Mystery Case Files: Return to Ravenhearst ?
Horrible Game, Torturous Pace
I know the Ravenhearst franchise is liked by many and did well, I can't argue with that. But the problem I have with this game was the pacing. Let me explain. While ADVENTURES is my favorite genre and should be at a slower relaxed pace, this game just occurred in starts and stops. You would visit one location, then BAM get hit with a hidden object screen. Go to the next location, then BOOM another hidden object screen. And so on for most of the game. Worse, the hidden object games were very difficult and the graphics were dark and blended in, pure torture!! Most of the time the inventory held almost no objects, giving the game a linear, boxed-in feel to it. And even worse, the puzzles were almost completely illogical. I just gave BLACK ISLE a 10 out of 10, play that game instead. This one feels like it was just "thrown together" out of having to fulfill a franchise obligation.
April 14, 2012
HOPA, Heavy on the Hidden Objects!
Review of entire game, NOT the demo!
This game is the sequel to Ravenhearst as most people know. I honestly want to know what the attraction is to these first two games in the Ravenhearst series. They are not as great as the rave reviews state. I am hoping the third installment improves greatly as so far I am not impressed.
This installment is a Hidden Object Puzzle Adventure game with the majority of the emphasis on Hidden Object scenes that are blurry and cluttered junk piles. I seriously do not like Hidden Object scenes where items to find are A.) defying gravity (a doughnut floating in the sky, really??) and are B.) historically inaccurate.
The puzzles were not very challenging either. In honesty, the main challenge was trying to find the Hidden Objects but that was due to eye strain with the graphics.
The hint did not really help to much and when you utilize it or a mini game skip it tacks on 30 minutes to your cumulative game play time as if to punish you. The game only took me 3 hours to complete (I timed myself with my iPhone) but my total game play time upon completion was nearly 10 hours! On top of the hint/skip use penalty the time to charge between uses was insanely long.
Overall, I do not recommend this game unless you like Hidden Objects with a passion and even then I'd wait until the game is on a Daily Deal.
November 26, 2012
I just wanted to be over
I play many MCF and I like them all so far, but this one, was tedious. The story line was pretty good but some of the hidden scenes are fuzzy and hard to make out at times. I understand they want to make things challenging but its puzzle within puzzle within puzzle with very little clues. For experts it might be good not for casual players. It just didn't keep the game moving for me and I lost interest in it fast and struggle to complete the game.
May 13, 2012
Worst Ravenhurst out of the three
This was the worst Ravehearst game of the three. First two held my interest and was looking forward to this one. Boring from the first chapter. If this is the best they can do, I hope they don't do any more in this series. Did not like morphing scenes replacing hidden objects. One every now and then is fine.
January 29, 2013
don't buy it
awful, no hints, not worth my money, not exciting at all, i am sooooooooooooooooooooooooooo disapointed
i want my money back for an " BAD" game
February 23, 2012
Only for HOS-obsessed players...
...which is okay if you are. But I felt driven to write a review based on the demo - which I *never* normally do because I feel its only fair to play all the way through - but games like this get inflated ratings because the people who prefer a balance of HOS and other features can't make it past the demo and end up never reviewing it. Then more and more of us HOPA-lovers get caught up when we see the great reviews and think, what the heck, I'll give it a shot!...just to waste our time. If you love HOS-centric games, this is for you. It has slightly more adventure than the original Ravenhearst (from what I could tell#, but that's not saying much since there was zero adventure in the original. I read a bunch of the reviews for this follow-up game and everyone said it was better than the first and not as HOS-centric...but again, I think that's just a comparative thing. The music, creepiness, acting, etc. - all fine. I just can't stand slogging from one HOS to another - more time spent in the HOS during my trial run than anything else. Sorry, I know it's personal preference, but that is way too mind-numbing and tedious for me. I like HOS - in moderation - and intermixed with lots of adventure, story, and puzzles. I wish more people like myself had forewarned me about this one before I wasted an hour of my life on a game that looks like it would be wonderful - minus the HOS.
PS - Why, oh why, is it that we can skip mini-games #which I rarely do) but never HOS??? At least then I could have found out the details of what happened in the original Ravenhearst, and this one.)
January 22, 2014
waaaaayyyyy to many HO's
I enjoyed the puzzles that weren't HO's and a few HO's are fine but there were about 5 times as many HO's then other puzzles and what makes it really bad is that half the items are near impossible to see, either to small, to covered up, or the part that makes the item recognizable is hidden, also I never heard of many of the items. The labeling of the item in many cases was horrible to. And then when I was so sick of HO's and just wanted the game to end, what do you suppose the finale is? ALL HO's. you get to revisit every place that has a HO and do it again. They also need to add different music as well because it gets very repetitive very fast. So if you absolutely love really challengeable HO's and don't mind the same music and sounds over and over, then this one is for you. I also had pretty much the same issues with the predecessor to this, ravenhearst.
August 24, 2013
I hated this game!
Sorry to those that loved it but I did not. Maybe you had to play the first game but most of the time I had no clue where to go next in the game. The hidden objects and there's a lot...OMG...took FOREVER to find and forget the hint button, it took FOREVER to load! I'm not completely new to these types of games and I have half a brain but there was no way I could get around without following a walkthrough, step by step. Unlike other games that I savor and don't want to end, I couldn't wait to get to the end of this game and the end of my misery!
July 13, 2012
Frustrating not fun!
This game is awful. Like 99% of the other reviewers, I got stuck almost immediately. No clues, no hints, no help whatsoever. I've played several of these types of games before and loved them. This one doesn't give a hint at what is expected to solve some (all) of the puzzles. A few reviewers mentioned having patience with this game...any game that causes this much frustration has nothing to do with patience and certainly nothing to do with fun. It should have been called "Return to Sender" because that's what I'd like to do with it!
September 9, 2012
I downloaded the trial for this game - as I always do before I buy it - hoping for an interesting game along the lines of Awakening or Drawn. I was sorely disappointed.
Time after time, I got pulled into these elaborate object searches that annoyed me immensely. They cut into the storyline and interrupted the flow of the game. I was asked to find things from 'bow' to 'french curve', and if I didn't know what a french curve actually was, too bad! If you like the I SPY books, you'll love this game. Because that's all this really is. Thank goodness I didn't buy the game, it was an utter disappointment.
July 28, 2012