Welcome to the Mystery of the Ancients: Mud Water Creek Walkthrough.

It’s up to you to stop the evil lurking in Mud Creek!

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete Mystery of the Ancients: Mud Water Creek game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by Amanda Barrera, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Mystery of the Ancients: Mud Water Creek.
  • This guide will not show when you have to zoom into a location; the screenshots will show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. This guide will not show screenshots of the HOPs, however, it will mention when an HOP is available and the inventory item you’ll collect from it.
  • Use the Map to fast travel to a location.

Chapter 1: Price’s Estate

Mystery of the Ancients: Mud Water Creek
  • Examine the bell (A).
  • Play the HOP (B); receive the BROKEN BELL.
  • Take the MAP (C).
  • Take the PLIERS (D).
Mystery of the Ancients: Mud Water Creek
  • Use the PLIERS (E).
  • Take the BLOWTORCH (F).
  • Combine the BROKEN BELL and BLOWTORCH (G); take the BELL.
Mystery of the Ancients: Mud Water Creek
  • Place the BELL; ring it (H).
  • Use the MAP (I); select Price’s Estate (J).
Mystery of the Ancients: Mud Water Creek
  • Talk to the man (K); receive the Token.
  • Take the KNIFE (L); press the button (M).
  • Take the FISHING HOOK (N); examine the net (O).
  • Use the KNIFE; take the ALLEN WRENCH (P).
Mystery of the Ancients: Mud Water Creek
  • Use the ALLEN WRENCH (Q).
  • Take the GOLDEN RING (1/3) (R).
  • Use the KNIFE (S).
  • Take the SMALL SHOVEL (T).
Mystery of the Ancients: Mud Water Creek
  • Examine the pot (U).
  • Take the THREAD (V).
  • Use the SMALL SHOVEL; take the GOLDEN RING (2/3) (W).
Mystery of the Ancients: Mud Water Creek
  • Combine the THREAD and FISHING HOOK; take the THREAD WITH HOOK (X).
  • Use the THREAD WITH HOOK (Y); receive the GOLDEN RING (3/3).
  • Place the GOLDEN RING (3/3) for a mini-game (Z).
Mystery of the Ancients: Mud Water Creek
  • Solution (A).
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Examine the bridge (B).
  • Take the OILER (C).
  • Use the OILER; open the door (D).
Mystery of the Ancients: Mud Water Creek
  • Take the GARDENING GLOVES (E).
  • Use the GARDENING GLOVES (F); receive the CUPBOARD KEY.
Mystery of the Ancients: Mud Water Creek
  • Examine the cupboard (G).
  • Use the CUPBOARD KEY (H).
  • Take the TOY MONKEY (I).
Mystery of the Ancients: Mud Water Creek
  • Examine the TOY MONKEY; use the winding key (J).
  • Receive the WOUND MONKEY.
  • Use the WOUND MONKEY; take the BOARDS (K).
  • Use the BOARDS for a mini-game (L).
Mystery of the Ancients: Mud Water Creek
  • Solution (M).
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Talk to Bob (N).
  • Use the Token for a mini-game (O).
  • Solution is random (P).

Chapter 2: Arlene

Mystery of the Ancients: Mud Water Creek
  • Talk to Bob (Q).
  • Take the JEWELRY BOX (R).
  • Walk left.
  • Take the MATCHES (S).
Mystery of the Ancients: Mud Water Creek
  • Give the MATCHES (T).
  • Take the TOOL BOX TOKEN (U).
  • Walk right.
  • Take the DESK KEY (V).
Mystery of the Ancients: Mud Water Creek
  • Use the KNIFE; take the HEAD TILE (W).
  • Use the MATCHES; take the CLOCK HANDS (X).
  • Use the DESK KEY (Y); open the drawer.
  • Take the CORKSCREW (Z).
Mystery of the Ancients: Mud Water Creek
  • Place the CLOCK HANDS (A).
  • Take the FUSE (1/3) (B).
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Play the HOP (C); mini-game solution (D).
  • Receive the FUSE (3/3).
Mystery of the Ancients: Mud Water Creek
  • Place the TOOL BOX TOKEN; take the WIRES (E).
  • Walk forward, then left.
  • Give the FUSE (3/3) (F).
Mystery of the Ancients: Mud Water Creek
  • Place the fuses and WIRES (G).
  • Arrange the fuses (H).
Mystery of the Ancients: Mud Water Creek
  • Use the CORKSCREW (I); take the HEAD TILE (J).
  • Take the NAMEPLATE (K).
Mystery of the Ancients: Mud Water Creek
  • Take the PAPER CLIP (L); place the 2 HEADS TILES (M).
  • Open the cupboard; move the boxes (N).
  • Take the BRUSH (O).
Mystery of the Ancients: Mud Water Creek
  • Use the PAPER CLIP (P); unzip the bag.
  • Take the SOLVENT (Q).
  • Walk right.
  • Use the BRUSH; take the BROKEN BOLT CUTTER (R).
Mystery of the Ancients: Mud Water Creek
  • Place the NAMEPLATE; examine it (S).
  • Take the ANGEL EMBLEM (T); use the SOLVENT (U).
  • Examine the painting; take the JEWELRY CODE (V).
Mystery of the Ancients: Mud Water Creek
  • Examine the JEWELRY BOX; arrange the gems (W).
  • Take the LUNAR SOLAR TOKEN (1/2) (X).
  • Walk left.
Mystery of the Ancients: Mud Water Creek
  • Place the ANGEL EMBLEM (Y); open the cupboard.
  • Move the boxes; take the BOLT CUTTER HALF (Z).
  • Combine the BROKEN BOLT CUTTER and BOLT CUTTER HALF (A); take the BOLT CUTTER.
Mystery of the Ancients: Mud Water Creek
  • Use the BOLT CUTTER (B); open the cupboard.
  • Take the WOODEN MALLET (C).
  • Go to the Main Gate.
  • Use the WOODEN MALLET (D); receive the SCREWDRIVER.
  • Take the LUNAR SOLAR TOKEN (2/2) (E).
  • Go to the Basement.
Mystery of the Ancients: Mud Water Creek
  • Use the SCREWDRIVER (F); take the TONGS (G).
  • Walk right.
  • Use the TONGS (H); receive the CABINET HANDLE.
  • Walk left.
Mystery of the Ancients: Mud Water Creek
  • Place the CABINET HANDLE (I); open the door.
  • Move the boxes; take ARLENE’S DIARY (J).
Mystery of the Ancients: Mud Water Creek
  • Combine the LUNAR SOLAR TOKEN (2/2) and ARLENE’S DIARY (K).
  • Turn the suns (L); read the diary. Play the HOP; receive the PHOTO.
  • Go to the Main Gate.
  • Give the PHOTO (M).
  • Go to Old Town.
Mystery of the Ancients: Mud Water Creek
  • Talk to the man (N).
  • Take the CADUCEUS (O).
  • Walk forward.
  • Use the Token for a mini-game (P); solution is random (Q).
Mystery of the Ancients: Mud Water Creek
  • Place the CADUCEUS (R); open the case.
  • Take the MEDICAL TAPE (S) and VALVE (T).
  • Walk down.
  • Examine the wrench (U).
  • Use the VALVE (V); take the WRENCH (W).
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Use the WRENCH (X).
  • Use the MEDICAL TAPE (Y); move the wires.
  • Take the GRINDSTONE and CANE TOKEN (Z).
Mystery of the Ancients: Mud Water Creek
  • Combine the BLUNT KNIFE and GRINDSTONE (A); take the KNIFE.
  • Place the CANE TOKEN (B); take the CANE (C).
Mystery of the Ancients: Mud Water Creek
  • Take the LAMP (D).
  • Use the KNIFE (E); receive the NET.
  • Walk down.
  • Examine the phone (F); examine the phonebook (G).
  • Use the KNIFE (H); open the book.
  • Take the FISH EMBLEM (I).
Mystery of the Ancients: Mud Water Creek
  • Place the FISH EMBLEM (J); take the NET RIM (K).
  • Use the CANE; examine the ladder (L).
  • Take the RADIO (M).
Mystery of the Ancients: Mud Water Creek
  • Examine the CANE; unscrew the top (N).
  • Use the NET RIM and NET; take the FISHING NET (O).
  • Examine the RADIO; open it. Take the BATTERIES (P).
Mystery of the Ancients: Mud Water Creek
  • Open the LAMP; remove the batteries. Place the BATTERIES (Q); take the LIT LAMP.
  • Place the LIT LAMP (R); examine the gears (S).
  • Take the BOBBER (T).
Mystery of the Ancients: Mud Water Creek
  • Place the BOBBER; take the COIN (U).
  • Walk forward.
  • Examine the slot (V); place the COIN (W).
  • Examine the stage; take the GEAR (X).
Mystery of the Ancients: Mud Water Creek
  • Use the FISHING NET; receive the CHIME TOKEN (Y).
  • Walk down.
  • Place the GEAR (Z); pull the lever (A).
Mystery of the Ancients: Mud Water Creek
  • Play the HOP; receive the DOLL (B).
  • Walk forward.
  • Place the DOLL for a mini-game (C).
Mystery of the Ancients: Mud Water Creek
  • Solution (D).
Mystery of the Ancients: Mud Water Creek
  • Take the CHIME TOKEN (E).
  • Place the 2 CHIME TOKENS for a mini-game (F).
Mystery of the Ancients: Mud Water Creek
  • Solution (G).
  • Walk left.
Mystery of the Ancients: Mud Water Creek
  • Use the Token for a mini-game (H); solution is random (I).
  • Talk to Ford; examine the diary (J). Play the HOP; receive the CEMETERY CLUE and SHADOWY EMBLEM.
  • Take the Radio and BELL CHIME (K).
  • Go to the Dock.
Mystery of the Ancients: Mud Water Creek
  • Place the BELL CHIME; ring it (L).
  • Talk to the man (M).
  • Go to the Price’s Estate.

Chapter 3: The Cemetery

Mystery of the Ancients: Mud Water Creek
  • Examine the gate (N); place the SHADOWY EMBLEM for a mini-game (O).
Mystery of the Ancients: Mud Water Creek
  • Solution (P): Ax2-Bx2-C-D-E.
  • Go forward.
Mystery of the Ancients: Mud Water Creek
  • Examine the Radio (Q).
  • Try to walk forward.
  • Take the COFFIN KEY (R).
  • Take the SKULL (S).
Mystery of the Ancients: Mud Water Creek
  • Place the COFFIN KEY (T); examine it.
  • Take the HOOK and SKULL (U).
  • Take the SKULL (V).
Mystery of the Ancients: Mud Water Creek
  • Place the 3 SKULLS (W); arrange them (X).
  • Read the note; take the ROPE (Y).
Mystery of the Ancients: Mud Water Creek
  • Combine the HOOK and ROPE (Z); take the GRAPPLING HOOK.
  • Use the GRAPPLING HOOK (A).
  • Go up.
  • Take the CROWBAR (B).
Mystery of the Ancients: Mud Water Creek
  • Take the BROKEN LADDER (C).
  • Read the newspaper (D); use the CROWBAR.
  • Take the FERTILIZER (E) and WHEEL (F).
  • Walk down, then forward.
Mystery of the Ancients: Mud Water Creek
  • Place the WHEEL (G); move the wheelbarrow.
  • Take the HORN and HAMMER (H).
  • Go to the Crypt.
  • Use the HAMMER; receive the NAILS (I).
Mystery of the Ancients: Mud Water Creek
  • Examine the BROKEN LADDER; adjust the rungs. Use the NAILS and HAMMER (J).
  • Take the LADDER.
  • Go up.
  • Use the HORN (K); receive the ANGEL WING.
  • Use the LADDER (L); examine the hollow (M).
  • Use the FERTILIZER; take the PEDESTAL PART and CHEST KEY (N).
Mystery of the Ancients: Mud Water Creek
  • Examine the box (O); use the CHEST KEY (P).
  • Take the PORTRAIT (Q).
Mystery of the Ancients: Mud Water Creek
  • Examine the tombstone (R); place the PORTRAIT (S).
  • Take the ANGEL WING (T).
Mystery of the Ancients: Mud Water Creek
  • Place the 2 ANGEL WINGS (U).
  • Play the HOP (V); play the mini-game.
Mystery of the Ancients: Mud Water Creek
  • Solution (W).
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Use the Token (X).
  • Use the Radio (Y).
  • Take the CROSS KEY (Z).
Mystery of the Ancients: Mud Water Creek
  • Take the GOLDEN PLATE (A).
  • Take the PEDESTAL PART (B).
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Examine the urn (C); place the 2 PEDESTAL PARTS (D).
  • Take the PRISMATIC INSIGNIA (E).
  • Go to the Crypt.
Mystery of the Ancients: Mud Water Creek
  • Place the PRISMATIC INSIGNIA (F).
  • Play the HOP (G).
  • Take the ORNATE BRACELET (H).
  • Go up, then forward.
Mystery of the Ancients: Mud Water Creek
  • Place the ORNATE BRACELET (I); receive the SCYTHE.
  • Walk down.
  • Use the SCYTHE; take the COFFIN HANDLE (J).
  • Go to the Crypt.
  • Place the COFFIN HANDLE; pull it. Take the CURSED MEDALLION (K).
  • Go up.
Mystery of the Ancients: Mud Water Creek
  • Place the CURSED MEDALLION (L); take the SHOVEL (M).
  • Examine the grave; use the SHOVEL (N).
  • Take the AWL (O).
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Use the AWL (P); receive the GEMSTONE RING.
  • Examine the GEMSTONE RING (Q); take the EVIL EYE.
Mystery of the Ancients: Mud Water Creek
  • Examine the statue; place the EVIL EYE (R).
  • Take the MONK FIGURINE (S).
  • Place the MONK FIGURINE (T); remove the cover.
  • Take the GOLDEN PLATE (U); use the CROSS KEY (V).
  • Take the GOLDEN PLATE (W).
Mystery of the Ancients: Mud Water Creek
  • Place the 3 GOLDEN PLATES for a mini-game (X).
  • Solution (Y).
Mystery of the Ancients: Mud Water Creek
  • Take the MAGIC POWDER (Z).
  • Walk down.
  • Use the MAGIC POWDER (A).
  • Take the MYSTICAL DIAMOND (B).
Mystery of the Ancients: Mud Water Creek
  • Examine the chest (C); place the MYSTICAL DIAMOND (D).
  • Open the chest; take the UNDERTAKER’S HAT (E).
  • Place the UNDERTAKER’S HAT (F).
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Play the mini-game; solution is random (G).
  • Take the Necklace Bead (H).
  • Select ‘Go to Ford’ (I).

Chapter 4: Dead Island

Mystery of the Ancients: Mud Water Creek
  • Talk to Ford (J).
  • Play the HOP; receive the BLACK CRYSTAL (K).
  • Give the BLACK CRYSTAL for a mini-game (L).

Mystery of the Ancients: Mud Water Creek
Mystery of the Ancients: Mud Water Creek

  • Solution (M-N).
  • Go to the Dock.
Mystery of the Ancients: Mud Water Creek
  • Talk to the man (O).
  • Go to Dead Island.
  • Take the UNLOADED FLARE GUN (P).
  • Examine the hose (Q); take the HOSE.
  • Use the SHOVEL; take the CHEST KEY (R).
Mystery of the Ancients: Mud Water Creek
  • Use the CHEST KEY (S).
  • Play the HOP; receive the SIGNAL FLARES (T).
  • Combine the UNLOADED FLARE GUN and SIGNAL FLARES (U); take the LOADED FLARE GUN.
Mystery of the Ancients: Mud Water Creek
  • Use the LOADED FLARE GUN for a mini-game (V).
  • Hit the target (W).
  • Walk forward.
  • Take the LONG STICK (X).
Mystery of the Ancients: Mud Water Creek
  • Examine the BROKEN SCYTHE; remove the handle. Place the LONG STICK; take the SCYTHE (Y).
  • Use the SCYTHE; receive the LIFEBUOY (Z).
  • Use the LIFEBUOY (A).
Mystery of the Ancients: Mud Water Creek
  • Examine the folder; take the COMPARTMENT KEY (B).
  • Take the CABIN HANDLE (C).
Mystery of the Ancients: Mud Water Creek
  • Place the CABIN HANDLE for a mini-game (D).
  • Solution (E): Ax2-Bx3.
  • Open the door.
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Take the CHEST TILE (F).
  • Use the COMPARTMENT KEY (G).
  • Take the WRENCH (H); examine the monkey (I).
  • Walk down twice.
Mystery of the Ancients: Mud Water Creek
  • Talk to the man; take the FISH FOOD (J).
  • Examine the chest (K).
  • Place the CHEST TILE (L); open the chest.
  • Take the CHEESE (M).
Mystery of the Ancients: Mud Water Creek
  • Examine the helmet (N).
  • Use the WRENCH; take the GLASS PLATE (O).
  • Walk forward, then right.
  • Give the CHEESE; take the WATER PUMP (P).
  • Walk down twice.
Mystery of the Ancients: Mud Water Creek
  • Place the WATER PUMP; flip the switch (Q).
  • Take the OXYGEN TANKS (R).
  • Walk forward.
  • Remove the glass; place the GLASS PLATE (S) and OXYGEN TANKS (T).
  • Go left.
  • Use the FISH FOOD; play the HOP. Receive the WINCH HANDLE.
Mystery of the Ancients: Mud Water Creek
  • Take the CAPTAIN’S AMULET (V).
  • Go up, then right.
  • Place the CAPTAIN’S AMULET (W); open the book.
  • Take the SHIP EMBLEM (X).
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Place the SHIP EMBLEM (Y). Open the door; examine the stairs.
  • Take the HOOK (Z).
  • Place the HOSE; take the FILLED JERRYCAN (A).
  • Go left.
  • Place the HOOK (B).
  • Go up.
Mystery of the Ancients: Mud Water Creek
  • Place the WINCH HANDLE (C).
  • Turn the handle (D).
  • Take the PRUNERS (E).
  • Go left.
Mystery of the Ancients: Mud Water Creek
  • Use the PRUNERS (F); receive the GLOWING CORAL BRANCH.
  • Go up.
  • Use the GLOWING CORAL BRANCH (G).
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Examine the tent (H).
  • Use the GLOWING CORAL BRANCH (I).
  • Walk forward, then right.
  • Use the GLOWING CORAL BRANCH (J).
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Examine the chest (K).
  • Enter the code (L).
Mystery of the Ancients: Mud Water Creek
  • Take the HACKSAW and SWITCHES (M).
  • Walk right.
  • Place the SWITCHES for a mini-game (N).
Mystery of the Ancients: Mud Water Creek
  • Solution (O): E-C-F-D-A-C-Gx5-Hx10-Ix13-Ix10-Jx8-Kx6-Mx2.
Mystery of the Ancients: Mud Water Creek
  • Take the CAPTAIN’S TILE (P).
  • Walk down.
  • Place the CAPTAIN’S TILE (Q); examine it.
  • Take the OXYGEN TANK (R).
  • Go left.
Mystery of the Ancients: Mud Water Creek
  • Use the HACKSAW (S); take the CAPTAIN’S REMAINS (T).
  • Use the OXYGEN TANK; take the JAR (U).
  • Open the JAR (V); examine the lighter.
  • Take the LIGHTER (W).
  • Go up, then down.
Mystery of the Ancients: Mud Water Creek
  • Place the sticks; use the FILLED JERRYCAN and LIGHTER (X).
  • Use the MAGIC POWDER and CAPTAIN’S REMAINS (Y).
  • Walk forward, then right.
  • Play the mini-game; solution is random (Z).
Mystery of the Ancients: Mud Water Creek
  • Take the Necklace Bead (A).
  • Go to Ford (B).

Chapter 5: The Abandoned Farm

Mystery of the Ancients: Mud Water Creek
  • Talk to Ford; examine the map (C).
  • Examine the map (D).
Mystery of the Ancients: Mud Water Creek
  • Play the HOP; receive the BLACK CRYSTAL (E).
  • HOP mini-game solution (F): B-C-A-C-A-B.
  • Give the BLACK CRYSTAL for a mini-game (G).

Mystery of the Ancients: Mud Water Creek
Mystery of the Ancients: Mud Water Creek

  • Solution (H-I).
  • Go to the Docks.
Mystery of the Ancients: Mud Water Creek
  • Talk to the man (J).
  • Go to the Abandoned Farm.
  • Use the Radio (K).
  • Take the SCREWDRIVER (L).
Mystery of the Ancients: Mud Water Creek
  • Take the AXE (M).
  • Use the SCREWDRIVER (N); receive the BRACKET (2/4). Use the AXE.
  • Take the TRACTOR BOX (O) and MAGNET (P); examine the door (Q).
  • Use the SCREWDRIVER; take the TRACTOR HANDLE (R).
Mystery of the Ancients: Mud Water Creek
  • Examine the hook (S); use the LIGHTER (T).
  • Take the BRACKET (3/4) (U).
  • Use the MAGNET (V); receive the TRACTOR HOOK.
  • Examine the hook (W).
  • Use the TRACTOR HOOK; place the bolt (X).
Mystery of the Ancients: Mud Water Creek
  • Examine the door (Y); use the TRACTOR HANDLE. Examine the tractor (Z).
  • Open the compartment; take the BRACKET (4/4) (A) and TRACTOR EMBLEM (B).
Mystery of the Ancients: Mud Water Creek
  • Combine the box and TRACTOR EMBLEM (C); take the TRACTOR KEY (D).
  • Place the BRACKET (4/4); fasten the chain (E).
Mystery of the Ancients: Mud Water Creek
  • Use the TRACTOR KEY (F).
  • Walk forward.
  • Examine the knife (G).
Mystery of the Ancients: Mud Water Creek
  • Remove the grate; go forward for a mini-game (H).
  • Solution (I): forward-left-forward-right-forward.
  • Examine the pocket; take the Radio, MARKER (J), and OILER (K).
Mystery of the Ancients: Mud Water Creek
  • Use the MARKER (L).
  • Use the Radio (M).
  • Take the CLIPBOARD (N).
Mystery of the Ancients: Mud Water Creek
  • Examine the CLIPBOARD; take the FIRE EMBLEM (O).
  • Examine the screen (P).
  • Walk down.
  • Use the MARKER (Q).
Mystery of the Ancients: Mud Water Creek
  • Play the HOP; receive the LIGHTER (R).
  • HOP mini-game solution (S).
Mystery of the Ancients: Mud Water Creek
  • Light the LIGHTER; take the LIGHTER (T).
  • Use the OILER (U); examine the box (V).
  • Take the MEAT HAMMER (W).
Mystery of the Ancients: Mud Water Creek
  • Place the FIRE EMBLEM (X); open the door.
  • Take the RED WIRE (Y).
  • Go right.
  • Remove the cover; place the RED WIRE (Z).
  • Walk down, then forward.
Mystery of the Ancients: Mud Water Creek
  • Take the REFRIGERATOR HANDLE (A).
  • Go down, then right.
  • Place the REFRIGERATOR HANDLE (B); open the door.
  • Take the PRESS LEVER and MUG OF FROZEN WATER (C).
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Open the door; place the MUG OF FROZEN WATER (D).
  • Use the LIGHTER (E).
  • Take the MUG OF STEAMING WATER (F).
  • Walk forward.
  • Pour the MUG OF STEAMING WATER; use the MARKER (G).
  • Examine the screen for a mini-game (H).
Mystery of the Ancients: Mud Water Creek
  • Solution (I): (B-E)-(D-Bx2-D-E)-(F-A-Dx5-F-Ex5-G).
Mystery of the Ancients: Mud Water Creek
  • Use the MEAT HAMMER (J).
  • Take the BAG EMBLEM (K).
  • Place the BAG EMBLEM (L); open the bag.
  • Take the VIDEOTAPE (M).
  • Walk down, then right.
Mystery of the Ancients: Mud Water Creek
  • Place the VIDEOTAPE (N).
  • Walk down.
  • Remove the brick; take the IMPENETRABLE BOX (O).
  • Walk forward.
  • Place the PRESS LEVER (P) and IMPENETRABLE BOX (Q).
  • Pull the lever; receive the BLUE WIRE.
  • Walk down, then right.
Mystery of the Ancients: Mud Water Creek
  • Place the BLUE WIRE (R).
  • Walk down, then forward.
  • Take the PADLOCK KEY (S).
  • Walk down, then right.
  • Use the PADLOCK KEY (T).
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Examine the radio (U).
  • Use the MARKER (V).
  • Examine the window (W).
Mystery of the Ancients: Mud Water Creek
  • Take the CHAIN WITH HOOK (X).
  • Use the CHAIN WITH HOOK; examine the ladder (Y).
  • Use the MEAT HAMMER (Z).
Mystery of the Ancients: Mud Water Creek
  • Take the PACKAGE (A).
  • Open the PACKAGE; take the SKULL TILE and SHELL TILE (B).
  • Go to the Freezer.
  • Place the SKULL TILE (C). Open the cage; take the VIDEOTAPE (D).
  • Walk down, then right.
Mystery of the Ancients: Mud Water Creek
  • Place the VIDEOTAPE (E).
  • Move the notes (F); examine the wall.
  • Remove the bricks; take the Token and WOODEN CYLINDER (G).
Mystery of the Ancients: Mud Water Creek
  • Combine the WOODEN CYLINDER and SHELL TILE (H); examine the razor (I).
  • Take the RAZOR (J).
  • Walk forward.
  • Use the RAZOR; take the GREEN WIRE (K).
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Place the GREEN WIRE (L).
  • Examine the screen for a mini-game (M).
Mystery of the Ancients: Mud Water Creek
  • Solution (N-R).
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Use the OILER; use the wrench for a mini-game (S).
  • Solution is random (T).
Mystery of the Ancients: Mud Water Creek
  • Take the Necklace Bead (U) and CLEAVER (V).
  • Use the CLEAVER (W).
  • Use the Radio (X).
  • Go forward; go to the Sawmill.

Chapter 6: The Sawmill

Mystery of the Ancients: Mud Water Creek
  • Take the MATCHES (Y).
  • Take the BEE SMOKER (Z) and WOOD CHIPS (A).
  • Open the BEE SMOKER; use the WOOD CHIPS and MATCHES (B). Take the FILLED BEE SMOKER.
  • Walk forward.
Mystery of the Ancients: Mud Water Creek
  • Take the CHAIN WITH HOOK (C).
  • Use the FILLED BEE SMOKER (D).
  • Walk left.
  • Take the JACK (E).
  • Examine the mannequin (F).
Mystery of the Ancients: Mud Water Creek
  • Take the TRIANGLE TILE (G).
  • Take the SHOVEL (H).
  • Walk down.
  • Use the SHOVEL; take the SAW HANDLE (I).
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Place the SAW HANDLE; take the SAW (J).
  • Use the JACK (K); take the TRIANGLE TILE (L).
  • Walk forward.
  • Place the 2 TRIANGLE TILES (M).
  • Take the EYE (N).
  • Walk left.
Mystery of the Ancients: Mud Water Creek
  • Use the SAW for a mini-game (O).
  • Solution (P): stop the indicator inside the blue section of the meter 3x.
  • Receive the BOARDS.
  • Place the EYE (Q); take the LATCH (R).
Mystery of the Ancients: Mud Water Creek
  • Place the LATCH (S); open the box.
  • Take the HAMMER and NAILS (T).
  • Walk down twice.
  • Move the board; place the BOARDS and NAILS (U). Use the HAMMER.
  • Pull the lever; place the CHAIN WITH HOOK (V). Pull the lever.
  • Walk left.
Mystery of the Ancients: Mud Water Creek
  • Take the WICKS (X).
  • Take the KNIFE (Y).
  • Walk down.
  • Use the KNIFE (Z); move the tarp.
Mystery of the Ancients: Mud Water Creek
  • Play the HOP; receive the TREE EMBLEM (A).
  • Walk forward.
  • Use the KNIFE (B); receive the HIVE.
  • Walk left.
  • Use the HIVE (C); take the EXPLOSIVES BAG (D).
Mystery of the Ancients: Mud Water Creek
  • Open the EXPLOSIVES BAG; take the DYNAMITE TUBES (E).
  • Examine the saw (F).
  • Place the TREE EMBLEM; take the CIRCULAR BLADE (G).
  • Walk down twice, then left.
Mystery of the Ancients: Mud Water Creek
  • Press the button (H). Remove the blade (I); place the CIRCULAR BLADE.
  • Take the TWEEZERS (J).
  • Use the TWEEZERS (K); receive the LOCKER BUTTON.
Mystery of the Ancients: Mud Water Creek
  • Place the LOCKER BUTTON (L).
  • Take the GUNPOWDER (M).
  • Place the DYNAMITE TUBES, WICKS, and GUNPOWDER (N).
Mystery of the Ancients: Mud Water Creek
  • Examine the powder, tubes, then wicks (1-3); take the DYNAMITE.
  • Walk down, then forward.
  • Remove the dynamite (O); place the DYNAMITE for a mini-game.
Mystery of the Ancients: Mud Water Creek
  • Solution (P).
  • Use the MATCHES.
  • Walk down.
Mystery of the Ancients: Mud Water Creek
  • Take the GATEHOUSE KEY (Q).
  • Walk forward, then left.
  • Examine the door (R); use the GATEHOUSE KEY (S).
Mystery of the Ancients: Mud Water Creek
  • Play the HOP; receive the AXE (T).
  • Go to the Sawmill.
  • Use the AXE for a mini-game (U).
  • Solution is random (V).
Mystery of the Ancients: Mud Water Creek
  • Take the Necklace Bead (W).
  • Select ‘Go to the Boat’ (X); go to the island.
  • Select ‘No; select ‘Stay.’
Mystery of the Ancients: Mud Water Creek
  • Open the JEWELRY BOX; examine the beads for a mini-game (Y).
  • Solution is random (Z).
  • Congratulations! You have completed Mystery of the Ancients: Mud Water Creek.

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