Alabama Smith in the Quest of Fate
2.3
5
3
3
Not bad, but not amazing either
Quest of Fate is the second Alabama Smith game I've played. The first impressed me with the variety of different things the game had me doing, it was definitely designed to appeal to multiple genre lovers. QoF is similar, to a lesser degree. There are way more traditional HOG scenes, and less of a variety of mini-games along the way.
The characters didn't really grow as far as I can tell, from the first game to the second - they're still incredibly naive and trusting, something I'd think they'd be more careful about by now. I'd have liked to see some growth, either in how they approach problems, or at least in how they interact with new characters.
Finally, the game gets a gold star for replay-ability. Once you've beaten the game the first time around, a second side-story is introduced, and you can replay the game while finding pieces of this side story to complete. Since the main game is a decent length, this really does manage to stretch the $6.99 I paid for it.
Overall, QoF had its ups and its downs for me. It's not going on my favorites list, but I don't have any major criticisms either. I'd recommend it for a "dry spell" on new releases, and definitely as a Daily or Weekly Deal. :)
December 11, 2011
Pretty good game, fairly challenging
Not one of my favorite games, but it's best quality is that it's not one that you can breeze through so much either. On the downside of that upside though, it felt as though I HAD to use hints sometimes to figure out what to do next. Like there was nothing to point the the logical next step at times.
All in all it was rather enjoyable, but the characters are a little too pure and naive. Feels a bit like a Hardy Boys story or something hehe
November 24, 2011
DON'T waste your time or money
This has to be the worst game I have ever played. No logic to it whatsoever. You didn't know which way to go and had to guess what the developer wanted you to do next. I found that I had to click on the hint button so often that it became routine. Furthermore, the hint button would tell me to go this place, I would reach that spot and suddenly the hint would say, nope - go here, nope - go there, nope - wrong. Try here. It was absolutely ludicrous and there was no rhyme or reason to it at all. In short, I simply HATED this game.
February 15, 2012