Nancy Drew: Secret of the Scarlet Hand
3.5
5
2
2
SSH - one of my favourites
SSH is one of my favourites. There's a wonderful ancient story, on top on the modern mystery, and if more museums were like the one in this game, kids would love to visit them.
Yes, it requires a bit of note- taking, but I love a challenging game. I don't complain about the graphics, there's a certain style you get used to, and for the sixth game in the series, it's very good. Besides, games at the time were made compatible with Win98.
tuskel,
sincerely
December 21, 2011
Bring a notepad... with many pages!
Well, this game came out in 2002 and unfortunately it shows. But let me start with the positive stuff:
+ nice story
+ voice acting spot on
+ as with all Nancy Drew games, mimicking caught perfectly
+ riddles challenging, not overly difficult
+ hints by Nancy's friends
But, unfortunately, there's negatives...
- Graphics are brutal. The game does not look like 2002, it looks like 1992 or earlier.
- The game has a whopping FIVE locations, four of which contain just ONE room!
- During the whole game you meet FOUR people (five if you count the male nurse).
- GAMEPLAY! Dear programmers, having to copy down everything was abandoned by role playing games circa 1985. Other genres mostly didn't even have it to begin with. Having to travel all the time between the museum and the hotel to check the computer? NO-GO! Why can't I have the laptop with me all the time? Quiz activities: Do you really expect that I (or a girl in your target group) read(s) a question, then run(s) all around the museum to find the answer, take a note, run(s) back, read(s) the second question, rinse and repeat??? Never! This is just bad game design and a case for tabbing out to a walkthrough - or for a photographic memory, which i don't have.
Bottom line: A good game, but major gameplay flaws drag it down. Issues are solved better by the PDA in later games.
December 17, 2011