Welcome to the Ghost Files: The Face of Guilt Walkthrough.

Follow Emily on her quest to trace the mysterious woman, elude death and ultimatly catch the killer in Ghost Files: The Face of Guilt.

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete Ghost Files: The Face of Guilt game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Ghost Files: The Face of Guilt.
  • This guide won’t mention when to zoom into a location; the screenshots will identify close-ups.
  • Hidden-object puzzles are referred to as HOPs. Only locations of HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: The Station

Ghost Files: The Face of Guilt
  • Select (A).
  • Talk; take SAFE COMBINATION (B).
  • Open drawer; take EMPTY GUN, GUN CLIP, BADGE (C).
  • GUN CLIP in EMPTY GUN; receive LOADED GUN.
  • Move items; take CAR KEYS (D).
  • Go (E).
Ghost Files: The Face of Guilt
  • Talk; take FORENSIC KIT (F).
  • Place SAFE COMBINATION (G).
  • Drag dial right to 70, left to 50, right to 90, left to 60, right to 50 (H).
  • Select (I).
  • Open; take FINGERPRINT BRUSH, UV LIGHT, FINGERPRINT STAMP, CRIME SCENE SWAB (J).
  • Go right, forward.
Ghost Files: The Face of Guilt
  • Select newspaper.
  • Open car and glovebox; take MAP (L).
  • Take SHABBY BOX (M).
  • Open SHABBY BOX; move items; take MAGNET and 1/3 STRANGE LOCK PIECE.
  • Select (N).
  • Talk; take 2/3 STRANGE LOCK PIECE (O).
Ghost Files: The Face of Guilt
  • Restore labels (pink); read (Q).
  • Take 3/3 STRANGE LOCK PIECE (R).
  • Use UV LIGHT, FINGERPRINT BRUSH, and FINGERPRINT STAMP; earn 1st FINGERPRINT SAMPLE (S).
  • Play HOP; earn CHISEL (T).
Ghost Files: The Face of Guilt
  • Use CHISEL; select letter, take FOLDED PAPER (A).
  • Open FOLDED PAPER for STRANGE LOCK PAMPHLET.
  • Place 3 STRANGE LOCK PIECES and STRANGE LOCK PAMPHLET. Solution (B).
  • Talk; take LOCKPICK (C).
  • Go (D).
Ghost Files: The Face of Guilt
  • Take WHEEL HUB SCREW (G).
  • Use UV LIGHT, FINGERPRINT BRUSH, FINGERPRINT STAMP; earn 2nd FINGERPRINT SAMPLE. Use LOADED GUN (H).
  • Move paper; take BRONZE KEY (I).
  • Take WRENCH (J).
  • Play HOP; earn WHEEL (K).
  • Select (L).
Ghost Files: The Face of Guilt
  • Place 2 FINGERPRINT SAMPLES (M).
  • Select (N-O-M).
  • Move (O-Q)-(P-R).
  • Play HOP; earn SUSPECT’S FINGERPRINT.
Ghost Files: The Face of Guilt
  • Use WHEEL, WHEEL HUB SCREW, and WRENCH (A).
  • Take HAND TRUCK (B).
  • Use HAND TRUCK; take BOX OF DOG BISCUITS (C).
  • Open BOX OF DOG BISCUITS; take DOG BISCUITS.
  • Use DOG BISCUITS; earn BLOODY GLOVE (D).
  • Use LOCK PICK; rotate pieces as shown (E).
  • Select (F).
  • Go (G).
Ghost Files: The Face of Guilt
  • Move paper; take SILVER KEY. Use MAGNET to take PLIERS (I).
  • Select; use CRIME SCENE SWAB; earn BLOOD SAMPLE. Remove cover; select wires (J).
  • Select (K).
Ghost Files: The Face of Guilt
  • Select (L).
  • Place BLOODY GLOVE (M) and BLOOD SAMPLE (N).
  • Select O-M-P-M-Q-M-M-R-N-S.
Ghost Files: The Face of Guilt
  • Select (A-B)-(C-D-E).
  • Select (F-G-H)-(I); earn SUSPECT’S BLOOD SAMPLE.
  • Go down 2x.
Ghost Files: The Face of Guilt
  • Use PLIERS; take BLUE WIRE (J).
  • Go forward 2x.
  • Use BLUE WIRE (K).
  • Open door; go (L).
Ghost Files: The Face of Guilt
  • Remove bulb; move items and take IRON KEY (M).
  • Go down.
  • Use IRON KEY, rotate, use SILVER KEY, rotate, and use BRONZE KEY (O).
  • Play HOP; earn LIGHTBULB (P).
  • Go (Q).
Ghost Files: The Face of Guilt
  • Place LIGHT BULB; select switch (A).
  • Select door, use LOADED GUN, select door (B).
  • Solution (C).
  • Go (D).
Ghost Files: The Face of Guilt
  • Talk; take 1/2 PIANO KEY (E).
  • Play HOP; earn TOY PIANO (F).
  • Take PIANO NOTES SHEET from TOY PIANO.
  • Take PIANO PEDAL and HERBARIUM (G).
  • Take ROSE from HERBARIUM.
  • Take SUNFLOWER; place PIANO PEDAL and PIANO NOTES SHEET (H).
  • Go (I).
Ghost Files: The Face of Guilt
  • Open cupboard, read paper, take LARGE POT and MATCHES (J).
  • Take BLUE FLOWER from LARGE POT.
  • Place ROSE, BLUE FLOWER, and SUNFLOWER (K).
  • Solution (L).
Ghost Files: The Face of Guilt
  • Play HOP; earn FROZEN PIANO KEY (M).
  • Use LARGE POT, FROZEN PIANO KEY, and MATCHES (N).
  • Select (O-N); earn 2/2 PIANO KEY.
  • Go down.
Ghost Files: The Face of Guilt
  • Place 2 PIANO KEYS (Q).
  • Select 1-6.
  • Go (R).
Ghost Files: The Face of Guilt
  • Select (A).
  • Take FOIL WITH NUMBERS (B).
  • Select 2x; take ALLEN KEY and STRANGE CALCULATION (C).
  • FOIL WITH NUMBERS on STRANGE CALCULATION; earn CALCULATION CLUE.
  • Move items; select 1-7; take LAMP SHADE.
Ghost Files: The Face of Guilt
  • Place LAMP SHADE; use ALLEN KEY (E).
  • Use CALCULATION CLUE; enter 1-0-3 (F).
  • Solution (G).
  • Take MUSICAL KEY (H).
  • Use MUSICAL KEY; select (I).
  • Play HOP.

Chapter 2: The Mysterious Forest

Ghost Files: The Face of Guilt
  • Talk (A).
  • Take WATER ELEMENT RUNE (B).
  • Go (C).
Ghost Files: The Face of Guilt
  • Select (D); take RED GEM (E).
  • Go down.
  • Place RED GEM; take 1/3 MOON STONE and ICE ELEMENT RUNE (F).
  • Play HOP; earn ELEMENT FORGE (G).
  • Talk (H).
Ghost Files: The Face of Guilt
  • Place WATER ELEMENT RUNE and ICE ELEMENT RUNE (K).
  • Select (L-M).
  • Take 2/3 MOON STONE and AIR ELEMENT RUNE (N).
  • Go right.
Ghost Files: The Face of Guilt
  • Place AIR ELEMENT RUNE and ICE ELEMENT RUNE (Q).
  • Select (P-R).
  • Take 1/3 SUN STONE and FIRE ELEMENT RUNE (S).
  • Go down, left.
Ghost Files: The Face of Guilt
  • Place AIR ELEMENT RUNE (A); rotate.
  • Place FIRE ELEMENT RUNE (B).
  • Select (C-D).
  • Take EARTH ELEMENT RUNE and 2/3 SUNSTONE (E).
  • Go down, right.
Ghost Files: The Face of Guilt
  • Place EARTH ELEMENT RUNE and FIRE ELEMENT RUNE (F).
  • Select (G-H).
  • Remove cobwebs; take 3/3 MOON STONE and 3/3 SUN STONE (I).
  • Walk down, left.
Ghost Files: The Face of Guilt
  • Place 3 SUN STONES (J).
  • Place 3 MOON STONES (K).
  • Take SUN DISK; place it (L).
  • Take MOON DISK; place it (M).
Ghost Files: The Face of Guilt
  • Solution (N).
  • Go forward.
  • Play HOP; earn POSTCARD.
Ghost Files: The Face of Guilt
  • Take BALL OF HEMP; select 1-4 to earn STRETCHY STRAPS (A).
  • Play HOP; earn PAINT REMOVER (B).
  • Use BALL OF HEMP; take NEWSPAPER (C).
  • PAPERCLIP from NEWSPAPER; select PAPERCLIP to make PICKLOCK PAPERCLIP.
  • Take BOBBY PIN (D).
  • Bend BOBBY PIN; earn PICKLOCK PIN.
Ghost Files: The Face of Guilt
  • Use PICKLOCK PIN and PICKLOCK PAPERCLIP (E).
  • Select (F).
  • Talk; take FIRE EXTINGUISHER (G).
  • Go (H).
Ghost Files: The Face of Guilt
  • Use FIRE EXTINGUISHER 1-6.
Ghost Files: The Face of Guilt
  • Take WHITE CLOTH (K).
  • Use PAINT REMOVER and WHITE CLOTH (L).
  • Solution (M).
  • Take SCREWDRIVER and 1st CUBE PIECE (N).
Ghost Files: The Face of Guilt
  • Use SCREWDRIVER: take AUSTRALIA (O).
  • Move rug; take SOUTH AMERICA (P).
  • Place SOUTH AMERICA and AUSTRALIA; take ANIMAL COMBINATION (Q).
  • Take UMBRELLA (R).
  • Open UMBRELLA; take 2nd CUBE PIECE and DRAWER HANDLE.
Ghost Files: The Face of Guilt
  • Place and select DRAWER HANDLE; play HOP to earn CUBE BODY (S).
  • 2 CUBE PIECES on CUBE BODY; take SPARE KEY.
  • Use SPARE KEY (T).
  • Place ANIMAL COMBINATION; solution (U).
  • Go forward.
Ghost Files: The Face of Guilt
  • Play HOP; earn ROPE WITH NOOSE (A).
  • Use ROPE WITH NOOSE; earn LONG BRANCH (B).
  • Use LONG BRANCH (C).
  • Go (D).
Ghost Files: The Face of Guilt
  • Select 1-3.
  • Use POSTCARD; take UNKNOWN CASE NUMBER (E).
Ghost Files: The Face of Guilt
  • Read UNKNOWN CASE NUMBER.
  • Check Clerk; take BALLPOINT PEN (F).
  • Take BOX OF BOLTS, GAUZE, and EMPTY CAN (G).
  • Take BLANK KEY and SAFETY PIN from BOX OF BOLTS.
  • Go (H).
Ghost Files: The Face of Guilt
  • Take BELT; place BLANK KEY (I).
  • Select; use BALLPOINT PEN and EMPTY CAN to earn LUBRICANT (J).
  • Remove can; take 2 CHAIR LEGS (K).
  • Take ALCOHOL (L).
  • Go down.
Ghost Files: The Face of Guilt
  • Use GAUZE, ALCOHOL, and BELT (M).
  • Take 1/2 BULLET SHELL and KEY CARD (N).
  • Take OLD ARCHIVE KEY (O).
  • Use OLD ARCHIVE KEY, LUBRICANT, and SAFETY PIN; earn BROKEN KEY (P).
  • Go (Q).
Ghost Files: The Face of Guilt
  • Place BROKEN KEY (R).
  • Solution (S).
  • Earn NEW KEY.
  • Go down.

Chapter 3: The Old Archive

Ghost Files: The Face of Guilt
  • Use NEW KEY (A).
  • Go (B).
  • Select (C).
  • Select; play HOP to earn KEYBOARD (D).
  • Go down.
Ghost Files: The Face of Guilt
  • Use KEYBOARD, KEYCARD, and UNKNOWN CASE NUMBER; take CASE FILE NUMBER (E).
  • Give CASE FILE NUMBER (F).
  • Go (G).
Ghost Files: The Face of Guilt
  • Place 2 CHAIR LEGS and STRETCHY STRAPS (H).
  • Take BG2016 (I).
  • Take RUBBER BAND and KILLER’S FILE from BG2016.
  • Place KILLER’S FILE; play HOP (J).
Ghost Files: The Face of Guilt
  • Open (K).
  • Play HOP; earn FORKED STICK (L).
  • RUBBER BAND on FORKED STICK; earn SLINGSHOT.
  • Select (M).
Ghost Files: The Face of Guilt
  • Take BROKEN BOTTLE and HAZELNUTS (N).
  • Move bowl; dig up BONE (O).
Ghost Files: The Face of Guilt
  • Give BONE (P).
  • Use SLINGSHOT and HAZELNUTS; select when crosshairs are green (Q).
  • Go (R).
Ghost Files: The Face of Guilt
  • Select (A).
  • Play HOP; earn HAMMER (B).
  • Take LEATHER BAG; move blanket and take GLOVES (C).
  • Take CHLOROFORM from LEATHER BAG.
  • Use BROKEN BOTTLE; take OLD BOOK and LIGHTER (D).
  • Take METAL RASP from OLD BOOK.
  • Walk down.
Ghost Files: The Face of Guilt
  • Use HAMMER and open doors; take RED PAINT (E).
  • Go forward.
  • RED PAINT in GLOVES; earn 2 PAINT FILLED GLOVES.
  • Use 1/2 PAINT FILLED GLOVE (F).
  • Use METAL RASP; earn METAL HOOK (G).
  • Go (H).
Ghost Files: The Face of Guilt
  • Look (I).
  • Walk down.
  • Play HOP; earn BADGE (J).
  • Go (K).
  • Use BADGE; take 1/3 GATE KEY and HANDKERCHIEF (L).
  • CHLOROFORM on HANDKERCHIEF; earn DOUSED HANDKERCHIEF.
  • Use DOUSED HANDKERCHIEF (M).
Ghost Files: The Face of Guilt
  • Take SANDWICH, CLUB, HANDCUFFS, and FOLDED PAPER (N).
  • Open FOLDED PAPER; take GUM and GUARD SCHEDULE.
  • Use SANDWICH (O).
  • Use 2/2 PAINT FILLED GLOVE (P).
  • Go (Q).
Ghost Files: The Face of Guilt
  • Use LIGHTER; take ROPE (A).
  • ROPE on HOOK; earn HOOKED ROPE.
  • Open cage, move ball, take GREEN BAG, select map (B).
Ghost Files: The Face of Guilt
  • Place GUARD SCHEDULE (C).
  • Select numbers; match to locations (1-10).
  • Earn GUARD POSITIONS.
Ghost Files: The Face of Guilt
  • Take 2/3 GATE KEY and SHIV from GREEN BAG.
  • Use HOOKED ROPE; select when crosshair is green (E).
  • Take BRUSH and CHAIR SEAT (F).
  • Use SHIV; play HOP to earn SWISS ARMY KNIFE (G).
  • Go down.
Ghost Files: The Face of Guilt
  • Use SWISS ARMY KNIFE (H).
  • Select and play HOP; earn MEDICAL TAPE (I).
  • Go forward.
  • Use MEDICAL TAPE (J).
  • Use SWISS ARMY KNIFE; select dial (K).
  • Use CLUB (L).
Ghost Files: The Face of Guilt
  • Use HANDCUFFS; take SUPER GLUE, KEY CARD, and BOTTLE OPENER (M).
  • Go down.
  • Use BOTTLE OPENER; take BUCKET OF WATER (N).
  • Use BUCKET OF WATER (O).
  • Take CHAIR FRAME (P).
  • SUPER GLUE and CHAIR SEAT on CHAIR FRAME; take CHAIR.
  • Go forward.
Ghost Files: The Face of Guilt
  • Place CHAIR (A).
  • Use GUM (B).
  • Take PAPER TUBE and use KEY CARD (C).
  • Take PAPER from PAPER TUBE.
  • Move files and select file (D).
  • Play HOP; earn 3/3 GATE KEYS.
  • Go down 2x.
Ghost Files: The Face of Guilt
  • Use 3 GATE KEYS (E).
  • Use GUARD POSITIONS (F).
  • Move on path (G-H-I-J).
Ghost Files: The Face of Guilt
  • Take BROKEN LADDER (K).
  • Take CAR JACK (L).
  • Use CAR JACK on BROKEN LADDER; earn AXE HANDLE.
  • Use AXE HANDLE; take AXE (M).
  • Use AXE; take CHARCOAL and SCRAPER (N).
Ghost Files: The Face of Guilt
  • Use SCRAPER, PAPER, and CHARCOAL; take tracing (O).
  • Use BRUSH (P).

Chapter 4: The Temple Entrance

Ghost Files: The Face of Guilt
  • Talk (A).
  • Take WATER ELEMENT RUNE (B).
  • Take SYMBOL Y (C).
  • Take SYMBOL S (D).
Ghost Files: The Face of Guilt
  • Select; take SYMBOL MOLD (E).
  • Use SYMBOL MOLD; earn SYMBOL 9 (F).
  • Place SYMBOL S, SYMBOL Y, and SYMBOL 9 (G).
  • Go (H).
Ghost Files: The Face of Guilt
  • Take 1/2 SWAN WING (I).
  • Take SYRINGE (J).
  • Use SYRINGE; take ICE ELEMENT RUNE and 2/2 SWAN WING (K).
  • Place 2 SWAN WINGS (L).
  • Play HOP; earn ELEMENT FORGE (M).
Ghost Files: The Face of Guilt
  • Place WATER ELEMENT RUNE and ICE ELEMENT RUNE (O).
  • Select (P-Q).
Ghost Files: The Face of Guilt
  • Take FIRE ELEMENT RUNE (A).
  • Take CRACKED HEART (B).
  • Go (C).
Ghost Files: The Face of Guilt
  • Take EARTH ELEMENT RUNE (D).
  • Rotate ELEMENT FORGE; place EARTH ELEMENT RUNE and FIRE ELEMENT RUNE (E).
  • Use (F-G).
  • Go down.
Ghost Files: The Face of Guilt
  • Play HOP; earn MECHANICAL ARM (J).
  • Go forward.
  • Use MECHANICAL ARM; earn HOT MECHANICAL ARM (K).
  • Use HOT MECHANICAL ARM; take LAVA ELEMENT RUNE and 1st SKULL PIECE (L).
  • Go down.
Ghost Files: The Face of Guilt
  • Place EARTH ELEMENT RUNE and LAVA ELEMENT RUNE (N).
  • Use (O-P).
  • Take AIR ELEMENT RUNE and KEY BUNDLE (Q).
  • Go forward.
Ghost Files: The Face of Guilt
  • Rotate ELEMENT FORGE; place LAVA ELEMENT RUNE and AIR ELEMENT RUNE (C).
  • Use (D-E).
  • Take DIAMOND (F).
  • Select (G).
Ghost Files: The Face of Guilt
  • Place DIAMOND; solution (I).
  • Take 2nd SKULL PIECE (J).
  • 1st SKULL PIECE and 2nd SKULL PIECE; earn SKULL.
  • Go down 2x.
Ghost Files: The Face of Guilt
  • Place SKULL, KEY BUNDLE, and CRACKED HEART (K).
  • Take 3 BLOOD TEARS (L).
  • Place 3 BLOOD TEARS; select face (M).
Ghost Files: The Face of Guilt
  • Use (N-O).
  • Select P-Q-R.
Ghost Files: The Face of Guilt
  • Select (A-B-A-C)-(A-Bx2-A-C)-(Ax3-B-A).
Ghost Files: The Face of Guilt
  • Take BROKEN BUTTER KNIFE (I).
  • Use BROKEN BUTTER KNIFE; take BIKE STEERING WHEEL (J).
  • Use BROKEN BIKE STEERING WHEEL (K).
  • Take RED JUMPER CABLE and COAT HANGER; pull hood latch (L).
  • Bend COAT HANGER.
  • Play HOP; earn CAR BATTERY (M).
Ghost Files: The Face of Guilt
  • Use COAT HANGER; earn BLACK JUMPER CABLE (N).
  • Place CAR BATTERY, RED JUMPER CABLE, and BLACK JUMPER CABLE (O).
  • Move pot; take FRANK’S HOUSE KEY (P).
  • Use FRANK’S HOUSE KEY (Q).
  • Go (R).
Ghost Files: The Face of Guilt
  • Open curtains; take 1/3 FUSE (A).
  • Go (B).
  • Take TRASH CAN (C).
  • Take TRASH from TRASH CAN; earn EMPTY TRASH CAN.
  • Take 1/2 COLORED DIAL from TRASH.
  • Go down.
Ghost Files: The Face of Guilt
  • Place EMPTY TRASH CAN (D).
  • Take BROOM and 2/2 COLORED DIAL (E).
  • Go (F).
Ghost Files: The Face of Guilt
  • Use BROOM; take FRIDGE MANUAL (G).
  • Open FRIDGE MANUAL; take code.
  • Place 2 COLORED DIALS; solution (H).
  • Take CHEESE and COMPASS (I).
Ghost Files: The Face of Guilt
  • Place COMPASS; select 1-4.
  • Take 2/3 FUSE (J).
  • Go down.
  • Use CHEESE; take 2/2 BULLET SHELL and DRAWER HANDLE (K).
  • Select (L).
Ghost Files: The Face of Guilt
  • Select (M).
  • Place 2 BULLET SHELLS (N-O).
  • Select (P-N)-(N-Q)-(O-R).
Ghost Files: The Face of Guilt
  • Select (A).
  • Drag mouse left; select (B).
  • Select (C).
  • Drag mouse left; select (D).
  • Walk right.
Ghost Files: The Face of Guilt
  • Place DRAWER HANDLE; take 3/3 FUSE (E).
  • Go down.
  • Place 3 FUSES (F).
  • Play HOP; earn COG (G).
Ghost Files: The Face of Guilt
  • Place COG; select file (H).
  • Play HOP; earn IDENTITY FILE.
  • Select (I).
  • Go (J).

Chapter 5: Behind the Wardrobe

Ghost Files: The Face of Guilt
  • Take BOX CUTTER (L).
  • Use BOX CUTTER; take ROPE PARTS (M).
  • Tie ROPE PARTS; take STRONG ROPE.
  • Go down, right.
  • Select; earn GLASS OF WATER (N).
  • Walk down, forward.
  • Use GLASS OF WATER (O).
Ghost Files: The Face of Guilt
  • Give IDENTITY FILE and BULLET SHELLS (P).
  • Take TORN CLUE, POLAROID CAMERA, and PENCIL; select tray (Q).
  • Place STRONG ROPE (R).
  • Play HOP; earn CALIPER BOX (S).
Ghost Files: The Face of Guilt
  • Use UV LIGHT, FINGERPRINT BRUSH, and POLAROID CAMERA; earn PHOTO WITH SYMBOLS (T).
  • Select frame; take WOODEN BOX KEY (U).
  • COMPASS BOX and WOODEN BOX KEY; take MAGNIFIER and COMPASS.
  • COMPASS and PENCIL; earn COMPASS WITH PENCIL.
  • Select (V).
Ghost Files: The Face of Guilt
  • Place TORN CLUE, PHOTO WITH SYMBOLS, MAGNIFIER, and COMPASS WITH PENCIL.
  • Select (B-C)-(Dx2-E-C)-(B-F)-(Dx3-E-F)-(B-G)-(Dx3-E-G).
Ghost Files: The Face of Guilt
  • Solution: I-H-I-H-I-H.
Ghost Files: The Face of Guilt
  • Move items; take NEWSPAPER and MAILMAN FIGURINE (K).
  • Take MIRROR PIECE and use MAILMAN FIGURINE (L).
  • Play HOP; earn WIRE CUTTER (M).
  • Use WIRE CUTTER; earn WIRE (N).
Ghost Files: The Face of Guilt
  • Use MIRROR PIECE (O).
  • Place NEWSPAPER (P).
  • Use WIRE (Q).
  • Select; take KEY (P).
  • Use KEY (R).
  • Go (S).
Ghost Files: The Face of Guilt
  • Take CUE (A).
  • Use CUE (B).
  • Play HOP; earn X KEY (C).
  • Use X KEY; take INCOMPLETE LIST OF CODES, SCISSORS, and MUSIC BOX (D).
  • Open MUSIC BOX; take GLASSES and MARKER.
  • Use SCISSORS; take ARROW INSTRUCTION (E).
Ghost Files: The Face of Guilt
  • Take LIGHTER (F).
  • GLASSES and LIGHTER; earn TINTED GLASSES.
  • Select (G).
  • Place MARKER and ARROW INSTRUCTION; solution (H).
  • You earn LIST OF CODES.
Ghost Files: The Face of Guilt
  • Place LIST OF CODES; solution (K).
Ghost Files: The Face of Guilt
  • Talk (M).
  • Take TOOTHBRUSH (N).
  • Read instructions; take 1/3 CORKS. Use TOOTHBRUSH; earn TOOTHBRUSH SCREWDRIVER (O).
  • Open case; take GAS TANK (P).
Ghost Files: The Face of Guilt
  • Use TOOTHBRUSH SCREWDRIVER; take 2/3 CORKS (A).
  • Select and take IMPROVISED ROPE; take 3/3 CORKS and WHISKEY (B).
  • Place 3 CORKS, WHISKEY, and IMPROVISED ROPE; take IMPROVISED FUSE (C).
  • Place GAS TANK and IMPROVISED FUSE (D).
  • Select (E).
Ghost Files: The Face of Guilt
  • Take VAN KEYS and WORKER’S BAG (F).
  • Open WORKER’S BAG; take MACHINE INSTRUCTIONS and MACHINERY KEYS.
  • Use VAN KEYS; select (G).
Ghost Files: The Face of Guilt
  • Place MACHINE INSTRUCTIONS.
  • Use MACHINERY KEYS (H); select (I-J-K-L-Mx2-Nx5-O-P-Q-R-S).
Ghost Files: The Face of Guilt
  • Play HOP; earn CLEANING POLE (A).
  • Use CLEANING POLE (B).
  • Go (C).
Ghost Files: The Face of Guilt
  • Use (D-E).
  • Play HOP; earn SOCKET KEY (F).
  • Use SOCKET KEY (G).
Ghost Files: The Face of Guilt
  • Select (H-I-J-K).
Ghost Files: The Face of Guilt
  • Select (A-B-A-C)-(A-Bx2-A-C)-(Ax3-B-A-C).
  • Congratulations! You have completed Ghost Files: The Face of Guilt!

Jackpot Magic Slots GamesPlay these slot machines in the Jackpot Magic Slots app today!