Reveries: Soul Collector Collector's Edition
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Reveries: Soul Collector Collector's Edition

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From ERS Game Studios, creators of the Dark Tales and Spirits of Mystery series, and comes another Reveries story…

It should have been the happiest day of your life, but a horrible villain nabs your groom-to-be right before the ceremony. You rush to find him… only to discover you may have been the real target all along. Can you save yourself, your kingdom, and your marriage before the Gates of Chaos destroy it all? Find out as you explore am amazing fantasy world in in this magical Hidden Object Puzzle Adventure game!

This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!

The Collector’s Edition includes:

  • Play the bonus game to delve into the mind of a villain!
  • Unlock Achievements, and replay HOPs and mini-games
  • Wallpapers, concept art, music, and more!
  • Comprehensive Strategy Guide available

Game System Requirements:

  • OS: 10.10/10.9/10.8/10.7/10.6
  • CPU: 1.4 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 716 MB

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  • Browser: Safari 4.0 or later
Reviews at a Glance

Reveries: Soul Collector Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free 1 hour trial

(694.87 MB)

Buy Now Get the full version

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
Reveries: Soul Collector Collector's Edition 3 5 42 42
Fun Weekend Game I'm glad I decided to give this game a try. Yeah it's not the most challenging game I've played but it was just the thing for this stress filled time of the year. The right amount of relaxing distraction without being to cutesy. I thought the little tree frog helper was fine. Maybe the other reviewer was referring to a tree early in the game who's mouth was sealed shut with gooey glue. Thought it was a bit short though. The bonus chapter seems to be a good length (not thru it yet, so I'm not exactly sure) December 14, 2014
What a lovely game...... no headache during and after game play......unusual for me. Just pure fun and enjoyment with the ease of playfulness. Took me back to the days of grade school, and yet I found myself smiling and hoping for more. YES I recommend this game. December 14, 2014
Yah! I'ts an ERS don't get the poor reviews at all! If I could only buy games from one developer it would be ERS. nobody draws scenery or people the way they do! hey everyone guess what, the lips are moving again! keep them coming devs cuz I don't need to try it to buy it, I gotta have the eye candy. I can't imagine that anyone who is a fan of ERS would pass this one by. December 17, 2014
Very good game Enjoyed this game very much - the graphics were very good and the puzzles were very challenging.... I liked that the hidden object games were very clear. It was everything I like in a hidden object game. Can't say enough good about itl December 22, 2014
demo the demo play was a little short December 14, 2014
Beautiful graphics Really enjoy playing this game although I think the monsters are too grotesque! February 11, 2016
Great game but could have been longer Seeing all the other reviews that hate the little helper, I actually thought he was adorable! Very annoying voice (think baby on helium) but very cute, jumps up and down when you can use him to climb trees, ladders or reach up to high places. Loved the story book graphics (very similar to the Spirits of Mystery series) The king's voice was a little odd though, thought he had an accent in the beginning but still not quite sure! I found the mini games quite hard even on the easy setting but did like the variation of them. One mistake that I found was during the voiceover by Dark Wing where he calls the King 'the prince' but that's just me because I'm picky! The length sucks though. For a CE I would expect that it would at least last 6 hours (at least!) - after playing the demo and finishing it with 50 minutes to spare I did worry that the game would be short, and it is - however I enjoyed it enough to buy it. The bonus game takes less than an hour. For those of you who like collectables - there are quite a few feathers to find but are really easy, you won't miss any because the zoomed in areas that they are in won't close until you pick it up! Also, the last few feathers are in the bonus game - so if you don't play it, you won't complete it. No big deal though as it just shows a little clip. Nothing to write home about. You have the option of doing jigsaw puzzles instead of the (quite a few!) HOS, pretty cool addition I thought. Summary - It's a cool game if you enjoy fantasy and are just looking for something to pass a couple of hours by, I've bought worse games on this site! December 15, 2014
This Game goes out on a limb... I enjoyed playing this game, although I am not a fan of this developer's games as a general rule. Pros: The pace was faster with this game than with previous games, the helper was an animated tree which was fine with me, and the graphics and music are the quality you would expect, at least on my computer. There are collectibles and achievements. CONS: The storyline is set in two different worlds. This is a typical go on a journey, close a portal etc kind of rehash we often see in games. No points for originality. The game is too short to qualify for a CE in my opinion, as it took me roughly 2 hours to play, start to finish. I also felt the level of challenge was too low, even with the ability to customize your playing level. Based on the plot rehash and the short length, I can't recommend the CE, and suggest waiting until the SE comes out. December 13, 2014
ERS is Improving Tremendously! BASED ON DEMO I hated the first Reveries (I ranked it second in my list of ERS' worst 5 games) so I wasn't overly excited for the sequel and wasn't expecting much. While this was quite considerably better than the first, I will not be buying it. My main reason for deciding against purchasing this game was the story. I'm not a lover of fantasy, so I wasn't expecting to love it, but I was hoping to at least enjoy it. Unfortunately I did not. For me the main problem was that the story was quite uneventful and everything that did happen was predictable, so didn't achieve the desired effect. In fact I was quite bored about halfway through. Each ?twist? was expected by me, so I wasn't thrilled, and the demo- which is meant to end on a cliffhanger- didn't do so. If that was ERS's attempt at a cliffhanger, it failed miserably. Even though this is fantasy, it should have still had some nice twists, and this one didn't. Not once was I excited or wanting to find out what happened next. Part of the reason for that was some parts of the story were absolutely ridiculous, even for a fantasy game. Our kidnapped husband told us that the villain was going to ?steal his heart and turn him in to a tree.? A tree. Really? There are endless ways to go about this, and ERS chose to turn him in to a tree. I'm sorry but that is just too funny. Of all the things... What I did like about the story, though, was that the cuteness element has been toned down significantly. While it is still present in some areas (such as the tree helper), it is nowhere near the first game. ERS have tried to make this game as realistic and dark as possible, and I commend them for that. As of late I've been fairly critical of ERS for a lack of effort and for their gameplay being too mundane. It looks like ERS has finally taken my criticism on board, because the gameplay has improved by a good margin. The HOS were quite good, and I especially liked their variety. They are all junkpile scenes, with some of them being jazzed up slightly, which is a first for ERS. Some HOS had you using the item, in the scene, while others had lists in the form of spoken words. While they were not very challenging, I still enjoyed every single one of them. I think this is the most I have ever enjoyed an ERS Hidden Object Scene. The HOS scenes were in good quantity and spaced out well, although I did notice that one of the scenes was repeated. This should not be happening this early in a HOPA game. There were 4 HOS in the demo, which is a great number for me, considering its short length. The puzzles, in quite the contrary to some ERS games lately, were absolutely fantastic. I can tell that ERS has gone to a great effort for these, because they are not the boring, same old stuff I've seen over and over again. Instead, they are unique, a little challenging in some points, and EXTREMELY fun! I have not had as much fun with ERS puzzles as with these ones. In fact I would happily play a game full of puzzles like these. I give the biggest kudos to ERS for this. It shows they really have made the effort to step up. The quantity of puzzles is great too; there are 3 in the demo. Because they were so enjoyable, I was secretly hoping for one more, but that's just me. For those interested, some puzzles had the option of casual or hard difficulty. But either way, they were amazing. There is only one additional feature here, and that is our tree helper. This is the cutest thing in the game, so I was able to withstand it. There is an indication of when we can use the helper. It bounces around in its little place at the side of the screen. Luckily for me, it was well out of the way, so I did not find this irritating at all. The helper is used quite frequently, so that's always nice to see. While the one extra feature was good, I was disappointed to see the lack of + objects. These have become standard now, but ERS seems to be unwilling to use them. I have no idea why this is; they make the game a lot more fun. ERS, if there is one thing you can improve on gameplay wise, it is this. Please put + objects in your next game! I liked the adventure component. While it was fairly basic in terms of tasks, it still managed to retain some level of difficulty- certainly more than their last few offerings!- which is wonderful to see. The adventure component played a little bit of a backseat role to the HOS & puzzles, but was still enjoyable nonetheless. However, I would have liked to see a fair bit more of the adventure component. In terms of challenge, I was quite disappointed to see the difficulty settings in this game. As with the last game, they still offer quite a bit of help, even on hard mode. I started on hard mode because of the hint recharge speed (Casual was 10, Advanced 20 and Hard 40), but eventually switched back to advanced- with hint on 40 sec- because I could not live without black bar tips (which was the only difference, sans speed, between the two). I was quite disappointed to find that the map still shows active tasks even in hard mode. The reason people play hard mode is to have virtually no help at all, yet this, along with the speed, gives them a considerable amount of help. If I was an expert player, I would be complaining bitterly. I was able to make it through okay on advanced, but did run in to some trouble a couple of times. So I'm glad the challenge level has risen. The basic features are hit and miss with me. As I mentioned beforehand, I have a huge issue with the easiness of all three levels. The map is interactive and helpful, which is a plus. It has been designed to tell you where your active tasks are, which should be helpful to the casual players. I take issue with the fact that, once again, there is no diary. ERS use to do diaries all the time, now they never do. Why? This is frustrating. I wish the diary would come back. It helps me connect with the main character more, and also helps me keep track of events (because everyone knows I'm bound to forget some of them). Developers: BRING IT BACK! The graphics are the classic ERS style that I have grown to love. As soon as I see these graphics I can instantly tell it is an ERS game. The scenes are hand-drawn with such great detail, and the character designs are very lifelike. The scenes are clear and very colourful, which is great to see. I also liked that ERS have brought lip-synch back to their games. It makes it so much better. The voice-overs are standard. I have no issue. FEATURES 4 modes of difficulty: Casual, Advanced, Hard and Custom. Once again the difficulties offered a lot of help, even on hard mode, which was disappointing. I played the majority of the demo in advanced mode with the hint customised to be a little longer. Advanced mode has no sparkles though, which is brilliant. Hint/Skip- Both recharge way too fast- at 20 sec- for advanced mode, so I was forced to customise this. The hint is quite useful outside HOS. Map- The map is interactive and helpful, but still continues to show active tasks, even on advanced & hard modes. This needs to be changed, or a feature added to the custom difficulty so we can turn it off. Helper- Our helper in this game is a tree and is mainly used to get things out of reach. I liked the helper. It was used frequently and I had fun doing so. CE EXCLUSIVES Bonus Chapter Built-in Strategy Guide- shows locations of collectibles. Achievements Collectible bird feathers- there appears to be one in every scene. Wallpapers (10) Concept Art (9) Replay HOS & Puzzles Replay Cutscenes Soundtrack Screensavers (5) WHICH IS THE BETTER BUY? There is no chance of me recommending the CE, due to the boring and minimal CE Extras. All that is there is the basic stuff such as wallpapers and replaying HOS. I would have to recommend the SE on this one. MY PROGRESS I finished the demo in 35 minutes on Advanced mode. The game goes in to the second chapter during the demo but I am unsure if it finishes it. This game is a tremendous improvement from its predecessor in terms of gameplay, but the story is still lacking. I am deciding to give it a four star rating for the following reasons: 1) It is much better than the previous Reveries game. 2) It is much better than the previous ERS CE, which I gave three stars. 3) The game is much more fun that recent ERS games, so the developers have gone to a lot of effort. 4) The challenge factor is there. This game, to me at least, signifies that ERS is on the way to becoming a top developer once again. This shows huge improvement from them and has me eager to see what 2015 will bring for them. December 14, 2014
fun hidden object game I almost didn't give this a try when I read the review about the disgusting frog-tree helper..but, had a coupon so took a chance..I don't know what that is about..the helper IS a frog-tree, but it isn't slimy or disgusting in any way..I haven't finished the game yet, but so far it has been good..the graphics are nice, it's not to easy or to hard..In the hidden object games you can choose a puzzle instead of finding each object..I like puzzles, so that was a nice feature..It had achievements & golden feathers to find..I would recommend this game definitely December 13, 2014
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