Gets pretty busy....
This game actully starts out a little slow but picks up come the third level and on. The more villages you supply the more workers you add. You buy additional farm land and expand your crops also adding different machinery to make products. The one down-side is that the crops wilt pretty quick so you must harvest them as soon as possible. Kill crows to help build your experience level and gain a little extra cash also. As you win over each town you can also buy decorations for your farm just for the cuteness of it all. Great game, I will be buying it.
February 15, 2012
Fun, but a little monotonous.
This was a fairly fun farming time management, but it started becoming monotonous by the end of the trial. I didn't feel there were enough tasks to keep you engaged and no form of timer to keep you motivated. If you a looking for something a little more laid back, you may enjoy this more than I did since you can take as long as you like for tasks and there is only one task at a time. I did find switching between workers and tasks to be a bit clumsy and cumbersome and the fact that the delivery truck takes all of the items from the warehouse (whether or not it is needed for the task) was rather frustrating. I think both these factors are probably what kept me from enjoyig the game the most, and without them I might have played more and not minded the laid back style so much.
February 17, 2012
Boring after a while
I was looking for a farming game that didn't require me to friend a bunch of strangers to move forward. This comes about the closest in similarity to the social farming apps on FB, but it is so monotonous after the first few levels.
The graphics are pretty good though, and I did like that you could take a break and shoot at crows.
June 24, 2012
Social media type farm game not worth the purchase price
Country Harvest basically replicates the farm/business games you find on social media sites.
When you take the social media time scales out of the equation (the games are designed to encourage you to visit the sites multiple times a day) swapping hours for seconds, the game play soon becomes very repetitive.
Additionally, without any "challenges" to meet (the objectives have no time limits) it feels meandering and fairly pointless. Levelling up to unlock new buildings, crops etc is the only driver to the game.
The game was also a bit buggy with visual pop-ups freezing and refusing to go away.
Final verdict: I you like this type of relaxed game play and are not put off by endless repetition I think you would find a better, more interesting experience elsewhere.
September 11, 2012