Ancient Adventures - Gift of Zeus
A Pleasent game to play
This game is fun to play. Cartoonish style makes it unusually fun. Make sure you get 2 pink gems each scene, to count towards your hints. I chose to turn the music option down somewhat, but it matched the game well.
game on gamers....
April 24, 2013
Just OK, nothing more.
This game seemed to drag on and on. The scenes repeated and this made it quite boring. The mini-games were equally as repetitive and boring. I endured it and was not sad to see it end.
November 14, 2011
Light-Hearted Departure From The Norm
BASED ON GAME COMPLETED A COUPLE OF TIMES
Okay, yeah, sure, the game was probably designed for kids. So, when has that ever stopped us? And anyway, I?m not too sure about that, because it sure tested my knowledge of ANCIENT GREEK LEGENDS. Starting with the STORY.
Thetis has lost her magic necklace and you must help Maia and Hermes search for it, otherwise the thief who stole it can open up the gates to the Underworld. (See what I mean? Thank goodness there?s an ENCYCLOPAEDIA).
This is a MAP DRIVEN HO GAME, with some SIMPLE (not always easy) PUZZLES thrown in. Basically, the game is broken up into chapters that determine where you will go next, inventory items are used within the chapter, and you receive a running commentary from Maia on why you are doing what. There is NO real ADVENTURE component.
There are COLLECTIBLES that give you POWERUPS, such as faster HINT recharge. (Hint?s only useful in the HOS). As well, you can earn new ENCYCLOPAEDIA entries as you go. This information is quite fun to learn.
The GRAPHICS are VERY WELL DONE in CARTOON style. Everything is easy to see, even the very small items. And there is plenty of colour and light. Plenty of AMBIENT sound and suitably Mediterranean MUSIC as well. NO VOICEOVERS.
This is solid, well constructed game which makes a pleasant and unique alternative to the traditional HO GAMES such as Amazing Adventures.
A pleasure to play.
June 17, 2013
SIMPLE HIDE/SEEK/PUZZLE GAME
this game was okay. It was not difficult.
November 27, 2011