Delaware St. John: The Seacliff Tragedy
Riviting, Scary, and very involved and alot of fun.
First off this game is excellent in every way. It is not for beginners or for the faint of heart. It take some time to navigate and there are some real good walkthrough's out there if anyone needs them. The sound is excellent the graphics are great too no they are not top notch but they are fairly good. The atmosphere created is also excellent. The story is compelling specially if you have played the other games and read the books. I recommend this game and the others too. Get walkthrough's if you need them. They will be more enjoyable if played in order.
October 22, 2012
Great game, but you really do need a Walkthough !
I have now brought all 3 games for Delaware St John. This one was possibly the hardest one for me. as its such a big layout, meaning so many places to go and get lost, which I did many times. I needed the Walkthough for literally every step of the way ! There was not much clue to do half the time, Why cant Kelly and Delaware, go together and help each other to point each other in the right direction, rather than reading from a walkthough , for every word. Which meaned I had to keep going to the main screen so That I could look at the walkthough guide. So that took a lot of fun out of the game, but I did continue to finish the game, and I completed it in less than a day, So not bad really I suppose ;D But saying all that the graphics were great, And great story, but a very challanging game, it will test a lot of your gaming skills. But great game, I want more from Delaware, I would Love that !
December 31, 2011
Multiple Characters Really Boost This Latest Game In Series!
Finally, the developers of the "Delaware St, John Series" have wised up and have added new VIEWABLE characters to this latest entry in the series.
The twists and turns and tunnels and ghosts and chases were all excellent, and the voice-overs and music were also very good. The graphics were good, but not excellent.
The one, big problem with this game was the navigation.
It was quite frustrating to get around the amusement park and the tunnels because, try as you might, you always ended up where you started, no matter what you did!
BIG TIME GAMES must fix this GLARING mistake in their otherwise excellent games, as this was also evident in the other two games, also.
Over all, the game was good, and I look forward to more Delaware St. John titles.
April 1, 2013
How Do I Count the Ways...
... I disliked this game?
1. It opens with a series of muddy B&W sketches (not skippable, as far as I could tell).
2. It doesn't have the stunning graphics that have become so common in today's games.
3. Worst of all, you have to wander around and around and AROUND the amusement park. There's no logic to the clicking. You're supposed to begin by exploring the park, but even though there are You Are Here boards, they don't help that much because... Click in the same direction, and somewhere between 2 and 4 clicks will usually bring you back to the point of origin. Frustrating!! After 15-20 minutes of exploring, the only things that had happened were a 'thing' that jumped out and coming across a locked building.
1. There was a cool console with a recorder, camera, and phone for contacting the home base.
I never finished the game because slogging around the park was like punching mist.
March 15, 2012
What an aweful storyline!! The views to walk were terrible. We finally had to go to the cheats to get through the game. To end it. I cant believe someone could write such a gruesome story line. m amazed this game is allowed to be out and sold
November 19, 2012
The first 10minutes of the game was taken up with dialogue that you couldn't skip. Then another 5 minutes of credits. Navigation is awful. After going round in circles for about 15 minutes I was bored to tears. There's no way to save your progress or no way to quit.
August 10, 2013