Nancy Drew: The Final Scene
FIN - Not my favourite, but I wouldn't miss it
FIN is the fifth game in the Nancy Drew series. As it is one of the earlier games, it doesn't have a lot of puzzles that the later games are famous for, but you do get to do your share of snooping. You don't get a checklist either, so it is essential to take notes - but then again, you always need to in the ND games.
Voice acting and characters are great, and I am not complaining about the graphics - for 2001 they are good, and they are good enough to play the game today. I wouldn't even make the speech skippable - it's one of the trademarks in ND games, which are essentially very realistic (apart from second chances! :)); you can't skip someone's speech in real life, you can interrupt them, yes, but Nancy isn't that rude! :P
Sadly, this is my least favourite ND game - and I am a huge fan of the series - because most of the time I felt like a headless chicken, I didn't know where to go, who to talk to (and how to get them to talk more) etc. It doesn't really help that there is a "deadline" - you have three days until the theatre is demolished, every day you have to accomplish certain things for the game to progress and you can't sneak in during the night to explore the place!
The storylines are very interesting, both modern and the old one, each of the characters has something to hide and the suspense keeps you on your toes until the very end!
So, if you like ND games, do get this one as well, because I know people who think this game is the best one of all the 25 that have come out. But maybe not before you have got used to the format with some later, easier games. :)
February 21, 2012
Can't recommend this game
I actually stopped playing this game twice due to not knowing what to do.. The game is where you are trying to rescue Nancy's friend that was kidnapped inside the theater. On day 1 there are no instructions on what to do.. I kept going room to room for about 2 days when I played. I finally quit played 2 other games and came back to this one. I got the walk-thru to tell me what to do. Day 2 did get better, just like day 1 tho you had to consult the walk-thru. I really wanted to applaud the ending at first.. It had my heart going and all the past problems almost made up for it. It was the first time I was excited and having fun, but the end was complete let-down. It could of been done 100 percent better.
August 13, 2013
The graphics were good considering when it was made and the storyline was ... uncomplicated. Doesn't have as much depth as the games before it. There weren't many puzzles and the bulk of it seemed to consist of just going back and forth and talking, talking, talking so it was the easiest ND I've ever played. It's mostly intuitive and if you aren't sure what to do, just run around and start talking to people again and you can easily figure out what to do next. There is one part where if you look in the purse right after the light falling, you get stuck and must use a "second chance".
I will say that it did have a great ending to it. In fact, the ending made up for everything else. So yeah, I would still recommend this game.
August 20, 2013
It was fun, but not breathtaking
This review is based on a complete playthrough.
First let me note some things: People complaining about needing to write stuff down yourself: welcome to Nancy Drew. That's one of the signature features of all the ND games, along with figuring things out on your own - but the newer games do have 'task lists' for you Junior Detectives out there.
This isn't one of the newer ones, however.
Graphics: I've got a 25" monitor and they looked ok. Which is good, because you need a big monitor since this game still uses the original interface that takes up half your screen.
Sound: Not impressed at all with the sound for this game. The main background was a loop that would change 'moods' often at random (or at least for no reason I could figure out). I honestly think the voice overs were better in the earlier games as well - "Treasure in a Haunted Mansion" did really well with that.
Story: It wasn't bad. But it wasn't anything to write home about either. It was more a case of individual character sketches rather than a cohesive plot: yes, there is a 'plot' that takes you through the game, but most of what you do and find out has little to do with it.
Supposedly you have 'only three days', but in keeping with the "Rules for RPG's" - unless there's an actual countdown timer somewhere on your screen, you can take all the time you want. Time matters only at the very, very, very end.
Game Length: It's short. The puzzles are easy and there aren't many of them. The were only a couple of things that really tripped me up - one I knew what I had to do and even knew what it was I needed to do it with - I just had a hard time finding that thing in the theater, another had to do with order of events - they weren't as prepared for player 'creativity' as they are now.
My conclusion - even comparing it to the other "early" Nancy Drew games, this one doesn't bring home any prizes. The ending was surprising, but not handled nearly as well as it could have been - you can leave one major 'subplot' completely unfinished, for one thing, and the ending sequences really needed a bit more work.
Unless you feel the need to 'have them all', you can safely skip this title.
April 8, 2013
worst nancy game ever
I have played them all through the most recent one, Alibi in Ashes. Just recently played this one because I hadn't played it before. It was just bad. Boring, nothing to do, one of the worst nancy games. Which is odd, because Ghost dogs of moon lake comes out soon after this one, and Ghost dogs was really good. If you are a nancy fan, and have played them all, go for it. But it is tedious. Be warned.
April 15, 2012