My Kingdom for the Princess II
My by far favorite game of all times
July 12, 2013
If you loved number one you'll love number two. More of the same fun thank you BF for this sequel!
February 11, 2013
I and II are both my favorite
funny and cute
January 24, 2013
Preferred the first one!
What I loved about My Kingdom for the Princess (original version) is that you were mainly left alone to get on with it. It was a lovely little game with all the good points of ROR, but original with it too. Now we have MKP II and what's with all the flashing yellow arrows on every level telling you what to build and when. Taken on all the bad points of ROR now as well. Lovely scenery, but has lost its originality. Hopefully the arrows will be lost later in the game (I assume the makers will realise that we finally 'got it' at some point). Will probably buy it, as these are my favourite kinds of games, but game makers - keep it different, Please!
October 9, 2013
The narrator's voice is irritating, the story makes no sense, and the whack a mole mini games are horrendous, but the rest of the game is great!
June 27, 2013
Not As Good As Everyone Says
I really didn't like this game, despite the great reviews.
The game was a good challenge for me
Simillar to Build-a-lot
The game started out fun but got really, really boring.
Graphics are terrible, very cartoon like, not a lot of detail, not modern.
Terrible storyline. Skipped it as quickly as I possibly could.
I just didnt' like the game in general. Everything required a lot of resources, took to much time to do, and even needed food to build.
The game was very boring. I didn't like it one bit. Skipping this one and going back to Build-a-lot.
July 16, 2012
Another dissenting vote --- EXTREMELY disappointing!
For those who are really good with TM games, you will probably like this one. I am NOT a great time management player being not as fast as most but I absolutely LOVED the first MKFP so was really looking forward to playing the second. In MKFP 1 I was able to finish all levels with EXPERT except for 2 and since the only thing that finishing all levels with expert supposedly did was to add a rainbow over the castle, after several attempts to get EXPERT on those 2, I just decided to quit. But I did thoroughly enjoy playing all levels in MKFP 1.
There are time management games that are so addictive that I just have to replay to get gold on all levels. Kingdom Chronicles and Royal Envoy 1 & 2 come to mind. But this game is NOT one of those... at least not for me. It was just too frustrating. As usual with most time management games, the first levels are relatively easy to get you hooked into buying the game. So it was no surprise that I was able to get gold on the first 16 levels, some of which I did have to replay to get. But starting with level 2.5 I gave up and just finishing the level was good enough because the game was not enjoyable enough to warrant replaying levels to get gold. What I found was that I usually lost the level by seconds and just didn't have enough fun to replay for gold.
Graphics were just okay and although the levels were different, they were also the same. Just seemed to be the same thing over and over again with very little variety and very boring. Where MKFP1 had a cute castle building for every gold level completed, this one has a plantation-style which was not very appealing.
In levels 2.5 to 4.4 (24 levels), I was able to get two golds and the rest silver except for the last one. The last one and one other I actually ran out of time on the first attempt. That tells me that this game is way too time-intensive for me. I did replay one of those two but when I hit the second one, I quit. Another thing I found very frustrating was finding some of the goals for the game. Especially difficult was finding plants and buried treasure which caused me to miss gold on several levels. Not worth wasting any more of my time on this game.
I dislike not being able to chain actions and having to wait for the workers to return to the house before assigning them another task. (What a great way to make a so-so game longer, huh?) And I'm sure because of that, once a task is assigned there is no UNDO. Another drawback for me is the click-fest and/or arcade/action levels in between the islands. After the first one, I just forced a failure so I could go on to the next level.
What I found so disappointing about this game is that it seems in order to get gold on islands 2+, there seems to be only one way to win and it pretty much has to be followed exactly and as fast as possible. One miss-step and gold is out the window. And most of the levels I played had to clear all or almost all of everything. There were very few levels that you could skip clearing obstacles. I know the speed-ups help but I forget to use them and find it frustrating not being able to pick the ones I want to use for a level but having to pick from the ones that were picked for the level.
I have slogged through many a game because I just hate to not finish no matter how bad the game but this is not one of them. Since I found the game so boring, difficult and unentertaining, I quit! I guess from now on I won't be buying any TM games that do not include at least a somewhat relaxed version and should have known when I saw that NevoSoft was involved.
I recommend the game for seasoned TM players but not for casual TM players like me.
December 7, 2012