Not My Cup of Tea
You get to design your own beach escapes by constructing bars, volleyball courts, showers, fruit stands, etc, all to help bring people to your beach and hopefully give you a favorable review.
Each level has a list of goals to accomplish while trying to accommodate guest demands on top of that, and saving others from drowning. You'll also need to constantly repair things that have broken down. You can hire employees but I have to say that I missed a lot of how to do things as dialogue is interjected mid-level and gameplay does not stop so you can read.
With so much going on all at once, I found it to be annoyingly overwhelming. As soon as I would start to design an area, someone would be drowning and I'd have to search all over trying to find them. Let me tell you, the drowning sound gets old really quick.
I love the design aspect of this game and wish I could have taken my time making things the way I wanted without feeling rushed to meet other people's needs. Ideally, each level would start without customers so I could design, then they would be allowed in and I could add on as needed.
Too hectic, in a bad way, for my tastes.
March 29, 2012
Too much going on at once to enjoy!
Sure, there are no predetermined lots and you can build wherever you like. However, you don't have the time to be creative because you're too busy saving drowning people, cleaning up after litterers, building and repairing facilities, planting trees and greenery, putting up lounge chairs, emptying trash cans, and the like. Ugh. Just stressful to play, not at all fun.
May 4, 2013