Artist Colony
4
5
9
9
A High Quality Game !
What an amazing game to play ! Story, graphics, music, gameplay everyting is perfect. This is not a "classic" management game. You have to take your time and enjoy the moment. So it's not for all kind of gamers. Some could find it slow or repetitive so beware...For myself i completely fell for it. A time to relax, no hard thought, no puzzle and a wink to the seventees ;O)
November 22, 2011
Beautiful but boring and repetitive
I was initially charmed by the pretty graphics but, for me, it turned out to be all eye candy and no substance. After only a couple hours, I started being utterly bored doing the same things over and over without much difference with the results -- that's when I realized the game was actually very shallow. Gameplay's incredibly repetitive, doesn't have any depth at all, and everything quickly became tedious for me. On top of that, it has zero replay value because it's entirely tasked-based.
The core gameplay consists in 1) Training any new artist in his/her 2 given skills up to 10 points each, 2) Having each artist create a total of 20 masterpieces, and 3) Selling masterpieces. Rinse and repeat, as the rest is pretty much inconsequential.
There aren't enough buildings to restore or upgrade. I didn't know what to spend all my money on even before I was a third into the game, because there was nothing left to spend it on. That kind of killed the incentive to continue on right there.
I also found the overall interface very cumbersome. Dragging and dropping artists around the map is made difficult because the area you'll want to drag to is almost never visible on screen due to the very close up view - and there's no zoom out option or on-screen map. The constant dragging and dropping hurt my hand after a short while, as that's what 99% of the gameplay consists in. On top of that, I thought the toolbar to find and jump to specific artists was clunky when you start having more artists to browse through.
I couldn't find any reason to make my artists fall in love, as it doesn't really affect the game one way or the other. As for the rest, like regularly searching for artists and dragging them to the kitchen area to eat, or to the dorms or rest areas to sleep, didn't add anything to the gameplay for me - just more dragging and dropping, only elsewhere.
The colony's land isn't very big and there aren't enough areas of interest on it. I was hoping for more there, too.
I wanted to give it 2.5 stars but, in the absence of halves, I'll have to go with a 2. I wish the game had more depth, something to hold my interest, and also a more efficient interface.
November 25, 2011
Boring
I bought this thinking it would be more like the Tribe games but much to my dismay,it turned out to be a poor quality game.The area in which this all takes place is not a very large track of land.You get to do the same things over and over..dropping the artists where you want them and that was hard because you could not really see where you were taking them because of how the board was laid out.I grew tired of cleaning the debris every minute ...just a boring and repetitive game not worth playing more than once if even that.
December 1, 2011
Great!!!
I loved how this story had a family backround and how they made it seam like they were still there without using ghosts. normaly i dont like games like this one but the sound, grahphics and the gameplay is amazing! i would recommend this game to everyone i know! this is my all time favorite game but, sadly, i havent bought it but you know what im about to do ;)
~Sticker101
November 12, 2011
what a great game
wow i love this game i am still saveing up for it but it is a good game on many levers the only thing i did not like was that you colud not follow a charter godd things the story, the three opsaoins the make you chater behave diffentle
December 4, 2011
My favorite game?
This is one of my favorite games because it's got a great story and a perfect combination of strategy and time management.
February 5, 2012
Nice but repetitive
The graphics and storyline lured me in. The ideas are good but leveling up at later stages takes such a long time it detracts from the fun aspect of the game.
Issues I experienced:
*I have 15 artists in my colony, yet still cannot upgrade the residents quarters.
*Dragging artists to resident quarters did not work for the longest time which resulted in me having 6 angry tired artists just wandering around the colony. Very frustrating as dragging them to the sleeping quarters did nothing.
*An active way to attract buyers or clear out stuff in the gallery would also be good. I found not enough buyers arriving compared to how many masterpieces were being churned out.
A few things to iron out, so hopefully a second version of the game will address these issues.
February 1, 2012
Not what I hoped.
After the initial hour of play, I liked it. Unfortunately, after another hour, I was still waiting for something interesting to happen. There is a sort of plot and it was nice to tidy up the colony. (It always makes me feel better when a game lets me clean up something.) Still, in spite of it's very nice graphics, there isn't much reason to keep playing.
January 15, 2012
My favorite Time Management game
Exceeded all my expectations. My wife watched me play it and had to install it herself, we both love it. If there's any issue I had, it was that you can't scroll out far enough to view the whole map, you have to use the mouse to navigate around, minor but becomes more evident the faster you need to respond. Still, the best one out there.
December 5, 2011