Twisted Lands: Shadow Town
OK HIDDEN OBJECT GAME
TOO MUCH BACK AND FORTH!!!!!!!!!!!!
NOT ENOUGH HIDDEN OBJETS
August 7, 2012
CONFUSING & REPEATING HOS
If you like visiting the same location again & again & again & looking through the same objects each time, this game is for you. The story could have been creepier since you have to wander through fog many times, I kept expecting someone or thing to jump out at me for a scare but no such luck, The story about the main character was confusing. The people who were there are missing for some reason, which was not made clear. And the ending left me hanging. Did she make it home? What happened to the BF after leaving the boat? Graphics were really good & most puzzles had a bit of challenge to them. I would recommend this game because I was not sure where it was going, which was intriguing but my questions were not answered. Still, it wasn't that bad & I think most people will enjoy the creepfest.
August 22, 2012
Regular Game Has Horrible Ending
I worked so long to get to that ending... it was a real disappointment! I guess it might have been better concluded in the Collector's Edition, but I'm not spending extra to find out.
Decent puzzles, OK storyline until the end. Wouldn't play again.
December 26, 2012
A good beginning to a great story
I played this game because it was recommended by other reviewers to play this game first before playing Twisted Lands: Insomniac, which I was very excited to play. I posted a review in the collectors edition before I played the rest of the series, which after playing those games, I have changed my views on this game.
Let me explain, as that was pretty vague. At first I didn't like this game very much, but when you play all three games, Twisted Lands: Shadow Town, Twisted Lands: Insomniac, and Twisted Lands: Origins, in consecutive order, it all makes sense, it all flows together. There were aspects of this game I did not like, actually more aspects I didn't like than those I did.
I like a HOPA games where there is a good balance between story line, mini games, and HO's. In Shadow Town, I was highly disappointed with the lack of mini games, and the quantity of HO's. They repeat the same HO scenes far too frequently. In addition there is way too much back and forth and back and forth and back and forth for my taste.but that's just my humble opinion.
HOWEVER, that being said, this game is a must play if you plan to play Insomniac. Insomniac and Origins are far better games and will be getting fantastic reviews from me. You NEED to play this game first. It is just that simple. I almost didn't finish this game before moving on, but I am so glad I did, bear with it, finish it, then play the other two in succession, you will be happy you did! I was.
September 24, 2012
Twisted Lands:Shadow Town
This game is hard to describe.
You do a lot of chasing back and forth, but with the hint button to tell you where to go it is easy.
A good game for HOG lovers as the are plenty of them.
Few mini puzzles of which I skipped most of them.
The story is hard to follow and doesn't make much sense --especially the ending.
It is a good pastime, but I wouldn't want to pay full price for it.
September 19, 2012
Twisted Lands Shadow Town
I got into this game right off the bat. Graphics & music were fine; HOS & puzzles were just right. By the time I got to the end, I was ready for a big reveal and was so disappointed! I was left with a million questions with no answers. I guess I was spoiled with MCF RTF...I've bought several games after that and none have come close to comparing.
January 22, 2013
This game plays great for the free demo, but as you get further into the game it was like the designers got tired. HO scenes are recycled and in areas you wouldn't necessarily revisit, and there was no logic to where you had to go to continue. There was a lot of back and forth traveling between scenes towards the end. Scenes were interesting and graphics were good though.
August 10, 2012
Another repetition game...
I LOVE HOG's, and I've played long enough and enough games to be considered an expert, but I consider myself intermediate because I don't play them daily and I rarely review them...but I'm really tired of the ghosts and vampires and historical mysteries.I use to love them, but they are getting old...Can't we get one that has a completely different story, maybe even a little color??!! I also can't stand going back and forth back and forth and remembering which direction I went and didn't go. Figuring out which way to go is part of the fun, but 2 hours after you have done that (more than once) and you STILL have no way of knowing which way to go...it's gets boring. back and forth once or twice and then that scene should be done...closed even. And the way this whole thing connected together, yet you still had to go all the way around the game to get there every time...even after you have unlocked numerous passages. I didn't like it...I bought the first one because of the reviews telling me to play it before this one....but I won't be buying this one since the demo is the same thing. Like I said...repetition...storyline...scenes and even entire games. Come on...give us a choice for a change!
August 24, 2012
HOS are ok, puzzles are few but ok as well. A LOT of back and forth which I find boring when you go 8 screens back to pick up something.. Story line was very similar to some other games I have played but not as good. I bought the game based on the good reviews it got, but I should have played the demo first, then I wouldn't have bought it. At the end of the day I don't think I can recommend this game.
August 12, 2012
This one was a disappointment.
I hate to write a bad review as this is the first review where I don't give a recommendation, but there are enough good reviews written about this game so I don't feel that bad. It was just a great disappointment to me because of how it is described on its face page of exploring the emotion of fear. I was expecting a great psychological thriller but there was nothing scary about this game at all and I really feel let down. I take my time before deciding to purchase a game. I always read the description before watching the preview. Then if I like the preview I'll then read the experts' opinions and finally, I play the trial version. Only after getting positive vibes from all four of these factors do I feel confident that I'll love the game. This is the first game where I felt I was completely thrown under the bus because everything I perceived before buying it was so good.
Yes, the artwork is nice and the story seemed promising, but the ending was confusing and left me wanting more. And I expected more from the fog, thinking that we'd find more secret locations there but it was really just for show. And being an adventure game, I expect a lot of back and forth as that's what an adventure game is supposed to be, but the number of scenes you had to backtrack to in order to use an item you found was ridiculously far away and just became annoying.
Thankfully, the hint system worked well in leading you directly to where you needed to go, but I didn't like having to rely on it so much just because things were so far from each other. Either the devs should have provided an interactive map to transport you to the faraway places or kept the scenes within two or three backsteps at the most. And for goodness sakes, make the game actually scary when you write it as diving into the emotion of fear. I guess my expectations were too high because I liked the demo well enough and thought the game would get better but it didn't for me. I'll probably play it again someday to get my money's worth since I'll know what to expect. Maybe with my lowered expectations, I'll enjoy it more the second time around. I'm just glad I didn't pay full price for it and will not be buying any of the others from this series.
October 9, 2012