Drawn: The Painted Tower
Super fun, but too short
Really fun game, with interesting puzzles. Way too short.
April 22, 2014
Visually engaging, pretty fun
I like this game but I think I have technical issues. I don't really care for all the waiting between scenes and navigating the world. I like more responsive games. I can't say anything bad about the game, it delivers, but I've had some technical issues where I had to restart my computer because it has some kind of glitches. That's me or my computer, doubtful it's the game but there could be a compatibility issue, not sure. I'd recommend it if you like slower, more thoughtful games. Not crazy difficult, have to use the guy only a few times when I'm not sure what goes with what, but that's not a big deal.
October 20, 2013
Gorgeous Game Series
The Drawn Series are Adventure Games
which remind me of the gameplay
in The Tiny Bang Story...
They Differ from Hopas
and From your average Adventure Game
If you favor animation you are sure to like this game
the only draw back is the mini games are really not great...
August 26, 2013
I love this game so much. At least there's more Drawn games! Thank you Big Fish Studios!
May 10, 2013
Nice change from all the dark gothic games
September 7, 2012
Unique game but arachnophobes beware
I've heard about Drawn: The Painted Tower since its pre-production stages and it always intrigued me but I never got around to playing it until now. I'm very glad I got the opportunity (and time) to play this because it is a very unique and stylish game.
It's an adventure game rather than an hidden-object game so if you're looking for an HOG, you might want to pass this by. The story goes that a girl named Iris possesses a magical ability to bring to life anything she paints. An evil king wants to wield this power so he has kidnapped and imprisoned Iris in a tall tower where you must save her.
Most of the gameplay consists of the typical fashion of using and/or combining objects in your inventory to solve puzzles. These puzzles aren't terribly difficult but you do need to look at everything around you and use a bit of logic to solve some of them. You will also be able to enter paintings (similar to visiting different areas) and need to revisit these paintings to acquire objects needed for puzzles elsewhere. It's a rather linear game which is a good thing because each scene visited unfolds the story a little at a time, which keeps the mystery and magic alive.
The visual style for the game takes the form of a semi-abstract, surreal painting, which is appropriate given the nature of the story. Most of the game is in a depressing turquoise shade which is very effective in making you feel you've entered a bleak and sad world devoid of hope and happiness (which only makes you want to save Iris more!). The only warm, vibrant colors are in Iris' paintings symbolizing the "ray of light and hope" that she represents but also that of any child's visions, where imagination and dreams can come true.
I have no real complaints about the game (although loading from each painting to each painting did cause my screen to flicker between the game and my desktop at one point) but the only reason why I did give it 4 out of 5 stars is because of a rather inconsiderate puzzle involving a giant albino spider hidden in a tree. After discovering this spider, clicking on it brings you to a puzzle where you must click on it's eyes to close each one of them in order to kill it. I use no spoilers in order to warn other arachnophobic gamers to watch out if they are interested in playing this game. I luckily didn't have to witness this horrible scene because after discovering the spider (which made my heart skip), I had a bad feeling so I asked my sister to find out what happens next and she skipped the puzzle for me.
I am quite aware that other games use spiders/giant spiders as "obstacles" or during hidden-object scenes but while these gives me chills, I know that it's something I just have to "destroy" or find and that's that. But to create a puzzle around spider eyes where you have to stare at the screen to solve (which may take some time if you don't want to skip it) just really infuriates me.
Regardless, I still find this game and the story enjoyable so it's a huge plus for me. I just wish the team at BFG had more consideration for their gamers during the development of this game. I hope the other two games will have no nasty surprises like this because I am looking forward to playing them and hope I will enjoy those as much as I enjoyed The Painted Tower.
August 17, 2012
Pretty good game from what I played in the demo. It makes you think outside of box. The graphics are nice and storyline makes sense!
August 4, 2012
It is a good game. keeps you interested .but don't like how it will not give you any kind of instruction on how to solve a puzzle. had a good story to it and a end that you wouldn't expect.
December 1, 2011
The artwork alone is enough reason to enjoy playing this game. The characters were beautiful and fantastical.
I played this with my ten year old daughter and she recommends it "to everybody in the universe".
The only thing that kept it from the full five stars was the difficulty finding and using the exits and the hint feature, which wasn't always very helpful.
November 25, 2011
A bit too child oriented for my taste
My initial perception of the game was that it would have a feel like the movies Labyrinth or Return to Oz.
But as you go on you find that is not so. The art is nice in an interesting stylized way but the story definitely geared slightly too much towards a younger crowd for me.
It should also be noted that this game is more of a story puzzle game than a hidden object game. You don't have the jumbled screens in which you have to identify listed items. You just have to go around the game looking for items that you have to use elsewhere.
And this part is just me, but something about the Drawn games felt a bit tedious and boring too. I played a bit of one other one to see if it was different, but definitely the same.
I know many other people love these games and justly so, just thought I'd put this out there for people who might be a bit more like me.
November 24, 2011