Sable Maze: Nightmare Shadows
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Sable Maze: Nightmare Shadows

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Daily Magic Productions proudly brings you the next chilling addition to the Sable Maze series!

What starts as a peaceful evening quickly turns dark as you plunge into a world made of your nightmares! In this world filled with dangerous shadows, it’s up to you to delve into your memories and escape into reality. Do you have what it takes to face your fears and escape before time runs out? Find out in this spine-tingling hidden-object puzzle adventure game!

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 1010 MB

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Reviews at a Glance

Sable Maze: Nightmare Shadows

0 out of 5 (0 ReviewsReview)
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Customer Reviews
Sable Maze: Nightmare Shadows is rated 3.6 out of 5 by 7.
Rated 5 out of 5 by from WHY DIDN’T THE SLEEPING PILLS WORK? Do you have trouble sleeping because nightmares awaken you during the night? Well, you do since you play the game as Mr. Reynell, whose lack of sleep is affecting his job performance so much that he visited his doctor who gave him a prescription for sleeping pills. One would think that with two sleeping pills he would sleep dream free but that is not the case as he now will revisit scenes from his life rather than getting that peaceful sleep that he craves. As you play the game you will revisit scenes and times from Mr. Reynell’s life and find the answers to what is troubling him. I love this game. I love the graphics and the way the game is put together. Even though the early scenes in the game are rather dark with a lot of gray and black the game is not all like that as we step into various scenes from our character’s life. Visit grandmother’s house and your school and beyond those early days as your life and dreams move forward. Sable Maze has been a series that I loved when it was first released in 2012. Most of the games were excellent and this game continues in that trend, which is a bit unusual since many series seem to decline in storyline appeal after several years. There is a lot to love about the game including the excellent HOPS and puzzles. The HOPS showed a lot of creativity early in the game but then it seemed to rely a lot on the storybook type of scene that I tend to dislike. I have been playing HOPA games for well over 10 years and even after all of that time the standard list type scenes remain my favorite. Because so many gamers demand more creativity in the games the developers have branched out but I still love the basics. Overall I do like the HOP scenes but wish those storybook scenes would go away. The game has a ton of puzzles – maybe more than I have seen in a lot of games but again gamers keep clamoring for more puzzles and more difficult puzzles. So here we are with over 30 puzzles in this latest Sable Maze game but most of them are fairly easy. Some of the puzzles offer a choice between hard and easy when playing so it is up to you. If you prefer the CE version of a game this one includes Shadow People to collect that will be used in the Shadow People Encyclopedia. You also collect 15 Family Pictures. Other extras include the standard fluff of Wallpapers, Concept Art, Music, and this one has a feature that I enjoy – the Developer Diary. I found the game very enjoyable and think it is probably right towards the top of the series. Other games include Sullivan’s River, Norwich Caves, Forbidden Garden, Twelve Fears, Soul Catcher, and Sinister Knowledge. As always, I suggest that you try the demo to see if you will enjoy this game. Happy gaming!
Date published: 2017-10-12
Rated 5 out of 5 by from Nightmare Shadows Can you imagine if you fell asleep and became trapped in your own nightmarish dreams and memories? It's a fight to make it back to reality in this latest Sable Maze. It's a great game. The storyline grabs you at the start and pulls you in. The HOs are fun and amazingly interactive. The mini-games are varied with some easier than others. The graphics and cutscenes are polished and engaging. There are many things to do in each scene without having to go back and forth in frustration. This is one you don't want to miss!
Date published: 2017-10-08
Rated 4 out of 5 by from Nana nana nana nana…Hat Man! :-) SUMMARY Based on the demo, this is a story driven game that’s chock full of things to do. It’s heavy on mini-games of all varieties and difficulties, and the production is excellent. THE AWESOME Storyline—Allen’s past is catching up with him. He’s having hypnagogic hallucinations of shadow people, including the terrifying Hat Man. Or are they hallucinations? When his medication causes him to sleep, he’s suddenly plunged into a surreal nightmare maze from which he must revisit his forgotten childhood memories, figure out why the shadows are after him, and find his memory fragments before the Hat Man takes his soul. Graphics—Background scenes, close-ups, and characters are all incredibly detailed with realistic textures. The palette changes as is appropriate to the scene. Excellent use of light/shadow and depth of field create lifelike dimension. Animation is smooth with a high frame rate. Hat Man is one of the creepiest bad guys I’ve seen in a long time, both because of his appearance and his behavior…that smile! *shudder* Mini-Games—The number and variety of mini-games, even though about half of them were easy. There were 18 in the demo, including: • Based on environmental clues, use the colored lenses to find the path. EASY • Move the two figures to their exits, avoiding the shadow. When you move one, the other mirrors your move. MEDIUM • Four rotating images are centered around a center. Rotate the images and swap their pieces until you’ve restored all four. DIFFICULT • Guess the order in which to activate the maze-patterned cubes. THROWAWAY • Restore the six-piece image. THROWAWAY Then, based on the story, choose the “good memories” to find the memory shards. EASY • Move the tokens along the lines until each is in its correct place. EASY • Based on its images, fold the map along multiple lines to create a path, then use the map to navigate the maze. MEDIUM • Move the columns of tiles to create a path for the green ball. EASY • Copy the clue to enter the lock’s combination. THROWAWAY • Use the magnet to acquire the fragments in the fish tank. THROWAWAY • Recreate the teachers’ schedule by solving the logic puzzle. DIFFICULT • Stop the shadow man by matching the given images to those in the scene, but be quick because it’s timed, and if you miss one, you must start over. MEDIUM • Place the gears correctly to restore the mechanism. EASY • Using deduction, place all the informational flyers into their correct categories. MEDIUM • Match the maze patterns to their other halves. EASY • Rotate the circles to restore the image. Rotating one affects others. MEDIUM • Cut the vines in the correct order by following the tangled pathways. MEDIUM • Rotate and swap to place two tokens each in the right knowledge categories. MEDIUM THE GOOD HO Scenes—The six HO scenes in the demo, and most were truly interactive, requiring you to find and use objects in the scene to uncover the final object. Four were presented as narratives, one as a FROG, and one silhouette. Sometimes the narrative actually named the object; other times, you had to find the object that fit the description, which was more challenging. (Alternately, play Match-3.) THE MEDIOCRE Scare Factor—Fairly tame, given that these were Allen’s worst nightmare memories. I would have liked to see more of the shadow people, perhaps grabbing Allen from behind, reaching into the scene from the sides, morphing from photos, or even breaking the fourth wall. THE BAD Confusion—I’m not sure why we went to Grandma’s house, as we didn’t learn anything there. Other than the “trauma” caused by Allen’s parents leaving him at Grandma’s for five weeks, I’m not sure why this was one of his nightmares. THE HORRIBLE Music—Only four soundtracks, two minutes each. That’s only eight minutes of music for the entire game, which isn’t enough variety. BEST GAMES BY THIS DEV (✭✭✭✭ or better) • from this series: Sullivan River, Norwich Caves, Forbidden Garden, Twelve Fears • Dark Dimensions: City of Fog, Somber Song • Ominous Objects: Family Portrait BEST GAMES WITH THIS GENERAL THEME (tortured past affecting present) • Stray Souls: Dollhouse Story, Stolen Memories • The Twisted Lands (all three episodes) • Surface: The Noise She Couldn’t Make • Nightmare Adventures (both episodes) • Nightmare Realm (both episodes) • Dreamscapes: the Sandman • Maze: Nightmare Realm
Date published: 2017-10-09
Rated 4 out of 5 by from At dawn your soul will be harvested...WAKE UP! I know I sound like a broken record, but I always wait for a good CE sale that make them the same price as a SE version, before buying these games. Then I wait for the Standard Edition release, and play the demo of the game in the SE version first. Then I finish playing the Collector's Edition version, unless the game tanks after the demo, leaving me with no desire to play it all the way through. Nightmare Shadows has a decent storyline that continued to hold my interest after the demo, it even has a few twists that you might not have anticipated. I wasn't thrilled with many of the Hidden Object Scenes, because I thought they were too simplistic, and too brief. This game has several chapters, each chapter is a different milestone in the main characters life or memory, so it's well worth purchasing. Personally, I prefer the CE version because I like collectibles, and this one has 15 Family Portraits and 15 Shadow People to find which gives you a brief description about each one, once you find them, in the Shadow People Encyclopedia. Below is a recap of my review to help you make a decision on which version, if either is right for you: Our minds tend to block terrifying events as a coping mechanism, to help us survive. Our dreams however, don't always get the memo, and sometimes we're forced to relive horrifying events of the past, events we've tried so hard to forget. On this fateful night, Reynell's nightmares come to fruition, as his dreams open portals of his past from Sullivan River to Norwich Caves University, back to where his troubles first began. A nightmare filled with Shadows of those who haunt his life. It is said that a man who cannot find his deepest memories, will wake up, but what happens if he does find his deepest memory? I remember when Sullivan River was first released, and I bought the game without hesitation, and loved every minute of it. Since then, Sable Maze has had it's ups and downs, but I continue to enjoy this series, and Nightmare Shadows will definitely join my series collection. The characters are very realistic and have fluid movements (unlike the ones in Dark Romance that glide or walk with jilted movements) The graphics are decent, but tend to be a bit on the dark side. The Hidden Object Scenes are the same ole, same ole, however, I did enjoy some of the locations. There are items to find that match riddles, Fragment finds, Interactive Progressive Silhouetted Shape finds and even smaller Zoom Zones HOP's with Multiples. One of the scene's were repeated in the demo, which is a feature I really don't like, because its boring a second time around, but fortunately, not too many scenes are repeated in the main game. There is an alternate Match 3 game available if you're not into HOP's, and they seem to be a bit simplistic, and way too brief. The Mini Games are fairly decent, and not too difficult to solve. A lot of them are the kind that when you rotate one piece, it affects other pieces, which can be frustrating, and some are available with an Easy or Hard difficulty mode. Below are brief descriptions of some of the games you'll encounter during the demo: 1) Overlay a colored lens with the clear lens to scan for stepping stones, using the clues shown on each stone to choose the next colored lens. 2) Move figurines to their matching colored doors, moving a figurine will cause the others to move in the opposite direction. 3) Click rotational arrows and swap picture pieces along the lines to restore the 4 pictures. 4) Rotate circle sections until marbles align with all holes. 5) Find and replace torn book fragments correctly. 6) Use arrows to align two glass shards together. 7) Click on items to uncover fragments, if the selection is wrong, the items will shuffle. 8) Place tiles in their matching slots correctly. 9) Fold the map horizontally and vertically using visual clues on the map. 10) Use the map to find your way out of the maze. 11) Create a path for the ball to travel from left to right using directional arrows to move columns of tiles. 12) Arrange labels according to the timetable. 13) Defeat the shadow by selecting symbols in the scene that are shown in the top right corner. 14) Rotate the disks to swap the pieces to complete the picture. 15) Select and place the gears into the correct slots using the clues shown. SABLE MAZE GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating 1-Sullivan River (September 30-12) 4.0 2-Norwich Caves (August 29-13) 4.0 3-Forbidden Garden (July 24-14) 3.5 4-Twelve Fears (May 14-15) 3.6 5-Soul Catcher (December 31-15) 3.7 6-Sinister Knowledge (September 8-16) 4.2 7-Nightmare Shadows (September 9-17) 3.6 The Collector's Edition has 13 Developer Diary pictures, 18 Concept Art pictures, 12 Wallpapers, 15 Family Pictures to collect, 15 hidden Shadow People, 4 Music Soundtracks, 15 Achievements to earn, a built in Strategy Guide and a Bonus Chapter, whatever you do, don't fall asleep, enjoy!
Date published: 2017-10-08
Rated 3 out of 5 by from Pleasing enough to complete but not great The subject of the game gets into frightening dreams at night caused by things that happened in his younger years. He has to work through the causes. Quite a few puzzles of which some are ridiculously easy and I am not sure whether they could really be called a puzzle. The flow of the game is all right but I am not sure whether it would tempt me to play a similar game.
Date published: 2017-10-10
Rated 2 out of 5 by from Suckered in by the demo The demo seemed promising, but what a mistake. This game is not challenging at all. A majority of the puzzles are ridiculously simple and the same old thing. I found the story awfully boring. And the cut scenes, oh my gosh, there were so many, one after every puzzle and a few between those. So annoying! I just started skipping them because there are so many. Don’t be suckered in by the demo. This game is not worth your money.
Date published: 2017-10-10
Rated 2 out of 5 by from Good night, Allen. Sour Dreams Allen and Ash Reynolds are headed for bed. Allen takes his usual two sleeping pills and is immediately drawn into a nightmare world. He is standing on a ledge, looking down at a giant maze in the distance. The maze is enclosed by high walls and looks dark and forbidding. As Allen, you look through a pair of observation glasses mounted near the fence. Caught in that maze are places from your memories, Grandma's house, the old farm, high school. You will need to cross the maze to save yourself as the shadows from your hidden memories want to "harvest" your soul at dawn. Good luck! Good news: There are several different types of HOPs, with a Match 3 alternative. But: They were fairly standard types and often quite dark. Good news: Some mini-games/ puzzles had a choice of easy or hard. But: The mini-games/puzzles do not always work as they should. Some had sorry instructions, others were too simple to amuse the youngest gamer, still others were beyond aggravating and had to be played to progress - the block puzzle behind the bicycle was a case in point, as you could not skip and have to keep hitting two blocks back and forth, till they finally release their hidden piece to yet another lock/puzzle, which will, of course, need multiple pieces. Good news: The dark artwork is well drawn and the animation is good. But: Somewhere there is a shortage of blue ink, as almost every scene of Allen’s nightmares is colored with it. Good news: The story is not bad, nor particularly scary, unless you are still in grade school and of a nervous nature. Your memories are not so dark they would really frighten an adult. But: There is not enough of the story to make you feel invested in solving Allen's nightmares and why they are bothering him. Add to that, those memories aren’t particularly troubling to Allen either. He is rather flippant in his comments on the bullying he withstood in school. Worse, his counselor’s solution is to send Allen to a school for troubled boys, as presumably that was easier than dealing with the bullies! Bottom Line: After the Beta test, I suggested beefing up the story, giving players some small details that would make us like Allen enough to "rescue" him. I just didn’t see anything new or engaging enough to make me want to work through the rest of the game. Please try the Demo before you buy.
Date published: 2017-10-09
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Sable Maze: Nightmare Shadows

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