Welcome to the Mystery Case Files: The Revenant’s Hunt Walkthrough.

Can you stop the Revenant before it’s too late?

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete Mystery Case Files: The Revenant’s Hunt game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by Margie B, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Mystery Case Files: The Revenant’s Hunt.
  • This guide won’t tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: The Willow Tree

Mystery Case Files: The Revenant's Hunt
  • Take TRACTOR KEY (A).
  • Select note (B); use TRACTOR KEY (C).
  • Take SLIPPER (D).
  • Go (E).
Mystery Case Files: The Revenant's Hunt
  • Talk (F).
  • Take WIRE from wallet (G); look at all items; take PHOTOS 3/4 (H).
  • Take MALCOLM’S WATCH (I).
  • Take RED VALVE (J).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Use WIRE (K).
  • Place RED VALVE (L).
Mystery Case Files: The Revenant's Hunt
  • Solution: M-Nx3-M-Ox3-M-N-M-O.
  • Take WELDING TORCH.
  • Go to The Willow Tree.
Mystery Case Files: The Revenant's Hunt
  • Take Lore Cards 1/9 (@1).
  • Use WELDING TORCH (P).
  • Go (Q).
Mystery Case Files: The Revenant's Hunt
  • Select scene. Take SCREWDRIVER and look at note (R).
  • Take BOOK WHEEL 1/2 (S).
  • Look at note; take PHOTOS 4/4 (T).
  • Look at note (T1).
  • Walk down.
  • Use SCREWDRIVER; take METAL SPARROW (U).
  • Go to Cemetery.
Mystery Case Files: The Revenant's Hunt
  • Place METAL SPARROW (V). Play HOP; receive CEMETERY KEY.
  • Remove casket door; use CEMETERY KEY (V1).
Mystery Case Files: The Revenant's Hunt
  • Talk (W).
  • Take RED INK (X).
  • Look at 3 notes (Y).
  • Open envelope; remove money; take TUSK PHOTO (Z).
  • Remove banner; take KEY CHAIN (Z1).
Mystery Case Files: The Revenant's Hunt
  • Place MALCOLM’S WATCH. Solution: Drag (K-I)-(D-G)-(A-C)-(L-A)-(D-F).
Mystery Case Files: The Revenant's Hunt
  • Use SLIPPER (M); take WOODEN HEAD (M1).
  • WOODEN HEAD on KEY CHAIN; position as shown (N); receive DRAWER KEY.
  • Enter (O).
Mystery Case Files: The Revenant's Hunt
  • Take Lore Cards 2/9 (@2).
  • Take POTATO (P).
  • Look at note (Q).
  • Go to Cemetery.
Mystery Case Files: The Revenant's Hunt
  • Remove cover (R); use RED INK (S).
  • Look at 4 scraps; take BOOK WHEEL 2/2 (T).
  • Play HOP (U); receive FLAG PIECE 1/2.
  • Go to Malcolm’s Workshop.
Mystery Case Files: The Revenant's Hunt
  • Place BOOK WHEEL 2/2 (V). Solution (W).
  • Select page; place PHOTOS 4/4. Solution (X). Select book twice.
  • Select papers; place DRAWER KEY (Y).
  • Look at newspaper piece; take FLAG PIECE 2/2 (Z).
  • Walk down. Go forward to Main Street.

Chapter 2: Main Street

Mystery Case Files: The Revenant's Hunt
  • Look at note (A).
  • Take ROCKET PROPELLER (B).
  • Place POTATO (C) and flip (D).
  • Take NEON SIGN (E).
  • Walk down.
  • Place NEON SIGN (F).
Mystery Case Files: The Revenant's Hunt
  • Take WEATHER VANE (G) and PULL RING (H).
  • Move ladder (I).
  • Place FLAG PIECE 2/2 (J).
Mystery Case Files: The Revenant's Hunt
  • Solution: (O-K)-(N-L)-(N-O)-(M-N).
Mystery Case Files: The Revenant's Hunt
  • Play HOP (Q); receive BROKEN EMERGENCY LIGHT.
  • Go to Malcolm’s Workshop.
  • Place PULL RING and push button. Solution: Rx2-Sx5-T.
  • Take EMERGENCY LIGHT PIECE (U).
  • Go to Main Street.
Mystery Case Files: The Revenant's Hunt
  • EMERGENCY LIGHT PIECE on BROKEN EMERGENCY LIGHT; receive EMERGENCY LIGHT.
  • Place EMERGENCY LIGHT (V). Solution (W).
Mystery Case Files: The Revenant's Hunt
  • Symbols are randomly generated; your game may vary from examples shown. The numbers you dial and wires you cut remain the same.
  • Watch the time limit (A); if time runs out, new symbols will appear.
  • Take coin (B) and insert (C). Find the two symbols on the board (orange) that match your example (D).
  • Insert your symbols into slots in the order they appear for you (1-2). Solution for B3: dial 12.
  • Take coin (B) and insert (C). Find the three symbols on the board (orange) that match your example (D).
  • Insert your symbols into slots in the order they appear for you (1-3). Solution for A1: dial 35.
  • Take coin (B) and insert (C). Find the four symbols on the board (orange) that match your example (D).
  • Insert your symbols into slots in the order they appear for you (1-4). Solution for B4: dial 45.
  • Take coin (B) and insert (C). Select (E-F-G-H).
  • Enter (I).
Mystery Case Files: The Revenant's Hunt
  • Look at note; take MUSICIAN’S SOCK (J).
  • Swap spools (K); take PEACOCK LEVER (L).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Place MUSICIAN’S SOCK; enter 385 (M). Play HOP; receive GUITAR TUNER.
  • Go to Pawn Shop.
Mystery Case Files: The Revenant's Hunt
  • Place GUITAR TUNER; select (N-1-2-3-4).
  • Take CONTROL KNOB (O).
  • Return to Irving’s Pelt Store.
Mystery Case Files: The Revenant's Hunt
  • Place CONTROL KNOB (P); take CONTROL WHEEL (Q).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Place CONTROL WHEEL (R).
  • Press button (S) once ship is inside target (T).
  • Play HOP (U); receive TOY ROCKET.
  • Go to Pawn Shop.
Mystery Case Files: The Revenant's Hunt
  • ROCKET PROPELLER on TOY ROCKET; take WRESTLING FIGURINE.
  • Place WRESTLING FIGURINE (V) and select (W); take MODELING CLAY (X).
  • Go to Malcolm’s Workshop.
  • Insert TUSK PHOTO (Y) and place MODELING CLAY (Z).
Mystery Case Files: The Revenant's Hunt
  • Solution (A).
  • Take CUSTOM TUSK (B).
  • Go to Irving’s Pelt Store.
  • Place CUSTOM TUSK (C).
  • Enter (D).

Chapter 3: Trophy Room

Mystery Case Files: The Revenant's Hunt
  • Use WEATHER VANE (E).
  • Select axe (F).
  • Place PEACOCK LEVER (G); take METAL BEARINGS 1/5 and HANDKERCHIEF (H).
  • Take SILVER LABEL (I).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Place HANDKERCHIEF (J); swap spools (K).
  • Enter (L).
Mystery Case Files: The Revenant's Hunt
  • Take Lore Cards 3/9 (@3).
  • Open; flip switch (M).
  • Play HOP (N); receive MONKEY WEIGHTS 1/2.
  • Take PIANO HAND and BIRD JOURNAL (O).
  • Go to Theodore’s Study.
Mystery Case Files: The Revenant's Hunt
  • Place BIRD JOURNAL. Select 1-3. Take RAZOR (P).
  • Place PIANO HAND (Q); take MONKEY WEIGHTS 2/2 (R).
  • Go to Trophy Room.
Mystery Case Files: The Revenant's Hunt
  • Use RAZOR; take METAL BEARINGS 2/5 (S).
  • Place MONKEY WEIGHTS 2/2; solution (T).
  • Go (U).
Mystery Case Files: The Revenant's Hunt
  • Take HUNTER’S FLASK, BOAT KEY, and METAL BEARINGS 3/5 (V).
  • SILVER LABEL on HUNTER’S FLASK. Swap tokens (W); receive DEER KEY.
  • Go (X).
Mystery Case Files: The Revenant's Hunt
  • Look at note; take METAL BEARINGS 4/5 (Y).
  • Take OLD BUN 1/3 (Y1).
  • Move sign (Z); go (Z1).
Mystery Case Files: The Revenant's Hunt
  • Take FISHING SPEAR, METAL BEARINGS 5/5, and NAIL GUN CLIP (A).
  • Use DEER KEY; look at note and take COW FIGURINE 1/2 (B).
  • Use BOAT KEY; take CAN OPENER (C).
  • Go to Backyard.
Mystery Case Files: The Revenant's Hunt
  • Use FISHING SPEAR (D); select twice; receive OLD BUN 2/3.
  • Place METAL BEARINGS 5/5 (E).
Mystery Case Files: The Revenant's Hunt
  • Solution 1-8.
  • Take SAW (F).
  • Go to Wooden Bridge.
Mystery Case Files: The Revenant's Hunt
  • Use SAW; take OLD BUN 3/3 (G).
  • Go (H).
  • Place OLD BUN 3/3; swap last two (I).
  • Enter (J) for an HOP; receive RUSTY NAIL GUN.
Mystery Case Files: The Revenant's Hunt
  • Take NAIL GUN BATTERY (K).
  • NAIL GUN BATTERY and NAIL GUN CLIP on RUSTY NAIL GUN; receive NAIL GUN.
  • Go to Wooden Bridge.
  • Use NAIL GUN (L).
  • Go (M).
Mystery Case Files: The Revenant's Hunt
  • Take Lore Cards 4/9 (@4).
  • Take BASEBALL CARD 1/2, FRIDGE MAGNET 1/2, and OIL CAN (N).
  • Use CAN OPENER (O); take CODED HEART.
  • Select can (P); Use CAN OPENER (Q); receive SCALE DIAL.
  • Go Inside the Mill.
Mystery Case Files: The Revenant's Hunt
  • Place SCALE DIAL; select 2x (Q1); take STARTER ROPE (R).
  • Use OIL CAN (S).

Mystery Case Files: The Revenant's Hunt
Mystery Case Files: The Revenant's Hunt
Mystery Case Files: The Revenant's Hunt

  • Solution one: (D-C)-(E-D)-(F-E)-(G-F)-(I)-(F-H)-(I)-(H-A)-(C-H)-(I)-(H-G)-(I)-(D-H)-(I)-(H-F).
  • (I)-(E-H)-(A-D)-(H-C)-(I)-(F-H)-(I)-(H-A)-(C-H)-(I)-(H-E)-(I)-(A-H)-(I)-(H-F)-(D-A)-(E-B)-(F-C)-(G-D).
  • Solution two (1-9).
  • Solution three (J).
  • Solution four: Rotate screws (K) and gears (purple).
  • Walk down.

Chapter 4: Trailer

Mystery Case Files: The Revenant's Hunt
  • Take COW FIGURINE 2/2 (L).
  • Use STARTER ROPE (M); receive AIRSOFT GUN.
  • Go to Trophy Room.
  • Place COW FIGURINE 2/2 (N).
Mystery Case Files: The Revenant's Hunt
  • Select: 1-4-3-5-2-6 (O).
  • Take THEODORE’S MONEY and AIRSOFT PELLETS (P).
  • Go to Backyard.
Mystery Case Files: The Revenant's Hunt
  • AIRSOFT PELLETS in AIRSOFT GUN; take LOADED GUN.
  • Use LOADED GUN; shoot two targets (Q).
  • Enter 4-2-1-3 (R).
  • Take CAR KEY (S).
  • Go (T).
Mystery Case Files: The Revenant's Hunt
  • Use CAR KEY (U). Play HOP; receive LUG WRENCH.
  • Go (V).
  • Use LUG WRENCH (W).
  • Go (X).
Mystery Case Files: The Revenant's Hunt
  • Give THEODORE’S MONEY (Y).
  • Take FAKE TEETH 1/4 (Z).
  • Enter (Z1).
Mystery Case Files: The Revenant's Hunt
  • Take GEAR STICK and RADIO ANTENNA (A).
  • Walk down twice.
  • Place RADIO ANTENNA (B); take FRIDGE MAGNET 2/2 (C).
  • Go to Trailer.
Mystery Case Files: The Revenant's Hunt
  • Place FRIDGE MAGNET 2/2; swap magnets (D).
  • Take LETTERBOX COMBINATION (E).
  • Go to Lover’s Nest.
  • Place LETTERBOX COMBINATION; enter 2431 (F).
  • Look at envelope; take LETTER OPENER (G).
  • Go (H).
Mystery Case Files: The Revenant's Hunt
  • Use LETTER OPENER; pull plug (I).
  • Play HOP (J); receive TV REMOTE.
  • Take GREASY LAUNCHER (K).
  • Enter (L).
Mystery Case Files: The Revenant's Hunt
  • Use TV REMOTE (M).
  • Select N-Ox2.
  • Dial 62316 (P).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Take ORDERED PACKAGE (Q).
  • Open ORDERED PACKAGE; take TIRE PUMP.
  • Use TIRE PUMP and CODED HEART; select 1-8.
  • Enter (R).
Mystery Case Files: The Revenant's Hunt
  • Open door (S).
  • Take Lore Cards 5/9 (@5).
  • Take RUBBER CHICKEN and PINK BOW (T).
Mystery Case Files: The Revenant's Hunt
  • Place GEAR STICK (U). Move stick to 1-6.
  • Take BASEBALL CARD 2/2 and ALVIN’S SONG (V).
  • Place BASEBALL CARD 2/2 (W); take WATER BOTTLE (X).
  • Return to Trailer.
Mystery Case Files: The Revenant's Hunt
  • Place GREASY LAUNCHER (A).
  • Use WATER BOTTLE (B). Push button (C); take BALL LAUNCHER (A).
  • Go to Alvin’s Room.
  • Place BALL LAUNCHER (D).

Mystery Case Files: The Revenant's Hunt
Mystery Case Files: The Revenant's Hunt

  • Rotate obstructions (orange). Select (E-F-G).
  • Take WIRE CUTTER (H).
  • Walk down.
  • Use WIRE CUTTER (I).
  • Go (J).

Chapter 5: Vermont Avenue

Mystery Case Files: The Revenant's Hunt
  • Take FAKE TEETH 2/4 (K).
  • Place PINK BOW (L); take WINDING KEY (M).
  • Go to Alvin’s Room.
Mystery Case Files: The Revenant's Hunt
  • Use WINDING KEY (N); take IRON PACIFIER (O).
  • Go to Vermont Avenue.
  • Place IRON PACIFIER (P). Rotate keys as shown.
Mystery Case Files: The Revenant's Hunt
  • Select scene.
  • Take FAKE TEETH 3/4 and VOLUME SLIDER (Q).
  • Go (R).
Mystery Case Files: The Revenant's Hunt
  • Take CONFESSION TAPE, BROKEN MUSIC BOX, and TOY RUBBER (S).
  • Place RUBBER CHICKEN (T).
  • Grab hook (U) and place it on chicken. Take GRAPPLING CHICKEN.
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Use GRAPPLING CHICKEN (V).
  • Play HOP (W); receive PIGGY BANK.
  • Go to Testing Room.
  • Place PIGGY BANK (X); take COIN (Y).
  • Go to Vermont Avenue.
Mystery Case Files: The Revenant's Hunt
  • Use COIN (A).
  • Select newspaper (B); take CLOCK HANDS (C).
  • Go to Testing Room.
  • Place CLOCK HANDS (D); take CIGAR CUTTER (E).
  • Walk down.
  • Use CIGAR CUTTER (F).
  • Enter (G).
Mystery Case Files: The Revenant's Hunt
  • Take Lore Cards 6/9 (@6).
  • Play HOP (H); receive TOY BLUEPRINT.
  • Take TYPEWRITER BUTTONS 1/3 and BLACKBOARD CONTROLLER (I).
  • Insert CONFESSION TAPE (J).
  • Place VOLUME SLIDER (K). Slide button.
  • Take FAKE TEETH 4/4 (L).
  • Take GNOME’S CAP (M).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Place TOY RUBBER and TOY BLUEPRINT; select papers. Select: Nx2-O-P.
  • Take TRAIN WAGON (P1).
  • Go to Testing Room.
  • Place TRAIN WAGON (Q).
Mystery Case Files: The Revenant's Hunt
  • Solution one (R).
  • Solution two (S).
  • Take MUSIC BOX PART (T).
Mystery Case Files: The Revenant's Hunt
  • MUSIC BOX PART and ALVIN’S SONG on BROKEN MUSIC BOX; take ELIZA’S BIRTH CERTIFICATE and PAPER CUTOUTS 1/2.
  • Place FAKE TEETH 4/4 (U).

Mystery Case Files: The Revenant's Hunt
Mystery Case Files: The Revenant's Hunt
Mystery Case Files: The Revenant's Hunt

  • Position sliders (Z1).
  • Select A-Dx2-B-Dx4-Fx2 (Z2).
  • Select lamps (Z3).
  • Select maze shown (H); press green ball (I).
  • Select maze shown (J); press red ball (K).
  • Select maze shown (L); press yellow ball (M).
  • Select maze shown (N); press blue ball (O).
  • Type in GHCA (P).
  • Select: A-H-C-E-D-G-B-F (Q).
  • Take CONTROLLER BATTERY (R).
  • Go to Frances’ Office.
Mystery Case Files: The Revenant's Hunt
  • CONTROLLER BATTERY on BLACKBOARD CONTROLLER.
  • Use BLACKBOARD CONTROLLER (S). Play HOP; receive PAPER CUTOUTS 2/2.
  • Place PAPER CUTOUTS 2/2; select artist, hunter, lover, and killer 3x (T); take FLOWER CODE (U).
  • Go to Vermont Avenue.
  • Place FLOWER CODE (V).
Mystery Case Files: The Revenant's Hunt
  • Solution: (F-E)-(G-H)-(H-O)-(L-K)-(E-J)-(E-F).

Chapter 6: Boyle Greenhouse

Mystery Case Files: The Revenant's Hunt
  • Take Lore Cards 7/9 (@7).
  • Place GNOME’S CAP (orange); solution (T). Play HOP; receive DOOR MARBLES.
  • Place DOOR MARBLES (U).
Mystery Case Files: The Revenant's Hunt
  • Solution (18-3)-(8-9)-(7-8)-(9-10)-(18-3)-(3-2)-(5-3)-(8-23)-(4-11)-(2-1)-(11-8)-(9-10)-(14-8).
  • Enter Boyle Hall (V).
Mystery Case Files: The Revenant's Hunt
  • Take DINNER BELL and MIRROR SHARD (W).
  • Open door; take PRESSURE VALVE (X).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Place PRESSURE VALVE (A).
  • Look at note; take TYPEWRITER BUTTONS 2/3 and MAID’S SCHEDULE (B).
  • Go to Boyle Hall.
  • Place MAID’S SCHEDULE; rotate arrows as shown (C).
  • Play HOP (D); receive MAID’S KEY.
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Use MAID’S KEY; take SALT BAG (E).
  • Go to Boyle Hall.
  • Use SALT BAG (F).
  • Take TYPEWRITER BUTTONS 3/3 (G).
  • Place TYPEWRITER BUTTONS 3/3. Type F-R-A-N-C-E-S (H).
Mystery Case Files: The Revenant's Hunt
  • Take BED SHEETS (I).
  • Place MIRROR SHARD (J).
  • Select M-Nx2-K-M-L-K-N.
  • Take HANDCUFF LOCK (O).
  • Take QUEEN’S CROWN and BLOOD VIAL (P).
  • Place HANDCUFF LOCK (Q).

Mystery Case Files: The Revenant's Hunt
Mystery Case Files: The Revenant's Hunt

  • Solution (1-6). Rotate to positions shown and slide ball.
  • Give ELIZA’S BIRTH CERTIFICATE (R).
  • Take MUSEUM TICKET (S). Select latch (T).
Mystery Case Files: The Revenant's Hunt
  • Solution: A-C-D-B-D-C-D-B-D-B.
  • Use BED SHEETS (E).
  • Insert MUSEUM TICKET (F); take ticket (G).
  • Go (H).
Mystery Case Files: The Revenant's Hunt
  • Take Lore Cards 8/9 (@8).
  • Use DINNER BELL (I). Play HOP; receive RED CAR KEY.
  • Take FUEL GAUGE and REARVIEW MIRROR (J).
  • Go (K).
Mystery Case Files: The Revenant's Hunt
  • Use RED CAR KEY (L).
  • Place REARVIEW MIRROR and select twice (M); receive X BUTTON.
  • Take CAR PLATE (N).
  • Take KING’S CROWN (O); open cabinet (P).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Place KING’S CROWN and QUEEN’S CROWN (Q).
  • Take ELECTROSHOCK WEAPON (R).
  • Place X BUTTON (S).
Mystery Case Files: The Revenant's Hunt
  • Select 1-8.
  • Take FLAMETHROWER 1/2 (T).
  • Go (U).
Mystery Case Files: The Revenant's Hunt
  • Use ELECTROSHOCK WEAPON (V).
  • Place FUEL GAUGE (W).

Mystery Case Files: The Revenant's Hunt
Mystery Case Files: The Revenant's Hunt

  • Select groups of blocks and drag (A). Light up first block in group and drag to light the attached ones; drag them up to position shown.
  • Rotate as shown (B).
  • Drag groups of blocks (C).
  • Position gears (D). Press button (D1).
  • Select and drag blocks (E).
  • Activate lines (F).
Mystery Case Files: The Revenant's Hunt
  • Push button 4x (G).
  • Go (H).
Mystery Case Files: The Revenant's Hunt
  • Take Lore Cards 9/9 (@9).
  • Take PHOTO FILM (I).
  • Place CAR PLATE (J). Mark squares (K).
  • Take ALVIN’S JACKET (L).
  • Walk down twice.
Mystery Case Files: The Revenant's Hunt
  • Place PHOTO FILM (M); take TRIO’S PHOTOS (N).
  • Go to Act III: The Accident.
  • Use TRIO’S PHOTOS; select all the ropes (O).
  • Take FLAMETHROWER 2/2 (P).
  • Walk down.
Mystery Case Files: The Revenant's Hunt
  • Use FLAMETHROWER 2/2; open door; take DEFIBRILLATOR (Q).
  • Go (R).
  • Use DEFIBRILLATOR (S).
Mystery Case Files: The Revenant's Hunt
  • Solution (1-16).
  • Use ALVIN’S JACKET on scene (T).
  • Congratulations, you’ve completed Mystery Case Files: The Revenant’s Hunt!

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