Fear For Sale: The Curse of Whitefall Collector's Edition
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Fear For Sale: The Curse of Whitefall Collector's Edition

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EleFun Games brings you the next chilling installment of the Fear for Sale series!

Paranormal occurrences are spooking the workers and halting construction at a hotel site in Alaska, so you’re sent to investigate. Things quickly turn dark as apparitions try to keep you away and you’re transported into the past! Nothing is as it seems in this old mining town. Can you keep history from repeating itself and save yourself in time? Find out in this haunting hidden-object puzzle adventure!

  • Research Whitefall’s dark past in the bonus chapter!
  • Tons of collectibles to find!
  • Can you earn all of the achievements?
  • Never get lost with the strategy guide!
  • Enjoy exclusive wallpapers, screensavers, and concept art!

Game System Requirements:

  • OS: 10.13/10.12/10.11/10.10/10.9/10.8/10.7/10.6
  • CPU: 2.0 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 1452 MB

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  • Browser: Safari 4.0 or later
Reviews at a Glance

Fear For Sale: The Curse of Whitefall Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free 1 hour trial

(1.38 GB)

Buy Now Get the full version

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
Fear For Sale: The Curse of Whitefall Collector's Edition is rated 3.7 out of 5 by 18.
Rated 5 out of 5 by from Fear for sale keeping out of that area Excellent game and graphics, good storyline puzzles and hogs. but. I have one complaint with this game why oh why does it have to go to loading every change of scene, I think this distracts, prefer it when you flow from one scene to another, please don.t be put off this is a great game and certainly worth a buy, just had to voice my thoughts.
Date published: 2017-10-14
Rated 5 out of 5 by from Great game I really enjoyed the game, the graphics are excellent as is the story, the only annoying thing is the transition between scenes it comes up 'loading'. You have to sort out different puzzles, dividing pictures, to defeat the spirit, also HOS and a puzzle where you use paints. You meet an old timer, who says there's something bad, and you should avoid it, you go to a place where there's a child in a sack, when you let the child go, the evil spirit is released, then both the child and the old timer vanish. I really enjoyed the game, some of the puzzles were challenging, but others may find them OK
Date published: 2017-10-12
Rated 5 out of 5 by from AMAZING FEAR FOR SALE this game was fun from start to finish, with a cool storyline, and just the right amount of HOPs & the puzzles were challenging, yet fun! every location was perffffect! i thought the graphics were FANTASTIC. the game was also super long as well, i didnt want it to end & was glad it carried on as long as it did. by far MY FAVORITE fear for sale game. probably one of my favorite games to date. keep it up!!!
Date published: 2017-10-10
Rated 5 out of 5 by from ~FEAR FOR SALE MAGAZING ISSUE 11: TIME TO UNRAVEL ANOTHER MYSTICAL STORY~ Once again play the role of Emma Roberts( Paranormal Journalist) as Editor Anthony Williams asks you to investigate a cursed Hotel/Spa construction site of the Alaskan mountains in the town of Whitewall. Construction of the resort began the first week of October when weird things started happening and by November workers on the site saw a Ghost girl and refused to continue the project. At the construction site you pick up your suitcase which contains a copy of Fear For Sale magazine "Hidden in the Darkness" a cursed watch and a journal that belongs to a man named Norman Grady. Norman was a gold miner for the mining town of Whitefall. While looking for gold in Whitefall he fell in love with a girl named Olivia Rice and subsequently proposed to her as you learn from reading his journal he wrote in 1912. Your adventure continues once you board the Alaskan cableway car which takes you back in time to 1912 when the small town of Whitefall burned completely to the ground. When exiting the cableway you meet Norman, who has fallen into an opening in the earth beneath the mine shafts. You rush to attempt to save Norman but that leads you to the jail of Whitefall where the deputy sheriff tells you there has been a murder recently and the town is closed. He directs you to see Sheriff Dan Rice who is Olivia Rice's father. Dan Rice never approved of Norman and daughter Olivia getting married, he doesn't give consent so Olivia refuses Norman's proposal. In fact Dan suspect's Norman of the recent murder and entices the township to a jury trial. A quick stop at the dressmaker gives you an opportunity to change your modern day clothing into bounty hunter attire which is suitable for 1912. This way you can enter the town unnoticed to learn more about Norman's trial. The township convicts Norman of Olivia's death, but you are convinced he's innocent. You proceed to break Norman out of jail by setting off a GREEN GAS EXPLOSION to distract Sheriff Rice and the township but in doing so you create a fire that you quickly find a way to extinguish. When the fire dies away the Deputy Sheriff enters the jail, announces that Olivia Rice's body has been found and he arrests YOU for her murder and locks you in jail. After freeing yourself at the jail you find yet another journal, this one belongs to Joanna Chaney. Her husband Tobias is a close friend of Sheriff Dan Rice. Seems that Joanna kidnapped Olivia when she was a baby but she didn't murder her and neither did Tobias. Find the secret passage way Joanna speaks of in HER diary and escape the jail. Hurry Emma because you can't leave Whitefall until the curse is lifted. The deceased people of Whitfall live the same day over & over again. In the morning no one remembers what occurred the day before except you, because you never died. You must stay ALIVE Emma and figure out this conundrum!!! Issue eleven takes about four (4) hours to complete and another 50 minutes with the bonus chapter. Elefun games did an amazing job with the storyline but the CE bling isn't worth mentioning. This game is not as ‘fearful’ as the title promises; still, the story alone is fantastic enough to make us look pass that fact. The graphics are on the same level from what we expected from a leading HOPA development team. The colors are vibrant and the details are vivid, the locations ominously portrayed the era and the animations are acceptably smooth. Moreover, the soundtracks are great, they really add some suspense to the game. I've been a fan of this series since it was conceived in 2010. This one was a definite purchase for me. Cheers! •The Mystery of McInroy Manor (December 2010) • Sunnyvale Story (December 2011) • Nightmare Cinema (April 2013) • Phantom Tide (April 2014) • The 13 Keys (October 2014) • Endless Voyage (April 2015) • City in the Past (October 2015) • The House on Black River (March 2016) • The Dusk Wanderer (October 2016) • Hidden In the Darkness (April 2017) • The Curse of Whitefall (October 2017)
Date published: 2017-10-08
Rated 5 out of 5 by from HAS THE PAST CAUGHT UP TO THE FUTURE OR HAS THE FUTURE CAUGHT UP TO THE PAST? Emma Roberts the famous journalist from the Fear For Sale magazine, is on another paranormal investigation in Alaska. The small town of Whitefall is experiencing some large issues, of ghostly proportions. Some say these are the spirits of the victims who were burned to death when Whitefall was completely turned to ash in 1912! The spirits became restless when a Spa and Hotel was recently commissioned, and Emma soon finds herself stuck in the past. Has the curse of Whitefall snared Emma in a trap from the past, or has the past caught up to it's future? WHAT HAPPENED to this series staple features??? There aren't any points to earn for collecting items or achievements. There aren't any collectibles in several categories, there aren't any jigsaw puzzle pieces to find, and you don't get to work your way up the journalistic ladder from Cub reporter to a pulitzer prize winning Emma Robert status! I never thought much about these features to be honest, but now that they're gone, I'm really disappointed! Elefun games includes these staple features in all their games, Witches Legacy, Mayan Prophecies, The Keeper of Antiques, and until now, Fear For Sale. Now that they are gone, I say bring them back, otherwise these games are no different than all the other games out there. They added a new feature that made me gasp with horror, a Tribal Amulet to help Emma overcome mystical objects. Let's not talk about this feature...ever! What this Collector's Edition version does offer, isn't all that exciting, I love the storyline because it's different, but I will add that because I'm not impressed with the CE bling, I'll probably wait for the SE version to buy this game, unless I take advantage of a good sale. Besides the normal CE features of 12 Achievements to earn, wallpapers and concept art pictures, there are 33 Morphing Objects, one in each scene, (At least they still offer Morphs) and the collectibles are just a stupid Eye sketch. If you go into the journal, you can click the eye symbols to fill in puzzle squares and read a paragraph about the story with each eye you find. This feature does not impress me in the least bit, and it's kind of hard not to spot an out of place eye sketch with huge eyelashes. The cursor also changes whenever you scan across an item that morphs, a feature I wish was an option that can be disabled. You can still interact with a few items in each scene but not as many items as usual for this dev. The Hidden Object Scenes are varied with Interactive List finds, Multiple Item finds, and Keywords in a Story. There are also the usual Zoom Zone HOP's where you find a handful of objects that are spread throughout the scene on the outside of the Zoom Zoned area. Some HOP's have an optional Jigsaw Puzzle to assemble, but the one jigsaw puzzle I assembled, had very dark pieces on a dark background that made it difficult to see the puzzle pieces and where they were supposed to go. The Mini Games are decent, but fairly easy to solve. Below are brief descriptions of some of the games you'll encounter during the demo: 1) Use the clues shown to enter the correct code, each of the 5 clues tells you where the puzzle piece doesn't go such as this isn't first, or this tile doesn't go before this one. 2) Move figurines along the track to their corresponding articles. 3) Use the Tribal Amulet to find 7 hidden symbols. 4) Find and select the landmark clues to find the correct paths through the forest. 5) Swap photos and notes to the correct labeled category. 6) Follow the recipe directions. FEAR FOR SALE GAME SERIES IN CHRONOLOGICAL ORDER Title***Collector's Edition Release Date***Average Rating 1-The Mystery of McInroy Manor (December 23-2010) 4.1 2-Sunnyvale Story (December 9-2011) 4.1 3-Nightmare Cinema (April 4-2013) 4.4 4-Phantom Tide (April 3-2014) 3.7 5-The 13 Keys (October 23-2014) 4.0 6-Endless Voyage (April 2-2015) 4.5 7-City in the Past (October 22-2015) 4.1 8-The House on Black River (March 17-2016) 4.3 9-The Dusk Wanderer (October 1-2016) 3.6 10-Hidden In the Darkness (April 20-2017) 3.8 11-The Curse of Whitefall (October 7-2017) n/a This Collector's Edition has 9 Wallpapers, 11 Concept Art pictures, 3 Screensavers, 3 Music Soundtracks, 12 Achievements to earn, 33 Morphing Objects, 20 Collectible Eye symbols, a built in Strategy Guide and a Bonus Chapter, enjoy!
Date published: 2017-10-07
Rated 5 out of 5 by from Sometimes the past can be crucial for present events! Slip into Emma Robert’s shoes again and start off to your 11th investigation for Fear for Sale magazine. It will bring you to Alaska, to the construction site of a new hotel, where ghost sightings have brought the project at risk. At the cablecar the station master is not encouraging. Stating, he had always warned, to build at a cursed place, he leaves but you may look for usable items make it to the construction site. In the company office near the station, you find more information: a short videoclip, made by construction workers, shows something ‘ghostly’. Workers also found an old diary, written by a man named Norm, with a comment by his girlfriend Olivia, dated from 1912, the year, when the old mining town Whitefall burnt to ashes. Another report shades light on the paranormal activities: it began with lights in the mountains, then tools disappeared, people heard strange whispers, in the end some claimed to have seen ghosts. With rumors, the place were cursed, the project is now in danger of not being realized. The cablecar fails on the way to the construction site, so you have to swing down into the forest with a rope made of old clothes. First thing you find: a man in a pit, covered by branches. He needs help, water. You are in the middle of the woods, a path, with an old cart withering beneath, leads further into the forest and small lake. There a ghostly woman forms out of the mist and warns you ‘to stop it, or all will die’. With some water from the lake, the man in the pit recovers, asks for your name and introduces himself - Norm. On his way to his girlfriend Olivia, somebody had pushed him into this pit. Norm, Olivia – the diary, which told the story of the two lovers. With Norm’s help, you can note some landmarks and find your way to the near town: Whitefall. And Whitefall looks old but not burnt down to ashes. So you have landed in the past! You jumped just into the time period, in which Norm and Olivia lived in Whitefall. Seems, you are about to find out the origin of the paranormal activities of your time in Whitefall! You will wander through the town, talk to the inhabitants and find out more about the past events and their impact. When you find the diary with Norm’s and Olivia’s lovestory, you as well are equipped with an amulet, to ban ghosts. It works as the now well known device, found in many games: solve a mini game, then the ghost appears and speaks to you. The mini game can be skipped. Puzzles and mini games are quite easy but entertaining. They are well implanted in the gameplay, you achieve goals by solving them. HOS are variable, not too many in the demo.
Date published: 2017-10-07
Rated 4 out of 5 by from The dark past hunts you... You get to collect hand prints & morphing figures. Nothing too impressive really about this game and no component stand out, in my opinion. So just enjoy the ride!
Date published: 2017-10-18
Rated 4 out of 5 by from The fear is absent, but the storyline is excellent. SUMMARY Based on the demo, I found the storyline engaging and the exploration portion of the gameplay enjoyable. The HO scenes were varied and some were challenging. The game fell down a bit with the mini-games, which were too simple. THE AWESOME Stunning graphics and animation with a realistic palette. A collection of ten soundtracks—which varied among piano, guitar, strings, orchestral, and horns—kept my ears entertained. And even though the plot revolved around a ghost, I found the storyline different and am curious as to how it all ends. THE GOOD HO scenes were fairly decent overall, with presentations including interactive list, two types of zoom box searches (both inside and outside the zoom box), capitalized words in a narrative, and multiples of one object or type of object. While most of the items weren’t really hidden, quite a few were well-blended into the background. Exploration was not merely shaped keys and fixing broken stuff, but involved thinking through how to overcome an obstacle, which was a welcome change. THE MEDIOCRE The extras were just ok. Bonus chapter, strategy guide, performance achievements (with slide-in banners to notify you…ugh), morphing objects, collectible eye drawings, wallpapers, screensavers, concept art, and soundtracks. I’ll wait for the SE. THE BAD The mini-games were all easy and not at all innovative. They included sliding tokens around to match the background, matching the images on the map with those in the scene (basically matching pairs), rearrange photos to match the categories, follow a simple potion recipe, an easy logic puzzle to discern a lock’s combination, a maze with obstacles, and a series of varied jigsaws. THE HORRIBLE I dislike gimmicks, especially when they’re of the “wave the amulet over the scene to find hidden symbols” type. This is a time-waster that offers no challenge or enjoyment. And it really doesn’t matter how complex the runes, glyphs, or symbols are rendered, matching pairs is for children. The alternative to the HO scenes was…more jigsaw puzzles. Lastly, the loading screens in between every scene were annoying. BEST GAMES BY THIS DEV (✭✭✭✭ or better) • from this series: Nightmare Cinema, The 13 Keys • Mayan Prophecies: Ship of Spirits • Witches’ Legacy: The Charleston Curse, Hunter and the Hunted BEST GAMES WITH THIS GENERAL THEME I can’t describe the theme without spoiling the plot, IMO, so I won’t suggest other games.
Date published: 2017-10-09
Rated 4 out of 5 by from The reviewer I thought this game was pretty good. The story line was unique. I would have enjoyed fewer mini-puzzles, but that seems to be the trend right now. I will play it a second time.
Date published: 2017-10-08
Rated 4 out of 5 by from Fear For Sale steps up to the mark! In recent years I have got bored with the series..graphics/storyline all seemed outdated. I was reluctant to play the demo, but was pleasantly surprised! Much better graphics and a few little new approaches, made for a much more interesting and enjoyable game.. Worth a purchase!
Date published: 2017-10-08
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Fear For Sale: The Curse of Whitefall Collector's Edition

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