10 Days To Save the World: The Adventures of Diana Salinger
Fun Hidden Object Game
I thought this was fun. The storyline could have been fleshed out more, and a sequel was obviously planned, but I haven't seen it. I thought the game was engaging and the puzzles simple but fun. Some of the hidden objects were hard to spot and I would have liked a faster hint refresh rate, but all in all I thoroughly enjoyed it and would buy a sequel if there was one.
November 11, 2013
Not AsBad As You May Think
This is a simple hidden object game...not as bad as you may think it sounds, but a great game to use your free credits on or for someone just starting out.
November 16, 2014
different hidden object adventure game
This hidden object adventure game is different from many out there. Interesting and exciting storyline, however, there are considerable gaps in the story that make it unclear why a decision was made, how they happened to get from this situation to that. The puzzles are good, some hidden objects are a little difficult to find because dark, but makes it fun - more challenging. Artwork is unique - not the usual super graphics or cartoon-look; these panels were hand drawn, hand colored, and watercolor painted; refreshing.
December 21, 2011
Short Hidden Object Game
The game is okay. It didn't take very long to finish. Standard hidden object game.
February 16, 2012
Didn't enjoy this hog. The items were difficult to see and find. The watercolor pictures were nice. I got bored very quickly and didn't make it through the first ten minutes of game. Didn't hold my interest very long.
May 18, 2012
Had potential but fell short
A hidden object adventure game in which you start out looking for your father but wind traveling to various places to find out why there are disasters occurring. You discover a link to Atlantis and that you must save the world. What happened to your father? No idea. Who is the man with you and why is he reporting to some unknown person? No idea. The story has a lot of gaps but moves along fairly fast with many "find puzzle pieces: or idols or set up camp, etc where you find and use items to complete tasks. There is a very basic task journel that just gives the main task such as open the gate but no other guidance. All of the puzzles are easy and fairly easy to figue out what to do as there are no instructions most of the time. The hidden objects are sometimes colored the same as the background making them hard to find. The hint ring has a long refresh rate. The overall game play was good with acceptable graphics (except for some of the HOS) and there are no voiceovers. All information is provided by dialogue strips that usually give you enough time to read before changing. The music was just there. Recommended for those just starting HO games or just if you want something less taxing.
July 25, 2014
Dudville, Thy Name is 10 Days...
Sometimes an excellent story, memorable characters and interesting puzzles team up to make a stellar hidden object game. This will NOT be one of those times. It's rather unfortunate, because what starts as an interesting premise about Atlantis devolves into muddling, confusing gameplay.
This is your standard HO game, and there is plenty of finding to do. Most of what you collect makes sense (wood for a campfire# and just as much of it doesn't. If your favorite pastime is finding 15 randomly placed jigsaw pieces and then assembling said jigsaw, generally with no piece rotation and the pieces being right next to where they go, this is your heaven on earth.
As to the story, it's fairly entertaining and developed with decent cutscenes only to end abruptly and with nothing resolved. It's as if you eavesdropped into an interesting conversation and then gave up halfway through. Translation is a problem, as you'll see from the sentence structure and word usage. I don't mind a game not giving you complete fulfillment at the end, but this is not even close.
Visually, the game is okay. The cutscenes have a hand-painted type of quality that I found different and pleasing. No voice acting to be had, and the music is insistent and not that interesting. Lots of special effects, like fire exploding and gates opening and closing. Nothing to writer home about, but I've seen worse.
Challenge level is minimal. The only difficulties you'll encounter are locating impossibly small objects in dimly lit caves #and the hint recharge is sloth-like), wondering how you suddenly had inventory like a fire extinguisher appear when it wasn't there before, and explaining where your money went when you bought this dud.
March 10, 2012
This is a b-rated, boring hidden object/puzzle game. It's not the worst game in the world, but when there are so many others to choose from I wouldn't recommend this one. I couldn't even finish the one hour trial.
April 2, 2012
game time way to short!
I nearly had the whole game finished in the one hour trial time. I was disappointed to have wasted my money on this one.
August 26, 2012
The World's Just Gonna Have To End
Sorry but I just couldn't find anything I liked about this game. There were only a few items to find like a laptop, then a cord, then the lights go out and you have to find a generator, then a funnel, you get the picture. At one point I had to find a spade which was in a distant tree then I had to dig sand piles which yielded nothing! The story is basically about decoding an amulet which I'm assuming fortells the end of the world. The cut scenes are simple hand drawn sketches and there are no voice overs just dialog boxes to read yourself, way to slow for my taste.
January 25, 2014