The Keeper of Antiques: The Imaginary World Collector's Edition
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The Keeper of Antiques: The Imaginary World Collector's Edition

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EleFun Games invites you to the world of your dreams...or are they nightmares?

Someone has activated an artifact that takes people to a world filled with their wildest fantasies. When the Imaginary World starts taking over reality, it's up to you to find and neutralize the artifact. Can you save the world in time? Find out in this spell-binding hidden-object puzzle adventure!

  • Enter the imaginary world to save Ingrid in the bonus chapter!
  • Store five types of the collectibles in the Room of Artifacts.
  • Collect puzzle pieces to reveal a character's past!
  • Find morphing objects and earn achievements.
  • Enjoy concept art, wallpapers, screensavers and the soundtrack.

Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 1.6 GHz
  • RAM: 1024 MB
  • DirectX: 8.0
  • Hard Drive: 1615 MB

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  • Browser: Internet Explorer 7 or later
Reviews at a Glance

The Keeper of Antiques: The Imaginary World Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

This game will not work on your operating system.

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Free sample version

(492.15 MB)

Buy Now Get the full version

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
The Keeper of Antiques: The Imaginary World Collector's Edition is rated 3.3 out of 5 by 28.
Rated 5 out of 5 by from I'm putting in my 2 cents, 'cause I want this series to continue! 2017 game. I thought this game was good fun and wacky, with a great sense of imagination. In some places it was light-hearted, and only occasionally, mildly sinister. The storyline must've been good, because I played it to the end without noticing any dips in tempo! I can't speak for the bonus game, because I haven't played it. STORY - Create your imaginary world? Who wouldn't want to! However, it appears that there might have been some uncontrolled thoughts floating around, that have subsequently materialized, especially into googly-eyed monsters! (Ever watched Foster's Imaginary Friends?) GRAPHICS - Very good, with lots going on, and good structure to the scenes. HOPS - 15-18 in the main game. Bonus might have more. PUZZLES: All skippable. SOUNDS - with 4 adjustments. Pleasant, appropriate and atmospheric. Music is suitable, totally separate, and GOOD. MAP: TRAVEL JOURNAL: Contains tasks DIFFICULTY SETTINGS - 4 interchangeable HINT: Guides and leads INVENTORY - lockable CHARACTERS: Minimal interaction. The characters are interesting and display personalities you can believe and like. Good voiceovers!
Date published: 2017-03-16
Rated 5 out of 5 by from Why So Few Stars?? I'm really enjoying this game. I bought it and I'm almost to the end. As the game progresses it gets better and better. I really like the various places you go to in the other world. I like the graphics and art work. At the beginning of the game there was an area that you had to replace a few things that looked like cardboard. Maybe that's why it got lower marks on the art. That's only one short area, and then the art work is very good from then on. Actually I enjoyed doing the cardboard items. There are many collectibles, and morphs. There's a good map and it shows a large yellow star on the areas where you found all of the morphs and collectibles. I like that feature. I found the HO's interesting and fun, and they aren't the same each time. Some of them, as well as mini games, are storybook types and I really enjoy those. The game also has several ways you can choose to play, and one is a custom. I usually do that because I like the hint and mini games to be as short a time as possible. I don't use hints on the HO's in any game because I like to get the achievement award for that. I do use hints at times to see what I'm looking for in a scene. I really don't care if I play all the mini games. If they're the usual types I skip them. This game has new ones as well as a few I've seen before. All in all I really like this game and will no doubt play it again sometime. Check it out for yourselves and you might like it as well as I do. There's a lot of fun feature in it.
Date published: 2017-03-13
Rated 5 out of 5 by from Wonderful! I was one of those who played the trial version, and found it fantastic. Lovely gameplay, easy to figure out what to do next, excellent challenges, fascinating story, and just enough back story so you didn't feel like you were stepping into a hole. I especially loved the little twists that manifested even in so short a time. I just bought the collector's edition for myself, too, so my money is where my mouth is. :)
Date published: 2017-02-08
Rated 5 out of 5 by from Plenty Of Extras In This Fun Game I played the trial version and was pleased with the amount of extras I encountered in my limited time...achievements, collectibles, puzzles pieces, picture pieces for the diary, morphing objects, a special amulet, a monster trap, a time accelerator, a handy Keeper's Tool. Quite a list plus there was a match game to play instead of HOGs if preferred and of course a bonus chapter. I thought the creatures were silly looking but they still were effective in their roles. The graphics were dominated by hues of pinks and blues and were foggy with little brightness in any of the scenes. The few puzzles in my trial time were fun and not very difficult. The HOGs were interesting and had a unique twist to them. I really enjoyed them! I appreciated the dialogue between the characters and the voices were very good. Except for the loading between scenes taking a bit longer than usual, the game ran very smoothly. It was an intriguing storyline and was easy to follow and moved along at a good pace. There were 4 play modes and the hint and skip functions operated well. I chose the easy mode for the trial version, to quicken the pace and the hint and skip reloaded in 10 seconds. It is a very busy fantasy game and I think it will please many of you. I had fun with it but not sure whether I will be purchasing. Cannot say why exactly, but something was missing to make me want to add to my collection. I do recommend for all levels of players. God Bless...
Date published: 2017-01-31
Rated 5 out of 5 by from ~~~Put on your Paranormal Glasses for this Superb Sequel~~~ I love this edition as much or even a bit more than The Keeper of Antiques: The Revived Book. In the edition of The Keeper of Antiques: The Imaginary World is a hidden object adventure game in which you play the role of an investigator trying to save the world from a menacing threat. The Keeper of Antiques: The Imaginary World begins rather slowly, but picks up its pace when our character enters the portal into the fantasy world. The portal world in this game is incredibly-executed – each location is completed with fascinating animations, cool on-scene interactions and lots of eye-catching things to look at. It also helps that The Keeper of Antiques has such amazing graphics and special effects. After a few days with no contact from her uncle, Alexandra decided to pay him a visit at his Antique Shop. Not only that Uncle Paul couldn’t be found in the shop, a thief has also stolen a book from the shop. After a little snooping around, you found out that Uncle Paul went into a mysterious portal and the stolen book is your only gateway to that world. Can you retrieve back the book and save your uncle? The best selling author Morgan Atkins has written a book entitled "The Hangman Returns" which is cursed. So as a member of the order you are armed with the Keeper’s Device which will help you gain info on artifacts and other anomalies so you can progress forward through the adventure. In order to access the portal you must obtain a prism-like crystal that is the key to the Imaginary World by freeing it from Gregory Williams, a famous illusionist. Time is racing though and you must go thru the portal to "The Imaginary World" and retrieve the book before it reaches the printing press where a million copies are ready to be printed. A fate you must stop in order to save innocent lives. Along the way you meet interesting characters that are murdered in a way to make them look like suicides. There are terrific twists and turns during gameplay in order to find out why the book was cursed in the first place, then you must burn the original copy. This is where the ultimate answers lie to the back drop to this incredible story plot. I completed the main game in about 4.5 hours with another hour for the bonus game. I enjoyed this unique adventure that I will probably play it again today. Kudos to the development team for another great installment of this very engaging series. CE bling is covered fully in other reviews. I just loved every moment of game play from beginning to conclusion. Recommend for every level of player.
Date published: 2017-01-30
Rated 5 out of 5 by from Fun and engrossing This one grabbed me from the start. Slightly cartoony graphics kept occasional grim scenes from being overwhelmingly gloomy . I liked being in the world of the game. I wanted to explore, instead of hitting the hint button to find where to go next. The pace pushed forward before I was through with the scene. You know it's a good game when you want to stick around. You know it's a good game when despite having played the Beta version, I found this new and intriguing. Okay, I admit it. I love this game.
Date published: 2017-01-29
Rated 5 out of 5 by from Neutralize those artifacts, please! I absolutely adore this game! Be prepared to let your imagination have free rein and simply immerse yourself in the story. For anyone who has enjoyed the television show, "Warehouse 13", this will be a delight! Although this is the second in the series, you will have no problem with the plot even if you have not played the first game. The story line is very good, you have a choice of four difficulty levels (including "Custom"), the dialogue is kept to a minimum (just enough to keep you abreast of what is really happening), the music is quite nice, the voice acting is wonderful, the mini-games are creative and just challenging enough, while the HOS's are varied in type and can be "skipped" by choosing to play a Match-3. The graphics are clear and crisp with an appropriate and interesting color palette. There are collectibles and the interactive map can be set to indicate when they have all been found at each location. So, if you are looking for a fun, relaxing bit of HOG play, this may just be the perfect game for you! Be careful out there; those artifacts can be sneaky!
Date published: 2017-01-29
Rated 5 out of 5 by from doing my happy dance!!!!!again elefuntastic!!!awesome I love unk paul and Alexandra again 5 min into demo I knew I had to buy!!suberb start so much to see and do flawless game play great color and one of my faves the other people really answer you!!!!! alex and bob talk to each other if I want to read a bunch of lines ill get a book!!!! I loved how uniquely I had to banish the creature bravo guys I'm gonna love this game!! always get ce from elefun 4 friends domini brave giant or you will miss so much!!!!!!
Date published: 2017-01-28
Rated 4 out of 5 by from Back to Reality Imaginary World sounds like an exciting game, and it starts out promising, too. Playing as fledgling Keeper Alexandra Anderson, we are immediately attacked by a manticore that crashes through the windows of the antique shop. Along with the beast comes a brilliant, dangerous soundtrack which creeps right up our spine. However the manticore must have fled from a pet shop, since it waits docile until we find the magical safety net :D Our magical time filling-gimmick is the keeper's device, now beeping: “A special artifact has been detected.” The “World Model Artifact” can take its owner into an imaginary world, but also might cause space instability, whatever that means. Familiar with Elefun's vivacious fantasy, I look forward to the imaginary … and I indeed dive soon through a portal into an outlandish ice desert, onto floating islands, I meet a very entertaining shaman and marvel at the poetic breath of a sleeping stone guardian. But next up, I'm back in a dismal street under a gray cloud cover, where whirling leaves and graffity tags are the most magical things. Pretty disappointing. I expected a bit more of the imaginary world than merely three scenes out of 24. Ah, yes, there are a few miniature mantas circling through the air, no doubt escaped through the wurmhole of space instability. We must drive them back into imagination – well, that's our job actually. We must “neutralise” the magic. Hm. The further I got into the game, the more often I asked myself: Do I really want to do this? Wouldn't I rather thwart the monotony of commonplace life? But here I am, fighting back imagination to rebuild normality: a hand of mediocrity and boredom. The longer I played, the more I had the impression of playing in the wrong direction. The graphics are beautiful like old paintings, but alas have similarly dark and muted colours. Drab brown, gloomy dark blue, it's always night, always cloudy, it constantly storms and thunders. Not really cozy, more like in a strange limbo between melancholy and cluelessness. Compared to other Elefun games, the fun is a bit scarce or not very obvious. However we often are reminded of the antiques. Almost every interior is packed with old furnitures, books and alchemistic tools. It surely is is a game for yard sale junkies and flea market addicts ... and it might get a bit dusty at times ;) HOPs are stuffed just the same, some are junk rooms with piles of old bottles, machine parts and broken furniture, some are more colorful, like dressing rooms – but almost every HOP is very, very messy. Every surface is occupied by stuff, and we must tiptoe not to trod on things. No ugly junk piles, it's somehow a homely messiness. But we must find a lot of small items in dark corners. Three or four puzzles I found quite challenging, the rest is still so simplistic that it's almost a bit insulting. It's not a bad game, although Elefun can do better. I'd give it 3.5, but I round up for the sensible way of not using biocides :) Don't miss the outro, it's one of the best soundtracks! Though we can find an even more dazzling version online if we look up: “arhipco, Back to Fun”. EXTRAS: 9 wall papers, 3 screen savers and the Art Gallery with 11 black and white sketches. 11 soundtracks which are as always the best value of the CE. 18 achievements, five of them real for finding all collectibles etc., the rest is game-related. I wonder why Elefun doesn't bother to revise their boring achievements a bit. How about a reward for playing a HOP without misclicks? For solving a puzzle in less than 20 seconds? Collectibles are pretty abundant, three kind of them; magpies will have a feast day: - 36 Puzzle pieces, often well hidden. We must pick them up timely, cannot go back afterwards. The four puzzle pictures give some information about the position of the Keeper of Antiques, about Gregory Williams and the alchemist from the bonus chapter. The third puzzle should describe Bob, but has a wrong text, - 33 morphing objects, one in each scene. - 34 collectibles: 8 Elementals' Vessels, 6 Keepers' Figurines, 9 Portal into the Imaginary World, 6 Bob's Drawings, 5 Illusionist's Tools; and at the end we can a bit play with everything. Watch out: two of the collectibles disappear together with the close-up window if we don't grab them in time (tree-house in Garden and stair in Undergound Shelter). We still can not play again HOPs and puzzles, and I still wonder why this is so impossible for Elefun. I also still wait until we may somehow halt the fast scrolling credits. What's the point in having credits at all when we cannot read them? The BONUS CHAPTER plays in 9 scenes, five new created, four from the main story, but refurbished. Playtime is about one hour. As usual, the artifact was not completely neutralized (sloppy work, Alexandra!), and we must set out to save Gregory a second time. Marquis de Laplace helps us out again, again we use growth booster to grow a plant within seconds, again it's nighttime. But we learn a bit more about my favorite character, the mysterious shaman. Frankly, I would have been happier with the shaman tale as main chapter, instead of dealing with a selfish physicist who is not even a tenth as funny. The bonus game is a nice addition and takes the story a bit further. But the last words of the shaman nearly swept me off my feet. “Please, don't live in your fantasies”, he lectures, “try to translate them into reality.” And this from a developer who LIVES from fantasy :o
Date published: 2017-03-27
Rated 4 out of 5 by from I Liked It, Dont Think It Deserves The Low Ratings I don't understand the low ratings. I played the first of this series and really liked it, and waited somewhat impatiently for the sequel. I don't think this game was quite as good as the first, but there is a lot here to love and I wasn't disappointed. Yes the storyline is a bit fantasy/magical. Normally that's not my thing. I don't do gnomes and fairies and this game doesn't have that. Flying lions and big monsters with octopus legs and one huge eye, yes. Loads of findable objects, a great map and guide, pretty good voiceovers, and a game play that keeps at a good pace is very entertaining and enjoyable are what's here. I've played FAR worse games than this, and this game stands out of the 80 HO games I have under my belt. This game is a four star for me, and that's a very high rating, as I hardly ever give up a 5 star. I was entertained every minute of this game. Some games are a chore to get through and I just want them over. Download the trial and see for yourself. I was a bit leery of buying this game without the demo but I am glad I had faith in the developers! The only not so great parts for me were the graphics wen't awesome. A bit on the grainy/blurry dull side sometimes. Also I couldn't make sense out of some of the puzzles and/or they were annoying so I skipped them. The HOP were almost always on point, different enough to keep me from being bored. Give it a try!
Date published: 2017-03-07
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The Keeper of Antiques: The Imaginary World Collector's Edition

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