Treasure Seekers: Follow the Ghosts Collector's Edition
Great entertaining game
This game held my interest from beginning to end. The graphics were great and clear and the puzzles were medium to challenging - a bit of everything really. The hidden objects - some were standard and many needed multiple parts to complete the item. I used the inbuilt strategy guide sparingly but the hints a tad more. All in all an intriguing and interesting game with Nellie and Tom helping a number of ghosts to find their peace - well worth a look.
December 13, 2011
Not too hard & an entertaining game
I first played this game back in February 2010 but decided to replay in May 2012; the graphics are still clear but unfortunately the artwork has suffered over the two years; the contrast is not as good as it was & in the hidden object scenes in particular look rather like an overexposed photograph.
Still this is a reasonably lengthy game; about 3 hours for me, & was fun to play as there are a 5 different countries to visit & of course the scenery changes with each one. There are no voiceovers & the dialogue is clickable. The hint recharges in 60 seconds on casual mode or 2 minutes on advanced.
The hidden objects are of two types, there are a few of the normal word lists & the main ones are wheels of pictures within the main scenes, there are some interactive items (more as you play further into the game).
The mini puzzles are pretty easy, mostly of the reassemble a picture or a letter type. You do get a task list & this is the main purpose of the game, to find & assemble items to solve the task & eventually move to the next area.
The bonus game does not have anything to do with the main game so you will not be deprived of anything if you buy the standard edition rather than the collectors. It only took me 45 minutes to play the bonus chapter so is not worth the extra cost.
This is an entertaining game & is not too hard to play.
May 5, 2012
Middle of the Road
This wasn't a game for me because I don't like it when the game designer/maker simply makes items small or even takes the items mostly out of the scene then wants the player to "hover" over every little inch and wait for the hand icon to light up...nah - this wasn't my cup of tea.
Personally, I wouldn't buy this cause I didn't care for the challenges.
Now, what I did like about this was the story character "Tom". At first I thought this was suppose to be Tom Sawyer - looks like him, certainly acts like him. Tom is obnoxious which makes me laugh.
Everything about the game was "okay" but didn't really entice me into buying it. So, for a Collector's Edition I'm disappointed. HOWEVER, I would buy this on the $2.99 daily sale if it came up just to see what happens and if the sister/wife/cousin (not sure who she is other than bossy) smacks Tom upside his head. Actually, that would make for a pretty good game - every time he opens his mouth, she smacks him with whatever happens to be lying around.
January 15, 2012
Exquisite execution yet needlessly frustrating. I better explain rating...
after 5 stars for Visual/Sound, Challenge, Storyline and then 1 star for Fun. After playing similar hunt games I have grown intolerant of unnecessarily frustrating and unjustifiably troublesome strategy devices - such as, no fun looking through several rooms for a tool or item only to request a Hint and told to look deep inside a jar or box. This looks like game designer cheating. Game style and graphics has tremendous visual quality; even so, I did not find this Follow the Ghosts game fun to play. As a colIector and horder of things, I find each room (basement, library, attic, office) captivating for the objects - so much variety to look at and nothing dainty; very much a man's rooms, even to walls and furniture, sombre colors esp. browns, dark woods, big desks, wall size bookcases, taxidermy, shipping, tools, etc. Since the storyline involves guys, gamewriters made a huge mistake not pairing a guy and younger brother, or detective and male sidekick, since their choice of a pretty female co-hunter shouts PC, adds no drama to plot, and reveals nothing feminine to give her psychological character (thus making her meaningless); similar misstep in laughable cat in office and attic - what guy would ever admit fright of a cat? And why on earth would gamemaker nonsensically have two hunters in fear of such cat in attic run from room to find something obvious to get rid of it? Nonsensical and not a few of that business. My short list of complaints includes: Annoyance from popup windows that broadly overlay and conceal background. Petty peeve for stingy help. Minor gripe over excessive amount of clicks to accomplish a task or move an object. Still a well-done game technically, just not Fun for play. I will recommend it.
October 27, 2012