Mystery Case Files: Key to Ravenhearst Collector's Edition
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Mystery Case Files: Key to Ravenhearst Collector's Edition

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Big Fish Editor's Choice! This title was chosen for its high standard of quality and amazingly positive reviews from our Game Club beta testers.

It's rumored that Ravenhearst is being resurrected, and the Queen of England herself has called on you to help unlock the mystery. But can you find the key? Follow the dark clues down a twisting and twisted path into Ravenhearst's horrific past. The future just might depend on it!

Eipix's continuation of the blockbuster Hidden Object Puzzle Adventure series will leave you breathless, with loads of mini-games embedded throughout your adventure. Find them tucked away in Charles Dalimar's Enigma, inside hidden-object puzzles, and layered within super puzzles. You'll also have a variety of HOPs to enjoy, including silhouette, listed, interactive, and more!

See what our Beta testers had to say:

"Eipix have re-created some of the original atmosphere that made the Ravenhearst games so compelling and come up with an excellent sequel that I can't wait to buy! It all looked so right, from the garden statues to the skeleton figure hanging in the car; I loved those touches that took me back to the early games." - Elizabeth, Beta Tester

"Awesome Game! The HOPS are fun, but not too difficult, as well as the mini games. Eipix provides quality games, both intriguing and fun. The graphics are fantastic. This is a great addition to the Ravenhearst collection." - Virginia, Beta Tester

  • What led Benedict to Ravenhearst Manor? Find out in the bonus game!
  • Earn special Achievements and find ravens throughout the estate
  • Replay puzzles and HOPs whenever you want!
  • Enjoy soundtracks, wallpaper, and concept art
  • Get the available Strategy Guide

Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.0 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 1009 MB

Big Fish Games App System Requirements:

  • Browser: Internet Explorer 7 or later
  • Blood
  • Violence
Reviews at a Glance

Mystery Case Files: Key to Ravenhearst Collector's Edition

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Play Now Download the free trial

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Free sample version

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Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
Mystery Case Files: Key to Ravenhearst Collector's Edition 3.6 5 222 222
THE HOUSE THAT LOVE BUILT After your Escape from Ravenhearst Manor, you thought the nightmare was over, think again detective! The house that love built may have burned to the ground, but evil always finds a way to Return. It all began with a sick and twisted man, Charles Ravenhearst whose parenting skills were just as bizarre and apples don't fall far from the tree allowing his son Victor to emerge where his father left off. Looks like Ravenhearst is back with a vengeance and someone is rebuilding the edifice, The Ravenhearst Museum will soon open for business, has Charles risen from the grave, is Victor behind this? The Key to this mystery might be right in front of you, good luck, you're going to need it! It wouldn't surprise me if the site crashes today with all us Mystery Case Files diehard fans clicking on the "buy" icon sight unseen (hey,it's Ravenhearst, don't judge lol) This is a must have game folks, even better than Madame Fate, rest assured! Just in time for Halloween and definitely an unexpected treat. There are 34 very well hidden Raven Dark Omens to search for, Plus Sign inventory items and plenty of Achievements to earn There are 16 Morphing Objects within the HOP's which was a wee bit disappointing for me because MCF always has very well done morphs throughout the game which is one of the reasons I love this series. The Hidden Object Scenes are very entertaining, some of which aren't that easy to complete. There are interactive list finds and even progressive interactive silhouettes where you find items and use the items in the scene to expose the next item that matches the silhouetted shapes. Each HOP has some type of puzzle to solve and even have zoom zone puzzles with combo pictures to search for associations. Most of the HOP's have a Morphing Object as indicated by a morphing icon. The Mini Games are always fantastic, and known for the ultimate puzzle boxes which have several puzzles within that you need to tinker with to solve. Other puzzles include Connecting water pipes with specific shaped connectors, Lining up horizontal and vertical crosshairs, and another MCF favorite, a board filled with dominos that requires you to click on the dominoes that match the ones displayed surrounding the board. This Collector's Edition has 14 Achievements, a Souvenir Room, 34 Dark Omens, 16 Morphing Objects, 11 Music Soundtracks, 16 replayable HOP's, 23 replayable Puzzles, 13 Movies, 8 Concept Art pictures, 8 Wallpapers, Behind the Scenes pictures, a built in Strategy Guide and a Bonus Chapter, enjoy.....if you dare. October 27, 2015
What a spectacular game! Just finished and must say: What a spectacular game! The opening video wins the ?Oscar? for the best intro of the year! I had to exit and restart the game to see it again. Only then I discovered that I can replay videos, at least those already watches, from extras! "Key to Ravenhearst" has all the elements I enjoy in a game: A good story, super atmosphere, great visuals, perfectly flowing game play, things to discover with your cursor, quite challenging puzzles and HOs, great voice acting, superb details in artwork and sound effects, as the raindrops on the beach or the squeaking sound of the metal brush on the buoy. Furthermore references to the former installments of the Ravenhearst and Madam Fate games. I recognized several mini games from ?Return to Ravenhearst?, here they come with a fresh look. The incredible scenery, orchestral soundtrack - and, at least for me, the Return of Humour to this series. For me it was a lot of fun to try out things, as for instance hitting the lantern instead of the work gloves with the fishing rod on the cliff. And another element I enjoy: at least one reference to a former game of the dev: the famous gardener from Final Cut reappears, at least on the ID of Frank, the gardener of the museum. The game has exceeded my expectations! MCF had lost me after the ?13th Skull?, but now I?m back and hoping for new stories. Mystery Case Files deserved fresh wind, and this dev has brought it! Very well done!!! November 1, 2015
BRAVO! BEST GAME OF THE YEAR ? AN ENIGMATIC MASTERPIECE 6 CHAPTERS PLUS A BONUS CHAPTER - BASED ON THE FIRST 3 CHAPTERS OF THE GAME Building upon the foundation of the previous games in this series, the gaming architects at EIPIX, have designed and constructed a well-crafted enigmatic masterpiece. Sneering in the background, you can almost hear Alister Dalimar applauding the insane puzzle-like machinations of this dark game as well. Returning to Ravenhearst, as a master detective, you must again match wits against an evil, devious madman lurking within the walls of Ravenhearst, watching your every move. What are the hidden secrets which lie hidden below the foundation of the Ravenhearst museum, a ?twin? replica of the original mansion? Who is behind the building of this museum and for what purpose? A clue for you. In Chapter 3 we begin to ?construct? the story of who built the museum and the mayhem caused by a person whose nose ended up where it ought not be all while looking out to sea. What an excellent storyline! The game will keep you guessing as to the perpetrators and their motives in this game. There are some new characters to add to the growing list of the Dalimar family and Ravenhearst inhabitants. The graphics are dark with an eerie, gothic landscape. The VO?s are excellent and I especially loved the creepy taunting voice of the hooded figure attached to the Alister Enigma Box. HOP Scenes: There are 18 HOP scenes in the games. The HOP scenes are well-crafted and puzzle-like with some of the scenes having items which are difficult to locate. They are multi-step, varied and there are mini-puzzles within the scenes. They include variations of lists of items to locate, silhouette, cryptic clues. There are some mini-HOP scenes as well. You also have the ability to replay the scenes. After the demo in Chapter 3 there was another list of items to locate and a mini-HOP game. MINI-GAMES. There are 41 mini-games within the game with 5 super-puzzles. All the puzzles can be reset and each puzzle in the super puzzles can not only be reset but have their own skip function as well. All mini-games can be replayed. The puzzles vary in type and difficulty. Most are easy but there are some brain crushers as well. They include a variation of matching puzzles, maze puzzles, pipe puzzles, sliding tiles puzzles, Simon Says puzzles and logic puzzles. In Chapter 3 you play a relatively difficult puzzle for Alister?s Enigma Box. LEVELS: Regular, Hard, Insane, Custom Hints 10 to 120 seconds Skips 10 to 400 seconds. There is the option for a HOP error penalty EXTRAS: Map is given to you at the start of the game ALISTER?S ENIGMA BOX. This creepy box will accompany you throughout the game. You will have to solve puzzles while being taunted by a crazed madman. 20 Achievements Collect 44 souvenirs Collect 34 Harbingers 16 Morphing objects: Strategy guide - 48 pages Usual wallpaper, artwork, screensavers HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES HOP SCENES: Some of the scenes have items which are nerve wracking with items difficult to locate. A. List of items to locate. Included is a mini-puzzle in which you carve out SOS. B. Silhouette. Within this scene is a mini-HOP scene with cryptic clues. Some items must be located sequentially. The scene also includes a switching puzzle in which you must move tiles to the correct positions to recreate a picture C. List of items to locate. Included is a mini-HOP scene involving sentences with clues written in BOLD letters. D. List of items to locate. Included is a mini-puzzle in which you must adjust 3 levers to the correct position to open a case. AFTER THE DEMO: E. List of items to locate. Within the scene is a mini-puzzle which is a matching puzzle. F. Mini-HOP scenes of five specific items to locate PUZZLES: You have the ability to reset the puzzles. Each of the puzzles in the super puzzles have their own reset and skip buttons. A. ALISTER?S ENIGMA BOX. ? A super puzzle you play throughout the game to help you solve the case. The puzzles are accompanied by enigmatic poems to help solve each puzzle. (1) You must bop the trolls by certain colors according to the directions from an enigmatic poem. EASY (2) Locate and replace pieces of a house which is to represent the mansion. EASY (3) Rotate rings to display specific numbers then create a path using numbered lights to go from side to the other. MODERATE DIFFICULTY B. Variation of a pipe puzzle. Connect like ends of segments of pipe to create a route for water to flow from the bottom left of the screen to the top right of the screen. MODERATE DIFFICULTY C. Variation of a manual dexterity puzzle. Intersect two lines to receive an inventory item EASY D. Variation of a matching puzzle. Match up dominoes to those along the side of a board so that none remain. There is only one solution to this puzzle. Tricky! MODERATE DIFFICULTY E. Super puzzle. Must be completed sequentially. Solving one puzzle opens up the others. (1) A variation of a maze puzzle. Lead a snake?s eye out of a maze. EASY (2) Variation of a matching puzzle. Place moths onto a spider?s web by matching symbols on the web and the spider. EASY (3) Variation of another matching puzzle. Place disks into matching colored slots. EASY (4) Variation of a mathematical puzzle. Rotate 3 numbers to complete a mathematical puzzle in which each two of the numbers total each of 3 numbers along the side MODERATE DIFFICULTY (5) Variation of Simon Says puzzle. EASY. (6) Variation of a matching puzzle. Mix colors on four palettes until the colors are correct. DIFFICULT. (7) Variation of a matching puzzle. Rotate rings until the correct sequence is discovered. EASY (8) Variation of a matching puzzle. Rotate parts of a snake to create the correct snake image. Rotating one part affects the other parts of the snake. EASY F. Variation of a logic problem. What do you know about the Ravenhearst saga? G. AFTER THE DEMO: CHAPTER 3 H. Variation of a mathematical puzzle. Calculate a number using Roman numerals from a sheet of paper. EASY I. Variation of a maze puzzle. Guide a token through a maze. EASY J. Variation of a sliding tiles puzzle. Move a camera lens to focus an image. EASY October 27, 2015
Amazing Quality We're back to Ravenhearst Manor! It seems that some new people have bought the Ravenhearst grounds and have decide to build a museum there. But why? Pros: - Superb graphics and artwork - Really awesome music and sound. They even brought back the clickity-clack sound of the typewriter when you collect hidden objects! - Puzzles are great. - Super puzzles! The super puzzles are well done. They're difficult, but have clues built in to the puzzle "board" so that you're not sitting there stumped for a long time. They make sense. - The story! It ties so much of the previous games together, and if you're a big MCF fan, you'll probably be really pleased to see all of this come together. - The developers have made this feel like an MCF game. It doesn't feel like they just slapped together some MCF related stuff and called it an MCF game. It has that true MCF feel, to me. There are even a couple of funny/snarky comments here and there, just like the old games. Cons: - The achievements could be a little harder. As is, they're basically the standards you see in every game. All in all, this game is great. It's packed with things that will make you feel wonderfully nostalgic for the old games while also figuring out a new mystery! October 27, 2015
WELL DONE EIPIX - SUPERB GAME REVIEW FROM COMPLETED GAME, BONUS and EXTRAS There is: * Voiceovers (with dialogue); * Regular, Hard, Insane and Custom modes of play; * 14 Achievements; * Find 34 ravens (in game only); * Six super puzzles; * Lengthy Bonus game; * Lots of extras. The graphics are absolutely spot on - kind of dark, moody and with just the right amount of ambiance. There is plenty of colour where needed which was not too bright or garish. Sound is excellent. The music is orchestral and also has pieces of music from previous Ravenhearst games. The hidden object games were interactive straightforward and silhouette. There were even little mini-games in them as well. There is one morphing object per HOS, so keep a beedy eye out for it. However, if you do miss one, don't worry cause you can replay all the HOS in the Extras. There were a huge variety of mini-games to play which had a good challenge. I played on Custom mode and turned off Skip and Hint, so I played them all without help. Some of these did take a while to do. Wine helped. There were also six super puzzles to do. These are my ultimate favourite to do. Now, they weren't too hard this time round. There is no timer and you don't have to do tasks in any particular order. Each one took me about 10-15 minutes to do. There are 34 ravens to find throughout the game (not the Bonus). Most of these were easy to spot, but a few were a few elusive. However, if you don't feel like finding them in the game, then you can do this in the Extras. It is possible to get most, if not all, of the Achievements. I failed miserably on completing a mini-game in under a minute (I just ain't that fast). There is plenty to do in the Extras. You have 32 objects to find in the Souvenir Room, you can find all the ravens (if you missed any or wanted to do them later), replay the HOS and mini-games to get extra achievements, etc. All up the game, bonus and extras took me about 10 hours to do and I enjoyed every minute. Honestly, I could have gone 10 hours more. Definitely comes recommended. Happy playing fishies. November 6, 2015
WOW !! A brilliant game on every level !! Just yesterday I thought that we were just a few weeks from obtaining the newest MCF entry thinking it would arrive close to the date of the American Thanksgiving Day. What a pleasant surprise to get it a month earlier. Last year's return to Dire Grove was somewhat of a downer. Key to Ravenhearst is stupendous. Knowledge of prior Ravenhearst games is practically a must so any players unfamiliar with the series ( if there are any out there ) ought to go back in time and familiarize themselves with the entire package of games. Eipix has done an outstanding job of reuniting players with so many of the scenes and games we enjoyed so much in the past. The domino game and Whack-a-Troll are just 2 examples. Reminding us all about the evil Dalimars, Charles and his loony son Victor and recalling Rose Somerset and the girls certainly brought back memories of superb prior games in the Ravenhearst series. There are so many more remembrances of things past just in the demo is one of the reasons I encourage newcomers to play the earlier games before tackling this one. As to gameplay in KEY it is at a level of perfection. The HO segments are brilliant and require thought as there is significant interaction to complete them. I loved the Rube Goldberg like puzzles reminiscent of those found in the 2 Madame Fate entries. We get to collect ravens and there are morphs in the HO sections. As to the story itself, someone has decided to recreate the Ravenhearst mansion in the form of a museum. Why this is done is not detailed during the demo. Whetting the appetite for things to come is great story telling. I cannot heap enough praise for KEY. I know that lovers of the Ravenhearst series will enthusiastically agree. I've got to end this review now so I can buy what promises to be one of the best games in years. YAHOOOO!!!! October 27, 2015
An Instant Classic Our first inkling of Ravenhearst came in 2006 in MCF: Prime Suspects at the end. A letter saying the Queen requested our assistance on an urgent matter, later confirmed to be the Ravenhearst case via phone call in Madame Fate, is where it all began. Now we've returned to Ravenhearst for the first time since 2011 in this twelfth MCF adventure. There have been other developers and other story lines but a couple things remain constant. First is exceptional quality. Another constant is innovation. Since the second MCF, Prime Suspects, each installment has taken a step forward in features. Sometimes the steps are dramatic leaps, as with the introduction of the multi-step, Rube Goldberg-type puzzle in Ravenhearst; the introduction of live actors in Return to Ravenhearst; full motion videos in Dire Grove; and, morphing hidden objects in Escape From Ravenhearst, I've played only the free trial hour of Key to Ravenhearst on a MacBook Pro with operating system 10.9.5. There should be no mystery about my intention: I will buy Key to Ravenhearst in its CE format in order to take advantage of the extra chapter, the strategy guide, the collectibles, the morphing objects and, yes, the achievements. I want to experience every available part of this game...which I've been anticipating for months now. The anticipation has been so great, it had to an exceptional game and it is. FUN FACTOR/VISUAL-SOUND QUALITY/LEVEL OF CHALLENGE/STORYLINE After midnight I clicked on "Tomorrow's Game Today" and started this adventure. One more time I'm grateful that I'm such a slow player. This game is completely immersive: it's a cavalcade of color for the eyes with beautiful drawing and painstakingly perfect animation; a symphony for the ears with a soundtrack that is, by turns, mellifluous and eerie and sound effects that are frighteningly realistic; a feast for the mind with a captivating storyline that, to my delight, is unfolding with purpose. I don't want to rush to the finish line. It's taken years to get back to Ravenhearst. I want this to last as long as possible. If you want to experience the same thing, I suggest customizing the level of play and shutting off every possible bit of help. But please don't shut off the sound. Don't miss the soundtrack. Also, in my opinion, the lip-synching is state of the art. This is a great example of how it's to be done. There was no question at all in my mind once I began playing. This game is a keeper. My experience with MCF games thus far is that they are not overwhelmingly difficult. I wondered if that would be the case with Key to Ravenhearst. The first couple of games follow that pattern. The first jumbo/multi-level/contraption-device puzzle is a serious challenge. After that, the regular games become progressively more difficult. The HOS are as well done as you'll find, I think. They, too, ascend in difficulty...but that's not quite the right word. Sophistication? Perhaps. The HOS are multi-leveled and interactive. So, after all the years and all the adventures revolving around Ravenhearst, was it time to build a museum on the same site to "honor?" its checkered history? After you arrive you'll take a tour. You'll answer questions about the history of the institution. You'll wonder what exactly is REALLY going on here. You'll find yourself wondering why every game can't be as good as Mystery Case Files. So my free trial hour is up. What next? Of course I'm going to add this to my collection. First, though, I'm going to revisit Ravenhearst, Return to Ravenhearst and Escape From Ravenhearst. I want to review the history of the dastardly Dalimars, the sisters Somerset and the tragic Emma Ravenhearst. This game is a sensual masterpiece: stunning to see; exciting to hear; tension so thick you can touch it; you can smell death in the air. And the whole thing is absolutely delicious. October 27, 2015
ARE YOU READY TO FACE YOUR FEARS AND THE EVIL GENIUS THAT LURKS IN RAVENHEARST Yes detective, the Queen herself has requested your assistance with a case surrounding the sale of Ravenhearst Manor and now you must revisit the infamous mansion even though you might not want to face your greatest fears once again. Agent Barker has been working undercover on the case and he is now your point of contact but, unfortunately, his cover has been blown so you will take over the case. Shortly after arrival you receive a mysterious and eerie box from agent Barker but once you open it, you realize that the agent is in danger. Are you ready to once again step into Ravenhearst and see what horrors might await you this time? The game offers four modes of gameplay: Regular, Hard, Insane, and Custom. If you choose the Custom setting you can fiddle with different settings to set up the game for the way you like to play. In the Custom mode the hints will recharge in a range of 10 ? 120 seconds and the puzzle skips can be set in a range of 10 ? 400 seconds. You can also turn of the rapid search penalty if you wish. Our tools include the interactive map and a box that we acquire early in the game. Although the box isn?t really a tool, as we complete various puzzles we gain more knowledge and sometimes new items. The HOP scenes are some of the best I have seen in recent games and they do have a variety of different styles. The first HOP is the standard list type with some interaction that is required to find a few of the items, but the HOP that followed was a very interactive silhouette scene that proved to be quite challenging. Many of the HOPS seem a bit more challenging than the norm but I liked them a lot. Then we come to the puzzles that I can only say are excellent, particularly the Rube-Goldberg or super puzzle that we encounter fairly early in the game. It is then followed by a puzzle in the museum that I also found challenging while trying to figure out the code. Other puzzles include one where we must connect the correct pipes to get the water flowing. We also need to retrieve gloves with a fishing pole. Some of the puzzles were different than norm or if they seemed familiar there was certainly a different spin on how they work. I must say that I haven?t been this excited about the puzzles in a game in quite some time. In the CE version of the game there are 34 ravens to collect that can be found throughout the manor. There are achievements to earn as well as the other standard extras such as wallpapers, artwork, music, replay of HOPS and puzzles, Bonus Game, Strategy Guide and more. The Ravenhearst storyline has not been my favorite in the MCF series and I had hoped that the series was finally at its end; however, after playing the demo for the game I am certainly happy to once again to wander through Ravenhearst. IMHO, the developer has done an incredible job and nailed the challenge of bringing back the evil genius and insanity of Charles Dalimar in a game that I am sure many of you have been eagerly awaiting. I must admit that I find the game very challenging and ultimately enjoyable. Everything about this newest Ravenhearst game is top quality, from the graphics on down to the HOPS and the puzzles. I am ready to now face my fears and jump into Key to Ravenhearst and gain more insight into the mind and spirit of Charles Dalimar. If you perhaps joined me in wanting to see an end to this storyline, I highly recommend that you plunge in and give Mystery Case Files Key to Ravenhearst a chance to see if you will find this one worth waiting for. Kudos to the developer for making Key to Ravenhearst a terrific game. October 27, 2015
Everything else fades to insignificance This game is fantastic with so much to do and well worth the collectors payment too, I am playing it so slowly because I just don't want it to end and also I am enjoying the story so much too, I'm sure Sunnyglow and others will do the technical details and are so much better than I could ever be so I will leave all that alone. I just wanted to say how brilliant this game is and wish there were more of this calibre. October 27, 2015
A cut above the rest Buy this game, do not even hesitate! The story, the level of challenge, the multi level hidden object games and the attention to detail are all mind blowing. This is my first review but I felt compelled to write something. Beautiful game. October 27, 2015
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Mystery Case Files: Key to Ravenhearst Collector's Edition

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