Welcome to the Enchanted Kingdom: The Fiend of Darkness Walkthrough.
Stop an evil dragon from plunging the Empire into darkness!
Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.
This document contains a complete Enchanted Kingdom: The Fiend of Darkness game walkthrough featuring annotated screenshots from actual gameplay!
We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu
- General Tips
- Chapter 1: Porch
- Chapter 2: Rooftop
- Chapter 3: Dragon Necropolis
- Chapter 4: Dragon Castle
- Chapter 5: Ice Layer
General Tips
- This is the official guide for Enchanted Kingdom: The Fiend of Darkness.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Porch

- Talk; earn MUFF (A).
- Take 1/2 PUZZLE PIECE; select bag (B).
- Take 1/3 FLOWERS and RESIN ON LEAF (C).

- Take 2/2 PUZZLE PIECE and BROKEN DRAGON FIGURINE (D).
- Open buckles; take hint generator, task book, HEALER KIT, and BRUSH (E).
- Select (F).

- Place 2 PUZZLE PIECES; easy solution Gx3-H-Jx2-K.
- Hard solution: Gx3-Jx2-Ix3-K.
- Take CANE, map, and DRAGON FIGURINE PART.
- RESIN ON LEAF, DRAGON FIGURINE PART, and BRUSH on BROKEN DRAGON FIGURINE; earn DRAGON FIGURINE.

- Place DRAGON FIGURINE (M).
- Play HOP; earn DOOR BELL (N).
- Try to go right.
- Place DOOR BELL (O).
- Go right.
- Select (P).

- Take 2/3 FLOWERS (A).
- Talk (B).
- Take 3/3 FLOWERS, read note, and take 1/3 FEATHERS (C).
- Take HOOKED ORNAMENT (D).
- Remove dead flower; place 3 FLOWERS (E).
- Take 1/2 WOODCUTTER EMBLEMS; use HOOKED ORNAMENT; take BARRETTE (F).
- BARRETTE on HEALER KIT; read note and select diagnostic scepter.

- Use DIAGNOSTIC SCEPTER (G-H).
- Select 1-4 (I).
- Solution (J-L)-(L-J-M)-(J-M-L-K).
- Solution N-O-P-Q-R-S-T-U-P-R-T.
- Earn INGREDIENT LIST and KNIGHT FIGURINE.
- Walk down.

- Place KNIGHT FIGURINE; take GOLDEN BIRD (A).
- Go right.
- Place GOLDEN BIRD; play HOP (B).
- Walk left.

- Take 2/2 WOODCUTTER EMBLEMS and 2/3 FEATHERS (C).
- Use CANE; take PLIERS (D).
- Read note; take BOWL (E).
- Use BOWL; earn 1/5 POTION INGREDIENTS; take 1/2 LOCK FIGURINES (F).

- Use MUFF; read book and take 2/5 POTION INGREDIENTS (G).
- Place 2 WOODCUTTER EMBLEMS; take GLASS SYRINGE and 2/2 LOCK FIGURINES (H).
- Select pod; use GLASS SYRINGE; earn 3/5 POTION INGREDIENTS (I).
- Walk down.

- Use PLIERS; earn 4/5 POTION INGREDIENTS (J).
- Place 2 LOCK FIGURINES (K).

- Restore L-M; select 1-3.
- Restore N-O-P; select Qx3-R.
- Select 1-5 (S).
- Take 3/3 FEATHERS, CAGE, and BROKEN TREE TOKEN (T).
- Walk down.

- Place 3 FEATHERS; take 1st TOKEN DETAIL and 5/5 POTION INGREDIENTS (A).
- Select HEALER KIT (B).
- Place POTION INGREDIENTS; use as shown (C).
- Select (D).
- Take HEALING POTION (E).
- Go right.

- Use HEALING POTION; earn HAIR PIN (F).
- Place HAIR PIN; take HEELED SHOE, SCISSORS, and 2nd TOKEN DETAIL (G).
- 2 TOKEN DETAILS on BROKEN TREE TOKEN; earn TREE TOKEN.
- Go left.

- Place TREE TOKEN (H).
- Play HOP; earn TRANSFORMATION POTION (I).
- Use TRANSFORMATION POTION; take BEAUTIFUL FLOWER, BRUSH, and 1/2 FISH FIGURINES (J).
- Use CAGE and BEAUTIFUL FLOWER; take BIRDCAGE (K).
- Walk down 2x.

- Place BIRDCAGE (L).
- Go left.
- Talk (M).
- Use DIAGNOSTIC SCEPTER (N).

- Select D-C-B-Ex3-Ax2.
- Select 1-4 (F).
- Select 1-6 (G).
- Earn INGREDIENT LIST and LIGHTER.

- Use SCISSORS; take BOWSTRING, 1/4 PILLAR AMULETS, and 1st GEMSTONE (I).
- Take 2/4 PILLAR AMULETS (J).
- Use HEELED SHOE and LIGHTER; take 3/4 PILLAR AMULETS, 2/2 FISH FIGURINES, and GLOVE (K).
- Walk down, right, and left.

- Place 2 FISH FIGURINES; take 1/5 POTION INGREDIENTS and 4/4 PILLAR AMULETS (L).
- Walk down 2x; go left.
- Place 4 PILLAR AMULETS (M).
- Go up (N).
Chapter 2: Rooftop

- Use GLOVE; take 2/5 POTION INGREDIENT (O).
- Take POWDER DUSTER; read note (P).
- Take INCOMPLETE CROSSBOW; use BRUSH (Q).

- Easy solution L-O-F-L-C-F-A-C-G-F-L-Q-P-O-G-L-G-D-G-K-J-E-K-R-N-Q-R-Q-P-O-L-P-O-P-Q-E-N-K-E.
- Hard solution L-O-F-L-C-F-A-C-Q-R-M-Q-H-M-K-E-K-J-L-O-G-F-L-I-H-G-H-J-I-N-R-Q-B-J-K-E-K.
- Take THUNDERCLOUD IN JAR and 2nd GEMSTONE.

- Use THUNDERCLOUD IN JAR; take ARROW and 3/5 POTION INGREDIENTS (S).
- BOWSTRING and ARROW on INCOMPLETE CROSSBOW; earn CROSSBOW.
- Use CROSSBOW; earn BAG (T).
- Open BAG; take DULL CLEAVER, 3rd GEMSTONE, and 4/5 POTION INGREDIENTS.
- Walk down.

- Place 3 GEMSTONES; easy solution (A1-C1)-(A2-C2)-(A3-C3)-(A4-C4)-(B1-D1)-(B2-D2)-(B3-D3)-(B4-D4).
- Hard solution (A1-C1)-(B1-D1)-(B2-D2)-(C3-D3)-(A3-B3)-(A4-D4)-(B4-D4).
- Take 1/3 RAIN MECHANISM PART, NUTS, and 5/5 POTION INGREDIENTS (E).
- Select HEALER KIT.
- Place 5 POTION INGREDIENTS; use as shown (F).
- Select (G).
- Take HEALING POTION (H).

- Use HEALING POTION; earn POWDER (I).
- Open book; use POWDER and POWDER DUSTER; take CODE (J).
- Walk down, right.

- Place CODE; select K-L-M.
- Play HOP; earn PEACOCK HEAD (N).
- Walk down, left.
- Place PEACOCK HEAD; take TWEEZERS and 2/3 RAIN MECHANISM PART (O).
- Go up.

- Use NUTS; earn SQUIRREL; take 3/3 RAIN MECHANISM PART (A).
- Place 3 RAIN MECHANISM PARTS (B).
- Easy solution Cx3-Fx2-Dx2-E.
- Hard solution Cx3-Fx2-Dx2-Ex3.
- Go forward.

- Use SQUIRREL; take STAFF and GRINDSTONE (G).
- GRINDSTONE on DULL CLEAVER; earn SHARP CLEAVER.
- Use TWEEZERS; earn BOLT (H).
- Play HOP; take BROKEN CLIPPERS (I).
- Try to go forward.
- Use SHARP CLEAVER; take OAR (J).
- Place OAR (K).
- Go right.

- Talk (L).
- Use DIAGNOSTIC SCEPTER (M).
- Select P-Q-N-O-P-Q-N-R.
- Solution (S).
- Select all red (T).
- Earn INGREDIENT LIST and DOOR KEY.

- Use SHARP CLEAVER; take 1/5 POTION INGREDIENTS (A).
- Use STAFF; take ROPE, CLIPPERS HALF, and HEALING OINTMENT RECIPE (B).
- BOLT and CLIPPERS HALF on BROKEN CLIPPERS; earn CLIPPERS.
- Take MUSHROOMS (C).
- Use DOOR KEY (D).
- Go forward.

- Use CLIPPERS (E).
- Play HOP; earn CUPBOARD EMBLEM (F).
- Lift painting, take STRAW HAT, read note, take 2/5 POTION INGREDIENTS, and FLAT BONE (G).
- Place CUPBOARD EMBLEM; take TOADSTOOL and 3/5 POTION INGREDIENTS (H).
- Place HEALING OINTMENT RECIPE; play HOP; take 4/5 POTION INGREDIENTS (I).
- Read note: place TOADSTOOL and MUSHROOMS; use (J-K); earn 5/5 POTION INGREDIENTS.
- Walk down.

- Select HEALER KIT.
- Place 5 POTION INGREDIENTS; use as shown (L).
- Select (M).
- Take HEALING POTION (N).
- Use HEALING POTION; earn CRYSTALS (O).
- Place STRAW HAT; take LOCKPICK (P).
- Go forward.

- Place CRYSTALS; solution (Q).
- Take DRAGON’S SCALE AMULET (R).
- Walk down 2x.
- Use DRAGON’S SCALE AMULET (S).

- Solution (A-1)-(B-2)-(C-3)-(D-4)-(E-5)-(F-6)-(G-7)-(H).
- Earn DAMAGED DRAGON SCEPTER.

- Take DRAGON SCEPTER ELEMENT (I).
- Take DRAGON SCEPTER TOP. BELT, and BONE (J).
- ROPE and BONE on FLAT BONE; earn BONE SHOVEL.
- Use BONE SHOVEL; take SCEPTER STONE, 1/3 DRAGON CLAWS, and STRONG HORN (K).

- Use LOCK PICK; solution (L).
- Take FILE and 2/3 DRAGON CLAWS (M).
- Walk down, right.

- Use BELT; take SICKLE and 3/3 DRAGON CLAWS (N).
- Walk down, forward.
- Place 3 DRAGON CLAWS (O).
- Play HOP; earn WATERMILL WHEEL (P).

- Place WATERMILL WHEEL; take 1/2 DRAGON EYES and SCEPTER WING (Q).
- DRAGON SCEPTER ELEMENT, DRAGON SCEPTER TOP, SCEPTER STONE, and SCEPTER WING on DAMAGED DRAGON SCEPTER; earn MAGIC SCEPTER.
- Use MAGIC SCEPTER; earn MAGICAL CENTERPIECE (R).
- Place MAGICAL CENTERPIECE (S).
- Walk left.

- Use FILE; earn CASTING INSTRUCTIONS (A).
- Take 1/3 WEAPONS; use STRONG HORN; take GOLD DUST (B).
- Take 2/3 WEAPONS; read note and take MOLDING FORM (C).
- Use SICKLE; take GLOVE and 2/2 DRAGON EYES (D).
- Walk down 2x.

- Place 2 DRAGON EYES; take GLASS CHIP (E).
- Go forward.
- Place GLASS CHIP; solution (F).
- Take CROWN (G).
- Go left.

- Place CROWN; take 3/3 WEAPONS and CANE (I).
- Place 3 WEAPONS (J).
- Open sphere; take HEAVY STONE and REAGENT (K).
- GOLD DUST, MOLDING FORM, and REAGENT on CASTING INSTRUCTIONS; earn FILLED MOLD.
- Walk down 2x; go right and forward.

- Place FILLED MOLD; take SUN INLAY (L).
- Walk down.
- Place SUN INLAY; take MEDAL and CACHE CENTER (M).
- Walk down, forward, and left.

- Place CACHE CENTER (N).
- Solution (O); select (P).
- Take PORTAL AMULET (Q).
- Place PORTAL AMULET (R).
- Go right.
Chapter 3: Dragon Necropolis

- Remove lid; take FLAT BONE, read note, and take 1/2 WOODEN BOARDS (A).
- Use GLOVE (B).
- Play HOP; earn PINCERS (C).
- Take BROKEN CROSSBAR (D).

- Use CANE; open bag; take FAN and 2/2 WOODEN BOARDS (E).
- Use PINCERS; earn NAILS (F).
- 2 WOODEN BOARDS, NAILS, and HEAVY STONE on BROKEN CROSSBAR; earn CROSSBAR.
- Place CROSSBAR (G).
- Go forward.

- Take AXE; use MEDAL; take TORN COMBINATION and POUCH (H).
- Take MELTED AMBER and read note (I).
- Remove plant and use FLAT BONE; remove cover; take ACID, NUT, and 1st CODE PART (J).
- Use FAN; take 2nd CODE PART; use POUCH to earn 1st FOUNTAIN INGREDIENTS (K).
- MELTED AMBER and 2 CODE PARTS on TORN CODE; earn CODE.
- Walk down.

- Place CODE (L).
- Easy solution Nx2-Mx2-Px2-Ox2.
- Hard solution Nx2-Mx2-Ox2-Px2-Nx2-Ox2.
- Take MATCHES and 2nd FOUNTAIN INGREDIENTS.
- Use MATCHES (Q).
- Go right.

- Talk; use AXE; take 3rd FOUNTAIN INGREDIENTS (R).
- Place NUT; take HEAD; take TORN DRUM (S).
- Use ACID; take NEEDLE AND THREAD and DRAGON NOSE HORN (T).
- Place HEAD; take 4th FOUNTAIN INGREDIENTS and LEATHER PATCH (U).
- Walk down and forward.

- Place 4 FOUNTAIN INGREDIENTS and DRAGON NOSE HORN; take 1/5 POTION INGREDIENTS, MAGIC WAND, and MAGICAL STONE (V).
- Walk down.
- Use MAGICAL STONE (W).
- Use DIAGNOSTIC SCEPTER (X).

- Solution (D-A)-(M-D)-(K-M)-(N-L)-(F-M)-(O-F)-(G-B)-(A-D)-(C-J)-(D-F)-(F-O)-(L-N)-(O-M).
- This mini-game is random (P).
- Solution (Q).
- Earn INGREDIENT LIST and FRESCO FRAGMENT.
- Go right.

- Place FRESCO FRAGMENT (A).
- Play HOP; earn WIND ROSE (B).
- Place WIND ROSE; take DRUMSTICK and 2/5 POTION INGREDIENTS (C).
- NEEDLE AND THREAD, LEATHER PATCH, and DRUMSTICK on TORN DRUM; earn DRUM.
- Give MAGIC WAND; earn CHEST CRYSTAL; take 3/5 POTION INGREDIENTS (D).
- Place CHEST CRYSTAL; take BRUSH, LOCKET, and 4/5 POTION INGREDIENTS (E).
- Walk down and forward.

- Use DRUM; take 5/5 POTION INGREDIENTS and SAW (F).
- Select HEALER KIT.
- Place 5 POTION INGREDIENTS; place as shown (G).
- Select (H).
- Take HEALING POTION (I).
- Walk down.

- Use HEALING POTION; earn LEVER (J).
- Go forward.
- Use LEVER (K).

- Solution (L).
- Go left.

- Take SNOWSHOES (M).
- Use SAW; take LOCKET INLAY, WHIP, and 1/3 THREE ELEMENTS (N).
- Use BRUSH; take SAND (O).

- Use SNOWSHOES (P).
- Take LOCKET EMBLEM (Q).
- LOCKET INLAY and LOCKET EMBLEM; on LOCKET; solution (T-U)-(U-S)-(T-U).
- Take DRAGON EGG EMBLEM.
- Walk down.

- Place DRAGON EGG EMBLEM; take UMBRELLA (A).
- Place UMBRELLA; take BEAR FIGURINE (B).
- Go left.
- Place BEAR FIGURINE (C).
- Play HOP; earn CODE (D).

- Place CODE; solution E-F-G.
- Go left.
- Talk (H).
- Use DIAGNOSTIC SCEPTER (I).

- Solution (J).
- Restore pieces 1-6 (K).
- Solution (L).
- Earn INGREDIENT LIST and WATER MAGE FIGURINE.

- Use SAND (N).
- Take GLASS and 2/3 THREE ELEMENTS (O).
- Use WHIP; take CACHE CENTERPIECE (P).
- Place CACHE CENTERPIECE; take STONE IDOL (Q).
- Walk down.

- Place WATER MAGE FIGURINE; take 3/3 THREE ELEMENTS and PLIERS (R).
- Place 3 THREE ELEMENTS; take 1/5 POTION INGREDIENTS and COLORED TILE (S).
- Go left.
- Use PLIERS; take HOOK ON CHAIN and 2/5 POTION INGREDIENTS (T).

- Place COLORED TILE; easy solution (A-F)-(A-B)-(N-I)-(K-H)-(K-D)-(C-E)-(N-O).
- Hard solution (A-B)-(F-I)-(K-H)-(N-O)-(F-K)-(K-M)-(G-L)-(G-M)-(D-E)-(J-M)-(E-J).
- Walk right.

- Take BROOM; place GLASS; take 3/5 POTION INGREDIENTS (P).
- Use HOOK ON CHAIN; take 4/5 POTION INGREDIENTS and TWINE (Q).
- Take 1/2 TOKENS; use STONE IDOL; take DRAGON INLAY (R).
- Place DRAGON INLAY; take LOCKED TUBE and 5/5 POTION INGREDIENTS (S).
- Walk down.

- Select HEALER KIT.
- Place 5 POTION INGREDIENTS; move as shown (A).
- Select (B).
- Take HEALING POTION (C).
- Use HEALING POTION; earn DOOR RING (D).
- Use DOOR RING (E).
- Go forward.
Chapter 4: Dragon Castle

- Use BROOM (F).
- Play HOP; earn COAT OF ARMS ELEMENT (G).
- Move items and read note; take 2/2 TOKENS and SAPPHIRE (H).
- Use TWINE; take KNIFE and EMERALD (I).
- Place COAT OF ARMS ELEMENT; take TOPAZ (J).
- Walk down, right.

- Place 2 TOKENS; solution (K).
- Take RUBY and PLATE (L).
- EMERALD, SAPPHIRE, TOPAZ, and RUBY on LOCKED TUBE; take BRICK WITH SYMBOLS, MAGNET, and BROKEN IRON ARROW.
- Use BROKEN IRON ARROW; play HOP; earn FLUTE (M).
- Walk down.

- Place BRICK WITH SYMBOLS; read note; take STRENGTH POTION (N).
- Go forward.
- Use FLUTE; take LIGHTER (O).
- Use LIGHTER (P).
- Walk left.

- Take CANE; use PLATE; take CHEST KEY (Q).
- Take DUSTER; read note (R).
- Use MAGNET; take ALCHEMY CASE (S).
- Use KNIFE; play HOP; take DARK DRAGON’S WING (T).
- Walk down 2x.

- Use CHEST KEY; take SPIRAL TUBE and HOURGLASS CRANK (A).
- Go forward, left.
- Use HOURGLASS CRANK; take 1/2 FLAG and GEMSTONE (B).
- Place GEMSTONE; take ILLUSION POWDER (C).
- STRENGTH POTION, SPIRAL TUBE, and ILLUSION POWDER in ALCHEMY CASE; take DRAGON BLOOD.
- Walk down.

- Use DRAGON BLOOD (D).
- Easy solution H-F-G-E-G-H-I-G-J-E-H-G-F-G-E-H-F-K-J-I-K-I-L-J-K-L-I-J-L-H-Jx2-Gx2-Hx2-G.
- Hard solution Ix2-Kx2-J-L-H-F-Jx2-H-F-I-K-J-L-I-J-L-Ex3-G-Kx3-I-J-I-J-H-F-H-Jx2-Ex2-G-I-Kx3-G-E-G-I-G.
- Go right.

- Use CANE (N).
- Play HOP (O).
- Solution (P); take WHEEL.

- Use WHEEL; take POLE and CORK (Q).
- Take SURGICAL SAW and read note; use DUSTER; take HOOK (R).
- Walk down 2x; go right.

- Place DARK DRAGON’S WING; take ARROWHEAD and 2/2 FLAG (A).
- Place 2 FLAGS; take DRAGON HEAD TORCH and ROPE (B).
- ROPE and HOOK on POLE; earn HOOK ON POLE.
- Walk down; go forward and left.
- Use HOOK ON POLE (C).
- Go forward.

- Move items; take THICK CLOTH and CANNONBALL (D).
- Use CORK; take GUNPOWDER, RAKE, and read recipe (E).
- Use THICK CLOTH; take MACE and FLINT (F).
- Take SEA SHELL; use SURGICAL SAW; take STEEL (G).
- GUNPOWDER, FLINT, and STEEL on DRAGON HEAD TORCH; earn LIT DRAGON HEAD TORCH.
- Walk down 2x; go right.

- Use CANNONBALL and LIT DRAGONHEAD TORCH (H).
- Easy solution Lx5-Kx5-Ix7-J-M.
- Hard solution Kx5-Ix4-L-J-M.
- Walk left.

- Take BROKEN CAT TOY (A).
- Use ARROWHEAD; take 1/3 PAINTED TILES and TOY CAT’S HEAD (B).
- Take 1/4 GEARS; use SEASHELL; take BRACELET (C).
- Use MACE; take 2/4 GEARS and 2/3 PAINTED TILES (D).
- Walk down.

- Place BRACELET; take 3/3 PAINTED TILES and 1st TOY CAT’S LEG (E).
- Go left.
- Place 3 PAINTED TILES; easy solution G-G-P-M-R-Q-F-G-P-G-P-H-O-H-O-H-O-F-Q.
- -O-H-P-G-O-H-G-P-H-O-G-P-F-Q-G-P-Q-F-Q-F-G-P-F-Q-G-P-J-U-M-R-L-S-U-J-R-M-S.
- Hard solution G-F-Q-N-I-Q-F-G-P-M-R-Q-F-G-P-G-P-H-O-H-O-H-O-F-Q-O-H-P-G-O.
- -H-G-P-H-O-G-P-F-Q-G-P-Q-F-Q-F-G-P-F-Q-G-P-J-U-M-R-L-S-U-J-R-M-S.
- Walk left.

- Talk (A); use DIAGNOSTIC SCEPTER (B).
- Select 1-4 (C).
- Select 1-7 (D).
- Select Ex7-Fx5.
- Earn INGREDIENT LIST and CHEST INLAY.

- Move items; take MOUSE and 3/4 GEARS (G).
- Use RAKE; take 1/5 POTION INGREDIENTS and 4/4 GEARS (H).
- Place CHEST INLAY; take 2/5 POTION INGREDIENTS and ROPE (I).
- Use ROPE; take LOCKED BAG and DRAWER HANDLE (J).
- Take 3/5 POTION INGREDIENTS from LOCKED BAG.
- Place DRAWER HANDLE; take CORKSCREW and BURNER (K).
- Walk down 3x; go left and forward.

- Place 4 GEARS (L).
- Play HOP; earn 2nd TOY CAT’S LEG (M).
- TOY CAT’S HEAD, 1st TOY CAT’S LEG, and 2nd TOY CAT’S LEG on BROKEN CAT TOY; earn TOY CAT.
- Place CAT TOY; take 4/5 POTION INGREDIENTS and LIZARD’S TAIL (N).
- Walk down 2x; go right, and then left.

- Select, place MOUSE; take WARRIOR EMBLEM (O).
- Go left.
- Place WARRIOR EMBLEM; take 5/5 POTION INGREDIENTS and 1/2 CABINET INSERT (P).

- Select HEALER KIT.
- Place 5 POTION INGREDIENTS; use as shown (Q).
- Select (R).
- Take HEALING POTION (S).
- Give HEALING POTION; take FARELL’S STAMP (T).
- FARELL’S STAMP on LOCKED BAG; read note; take STONE CACHE FILE, NAIL PULLER, and MERMAID’S TEARS.
- Walk down.

- Place STONE CACHE TILE; easy solution J-G-D-C-B-C-E-H-I-F-C-B.
- -C-E-B-A-F-E-B-C-F-E-G-F-C-I-F-G-H-I-FJ-I-H-K-J-I-G-F-I-H-E-B-A.
- Hard solution B-Lx3-A-J-I-F-C-B-C-E-H-I-F-C-B-C-E-F-B.
- -Lx2-C-B-I-J-G-F-G-D-G-D-J-K-G-J-G-I-J-K-M-F-G-F-I-H.
- -J-I-J-H-E-B-C-G-J-G-K-J-I-G-D-C-B-A.
- Take ACID RECIPE, RAINBOW DECORATION, and BAT’S WINGS (N).
- Place RAINBOW DECORATION; take RAINBOW CRYSTAL (O).
- Walk down 2x; go left and forward.

- Place LIZARD’S TAIL, BAT’S WINGS, RAINBOW CRYSTAL, and MERMAID’S TEARS; take 2/2 CABINET INSERT. You earn WATER (P).
- Place 2 CABINET INSERTS (Q).
- Solution Tx3-2-R-T-S-R-Tx4-S-R-Tx5-S-R-Tx4-S-R-T-S-R.
- Take HAMMER and SULPHUR (U).
- BURNER, WATER, and SULPHUR on ACID RECIPE; earn ACID.
- Walk down 2x; go right, and then left 2x.
Chapter 5: Ice Layer

- Use ACID (V).
- Use HAMMER (W).
- Use DIAGNOSTIC SCEPTER (X).

- Select E-C-F-D-H-F-K-H-I-G-F-G-H-F-J-K-H-H-F-JG-H-K-F-H-D-F-G-A-B.
- Select 1-5 (L).
- Solution (M).
- Earn INGREDIENT LIST and DAGGER.

- Use NAIL PULLER; take WRENCH and LOCKED LANTERN (O).
- Use DAGGER; select book (P).
- Play HOP; earn ARROW ON ROPE (Q).
- Use ARROW ON ROPE (R).
- Go forward.

- Take 1/5 POTION INGREDIENTS and CART KEY (A).
- Use CART KEY; take 2/5 POTION INGREDIENTS and LANTERN KEY (B).
- LANTERN KEY on LOCKED LANTERN; take TOWER INLAY and AWL.
- Use CORKSCREW; take GLOWING MUSHROOMS (C).
- Try to go left.
- Walk down.

- Place TOWER INLAY; play HOP; earn LEATHER BELT (D).
- LEATHER BELT on GLOWING MUSHROOMS; earn TORCH.
- Go forward.
- Use TORCH (E).

- Move items; take SKULL WITH SYMBOLS (F).
- Take 3/5 POTION INGREDIENTS; use WRENCH (G).

- Easy solution J-M-I-K-H-I-K-M-L-H-L-H-J-I-L-K-H-J.
- Hard solution M-J-M-I-K-M-I-K-L-J-M-M-L-K-H-J-I-H-H-L-H-I-H-K-L-M-M-J.
- Take LION HEAD.

- Place LION HEAD; take GAUNTLET and 4/5 POTION INGREDIENTS (N).
- Walk down 2x.
- Use SKULL WITH SYMBOLS; solution (O).
- Take THICK BRANCH (P).
- Go forward.
- Use THICK BRANCH; take 1/3 ICY PYRAMIDS and 5/5 POTION INGREDIENTS (Q).
- Walk down.

- Select HEALER KIT.
- Place 5 POTION INGREDIENTS; move as shown (D).
- Select (E).
- Take HEALING POTION (F).
- Use HEALING POTION; earn SPIKY BOOTS (G).
- Go forward.

- Use SPIKY BOOTS (H).
- Easy/hard stage 1 solution (I).
- Easy/hard stage 2 solution (J).
- Hard stage 3 solution (K).

- Take 2/3 ICY PYRAMIDS; use AWL; earn 1st FLOWER SHAPE (L).
- Use GAUNTLET; earn NET (M).
- Take SLING (N).
- Use SLING; take 2nd FLOWER SHAPE (O).
- Walk down 2x.

- Place 2 FLOWER SHAPES; take EXPLOSIVE INSTRUCTIONS and 3/3 ICY PYRAMID (P).
- Place 3 ICY PYRAMIDS; take SKELETON’S ARM (Q).
- Go forward, right.

- Use SKELETON’S ARM; take SCROLL (R).
- Use NET (S).
- Play HOP; earn FISH (T).
- Give FISH; take GREEN TILE and DYNAMITE LID (U).
- Walk down.

- Place GREEN TILE; easy solution 3-C-C-A-A-D, 8-A, 2-C, 1-C, 5-D-B.
- Hard solution 3-C-C-A-A-D-C-C, 4-B-B, 8-A-A-D-C-B-C-B-A-D-D-C-B-A.
- Take FILE and GUNPOWDER.
- Walk left.

- Place SCROLL; take BOOK COVER INLAY and DYNAMITE TUBE (E).
- Use FILE; earn BOWL OF FIRE (F).
- Walk down.
- Place BOOK COVER INLAY; read note; take WICK (G).
- Go left.
- DYNAMITE LID, GUNPOWDER, DYNAMITE TUBE, and WICK on EXPLOSIVE INSTRUCTION; earn EXPLOSIVE.
- Use EXPLOSIVE and BOWL OF FIRE (H).

- Easy solution (I).
- Hard solution (J).
- Congratulations! You have completed Enchanted Kingdom: The Fiend of Darkness!