Rite of Passage: Child of the Forest
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Rite of Passage: Child of the Forest

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The town of Willow Ridge has long lived under everlasting night. Surrounded by a violent, dark forest, its only protection is the Great Lighthouse, which keeps the nightmarish trees at bay. Your husband Alan has been haunted by dreams of a ghostly woman beckoning him, believing she knows how to save the town. As he goes to investigate, a fire consumes the lighthouse! Was it sabotaged from inside the town - or by some darker force? Your search for answers will uncover the history of your town and the Forest Rite that has been a tradition for countless generations. Hold onto the light in Rite of Passage: Child of the Forest, a fantastic Hidden-Object Puzzle Adventure game!

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Game System Requirements:

  • OS: 10.11/10.10/10.9/10.8/10.7/10.6
  • CPU: 1.4 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 772 MB

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Reviews at a Glance

Rite of Passage: Child of the Forest

0 out of 5 (0 ReviewsReview)
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Play Now Download the free trial

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Full version game

$ 9.99 USD

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Customer Reviews
Rite of Passage: Child of the Forest is rated 4.3 out of 5 by 68.
Rated 5 out of 5 by from What caused the forest darkness to cut off Willow Ridge trapping the residents and who is the woman in white and what is Alan's secret? Deep in the forest, Willow Ridge is surrounded by well preserved ruins of The Old City estimated to be over 1000 years old. It is believed by some that Willow Ridge was founded by treasure hunters searching The Old City for relics that have special properties needed for their protection from the forest. A joyous celebration and a tradition as long as anyone can remember is The Forest Rite, a ceremony for when a child crosses into adulthood. A child would enter the forest and go to the center of the forest and tie a ribbon with their name on it to a branch of the Glimmertree and receive a special acorn that is then planted near their home. The Glimmertree guides their soul towards the light keeping them safe from the darkness. Those that never see the Glimmertree are lost and swallowed by the darkness. Children of Willow Ridge always looked forward to the Rite but twenty years ago, young Ethan, who feared the dark, was pressured by the residents of Willow Ridge to take part in the Rite. He entered the dark forest alone while the residents and his sister waited for his return but the darkness he feared swallowed him. The residents returned to their homes after several hours, all but his sister, who begged for help in finding him but no one would help as it was not save to enter the forest after dark so she went looking for her brother and never returned. A darkness closed in around the town trapping the residents there for the last 20 years and hungers to swallow all of Willow Ridge. People have tried to find a way out but were never successful. Every year on the same date that Ethan went missing, the town of Willow Ridge holds a Rememberance Day memorial service at night to Ethan and this year they have unveiled a statue of the boy to commemorate the 20th year of the tragedy. For some time now, your husband, Alan, has been having nightmares about the forest and began collecting relics of The Old City, especially amulets, for his research. He insisted that your family amulet, an ancient relic blessed with the power of light and capable of fending off the darkness should always be in your possession. Its power is limited so it needs to be recharged periodically. Alan decided to enter the forest and try to lift the curse on the town. You followed him and, when you find him, he is near a house and tells you that you should not have followed him just as the trees begin to attack you. Using your amulet, you make it back to town and collapse. A gypsy helps you recover asking about Alan, but before you can answer, the lighthouse light explodes shutting off the light. The gypsy tells you that with the lighthouse not working, the town is defenseless from the darkness and needs to be repaired. Alan is the lighthouse keeper and you, his wife, knows the workings so you are elected to repair it. You must repair the lighthouse, recharge your amulet, reenter the forest and find Alan and find the cause for the curse and lift it. This is one of those games that reveals the story a little at a time making you want to know more and feeding you just enough to keep you going. I thought the story was very well done giving the missing person plot a fresher presentation with a few twists that made it a captivating story. Animated story scenes are found throughout the game that further develops the story. Graphics were cartoonish but well done with sharp, detailed scenes, good voice acting, and pretty good music that was not looped. There is a fair amount of backtracking but the game is broken into pieces with a small number of scenes in each area and a very good jump map that places a white "X" on a location when nothing else is needed there. Inventory puzzles and minigames fit the game's story and setting and are well thoughout with good challenge. Some inventory items are interactive requiring some manipulation before they can be used. Hidden object scenes include fragmented objects, silhouettes, standard list type and a special list type where you find an object that reveals another object underneath that is used to make a final object. Scattered throughout the game were 34 acrons to find but I found nothing they were used for so not sure if they were part of the Collector's Edition carried over. The cuteness item in this game was a hamster found in a hidden object scene that can be named and helps in various scenes. This is one that may be worth giving a try.
Date published: 2016-06-23
Rated 5 out of 5 by from Unique to Hidden Object Games The makers of this game did an excellent job in making it unique and interesting. There is some backtracking, but I didn't really mind. The puzzles are challenging and fun, rather than frustrating. The storyline is intriguing and exciting. This is my favorite HOG so far this year.
Date published: 2015-06-01
Rated 5 out of 5 by from Great Game! The graphics are really good. I find time goes by really fast, when I'm playing this game. The puzzles are not real hard. One challenge after another to get into the lighthouse and then when you think you are almost finished, there is a trek in the forest, which takes you to a swamp. On and on it goes. I really like this game. Glad I bought it!
Date published: 2015-04-09
Rated 5 out of 5 by from Brilliant game I must say i was not gonna buy this game cause of the bad reviews i read but i did buy it and its a fantastic game which i enjoyed from start to end. It becomes a bit addictive that you don't want to stop playing as you just want to see whats happening next ! Its a long story so you do get your moneys worth ;) The mini games are cool and there are lost of them so you not gonna get bored for sure.
Date published: 2015-04-05
Rated 5 out of 5 by from Rite of Passage:Child f the Forest Loved playing this game, puzzles were fun and varied. HOS were good, Was as good as the collectors edition in my book.
Date published: 2014-11-04
Rated 5 out of 5 by from Havent had this much fun in a game in a long time... This game really is something special. It isn't your typical HOG, I love it when its more of an adventure than so many HO scenes.Along with the expected great graphics of the game there are also “MINI-SHOWS”, which are cartoon-style movie clips that give you BACKSTORY but are also MISPLACED OBJECT scenes! Not only is the game great but the sound is incredible as well. You have a wonderful adventure of about 3-4 HOURS in which to find the answers.
Date published: 2014-06-09
Rated 5 out of 5 by from A brilliantly conceived and executed game! I have the standard, not CE, edition and I still got to collect acorns while playing. The story line was very unusual, the scenes were quite varied in style, tone and color, and the (for me) most impressive part of the game was that it was just that--a game with games within other games. HO scenes were always interactive and many times a mini-game had to be played to unlock another mini-game in order to unlock a 3rd mini-game. Most of the games were not too difficult, some were amusing, all were a bit unusual. And yet the story progressed logically (if one accepts the premise that trees talk and some hate us). IMHO, this is one of the most creative, unusual, and fun games out there.
Date published: 2014-02-14
Rated 5 out of 5 by from Really good game! Excellent game. Storyline is really great. Most times, I will loose story while playing, but not this one. It holds your interest well! Bits and pieces are added, as you progress which makes it very interesting. (I'm still wondering, who the stranger really is?) I'm not a HO fan, but these were very good, great variety and so different. The puzzles were great, makes you use your wits trying to figure out what to do! I worked at this! This was lots of fun and very challenging to me. I really enjoyed it. And it is not short!!! Good length!
Date published: 2014-01-26
Rated 5 out of 5 by from Great Game, Excellent Story! Rating: 4.8 This was a great game, I definitely recommend it. I bought it because this game's developer (Mad Head Games) also made 'Nevertales: The Beauty Within' which is the best game I've ever played. The developers did an excellent job with this game too. It was a long, fun, well-written game with an engaging story where I cared about the characters and how their predicaments were to be resolved. It wasn't as good as 'Nevertales' due to a couple of annoyances and it lacked the huge variety of HO types, mini-games and innovative locations compared to 'Nevertales,' but it was still a great game! Really liked: -- Story and characters -- Interesting little movies that provided the back story for the game, but they required a lot of computer memory -- Long length -- Customizable Difficulty level -- Interactive map showing uncompleted objectives -- Decent variety of HO types -- Most of the mini games were innovative, very easy and fun -- Excellent graphics and music Didn't like: -- The little movies in the game required a LOT of memory and wouldn't play on my laptop. Luckily, the game was good enough that I didn't mind starting the game over on my desktop at home where the movies ran fine. -- All of the games up until the last few minutes were extremely easy. Which is fine, the game moves very quickly because of that. However, right at the end, 2 or 3 games were ridiculously hard. It was jarring and irritating. I rarely Skip, but I skipped these in annoyance. -- The end was okay, but needed a 30-second scene to nicely wrap things up. I don't understand why developers do that. After writing an excellent story and getting the gamers wrapped up in it, the developers skimp on the ending and the gamer is left unsatisfied after enjoying hours of play. There must be a reason because so many games have the same problem. Overall, this is a great game and I look forward to playing more games from this quality developer.
Date published: 2014-01-16
Rated 5 out of 5 by from Absolutely BRILLIANT! Definitely Not Your Average HOPA! NOTE: Review is based on completed COLLECTOR'S EDITION I've been waiting a while to play this one. It had rave reviews and a ton of CE Extras, so I went ahead and bought the CE, which is something I never do, but I have to say, I'm glad I did! This is a brilliant game, extremely worthy of all the awards it received and will continue to receive. In my opinion, it is not only one of the best games of 2013, but of all time as well. While, in my opinion, the game was gameplay driven, the story isn't that bad either. It's actually quite good once you get in to it, but that takes a while. You don't actually encounter a villain until after the demo, and after the demo is where it gets exciting. Don't get me wrong, there will still some exciting bits at the beginning of the game, but when you get closer and closer to the finish, the action gets more exciting. At first, I thought this was going to be your typical “avert the disaster” type thing, but it was anything but. What I particularly liked about this story was the villain. Their story is so moving, and you begin to understand how desperate they are and why they are doing what they're doing. In the end, I was think “Never mind Alan, I want to help this woman. She's the one who needs help.” It may be just me, but I think it takes something pretty special to make you want to help the villain instead of your husband! Overall, the story is decent and does end conclusively. There aren't many twists and turns, but it's still enjoyable. As I said before, this game is definitely gameplay driven, because the gameplay is so much better than the story. The puzzles and the HOS are both unique and both very enjoyable. The HOS were great fun and very unique. Some of them were normal junkpile, some silhouette and others were junkpile with a small twist. In the different HOS, when you found the object listed, you found a piece of another object that you needed to form to get your inventory item. This was great fun for me. In the other HOS, when you found all the items, you had one last item left to find, and that was your inventory item. The puzzles were great. They were so unique, fun and challenging, and I think their uniqueness was what inspired me to try and finish them. I think I only skipped about 3 in the entire game, which is a first for me, especially since it's my first time playing it. One of the standouts for me was the cinematic puzzles. These were so new and fun, I was overjoyed when I got to play more! In these puzzles, you watch a short little scene giving you more details about the story, and then you must place the items back in the scene in order to progress to the next scene. There are about 4 scenes in each one. In the puzzle there is a hint, so if you get stuck, you can use it. I really enjoyed these puzzles. This is a step in the right direction for HOPA games. Adding to the unique gameplay, in this game, there is a feature that allows you to interact with some items already in the inventory to make it in to a complete item ready for use (e.g. lighting a torch, putting holes in something to make a sail, putting something together). This is a great and really fun addition to this game. This game features all the “regulars” for a HOPA: Diary, Map, hint, etc, so experienced players will not have any trouble with navigation. I wouldn't recommend this for beginners, however. The graphics on this game are outstanding. They are so well drawn and so detailed. You can clearly see the developers have put a lot of time in to it. The character designs are great too. Each scene was clear, nothing was every hazy or fuzzy, it was just great. The only bad thing was that the character's lips didn't move, thus, making it less realistic. The voice-overs were standard, so I really have no comment on them. FEATURES 4 levels of difficulty: Casual, Experienced (Advanced), Masterful (Hard) and Custom. Custom allows you to set the game your way. I played Casual. Hint/Skip- both recharge at a reasonable rate and the hint is helpful outside HOS. Diary- keeps track of events. Is used quite often. Map- the map is interactive and quite useful. It lets you know where there is an objective to be completed and when the scene is completed. Hamster- Early in the game, you find a hamster, which you get to name. This hamster is your helper, but is not used often. I would have liked it more if the hamster had been used more often. Interactive Inventory Items- In this game, there is a feature that allows you to interact with inventory items (indicated by a + sign). This is a really awesome feature that I hope continues to appear in future games. WHAT DO I MISS OUT ON IF I BUY THE SE? There are SO many extras here. MadHead have put a LOT of effort in to their CE! Bonus Chapter- A nice epilogue to the story. You enter the boy's dreams to undo the events of the past and make sure the boy gets home safely, thus, making the events of the main game never occur, meaning there IS no main game, meaning there is no game... (it's a little hard to wrap your mind around the whole concept). All the same, a nice bonus chapter, the second best chapter of them all (behind Chapter 3). Built in Strategy Guide- Very helpful, especially for puzzles. The SG contains a step by step solution for all puzzles. It also tells you where to find all the collectibles. Collectible Acorns (34)- These aren't like your average collectibles, because they actually have a purpose. You need all 34 to unlock one of the other bonus features in the game, Old Lady. Collectible Morphing Objects (11)- Bonus Chapter collectibles. Old Lady- Can only be accessed if all 34 acorns are collected. This is home to the famous 100-object HOS. Achievements Replay HOS (can be used to gain achievements) Replay Puzzles (can be used to gain achievements) Posters- these give character profiles for each character in the game. These have to be earn though. You have to build the posters before you can look at the characters. There are posters for Mysterious Stranger, Ethan, Villain, Alan, Hamster, Tree of Fears, Heart of the Nightmare and Nightmare Creature. Wallpapers Music Concepts- This gives details on how some of the locations in the game were created. There are 6. WHICH IS THE BETTER BUY? The CE, by far, is the much better buy. I never buy CE's because I don't see it being worth the extra money, but when someone puts as much effort in to a CE as MadHead have, you really have to buy it. There are so many extras here, much more than the average CE. The CE is definitely value for money, not just achievements and collectibles like most CE's. Overall, this is an outstanding game. It really is. I'm so glad I got the CE. I can guarantee I'll be playing this again and again, and I'll guarantee you'll love it if you haven't played it already!
Date published: 2014-01-10
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Rite of Passage: Child of the Forest

The lighthouse fails and darkness invades Willow Ridge. Your husband runs into the forest for answers, unaware of the shadow hunting him.

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