Dream Catchers: The Beginning

Dream Catchers: The Beginning

PC

Hidden Object

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Since your sister Mia took a teaching job at a private boarding school for girls she has kept in touch by sending hand written letters. When months go by without any contact you decide that it's time to visit her. While approaching the school grounds a dark figure suddenly obstructs the road and in an attempt to avoid the figure you find yourself plummeting into a ravine. You awake to find the dark figure standing in front you for only an instant before it disappears.

To save Mia, you'll have to explore the school grounds and learn to use a mysterious amulet that allows you to enter the dreams of the residents. But why are they all sleeping? When entering another's dreams, you'll have to play by a different set of rules. Use the tools at your disposal to traverse dream worlds and save your sister!

  • Experience the mysteries of the dream world
  • Enter other's dreams to save your sister
  • Solve the mystery of the sleeping residents

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8
  • CPU: 1.6 GHz
  • RAM: 256 MB
  • DirectX: 9.0
  • Hard Drive: 446 MB

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Reviews at a Glance

Dream Catchers: The Beginning

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free sample version

(158.50 MB)

Buy Now Get the full version70% OFF!

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
Dream Catchers: The Beginning is rated 2.4 out of 5 by 28.
Rated 4 out of 5 by from Unique! Demo Does No Justice! Just goes to show how many of the glitter and glitz games realistically pale in comparison to a unique game with stunning artwork and a decent story line! The demo does no justice as gameplay starts out differently than what gamers are usually accustomed. However, if it's a gem you're truly looking for, then look no further. Absolutely beautiful hand-drawn scenes and objects. Puzzles are fun and do-able with no hair pulling. On with the game! Hidden object scenes are brimming with large hand-drawn, beautifully rendered objects to enjoy. Breath taking, creative scenes; lush, brilliant art and colors while gentle piano notes unobtrusively play a steady mellow tune in the background. You are Mia's brother and must enter the dream world of your sister to wake her from an unexplained coma. Something is amiss! For some reason, you did not stay in the same condition as your sister and must put things right. Story continues to unfold. Very simplistic in style and absorbing comparatively speaking to so many other rather boring razzle dazzle games whose demos seemed promising at the onset. A very well thought out, relaxing game. Enjoy! -Mama Mia-
Date published: 2015-07-15
Rated 4 out of 5 by from What an unexpected gem! The story opens with a little back-story prompting a decision to visit your sister whose letters have abruptly stopped coming. As you are speeding on your way, suddenly, a specter appears on the road (surprised?) causing you to swerve and crash into a ravine (didn't see that coming riiiight?). I was kept wanting to leave the game, but . . . The artwork is exceptional, the voice-overs are well done, the music is soothing, and the game play is smooth. OTOH, there were annoyances like no wide-screen (srsly?) and in the first HO (spoiler alert?) a garden hoe is the correct choice for "hammer" (groan). Just when I was about to exit (like yeah I really want out of this now) the plot twisted, more like turned in on itself and I just had to see how it worked itself worked out. It is a very minimalistic SE: no distracting morphing objects, no hunting for extraneous collectibles, no SG, no teleporting map, no a lot of things that have become de rigueur for HOs and HOPAs. Not only that, but there's more of the aforementioned annoyances - not a lot, but really there shouldn't even be one. Even so, having finished the game, I am looking forward to the next installment. I would give this gem an enthusiastic "5" overall, but for the poor translation and (sometimes) cryptic directions. Nonetheless, an enjoyable game. As your experience may differ, try before you buy.
Date published: 2014-09-11
Rated 4 out of 5 by from Mixed bag - try the demo - 3.5 stars The graphics are sharp and clear and the artwork is well done. The game does not expand for a wide screen but this didn't bother me. The music is unobtrusive and fits the theme. Atmospheric sounds are minimal but what is there is well done. There are no voice overs which, in my opinion, is better than poorly done ones. The storyline is a "relative rescue" story but it is handled very differently than most. Your character, concerned about her sister's well-being, heads off to find out why her letters have stopped. The remainder of the story seems to flip back and forth between reality and dreams but it wasn't always clear exactly which was which. It unfolds in cut scenes and monologues from other characters that you meet along the way. The adventure component has quite a bit of back and forth built into it which slowed the game's momentum. The tasks are typical fare and not difficult to figure out. The overall objective, at any given time, was less obvious so at times game play felt task driven rather than objective driven. I performed tasks to progress in the game but I wasn't always sure where I was headed. The HOS and puzzles are better than average and there is a good amount of both. HOS are clear and the objects you need to find are good sized. They ranged up to moderately challenging because some things are just well hidden. The puzzles were of varying types and they also ranged up to moderately challenging. The puzzles and HOS are a strong point of this game and they set it apart from the extremely easy games that seem to be the norm lately. The user interface works very smoothly and I had no difficulties while playing the game. This is a second quality which sets this game apart from the many games coming out lately that have problems with a point and click system that requires too much precision to get things to work. I don't want to have to search for an unmarked, two pixel sweet spot to make something happen and with this game I didn't need to. There is a journal that records your activities and gives insight into what is going on. The hint button works well. The game is an SE so there are no collectibles or achievements. There are three levels of difficulty but no custom option. Overall, this game is a mixed bag that's hard to rate. There is much about it to recommend it including the graphics, ease of game play, and the puzzles/HOS. On the other hand, the storyline is a little difficult to follow and the pace is a little slow due to the back and forth nature of the inventory collection component. From reading other reviews it seems this might be a first game by a new developer. If so, I hope they keep making games because this one shows a lot of promise. I recommend trying the demo. 3.5 stars for effort.
Date published: 2014-09-10
Rated 4 out of 5 by from Oh I'm Gonna Have A Seat On The Minority Bench With This One - Completed Game GAME OPTIONS: No widescreen - Instead of black bars there is a blue border. No voice overs You can control the sound/music effects. System Cursor or not. Journal: This just holds story. Compass: This is above the hint button. At first I thought it was a map but it just points you in the direction(s) you can go. There is no map. 3 play modes - I played the hardest mode. I didn't come across any sparkles however black bar tips. GAME PLAY: No real emphasis on anything. This here meaning the HOS and puzzles are balanced. The "adventure" side while there is back/forth I would consider this lite. I didn't miss the map. I never got lost in this game. There were a few objects that needed to be picked up outside of HOS that weren't so obvious to me and this was great. This flowed nice and smooth for me. I really enjoyed this. I had no tech issues. HOS: The objects found by either standard word list or picture of the object. They are not interactive. I'm sure some on here will consider them Sanford & Son junkyard however they weren't for me. I enjoyed these but then I'm a fan of these. I had no problem here. Graphics nice and clear for me. PUZZLES: This is my least favorite part of any game. The usual run of the mill found in many games here on Big Fish. I came across nothing new. There is an info button. I believe one had a reset button. The rest of them didn't need one. With exception to the slider puzzle with the one piece missing as I loathe these I found the rest to be easy. I only skipped one puzzle. The slider one. VISUAL/SOUND QUALITY: My only criticisms here is no widescreen and no voices for the characters along with actual character interaction as they just appear on the screen with text dialogue to read. There isn't lots of reading though. I thought the graphics were just great especially more into the game. Will definitely be too old school/dated for some people though. I also liked the sound effects such as the snow crunching. The music good. LEVEL OF CHALLENGE: My only criticism here is black bar tips on the hardest mode. I hope to see a custom mode in this developer's next game offering. STORYLINE: Well this definitely had me intrigued as I'm really into dreams. I just had to see where this would take me however I must admit this was hard to follow. Usually if the story doesn't have me by the end of the demo I quit playing but I was really enjoying the game play and scenery along with I had a coupon code that was getting close to expiring so I ended up purchasing this game. I must say I'm so glad I did. The story ended up really coming together for me but yes I think a bit more could of been put into the story. From the title of this game and how the game ended it looks as if there may be a sequel to this. MY PLAY TIME: This was about 3 hours for me. No hints used. Skipped one puzzle. Just perfect for me. A very nice time passer game on a rainy day as it's raining here in my part of the world. FUN FACTOR: I'm not familiar with this developer so I read the credits in this game and it looks to be only about a dozen people involved in making this game. If this is indeed so well I think they did a pretty good job of making this game. Overall 4 stars from me. I had fun with this game. Thanks Big Fish and developer for a pretty good game here. I hope to see more from this developer
Date published: 2014-09-10
Rated 4 out of 5 by from Great timekiller! A stylish game, made in an appropriate rhythm. There is nothing new, but in general, the game makes a positive impression. If you are looking for a game to pass the evening and get a calm and positive emotions - this game is for you.
Date published: 2014-09-10
Rated 3 out of 5 by from i didn't really enjoy this game there is a hint system that takes about 45 seconds to re-charge. i don't think the skip is as long. the map only shows your choices of where to go from where you are by displaying arrows on the scene. your sister is teaching at a girl's school and keeps in touch but it has been awhile since you have heard from her and decide to go there. the people there are asleep and they don't wake up. you find an amulet and some instructions and you enter the dream of the person in the coma. like i said i wasn't impressed with this game. some of the HO scenes are crowded and dark and hard to find items needed the mini-games were beyond me for the most part. it looks as if there may be a sequel..........others may like this game. i didn't care for it. i finished it so this review is based on the whole SE game. i will recommend it because not everyone has the same taste. try it first in my opinion. of course i did and still got it.
Date published: 2016-01-13
Rated 3 out of 5 by from Nothing great but i've seen worse Graphics & Sound were OK, But Nothing fancy, to me it was worth a try
Date published: 2015-10-02
Rated 3 out of 5 by from Okay Two and a half stars. I almost got board. The game did not flow real smoothly. I am not sure I would buy this one. Graphics were nice. Characters were good. Compass was good to have. Puzzle were okay.
Date published: 2014-09-18
Rated 3 out of 5 by from An Enjoyable Game ... Graphics & Sound OK, But Nothing Flash ... A Basic HOG Adventure With A Much Repeated Concept ... Enjoyable Enough On A Rainy Day And Worth A Voucher ...
Date published: 2014-09-12
Rated 3 out of 5 by from Good game for a punch code freebie! This is a pleasant enough game, not great, but not bad. It plays kind of slowly, and even the most challenging level isn't very hard, but it has nice graphics and an OK story line. I am going to use a free game code on it, as it is nice to have a pleasant, easy-going game to play in between the more hard edged and super challenging ones.
Date published: 2014-09-10
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Dream Catchers: The Beginning

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