture the spirit and atmosphere of the book. The music is really great too, with a different soundtrack for every book.
The puzzles are the best part of the game. There's a good number of original puzzles, including a couple of arcade-style ones. All puzzles can be skipped, although you get a limited number of skips. They were of above average difficulty, though I never found myself stuck or frustrated.
February 18, 2012
One of my favorites
The stories of some classic adventure and fairy tale books have gone amuck and you have to fix the tales in order to release the characters. I replay this game occasionally; it is probably the most intriguing game I?ve seen.
The ?umbrella? story is very well developed. Sound effects are awesome; graphics and orchestra are top-notch, with a different soundtrack for each of the over 20 enchanted books. Solving the puzzles that rectify each character?s actions so he can get his/her card (needed to release them from their predicament) was a most pleasant and enjoyable task. Puzzles are not repetitious and most are very unique. Each book has several pages and the characters and objects may disappear from one page in order to appear on another page. Although traveling to the various pages is necessary, I like that the pages tell you when each page is completed.
In casual mode, about 4-5 hours, depending on how well you can solve puzzles and play the mini-games. The difficulty in each story varies. Once the chapters are cleared, you have the great option of replaying mini-games. Natural break at the end of each book.
July 28, 2012