Enlightenus II: The Timeless Tower
Different kind of HOPA, one of the best
I really enjoyed it. I also liked the first one.
The scenes are all contained (don't have to spend too much time looking for them). The puzzles are better than the first (I love the stick drawings where you have to push buttons to 'tell' the story in the right order). The 'put the buttons' in the right hole mini game is boring though.
There are 2 "E" cards in each hidden object scene to find.
The hidden object scene is a reversed one. You have a list of items and you have to find out where in the scene it goes. I LOVE THIS - my favourite kind of hidden object scene.
It's a really good length. I am a bit bored with straight H O games now (overplayed them) and now looking for something different which this gives. This has NO standard hidden object scenes at all.
It's different, not hard.
The unique play for this game makes it one of my favourites in this genre.
November 20, 2011
Fun and Different
It you're like me and have gotten tired of traditional HIdden Object and Puzzle games, give this one a try. Very cleverly done and requires more creative thinking than just finding something that's hidden.
Not a lot of back-and-forthing, which is an additional plus. I liked everything about it.
January 24, 2012
Fun Game With a Twist
I absolutely love the Enlightenus series. Instead of just finding hidden objects, it's more of an association game of matching objects together in scenes. It's unique, creative, and a nice change of pace. Cool storyline and smooth gameplay. You can excercise your noodle in a way that it has not yet grown accustomed to. May not be everyone's cup of tea, but I really enjoyed it and highly recommend both games in the series.
April 2, 2012
IMPRESSIVE AND POLISHED GAME
The main character of Enlightenus is now a city news reporter on the heels of a big news story promised by Clarence Platt provided she finds the scattered pieces of his collapsed Ageless Clock. Very polished production. Stunningly detailed artwork (some scenes are from the Getty), lovely relaxing music, creative and cohesive storyline, very pleasant narration, good length (took me over 6 hours in a slow-paced casual mode).
Gameplay: There are a lot of environments, each visited several times. Find an object (usually in plain sight) and use it to expose new clock pieces or open new areas. Instead of the usual HOS, all scenes are reverse HOS. Pick up an object and hover over the scene to get descriptions of every item in the scene until you find an appropriate place for the object. It requires some patience. Some placements are apparent [ex: carving knife on the unsliced roast beef.] Others are not so obvious [Examples: the tiny rapier is for the tiny ?defenseless mouse? and the delicious peach goes to the ?peach loving baboon" and not on the peach tree.] Once placed, the objects remain in the scene the next time you visit. Your reward is an engraved token button which is put into a schematic for each of the 6 floors. [The higher you go, the more buttons you will collect to complete the floor.]
Puzzles are well designed and fun. Some are very unique. My favorite is animating the pencil sketches to perform an action, like ?save the grandma? or ?catch the big fish.? You are given 5 or 6 actions which you must execute order to achieve the desired feat. You can either try to figure out the steps logically or exercise your memory using the trial and error method.
Hints are specific, but slow charging. You can speed up the recharge time by finding and using e-cards, found in each scene. They are extremely well hidden.
Overall, this game is as impressive, well designed and polished as the first Enlightenus. The ending is not only satisfactory, but heart-warming. If Blue Tea puts as much thought and work into the next sequel (and I would expect nothing less), I?ll be among the first buying it.
August 14, 2012
Thoropughly enjoyable but hard on the eyes...
I won't attempt to explain the gameplay here...others have explained quite well the process and storyline (or lack of it).
I think this is the second game in this fashion, and I liked the first one also.
I really enjoy the ways this game differs from the normal HOG. Sometimes the objects were too easy to spot, but sometimes they were quite beyond me!! I found myself thankful for the repeat screens because it was difficult for me to read the descriptions while trying to remember the logic while hunting for the stupid tiny E cards!!
I came to really hate those E Cards...They are so very tiny!!!
Once I gave up hunting too hard for the cards, the game became much more enjoyable and less frustrating.
Overall I like the differences from so many other games and will purchase another if the devs come up with a new one.
July 14, 2013
i know this is an older game been meaning to get it.what a wonderful relaxing game and i felt so sad at the end first time a game has done that.great storyline,wonderful colorful graphics.dont miss this one if you played the first.
February 16, 2013
The story line is that you are a reporter and you're trying to reconstruct your grandfather's time clock. There are 7 floors to the Timeless Tower, and each floor has about 9 scenes. This is kind of the opposite of a hidden object game - you have to place objects where they belong in the scenes, and they don't always go where you think they're supposed to go. There is some humor involved when you finally find where to place some of the objects. At the end of each scene you're given a circle. There are also objects lying around each of the floors, and you need these to finish all the objectives on each floor. At the end of each floor you have to decide how to organize the 9 different circles you've gathered, and when you finally get them in the right order a hidden shelf opens and you get an object that will open the door to the next floor. The length of this game is very good, not too short or too long. The artwork is good, and objects are usually easy to see. The only things that are very hard to find are the two E cards in each scene. When you find and use these, they will help the hint button to recharge very quickly. But they are very well hidden! I really enjoyed playing this game and highly recommend it.
October 2, 2013
Good Game with a twist on Hidden Objects
I guess the first thing I should say is that this is not really a hidden object game. It's more like "Replace the Objects" game.
You climb through granddad's timeless tower one floor at a time. On each floor you have to find about 9 different scenes from different periods in time, in which you are given pictures of objects and have to put them where they belong in the scene. I find this a nice and welcome chnage of pace from the traditional HOG.
While light on story, the game was interesting enough and I enjoyed playing it. I played the SE version. I was trying to find all the "E" cards, there are two in each scene, and they are really tiny and hard to find, so the game took me a while; 2-4 hours per day over a period of 3 days. I did resort to the walkthrough a few times when I couldn't find the 2nd "E" card. This game was much better than the original Enlightenus. Excellent graphics give you the feel of actually being in the tower, whereas in the original you felt you were looiking at rooms in a doll house.
There are also some items to be found outside the scenes, and some puzzles such as to unlock doors, none too difficult.
This is an adventure replace the object game. I recommend it,
December 9, 2011
Fun Hidden Object Game
I liked the game, it was a pleasant distraction, but sometimes felt a little bland, like something was missing.
The graphics were beautiful, & the music quite pleasant. I also, liked the twist on the hidden object scene of placing objects, rather than finding them. Things don't always go where you might assume, so quite fun at times.
November 28, 2011
Original variation on the standard HOG
In this game, instead of getting a list of words in each hidden object scene, you get a few items in your inventory and you have to put them back into the scene in appropriate locations, e.g. if you have a shoe, you can place it with an identical shoe in the scene to make a pair. When you click on an inventory item it "sticks" to the pointer and you then see some descriptive text when you mouse over areas of interest in the scene. This makes the task of figuring out what goes where much easier, and are often funny. Like mousing over a "sleepy owl" and putting a sleep mask over it so it can go to sleep.
This comprises about 80% of the gameplay, so if you don't like this type of hidden object scenes, you should give it a miss. ;) Personally, I found it refreshing to be playing something a little different. You have some adventure game elements (finding/using inventory items) as well, but I thought they were pretty straightforward (find a key, unlock a door).
There were some puzzles as well--not many of them, but I thought they were well-designed. Most of them show you a scene with an objective, and 4-6 drawings of actions you can take. Your task is to choose the actions in the correct order to achieve your objective. E.g. you have a scene with a person, a tree and a cloud. Your actions are to make it rain, move the cloud, or cause lightning to strike and your objective is "don't get electrocuted". Different things happen depending on the order in which you take the actions. I enjoyed this type of puzzle a lot and some of the later ones required a few tries to succeed. There are also a few other puzzles that I've seen in lots of other games before.
This game is a little older so the graphics were just okay, although not ugly. I liked the gameplay enough that the graphics didn't matter that much to me.
May 18, 2012