The Keeper of Antiques: The Imaginary World
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The Keeper of Antiques: The Imaginary World

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EleFun Games invites you to the world of your dreams...or are they nightmares?

Someone has activated an artifact that takes people to a world filled with their wildest fantasies. When the Imaginary World starts taking over reality, it's up to you to find and neutralize the artifact. Can you save the world in time? Find out in this spell-binding hidden-object puzzle adventure!

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Game System Requirements:

  • OS: 10.12/10.11/10.10/10.9/10.8/10.7/10.6
  • CPU: 1.6 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 993 MB

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Reviews at a Glance

The Keeper of Antiques: The Imaginary World

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

This game will not work on your operating system.

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Free 1 hour trial

(965.26 MB)

Buy Now Get the full version70% OFF!

This game will not work on your operating system.

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Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
The Keeper of Antiques: The Imaginary World is rated 3.6 out of 5 by 5.
Rated 5 out of 5 by from Meet the gorilla-cow! Ha! So funny- 2017 game. I thought this game was good fun and wacky, with a great sense of imagination. In some places it was light-hearted, and only occasionally, mildly sinister. The storyline must've been good, because I played it to the end without noticing any dips in tempo. STORY - Create your imaginary world? Who wouldn't want to! However, it appears that there have been some uncontrolled thoughts floating around, that have materialized, especially into googly-eyed monsters! (Ever watched Foster's Imaginary Friends?) GRAPHICS - Very good, with lots going on, and good structure to the scenes. HOPS - 15-18 PUZZLES: All skippable. SOUNDS - with 4 adjustments. Pleasant, appropriate and atmospheric. Music is suitable, totally separate, and GOOD. MAP: TRAVEL JOURNAL: Contains tasks DIFFICULTY SETTINGS - 4 interchangeable HINT: Guides and leads INVENTORY - lockable CHARACTERS: Minimal interaction. The characters are interesting and display personalities you can believe and like. Good voiceovers!
Date published: 2017-03-16
Rated 4 out of 5 by from FIND, ANALYZE AND NEUTRALIZE THE DANGEROUS ARTIFACT You play this second game in the Keeper of Antiques series, The Imaginary World, as Alexandra who agreed to continue her Uncle Pau’s work as a Keeper of Antiques. It’s a good thing that we now have you on the job when an artifact becomes activated and triggers a catastrophic event that is allowing strange creatures and plants from another dimension into our world. The current events certainly look bleak but with help from the Keeper’s Device, a tool that is designed to locate, analyze and neutralize artifacts, along with a few other tools that you might just have up your sleeve, there is no doubt that you can save the world. Well, off course, you must find the Keeper’s Device first, and so another saga in the Keepers of Antiques series begins. There are four modes of game play offered so that you can select the one that best suits the way you like to play a game: Casual, Normal, Hard, and Custom. If you select the Custom mode the hints recharge in a range of 10 to 35 seconds, and the puzzle skips in a range of 10 to 50 seconds. The graphics are drenched in a lot of blue and pink tones that seem to be used almost exclusively in this game. Not only is there an overabundance pink and blue in the graphics, they often appear misty or fuzzy as they were in the early games in the Witches’ Legacy series. The voice overs are okay but they are rather flat, lack emotion and at times are slow or drawn out. Your tools include the customary transporter type map that provides a gold star when you have located all of the collectibles, morphing objects and puzzle pieces in a scene. Another tool is the Keeper’s Device that will help you find and neutralize dangerous artifacts. Of course, it is one of those tools that will need to be periodically recharged by playing a mini-game. The HOPS are varied and interactive but nothing really new. If you are familiar with other games from this developer I am sure you have seen the types of HOPS they include in their games. I happen to love the games from this developer and find their HOPS creative and, most importantly, fun to play. The puzzles or mini-games are not difficult even though there is one early in the game that was tricky and had me stumped until I finally got it. After playing another CE this week that was puzzle heavy, I am happy to find a game with bit more balance between HOPS and puzzles. The puzzles in The Imaginary World are far more enjoyable and not the frustrating toggle/spin types that I happen to dislike. If you prefer the CE version of games this one includes morphing objects, collectible items, and puzzle pieces to find located in the various scenes in the game. If you love earning the achievements then you will be happy that there are 18 of them in this game with many of them being multi-part. Other extras include the standard fluff such as wallpapers, artwork, screensavers and soundtrack, a bonus chapter, and a 47-page strategy guide. This developer always includes a ton of extras in their CE games so they are a very good value if you happen to love finding extra goodies and taking advantage of the in-game strategy guide. The Keeper of Antiques 2 the Imaginary World is not, IMHO, as good as the first game but maybe I feel that way because I am becoming a bit tired of fantasy games and would like to see a bit of variety with some mystery or sci-fi games in the mix since a steady diet of one thing becomes rather boring. That being said, although this is not a stand-out game it is still quite good. When writing my reviews I try to remember that there are always new gamers who have not played as many HOPA games as some of us and they are probably as enthusiastic over the HOPA genre as I was many years ago. So in deference to some of the newer gamers I will say that The Keeper of Antiques 2, the Imaginary World is a game full of discovery, great gameplay, and a lot to do. All in all it is a very entertaining and enjoyable game with an interesting storyline. As always I suggest that you try the demo to see if this is a game you will enjoy.
Date published: 2017-03-07
Rated 4 out of 5 by from Not great, but worth your time. If you've read my reviews of other games you know I don't do a play-by-play description, and I'm not going to do it this time. This is a quirky little game with a nice mix of the realistic and the fantastic. The graphics aren't the sharpest I've ever seen. In fact, in some scenes, they're quite blurred but, perhaps, that was the developer's intent. When I started playing the demo I thought, "Okay, another of the 'find the artifact and save the world' games." In a sense, that's what this is, but it's also a not-too-challenging fun little game to play. The HO sequences are good, well, a few are just okay, but not too eye-straining. The puzzles —and I'm not a big fan of puzzles— are engaging and not so difficult as to make you hit the solve button . . . well, not too often anyway. If you're into high-tech, mind-bending, convoluted story line games, this is not for you. If you want to pass some time just having a little fun, get this one.
Date published: 2017-02-27
Rated 3 out of 5 by from Not sure what to think of this one... I started the demo with interest but before long I was feeling like the game was too much into it's weird world and it became more annoying than fascinating. I can't explain it but I couldn't finish it.
Date published: 2017-03-06
Rated 2 out of 5 by from The Reality Is That This Series Is Doomed Uncle Paul apparently doesn't want his job anymore, but who can blame him, after all, he was kidnapped by a book in the first episode. He has decided to retire and has left his not so ordinary Antique Shop in the capable hands of his niece Alexandra. Uncle Paul also handed over the reigns of "The Keeper" whose mission is to sustain peace and life, finding and storing artifacts that have supernatural properties. Andrea hasn't had time to make herself at home, however, because one such artifact has begun to wreak havoc, causing panic and chaos throughout the town. Creatures and even plants are taking over the city, with supernatural abilities, and nothing seems to be stopping them, it's as if they were creatures from another planet, or figments of a very twisted imagination! This is the second game in this new series, and honestly, I think it's time to go back to the drawing board, because neither game is memorable, neither game is worth purchasing. The Imaginary World is simply a middle of the road game with a lot of gimmicks thrown in to take your mind off the fact that the gameplay itself is mediocre at best. I will admit that I was mildly amused when I searched each scene for things I could interact with, flowers that go poof when I click on them, butterflies flutter into oblivion, and tree's briefly bloom with just the click of a mouse. In the Collector's Edition version there are more than enough extra's to convince one to spend the extra moola over the Standard version, if you like this series For starters there are the usual Achievements to earn, and each scene has a hidden Jigsaw Puzzle Piece and when you have found all of them you can assemble the puzzles and save the Memories of the Past pictures as a Screensaver. Each scene also has a Morphing Object, my favorite feature, and there are 34 Collectibles from different categories, Elemental's Vessels, Keepers' Figurines, Portal into the Imaginary World, Bob's Drawings, and Illusionist's Tools. I'm pretty sure they should have a category called Kitchen Sink because they have thrown in every other collectible but the kitchen sink. I love all these features, however, I just wish there was an option to choose that would prevent the cursor from turning into a pointer finger whenever you scan across one of the "hidden" collectible or morphs. I know that you can turn the cursor feature off entirely throughout the game, but I just want to turn off the cursor feature for locating the extra's. The Hidden Object Scenes are usually multi-layered, starting off with interacting with a talking portrait, followed by finding Keywords in a sentence as he gives you the down low, and ending with a good old fashioned Listed item finds. There are also Silhouetted Shape finds, finding 4 items that fit into wax seals to open up the listed items, and several Zoom Zone HOP's where you are tasked with finding a handful of fragments located in the entire scene such as lamp fragments or torn picture fragments. There is an alternate game of Mahjong available for those who dislike HOP's. The Mini Games are okay, nothing too difficult, nothing that stands out either. Below are brief descriptions of some of the game's you'll encounter during the demo: 1) Arrange the 9 center squares so they create the creature the creatures shown. 2) Set the car's route from start to finish, the route can't connect with any roads the monster could use to attack you. 3) Guide the submarine to the coral on the bottom, interacting with and using objects and creatures to remove obstacles along the path. 4) Move Alexandra and Bob through the labyrinth to the exits. The characters have to press 7 buttons to open the exits, and Bob moves in the opposite direction of Alexandra so their paths cannot cross. The Collector's Edition has 9 Wallpapers, 11 Concept Art pictures, 3 Screensavers, 3 Music Soundtracks, 36 hidden Jigsaw Puzzle Pieces (to use as Screensavers) 36 Collectibles in 5 different categories, 33 Morphing Objects, 14 Keeper Tools, 18 Achievements to earn, a built in Strategy guide and a Bonus Chapter, enjoy!
Date published: 2017-02-26
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