Lovely, humorous adventure game!
I fell in love with this game from the beginning when you're trying to escape from a dungeon and have to assemble a makeshift bomb to blow up the door... only to find out afterwards that the door was actually open!
There's humour like this throughout the game, and the two protagonists Loreen and Nathaniel (who you take turns playing) have an excellent bickering/flirting relationship much like Guybrush Threepwood and Elaine Marley from the Monkey Island adventure games.
Graphics were nice, with an attractive soft glow, but the music was repetitive/unexceptional. There were some interesting puzzles, but most were of average difficulty. This is an adventure game, not a hidden object game (aside from 1 or 2 scenes), and as such it will be shorter just because hunting for hidden objects is a time killer, but it's a good length for an adventure game.
November 30, 2011
Feisty, entertaining, fun
A feisty princess, a devil-may-care prince, and a desire to escape from being held prisoner. Great artwork and storyline. The hidden objects are really puzzles to help the bickering duo escape from various rooms and situations. I appreciated the hints in the diary, which started off vague and got more and more explicit as I needed them. Lighthearted, entertaining, and good fun.
December 9, 2011
so much fun that my morning coffee went cold
what happens when you take two 21st century personalities and somehow put them into two mediaeval characters? this hilarious hidden object puzzle adventure proposes one amusing answer to that question. in this game, you take turns playing the independent Princess Loreen and the appropriately miffed Prince Nathaniel, both of whom have been kidnapped and imprisoned in a castle on a remote island. somehow, you have to get these two mutually suspicious people to stop their arguing long enough to work together to gain their freedom.
graphics: really lovely artwork; clean, colourful and crisp. useful objects are located throughout the story instead of being inside a series of dedicated hidden object scenes, so i don't think of this as a traditional hidden object game. a fair number of the collected objects have to be combined before you can use them -- lighting a candle, etc. the puzzles were unexceptional. most were variations on the unlock-the-lock or piece-together-a-torn-up-note themes, and were easy to solve, so no frustrations there.
music and sound effects: nothing special, although i was pleasantly surprised and pleased to hear the yellow warbler song during one scene. voiceovers were well-done -- the voice sounded appropriately sardonic (or was that just my imagination?)
storyline: strongly character-driven. the characters in this story are as sweet, distinctive and interesting as any i've ever seen in any video game. they are just so charming and funny that they bring a smile to your face and you can't help but care about them. the entire story is set up to showcase the interactions between the prince and princess: there's nothing sinister in this story, and the goals are simple and clear.
gameplay: cursor changes to gears, a magnifying glass or a hand when you mouse over appropriate objects. no sparkles. puzzles can be skipped. no map, but there is little back-and-forth, so a map is unnecessary. a diary is provided -- with hints, each one more specific than the one prior. the diary conveniently keeps up with where you are in the game, too. scene transitions are smooth, and there?s no cursor freezes. my only complaint is this is a short game, but since it's the daily deal, i think it's well worth the price.
my interaction: one hour demo. i purchased this game -- with a smile on my face!
i enjoyed this sweet little game so much that my morning coffee went cold whilst i played it -- and that's quite an accomplishment!
July 10, 2012
This game is so cute and so much fun to play. The dialog makes me laugh and smile. I would like to find more games like this to play. I have gotten a little tired of the usual hidden object games. I enjoy games that require you to use several items together to solve the puzzles.
January 22, 2012
Nice short adventure game
This game only took me a few hours to complete which was a shame and the reason I gave it a low challenge level. Maybe this would make it too easy/short for other gamers??? I found the puzzles generally easy, but it was a good game to pick up and play for a short spell. I enjoyed the story which moved along well and was interesting, the characters were likable and the graphics were good
February 25, 2012
GORGEOUS GAME !!!
i played the demo and enjoyed it............bought the game and played it in one sitting!! I normally love HOGs but this was entirely different, and much more enjoyable.....loved the interaction, loved the humour, to be honest.....I loved it all!!! MORE PLEASE!! I cant recommend enough, even if you only do the demo, you MUST try this game. two thumbs way up and 5 stars. fun and frothy fairytale
July 12, 2012
Royal Trouble royal treat
This game is a little easier than the normal BigFish games, but the comedy and laid-back feel to it is a welcome relief and I enjoy playing it, knowing that I probably won't need to use the help or go online for a walkthru!
Not the best game out there, but nice for an interlude...
January 27, 2012
Such a cute game!
This game is really sweet and funny. It's a little short, and there were a few little glitchy parts, but I enjoyed it very much! It's really lighthearted which is a nice break from all the spooky games we usually play. lol
November 26, 2011
Fun but Frustrating
For me, this game was too short. I think it is because I skipped most of the puzzles because many of them were of the putzy unlock directional kinds that I really dislike. One or two are fine, but do not fill the entire game with them, please, especially when there is little direction and no hint button during the puzzle. You either do the puzzle or you skip it.
The scene puzzles where the characters are trying to find the things they need to advance the story are well done, with the weakness being you usually have to click on everything in the room in order to find the items. If you are experienced with games like this, you would be able to use that experience to know what to click on and save you some mouse clicking time.
There are no sparkles in this game, and the hint book during searching puzzles gives some direction, but not a lot. The game does require thought which is a strength.
Other strengths include very attractive graphics, appropriate music that is well played in the background, and fun spunky characters.
There needs to be more mystery and story, fewer putzy, "turn the object in the right direction" puzzles that take forever and drove me to the skip button, and more adventure style puzzles that advance the story.
Overall, this was another one of those games that felt like a prequel ad teaser for more to come. Fun, short, romp with cute characters and nice graphics. I recommend this game if you like directional object puzzles and need a short game for a rainy afternoon.
February 7, 2012
Who Knew Trouble Could Be So Much Fun !
I loved this game it was so fun and full of humor. You get to play as two characters who are trying to escape from a kidnapper and both start out hating each other but realize they have to work together in order to escape the castle. There are all kinds of little puzzles and quest's you have to do for other people in order to get them to help you. My only complaint is that the game is way too short but still worth it as it is just so cute and fun. The graphics are very nice and crisp everything is easy to see and the hint system is very generous. I do hope there will be another chapter to this one. Awesome game thank you Orchid games and Big Fish for a whole lot of Royal Fun !
February 22, 2012