Edge of Reality: Great Deeds Walkthrough

Welcome to the Edge of Reality: Great Deeds Walkthrough Can you stop an ancient legend from coming to life? Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete Edge of Reality: Great Deeds game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Edge of Reality: Great Deeds.
  • This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
  • This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
  • In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.

Chapter 1: Willow's Room

Edge of Reality: Great Deeds
  • Select photo; take hint generator (A).
  • Take 1/5 and 2/5 WILLOW'S PHOTOS, BUTTON, and BROKEN CAMERA; select lamp (B).
Edge of Reality: Great Deeds
  • Open curtain, read note, and take map (C).
  • Remove items 2x; read newspaper; take SAFETY PIN (D).
  • Remove sock and take 1/2 BIRD TOKEN from BROKEN CAMERA; replace BUTTON and take 3/5 WILLOW'S PHOTOS. Rotate camera; use SAFETY PIN; take BATTERIES.
  • Remove jacket; use BATTERIES; take 2/2 BIRD TOKENS (E).
Edge of Reality: Great Deeds
  • Remove tag and place BIRD TOKENS; read note; take MEDICINE (F).
  • Use MEDICINE; take PHONE (G).
  • Take UMBRELLA (H).
  • Remove scarf; use UMBRELLA (I).
Edge of Reality: Great Deeds
  • Play HOP; earn DIARY (J).
  • Take INSULATED TAPE from DIARY.
  • Unwrap cord from PHONE; use INSULATED TAPE; select cord; take UNCHARGED PHONE.
  • Use UNCHARGED PHONE; take PHONE and ANTENNA (K).
  • Take DIARY CODE (L).
  • DIARY CODE on DIARY; enter 2-1-3 (@); take 4/5 WILLOW'S PHOTOS and BIKE TOKEN. Turn page; read note; take KEY.
  • Remove old key, use ANTENNA and KEY (M).
  • Go forward.
Edge of Reality: Great Deeds
  • Select crow; read paper; take COUPON (N).
  • Talk (O).
  • Select crow, take BRUSH, and place BIKE TOKEN (P). Read papers; take RUSTY HORN.
  • Select crow; move token to (Q).
  • Use COUPON (R).
Edge of Reality: Great Deeds
  • Select sets (A-C).
  • Take SODA (D).
  • SODA on RUSTY HORN; take HORN.
Edge of Reality: Great Deeds
  • Use HORN (E).
  • Take 1/5 COIN; use BRUSH (F).
  • Select 1-7; take 2/5-5/5 COINS (G).
  • Use COINS; take PEPPER SPRAY (H).
  • Select (I).
Edge of Reality: Great Deeds
  • Use PEPPER SPRAY (J).
  • Take DOG (K).
  • Open case; read notes; take BROKEN GLASSES and 5/5 WILLOW'S PHOTOS (L).
Edge of Reality: Great Deeds
  • Talk; read file (M).
  • Use WILLOW'S PHOTOS; drag as shown (N); select page.
  • Restore photos (O); select file.
  • Go forward.
Edge of Reality: Great Deeds
  • Reverse sign; take 1/2 PENDANT PART (A).
  • Place DOG; take DOG (B).
  • Take WEATHERVANE PART (C).
  • Select kite; take 2/2 PENDANT PARTS (D).
  • Place WEATHERVANE PART; take VALVE (E).
Edge of Reality: Great Deeds
  • Place PENDANT; take SCREWDRIVER (F).
  • Turn kite over; select or fold 7x; select 1-4; take IRRIGATION DIAGRAM (G).
  • Use SCREWDRIVER, VALVE, and IRRIGATION DIAGRAM; select I-H-H-I.
  • Talk (J).
  • Go forward.
Edge of Reality: Great Deeds
  • Talk; take CLUE CASE (K).
  • Read note; take HANDLE (L).
  • Use HANDLE; remove items; take BUST MEDAL (M).
Edge of Reality: Great Deeds
  • Take VASE and 1/2 LENS (N).
  • Place BUST MEDAL; take HUNTER'S CONTRACT and LETTER OPENER (O).
  • Open CLUE CASE; add HUNTER'S CONTRACT.
  • Untie ribbon; take 1/3 GEAR WHEEL (P).
  • Turn pig; use LETTER OPENER; take STAMP (Q).
Edge of Reality: Great Deeds
  • Remove items; place STAMP; select letter tiles (A).
  • Read items; take VOLCANO EMBLEM and 2/2 LENSES (B).
  • Place LENSES; take CODE (C).
  • Place CODE; solution (D).
  • Select (E).
Edge of Reality: Great Deeds
  • Solution (F).
  • Select lever.
  • Go forward.

Chapter 2: Secret Library

Edge of Reality: Great Deeds
  • Select (G).
  • Take 2/3 GEAR WHEELS and BUG KEY (H).
  • Place VOLCANO EMBLEM; read note; take 3/3 GEAR WHEELS (I).
Edge of Reality: Great Deeds
  • Select; restore gears; place GEAR WHEELS (J).
  • Read note; take MAYOR'S NOTE and CASSETTE (K).
  • MAYOR'S NOTE in CLUE CASE.
  • Select; place CASSETTE (L).
Edge of Reality: Great Deeds
  • Restore items (M).
  • Play HOP; earn SPECIAL LENS.
Edge of Reality: Great Deeds
  • SPECIAL LENS on BROKEN GLASSES. The MYSTICAL GLASSES are now on the user interface (N).
  • Use DOG and BUG KEY; take WILLOW'S BADGE (O).
  • WILLOW'S BADGE on MYSTICAL GLASSES; take REVEALING GLASSES.
  • Use REVEALING GLASSES (P).
Edge of Reality: Great Deeds
  • This mini-game is randomly generated.
  • Select chains of 3 or more to uncover the dogs (Q).
Edge of Reality: Great Deeds
  • Use VASE (R).
  • Take HIDDEN CRATES PHOTO, MAP, and HINT (S).
  • HIDDEN CRATES PHOTO in CLUE CASE.
  • Place HINT; select 1-5 (T).
  • Go forward.
Edge of Reality: Great Deeds
  • Use MAP; select (A-C).
  • Select (D); go down 2x.
Edge of Reality: Great Deeds
  • Use (E-F); select (G).
  • Select (H-I).
  • Select (J); go down 2x.
Edge of Reality: Great Deeds
  • Use (K-L); select (M).
  • Select (N-O).
  • Select (P); go down 2x.
Edge of Reality: Great Deeds
  • Use (Q-R); select (S).
  • Select (T-U); go down.
  • Use (V-W); exit right.
Edge of Reality: Great Deeds
  • Talk; take CUP (A).
  • Take CLAW HAMMER (B).
  • Use CLAW HAMMER; play HOP; earn FORK (C).
Edge of Reality: Great Deeds
  • Open GRILL; use FORK; earn 1/2 DRINK AND FOOD (D).
  • Place CUP; select dispenser 4x; take 2/2 DRINK AND FOOD (E).
  • Give DRINK AND FOOD; take TICKET (F).
  • Use TICKET (G); go right.
Edge of Reality: Great Deeds
  • Solution Hx3-J-H-J-Hx2-J-H-J-Hx2-J-Ix4-J-Ix4-J.
Edge of Reality: Great Deeds
  • Take 1/2 MASKS (K).
  • Open cloak; take 2/2 MASKS (L).
  • Place MASKS; take MARY'S PHOTO and BUSINESS CARD (M).
  • Use BUSINESS CARD; select taxi (N).
Edge of Reality: Great Deeds
  • Open door.
  • Show MARY'S PHOTO; take BELL (A).
  • Select (B).
  • Take MARY'S JEWELRY; place BELL; solution (C).
  • MARY'S JEWELRY on MYSTICAL GLASSES; take REVEALING GLASSES.
  • Play HOP; earn BOX CUTTER (D).
  • Take 1/2 GLASSES; use BOX CUTTER; take 2/2 GLASSES (E).
Edge of Reality: Great Deeds
  • Place GLASSES; select pairs (F).
  • Use REVEALING GLASSES (G).
Edge of Reality: Great Deeds
  • This mini-game is randomly generated.
  • Select chains of 3 or more to uncover the cats and collect gems (H).
  • Take GLASSES CONTRACT (I).
  • GLASSES CONTRACT in CLUE CASE; take EVIDENCE.
  • Select (J).
  • Go forward.

Chapter 3: Agnes' House

Edge of Reality: Great Deeds
  • Talk; give EVIDENCE (K).
  • Take PICTURE PIECE and CURTAIN (L).
  • Take PICTURE (M).
  • Place PICTURE; solution; take CODE (N).
Edge of Reality: Great Deeds
  • Select 2x (O).
  • Place PICTURE PIECE; solution (P).
  • Place CODE; enter 5-3-1 (Q); read note; take GLASS CUTTER.
  • Use GLASS CUTTER and CURTAIN (R); go forward.
Edge of Reality: Great Deeds
  • Play HOP; earn PIG (A).
  • Read note and take CAR KEY from PIG.
  • Use CAR KEY (B).
Edge of Reality: Great Deeds
  • Take LEASH (C).
  • Open LEASH; select and take LOOP.
  • Read note. Select; take 1/5 MODEL PART and INSULATED CUP (D).
  • Go left.
  • Take WIRE; use LOOP (E).
  • Use WIRE; select and use INSULATED CUP (F); go forward.
Edge of Reality: Great Deeds
  • Select (G-I).
  • Select; take LIGHT BULB (J).
  • Select; place LIGHT BULB (K); play HOP; earn LOCKER CARD.
Edge of Reality: Great Deeds
  • Use LOCKER CARD; play HOP. Read note; take COIN ON ROPE and 2/5 MODEL PARTS (L).
  • Select; take 3/5 MODEL PARTS (M).
  • Select lever 2x; take WATER CUP (N).
  • Walk down.
Edge of Reality: Great Deeds
  • Use WATER CUP and COIN ON ROPE 2x; read newspaper; take 4/5 MODEL PARTS and MAGNET (O).
  • Read ad and use MAGNET; take 5/5 MODEL PARTS (P).
  • Go left.
Edge of Reality: Great Deeds
  • Play HOP; earn FILE FOLDER (A).
  • Take TUBE TOKEN and CODE from FILE FOLDER.
  • Place MODEL PARTS; select (B); use TUBE TOKEN; read note; take MAYOR'S RING.
  • MAYOR'S RING on MYSTICAL GLASSES; take REVEALING GLASSES.
  • REVEALING GLASSES on PIG.
  • This mini-game is randomly generated; select chains of 3 or more to uncover the pigs (C).
  • Take GLASSES and PIG (D).
  • The MYSTICAL GLASSES return to user interface.
Edge of Reality: Great Deeds
  • Place CODE; enter 9-5-1-7-3; take FILM REEL (E).
  • Place FILM REEL (F); use BOX CUTTER; take GLOVE BOX KEY and select paper (G).
  • Use GLASSES; select (Hx5); earn MAP HINT.
  • Walk down.
Edge of Reality: Great Deeds
  • Place MAP HINT (I).
  • Solution (J).
  • Earn SHELTER ADDRESS.
Edge of Reality: Great Deeds
  • Use SHELTER ADDRESS (K).
  • Use GLOVE BOX KEY; take BROKEN COMPASS and EXPANDER (L).

Chapter 4: Near the Shelter

Edge of Reality: Great Deeds
  • Use BOX CUTTER and EXPANDER; read brochure; take VALVE (M).
  • Take FOUNTAIN LEAF (N).
  • Use FOUNTAIN LEAF and VALVE; earn MECHANICAL TOKEN (O).
  • Use MECHANICAL TOKEN; read note; take FERRET KEY and HOOK (P).
Edge of Reality: Great Deeds
  • Use BROKEN COMPASS and HOOK (A).
  • Go forward.
  • Select; earn 1st CREST PART (B).
  • Play HOP; earn PAPER ANIMALS (C).
Edge of Reality: Great Deeds
  • Examine photo; take 1/5 FIGURINE; place PAPER ANIMALS (D).
  • Solution; take RACCOON KEY (E).
  • Take RUBY; read notes (F).
  • Use FERRET KEY and RACCOON KEY (G).
  • Go left.
Edge of Reality: Great Deeds
  • Take 2/5 FIGURINES and ALBUM KEY (H).
  • Remove photos; take 3/5 and 4/5 FIGURINES (I).
  • Use RUBY; read scroll; select (J).
  • Take 2nd CREST PART and STICKY NOTES (K).
Edge of Reality: Great Deeds
  • Read notes and diary; move (L-M); place STICKY NOTES.
  • Place both CREST PARTS; push button (N).
  • Select (O).
Edge of Reality: Great Deeds
  • Solution (P).
  • Take FEATURE DOLL.
  • FEATURE DOLL on MYSTICAL GLASSES; take REVEALING GLASSES.
  • Walk down.
Edge of Reality: Great Deeds
  • Use REVEALING GLASSES (Q).
  • This mini-game is randomly generated.
  • Select chains of 3 or more to uncover the racoons and collect gems (R).
  • Take SNOW GLOBE BASE (S).
  • Go left.
Edge of Reality: Great Deeds
  • Place SNOW GLOBE BASE; solution (A).
  • Select (B): place ALBUM KEY; read pages; take 5/5 FIGURINES.
  • Place FIGURINES; select (C).
  • Read note; take PAW EMBLEM (D).
  • Walk down.
Edge of Reality: Great Deeds
  • Play HOP; earn DOG TRINKET (E).
  • Place PAW EMBLEM; take BIRDHOUSE PHOTO and BONE (F).
  • BONE on DOG TRINKET; take BIRDHOUSE PART and GONDOLA PASS.
  • Walk down.
Edge of Reality: Great Deeds
  • Use BIRDHOUSE PHOTO and BIRDHOUSE PART; restore items (G-H).
  • Take GATE KEY (I).
  • Use GATE KEY (J).
  • Go left.
Edge of Reality: Great Deeds
  • Read note; take LEVER (K).
  • Slide squares 2x; take 1/2 COIN and 1st GONDOLA MECHANISM (L).
  • Use EXPANDER; take 2/2 COINS (M).
  • Use COINS; play HOP; take 2nd GONDOLA MECHANISM (N).
  • Place both GONDOLA MECHANISMS (O).
Edge of Reality: Great Deeds
  • Solution (P).
  • Numbers indicate how many connections in spots difficult to see; there is one connection between (Q-R).
Edge of Reality: Great Deeds
  • Use GONDOLA PASS (A).
  • Read file; take MAP PIECES (B).
  • Move crates; take JAR LABELS (C).
  • Place and select LEVER (D).
Edge of Reality: Great Deeds
  • Take MAP; use BROKEN COMPASS; earn COMPASS (E).
  • COMPASS on MYSTICAL GLASSES; take REVEALING GLASSES.
  • Use REVEALING GLASSES (E).
  • This mini-game is randomly generated.
  • Select chains of 3 or more to uncover the falcons and collect gems (F).
  • MYSTICAL GLASSES return to user interface.
Edge of Reality: Great Deeds
  • Take COMPASS and FALCON (H).
  • Play HOP; earn GEMS (I).
  • MAP PIECES and COMPASS on MAP; restore map (J).
  • Take BOAT KEY (K).
  • Go forward.

Chapter 5: River Bank

Edge of Reality: Great Deeds
  • Take FLINT, WINDOW HANDLE, and VACUUM (L).
  • Take CHIMNEY BRUSH; use BOAT KEY; take PLIERS (M).
  • Use PLIERS 2x (N).
  • Use CHIMNEY BRUSH (O); take ARROWS (P).
  • Walk down.
Edge of Reality: Great Deeds
  • Place JAR LABELS; select (Q).
  • Place GEMS; select (R). Move (S-T); select.
  • Move (U-V)-(V-W); select.
  • Take MOSAIC PIECES (X).
  • Use PLIERS and WINDOW HANDLE; read note; take BATTERY and ROPE (Y).
  • BATTERY in VACUUM.
Edge of Reality: Great Deeds
  • Use VACUUM; take CROSSBOW (A).
  • Select 1-4; place MOSAIC PIECES (B). Select and turn over.
  • Select 1-4; read note; take STRING (C).
  • Play HOP; earn AIR PUMP (D).
  • Go forward.
Edge of Reality: Great Deeds
  • Use AIR PUMP and PLIERS; take CROSSBOW PART (F).
  • STRING, ROPE, CROSSBOW PART, and ARROWS on CROSSBOW; take LOADED CROSSBOW.
  • Use LOADED CROSSBOW; solution; select (G).
  • Select (H).
Edge of Reality: Great Deeds
  • Use the arrows (I-J) to keep ball in the green (K) and fill the meter.
Edge of Reality: Great Deeds
  • Take WEIGHT (L).
  • Read note; take CROWBAR and 1/5 FIGURINE; remove items (M); place WEIGHTS and take NET.
  • Use NET (N).
Edge of Reality: Great Deeds
  • Use CROWBAR; take 2/5, 3/5, and 4/5 FIGURINES (O).
  • Talk; take 5/5 FIGURINES and DYNAMITE CASING (P).
  • Use FLINT (Q); play HOP; earn CRYSTAL.
  • Place FIGURINES and CRYSTAL (R).
  • Go right.
Edge of Reality: Great Deeds
  • Take SPHERE; open door; take COAL (A).
  • Select 1-3.
  • Select 2x; take BROOM (B).
  • Remove item; take JAR (C).
Edge of Reality: Great Deeds
  • Take SHOVEL; use BROOM (D).
  • Use SHOVEL; take GEMS (E).
  • Place JAR; select 1-7; take GLOWING JAR (F).
  • Place GEMS and GLOWING JAR; read book; take NITRATE (G).
  • Walk down.
Edge of Reality: Great Deeds
  • Play HOP; earn SPHERES (H).
  • Select device and place SPHERE and SPHERES; read note; take FIREPLACE KEY and SULFUR (I).
  • Go right.
Edge of Reality: Great Deeds
  • Place FIREPLACE KEY; solution (J).
  • Take PROOF and FUSE (K).
  • Place NITRATE (L), COAL (M), and SULFUR (N).
  • Select (N-Ox3)-(M-Ox3)-(L-Px2).
  • Place DYNAMITE CASING; select (Q); use FUSE; take BOMB.
  • Walk down.
Edge of Reality: Great Deeds
  • Use BOMB and FLINT (A).
  • Go forward.
  • Open bag; use PROOF; select 1-3; take CORRECTED LEGEND and CAGE KEY (B).
  • CORRECTED LEGEND on MYSTICAL GLASSES; take REVEALING GLASSES.
Edge of Reality: Great Deeds
  • Use CAGE KEY (D).
  • Use REVEALING GLASSES (E).
  • This mini-game is randomly generated.
  • Select chains of 3 or more to uncover the ferrets and collect gems (F).
Edge of Reality: Great Deeds
  • Take mask (G).
  • Place PIG and FALCON (H).
  • Select mask (I).
Edge of Reality: Great Deeds
  • Select 1-16 (J).
  • Congratulations! You have completed Edge of Reality: Great Deeds!

Created at: 2019-05-03