Welcome to the Mystery Tales: Eye of the Fire Walkthrough

Can you stop the fiery witch before it’s too late?

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete Mystery Tales: Eye of the Fire game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by Anita Cule, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Mystery Tales: Eye of the Fire.
  • This guide will not mention when you have to zoom into a location; screenshots
    will show each zoom scene.
  • The screenshots will show where to play a Hidden-Object Puzzle (HOP) and what
    inventory item will be received.
  • A match-3 game can be played instead of an HOP.
  • Some inventory items require further actions.
  • This guide will give step-by-step solutions for all puzzles which are not random.
    Read the instructions in the game for each puzzle.

Chapter 1: The Tower

Mystery Tales: Eye of the Fire
  • Talk to Katharina (A).
  • Take the map (B).
  • Examine anywhere (C).
Mystery Tales: Eye of the Fire
  • Take the RUSTY LADDER (D).
  • Shoo the raven (E). Take the OILER, DIRTY BADGE and BOARDS (1/2).
  • Take the Tasks book (F). Play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode (G); hard mode (H).
Mystery Tales: Eye of the Fire
  • Play the HOP (I); receive the Psychic Glasses.
  • Use the Psychic Glasses (J).
  • Take the GARDENING GLOVE (K).
Mystery Tales: Eye of the Fire
  • Use the OILER on the RUSTY LADDER (inventory); receive the LADDER.
  • Place the LADDER (L).
  • Take the HANDKERCHIEF (M); use the GARDENING GLOVE; take the TOOLBOX.
  • Use the HANDKERCHIEF to clean the DIRTY BADGE (inventory); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode (N); hard mode (O). Receive the WORKMAN BADGE.
  • Place the WORKMAN BADGE on the TOOLBOX (inventory); take the JACK and WRENCH.
Mystery Tales: Eye of the Fire
  • Add the JACK (P); take the FIRE HOSE.
  • Add the FIRE HOSE (Q); use the WRENCH.
  • Move forward.
Mystery Tales: Eye of the Fire
  • Take the BAG KEY (R).
  • Take the Witch Book (S); use the BAG KEY. Take the HORN, BARRETTES (1/2) and AMMONIA;
    read the note.
Mystery Tales: Eye of the Fire
  • Take the ROSE (T). Use the bucket; take the BUCKET OF SAND. Take the GNOME HEAD.
  • Use the Psychic Glasses (U).
  • Pour the BUCKET OF SAND (V); take the HOOK and PENDANT.
  • Move down.
Mystery Tales: Eye of the Fire
  • Place the GNOME HEAD (W); take the NAIL PULLER.
  • Use the HORN (X). Take the LOCK PIECES (1/2).
  • Move forward.
Mystery Tales: Eye of the Fire
  • Use the AMMONIA (Y).
  • Take the MOBILE PHONE (Z).
  • Take the brochure (A). Use the MOBILE PHONE; receive the PHONE CLUE.
Mystery Tales: Eye of the Fire
  • Add the ROSE to the PENDANT (inventory); play the mini-game.
  • Solution: easy and hard mode (a-e)-(b-f)-(c-g)-(d-h) (B). Take the RUBY HEART.
  • Use the NAIL PULLER (C); receive the BOARDS (2/2).
Mystery Tales: Eye of the Fire
  • Lay the BOARDS (D). Place the RUBY HEART; take the LOCK PIECES (2/2) and PICK;
    read the note.
  • Place the LOCK PIECES (E) and PHONE CLUE; play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode b-c-b-c-a-b-b-a-d-b-d-b, hard mode – b-a-b-a-d-b-d-b (F).
  • Enter the Old Museum.
Mystery Tales: Eye of the Fire
  • Use the PICK (G). Take the DOCUMENTS and IRON MAIDEN KEY.
  • Use the Psychic Glasses (H).
Mystery Tales: Eye of the Fire
  • Use the IRON MAIDEN KEY (I).
  • Play the HOP (J); receive the ROPE.
  • Add the HOOK to the ROPE (inventory); receive the GRAPPLING HOOK.
  • Open the DOCUMENTS (inventory); play the mini-game.

Mystery Tales: Eye of the Fire
Mystery Tales: Eye of the Fire
Mystery Tales: Eye of the Fire

  • Solution: (K-M). Take the WINDOW LATCH and MECHANICAL BUTTERFLY.
Mystery Tales: Eye of the Fire
  • Add the WINDOW LATCH (N); drop the GRAPPLING HOOK.

Chapter 2: Claudia

Mystery Tales: Eye of the Fire
  • Take the HERBICIDE (O).
  • Use the Psychic Glasses (P).
  • Use the HERBICIDE (Q); take the TUBE.
Mystery Tales: Eye of the Fire
  • Use the MECHANICAL BUTTERFLY (R). Take the BARRETTES (2/2).
  • Knock on the door (S). Use the BARRETTE; play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: (T).
  • Enter Claudia’s House.
Mystery Tales: Eye of the Fire
  • Talk to Claudia (U).
  • Take the DRESSER HANDLE (V).
  • Take the EMPTY CANISTER (W).
  • Add the DRESSER HANDLE (X).
Mystery Tales: Eye of the Fire
  • Play the HOP (Y); receive the MAGNET WITH STRING.
  • Use the MAGNET WITH STRING (Z); receive the ANCHOR EMBLEM.
  • Move down.
  • Add the ANCHOR EMBLEM (A); take the PAINTING PART and SCREWDRIVER.
  • Enter Claudia’s House.
Mystery Tales: Eye of the Fire
  • Add the PAINTING PART (B); play the mini-game.
  • Solution: easy mode – (b-e)-(d-e)-(a-e)-(c-e)-(e-g)-(d-e)-(e-f) (C).
  • Solution: hard mode – (b-f)-(h-i)-(f-h)-(e-f)-(d-f)-(a-f)-(c-f)-(f-h)-(f-g) (D).
    Take the GAS CANISTER, BOAT KEY and BATTERIES (1/2). Read the note.
  • Move down.
Mystery Tales: Eye of the Fire
  • Open the panel (E), remove the cap; add the TUBE and EMPTY CANISTER. Receive GAS.
  • Pour the GAS (F); insert the BOAT KEY.
  • Move forward.
Mystery Tales: Eye of the Fire
  • Take the Bracelet (G).
  • Use the SCREWDRIVER (H); receive the LION’S RING.
  • Use the Psychic Glasses (I).
Mystery Tales: Eye of the Fire
  • Take the CHEST HANDLE (J); add the LION’S RING. Take the BROKEN NET and SCROLL
    CASE.
  • Open the SCROLL CASE (inventory); remove the scroll; receive the ANTI-SNAKE CHARM
    and SCROLL. Read the note.
  • Use the ANTI-SNAKE CHARM (K); take the SAW BLADE; CAR KEY and BATTERIES (2/2).
  • Move down.
Mystery Tales: Eye of the Fire
  • Use the CAR KEY (L).
  • Play the HOP (M); receive the BROKEN BLOWTORCH.
  • Move forward.
  • Add the GAS CANISTER to the BROKEN BLOWTORCH (inventory); receive the BLOWTORCH.
  • Use the BLOWTORCH (N).
  • Move forward.
Mystery Tales: Eye of the Fire
  • Add the CHEST HANDLE (O); take the FEATHER, HAMMER and GLUE.
  • Use the PSYCHIC GLASSES (P).
Mystery Tales: Eye of the Fire
  • Add the SAW BLADE (Q); take the SAW and ZIPPER PULL.
  • Use the SAW (R); take the BRUSH, BROKEN FLASHLIGHT and ELECTRICAL TAPE.
  • Move down.
Mystery Tales: Eye of the Fire
  • Open the panel (S); add the ELECTRICAL TAPE; play the mini-game.
  • Solution: easy mode – (d-g)-(a-f)-(g-h)-(f-g)-(a-b)-(d-e)-(e-f)-(a-f)-(c-d)-(d-e)
    (T).
  • Solution: hard mode – (d-g)-z-(a-d)-z-(d-g)-z-(e-h)-z-(c-h)-z-(e-h)-z-(d-g)-z-(b-g)-z-(b-e)-z-(e-h)-z-(b-e)-(d-g)-z-(a-d)-z-(a-f)-z-(a-d)-(b-g)-z-(d-g)-z-(b-g)
    (T). Take the LIGHTBULB.
Mystery Tales: Eye of the Fire
  • Put the BATTERIES in the BROKEN FLASHLIGHT (inventory); remove the broken bulb;
    add the LIGHTBULB. Receive the FLASHLIGHT.
  • Use the FLASHLIGHT (U); take the BROKEN STATUE HEAD and GLASS CUTTER.
  • Return to Claudia’s House.
  • Add the ZIPPER PULL (V); take the DRUM HAMMER, WIRE BRUSH and RAG.
  • Use the GLASS CUTTER (W); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode – bx2-d-e-cx2-fx3-ax3 (X).
  • Solution: hard mode – i-ex3-fx3-lx3-rx2-j-wx3-vx3-e-l-rx2-px3-f-j-wx3-d-qx3-o-t-u-cx3-t-mx3-gx3-b-hx2-ax3
    (Y). Take the PICTURE and NET.
  • Move down.
Mystery Tales: Eye of the Fire
  • Put the NET on the BROKEN NET (inventory); receive the NET.
  • Use the NET (Z); receive the BOTTLE.
  • Enter Claudia’s House.
  • Put the RAG on the BOTTLE (inventory); use the HAMMER; receive the GLASS SHARD;
    take the STATUE HEADS (1/3).
  • Use the GLASS SHARD (A); take the STONE TILE.
  • Move down.
Mystery Tales: Eye of the Fire
  • Place the STONE TILE (B); play the mini-game.
  • Solution: easy mode – (a-c)-(b-d) (C); hard mode – a-a. Take the DIRTY HEAD.
Mystery Tales: Eye of the Fire
  • Use the WIRE BRUSH on the DIRTY HEAD (inventory); receive the STATUE HEADS (2/3).
  • Reassemble the BROKEN STATUE HEAD (inventory); use the GLUE; receive the STATUE
    HEADS (3/3).
  • Add the PICTURE (D) and STATUE HEADS; play the mini-game.
  • Solution: easy mode – (a-c)-(b-f)-(d-e) (E); hard mode – (a-c)-(b-e)-(d-f)-(e-f)-(b-c).
    Take the LETTER OPENER and GLOW STICK.
  • Return to the Mine.
Mystery Tales: Eye of the Fire
  • Use the GLOW STICK (F); play the mini-game.
  • Solution: The solution is random (G).

Chapter 3: The Mayor’s House

Mystery Tales: Eye of the Fire
  • Take the ACCESS CARD (H).
  • Use the ACCESS CARD (I).
  • Enter the Courtyard.
Mystery Tales: Eye of the Fire
  • Try to move forward (J).
  • Use the Psychic Glasses (K).
  • Use the BRUSH (L).
Mystery Tales: Eye of the Fire
  • Play the HOP (M); receive the TOY MOUSE.
  • Use the TOY MOUSE (N); take the DOGHOUSE KEY.
  • Use the DOGHOUSE KEY (O); take the DOG.
Mystery Tales: Eye of the Fire
  • Use the DOG (P); receive the KEY HOLDER.
  • Open the KEY HOLDER (inventory); take the HOUSE KEY.
  • Insert the HOUSE KEY (Q).
  • Enter the Mayor’s House.
Mystery Tales: Eye of the Fire
  • Talk to Amelie (R).
  • Take the PAINTING (S). Use the LETTER OPENER; take the SHEET OF PAPER.
  • Hang the PAINTING (T); take the GLASS CUTTER and FAMILY PORTRAITS (1/2).
  • Add the SHEET OF PAPER (U); then use the FEATHER. Take and insert the key.
  • Enter the Mayor’s Cabinet.
Mystery Tales: Eye of the Fire
  • Take the BILLIARD CUE (V). Use the GLASS CUTTER; take the FAMILY PORTRAITS (2/2)
    and GARDEN SHOVEL.
  • Read the note (W); take the DARTS (3/3).
  • Add the FAMILY PORTRAITS (X); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode (Y); hard mode – (m-o)-(n-p)-(o-p)-(j-k)-(a-b)-(a-d)-(f-g)-(e-g)
    (Z). Take the LEVER; read the note.
  • Move down.
Mystery Tales: Eye of the Fire
  • Add the BILLIARD CUE (A); play the mini-game.
  • Solution: This puzzle is random; easy mode (B); hard mode (C). Take the WOODEN
    BOARD.
Mystery Tales: Eye of the Fire
  • Use the WOODEN BOARD (D).
  • Enter Amelie’s Room.
  • Talk to Amelie (E).
  • Take the WITCH CHARMS (1/3) (F).
Mystery Tales: Eye of the Fire
  • Insert the DRUM HAMMER (G); take the INSECT SPRAY.
  • Add the DARTS (H); play the mini-game.
  • Solution: easy mode (I); hard mode (J). Take the WITCH CHARMS (2/3).
  • Return to the Courtyard.
Mystery Tales: Eye of the Fire
  • Use the GARDEN SHOVEL (K); take the WITCH CHARMS (3/3).
  • Enter the Mayor’s House.
  • Add the WITCH CHARMS (L); take the NEEDLE and PAPER CLIP.
  • Enter Amelie’s Room.
  • Add the LEVER (M); pull the lever; use the PAPER CLIP; take the SAFE KEY. Pull
    the lever; take the GUITAR AWARD (1/2).
  • Return to the Mayor’s Cabinet.
Mystery Tales: Eye of the Fire
  • Add the SAFE KEY (N).
  • Play the HOP (O); receive the TORN BIRTH CERTIFICATE.
  • Read the note (P). Add the TORN BIRTH CERTIFICATE; play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode (Q); hard mode – cx8-dx5-ax6-bx6 (R). Take the TORN NUMBER
    NOTE, THREAD SPOOLS (1/3) and GARAGE KEY.
  • Return to the Courtyard.
Mystery Tales: Eye of the Fire
  • Use the GARAGE KEY (S).
  • Enter the Garage.
  • Use the INSECT SPRAY (T); take the THREAD SPOOLS (2/3).
Mystery Tales: Eye of the Fire
  • Use the PAPER CLIP (U); take the THREAD SPOOLS (3/3).
  • Add the TORN NUMBER NOTE (V); open the drawer; take the RULER, RAZOR and SAFETY
    PIN.
  • Return to Amelie’s Room.
Mystery Tales: Eye of the Fire
  • Add the THREAD SPOOLS (W) and NEEDLE; play the mini-game.
  • Solution: easy mode (X1); hard mode (X2). Use the RAZOR; receive the EMBROIDERED
    CODE.
Mystery Tales: Eye of the Fire
  • Pull the lever (Y); add the EMBROIDED CODE; play the mini-game.
  • Solution: easy mode (Z); hard mode – bx4-cx2-ax4-d-ex2 (A). Take the MEMORY CARD
    and MOON EMBLEM.
  • Return to the Mayor’s Cabinet.
Mystery Tales: Eye of the Fire
  • Insert the MOON EMBLEM (B); take the GUITAR STRING and GUITAR AWARD (2/2).
  • Return to Amelie’s Room.
  • Read the note (C); add the GUITAR AWARD. Take the GPS.
  • Return to the Garage.
Mystery Tales: Eye of the Fire
  • Use the GUITAR STRING (D); take the UV LAMP.
  • Return to the Mayor’s Cabinet.
  • Use the UV LAMP (E).
Mystery Tales: Eye of the Fire
  • Select each letter (F); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: (G).
  • Play the mini-game.

Mystery Tales: Eye of the Fire
Mystery Tales: Eye of the Fire

  • Solution: easy mode (H); hard mode (I).
Mystery Tales: Eye of the Fire
  • Add the MEMORY CARD (J); receive the MEMORY CARD WITH ROUTE.
  • Return to the Courtyard.
  • Add the MEMORY CARD WITH ROUTE to the GPS (inventory); receive the GPS WITH ROUTE.
  • Use the GPS WITH ROUTE (K).

Chapter 4: The Haunted Lake

Mystery Tales: Eye of the Fire
  • Talk to Gregory (L).
  • Use the SAFETY PIN (M); take the THERMOS WITH HOT WATER.
  • Take the MAGNIFIER (N).
  • Use the RULER (O); read the note; take the MINT TEA and FILE.
Mystery Tales: Eye of the Fire
  • Remove the lid from the THERMOS WITH HOT WATER (inventory); add the MINT TEA;
    receive the HOT MINT TEA; receive the THERMOS WITH HOT WATER.
  • Offer the HOT MINT TEA (P).
  • Take the ALLEN WRENCH (Q).
Mystery Tales: Eye of the Fire
  • Use the ALLEN WRENCH (R); receive the FIRE EXTINGUISHER.
  • Use the FIRE EXTINGUISHER (S).
  • Go to the Harbor.
Mystery Tales: Eye of the Fire
  • Take the SCREWDRIVER (T), DRILL BIT and CHAIN.
  • Use the FILE (U).
Mystery Tales: Eye of the Fire
  • Play the HOP (V); receive the DRILL.
  • Add the DRILL BIT to the DRILL (inventory); receive the DRILL.
  • Use the DRILL (W).
  • Enter Gregory’s House.
Mystery Tales: Eye of the Fire
  • Take the RAKE (X); read the note; take the TV DIAL. Move the cloth; reassemble,
    then take the NIPPERS.
  • Take the PINWHEEL (Y).
Mystery Tales: Eye of the Fire
  • Add the TV DIAL (Z); take the INDUCTORS (1/4). Use the SCREWDRIVER; receive the
    PROPELLERS (1/2).
  • Read the note; use the MAGNIFIER (A); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode – (a-down)-(d-up)-(b-left)-(c-up)-(b-down-left-up-left-up)-(c-right-down-right)
    (B).
Mystery Tales: Eye of the Fire
  • Solution: hard mode – (c-right)-(b-up-right-down)-(a-left)-(d-left-up)-(a-right)-(b-up-left)-(a-down)
    (C). Take the BROKEN DRONE.
  • Move down.
Mystery Tales: Eye of the Fire
  • Use the THERMOS WITH HOT WATER (D); take the BRANCH and SKULL PART.
  • Move down.
  • Add the SKULL PART (E); take the WITCH EMBLEM.
  • Use the BRANCH (F); take the CARABINER.
  • Return to the Harbor.
  • Go to the Haunted Lake.
Mystery Tales: Eye of the Fire
  • Use the PINWHEEL (G); take the PROPELLERS (2/2) and SHARP FISHBONE.
  • Use the Psychic Glasses (H).
Mystery Tales: Eye of the Fire
  • Take the SKULL CHARM (I); use the SHARP FISHBONE; take the ROCK SHARD. Use the
    RAKE; take the INDUCTORS (2/4).
  • Add the ROCK SHARD (J); take the INQUISITOR FIGURINE.
  • Add the SKULL CHARM (K); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode – (a-c)-(b-e)-(d-f) (L1); hard mode – (a-e-h)-(b-d-f)-(c-g-i)
    (L2). Take the RAG.
Mystery Tales: Eye of the Fire
  • Use the RAG (M).
  • Play the HOP (N); receive the FISHING ROD.
  • Use the FISHING ROD (O); take the CHALICE and BONE.
  • Return to Gregory’s House.
Mystery Tales: Eye of the Fire
  • Place the INQUISITOR FIGURINE (P); take the LAMPS. Place the CHALICE; take the
    INDUCTORS (3/4); place the WITCH EMBLEM; take the HOOK.
  • Return to the Haunted Lake.
  • Attach the CARABINER and HOOK to the CHAIN (inventory); receive the CHAIN WITH
    HOOK.
  • Add the CHAIN WITH HOOK (Q); read the note; take the TACKLE KEY.
  • Move down.
Mystery Tales: Eye of the Fire
  • Insert the TACKLE KEY (R); take the INDUCTORS (4/4).
  • Enter Gregory’s House.
  • Add the INDUCTORS (S); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode – (a-b)-(d-b)-(d-b)-(a-d)-(b-a)-(b-d)-(c-a)-(e-c)-(b-e) (T).
  • Solution: hard mode – (a-b)-(e-b)-(a-e)-(d-b)-(d-a)-(c-a)-(e-d)-(b-d)-(b-c)-(b-e)
    (T). Receive the TRANSMITTERS.
  • Return to the Haunted Lake.
Mystery Tales: Eye of the Fire
  • Add the PROPELLERS and TRANSMITTERS to the BROKEN DRONE (inventory); use the NIPPERS;
    receive the DRONE.
  • Use the DRONE (U); play the mini-game.
  • Solution: This solution is random (V).
  • Take the CROWBAR (W).
  • Move down.
Mystery Tales: Eye of the Fire
  • Use the CROWBAR (X); receive the BOARDS.
  • Move down.
  • Place the BOARDS (Y).
  • Move towards the Fork.

Chapter 5: Madlena’s House

Mystery Tales: Eye of the Fire
  • Take the MAGIC POWDER (Z), RAG and SKULL.
  • Take the WIRES (A).
  • Throw the BONE (B).
  • Move forward.
Mystery Tales: Eye of the Fire
  • Use the CROWBAR (C); read the note; take the MOSAIC TILE and CROWN EMBLEM.
  • Open the chest (D); take the BATTERY and RAVEN FEATHERS.
  • Insert the SKULL (E).
  • Enter the Witch’s Crypt.
Mystery Tales: Eye of the Fire
  • Add the WIRES and BATTERY to the LAMPS (inventory); receive the BLACKLIGHT LAMP.
  • Add the BLACKLIGHT LAMP (F).
  • Place the CROWN EMBLEM (G); take the RED CHALK.
  • Place the MOSAIC TILE (H); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode (I); hard mode – ex2-i-n-sx2-ax2-bx3-dx2-gx3-hx2-j-kx3-lx2-px2-qx2-r-tx3-u-vx2-wx3-y
    (J). Take the MATCHES and DEAD MAN’S HANDS.
Mystery Tales: Eye of the Fire
  • Take the ANGEL WINGS (K).
  • Use the MAGIC POWDER (L); take the CAGE KEY.
  • Move down.
Mystery Tales: Eye of the Fire
  • Add the DEADMAN’S HANDS (M); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode – c-b-d-e-d-e-c-ax3-c-b-d-e-d-e-c-ax3-c-f-e-c-a-c-gx3-f-e-c-f-gx3-f-e-b-d-f-g-f-e-f-d-bx2-d-e-d-gx3-f
    (N).
  • Solution: hard mode – ex2-c-d-f-e-c-d-f-a-b-g-e-c-d-f-ex2-c-d-f-e-a-c-b-d-g-f-ex2-c-d-f-a-b-g-ex2-c-d-f-e-c-d-f
    (N). Take the SEAL SKETCH HALF.
  • Move down.
Mystery Tales: Eye of the Fire
  • Add the SEAL SKETCH HALF (O) and RED CHALK; play the mini-game.
  • Solution: (P).
  • Enter the Witch’s House.
Mystery Tales: Eye of the Fire
  • Insert the CAGE KEY (Q); take the CANDLE and MANTLE PATTERN; read the note.
  • Take the STAINED-GLASS FIREBALL (R), RUNGS (1/2) and SALT.
  • Use the Psychic Glasses (S).
Mystery Tales: Eye of the Fire
  • Attach the MANTLE PATTERN (T); play the HOP; receive the MANTLE.
  • Use the RAG (U); take the LANTERN; read the note.
  • Return to the Cemetery.
Mystery Tales: Eye of the Fire
  • Add the SALT (V); then RAVEN FEATHERS; play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: (W); the second part is random: easy mode (W1); hard mode (W2).
  • Enter the Burned Temple.
Mystery Tales: Eye of the Fire
  • Take the AXE (X); add the ANGEL WINGS. Take the UNLOADED SLINGSHOT and PRUNER.
  • Insert the STAINED-GLASS FIREBALL (Y).
Mystery Tales: Eye of the Fire
  • Play the HOP (Z); receive the BONE CRANK.
  • Take the RUNGS (2/2) (A). Insert the BONE CRANK; take the MOSAIC PIECE.
  • Return to the Fork.
Mystery Tales: Eye of the Fire
  • Use the PRUNER (B); receive the TWIGS. Take the CORKSCREW and BROKEN LADDER. Use
    the AXE; receive the STURDY STICK.
  • Add the MOSAIC PIECE (C); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode – a-tx3-q-a-tx3-b-tx3-b-tx3-c-tx3-s-c-tx3-d-tx3-m-d-tx3-e-tx3-n-e-tx3-f-tx3-o-f-tx3-g-tx3-p-g-tx3-h-tx3-i-tx3-j-tx3-k-tx3-l-tx3
    (D). Solution: hard mode – q-tx3-nx2-ix2-dx2-a-r-nx2-jx2-fx2-b-s-tx3-px2-kx2-gx2-c-q-tx3-mx2-ix2-e-o-jx2-f-q-mx2-ix2-dx2-tx3-s-px2-lx2-gx2-tx3-n-jx2-tx3-r-nx2-ix2-tx3-p-lx2-tx3-s-px2-kx2-tx3-h-tx3-i-tx3-q-mx2-tx3-q-nx2-tx3-k-tx3-p-tx3-q-tx3-s-tx3
    (D). Take the POLLEN and MOON CHARM.
  • Return to the Witch’s Crypt.
Mystery Tales: Eye of the Fire
  • Add the MOON CHARM (E); read the note; take the STAINED GLASS and KNIFE.
  • Open the LANTERN (inventory); add the CANDLE and MATCHES; play the mini-game.
  • Solution: easy mode – dx2-ax2-dx2-a-dx5-a-dx3-ax2-dx6-a-dx7-a-dx9-ax3-cx9-bx2
    (F).
  • Solution: hard mode – ax2-dx2-ax2-dx2-a-dx2-ax2-dx2-a-d-a-dx3-a-dx3-a-dx4-a (F).
    Receive the GLOWING LANTERN.
Mystery Tales: Eye of the Fire
  • Use the GLOWING LANTERN (G); take the HOLY CENSER.
  • Insert the STAINED GLASS (H).
  • Play the mini-game (I).
Mystery Tales: Eye of the Fire
  • Solution: easy mode (J); hard mode – ax6-cx2-dx2-ex2 (K). Take the TOWEL and METAL
    RING.
  • Return to the Burned Temple.
Mystery Tales: Eye of the Fire
  • Add the RUNGS to the BROKEN LADDER (inventory); receive the LADDER.
  • Use the LADDER (L); take the ROPE and BRANCH. Play the mini-game.
  • Solution: easy mode – a-b-c-d-e-f-g-h (M); hard mode – f-e-d-b-a-g-a (M). Take
    the WAX CANDLE.
Mystery Tales: Eye of the Fire
  • Use the Psychic Glasses (N).
  • Place the HOLY CENSER (O); take the MOONS EMBLEM.
  • Insert the MOONS EMBLEM (P); take the FLASK WITH BABY TEARS.
  • Return to the Witch’s Crypt.
Mystery Tales: Eye of the Fire
  • Use the FLASK WITH BABY TEARS on the TOWEL (inventory); receive the TEAR-SOAKED
    TOWEL.
  • Use the TEAR-SOAKED TOWEL (Q); receive the ACONITE.
  • Return to the Fork.
  • Use the KNIFE (R).
  • Play the HOP (S); receive the MUSHROOM.
  • Enter the Witch’s House.
Mystery Tales: Eye of the Fire
  • Use the CORKSCREW (T); take the OINTMENT RECIPE SCRAP.
  • Add the OINTMENT RECIPE SCRAP (U); add the POLLEN, MUSHROOM, WAX CANDLE and ACONITE.
    Add the pot; receive the FLYING OINTMENT.
  • Add the TWIGS and METAL RING to the STURDY STICK (inventory); receive the BROOM.
  • Place the BROOM (V) and FLYING OINTMENT; play the mini-game.

Mystery Tales: Eye of the Fire
Mystery Tales: Eye of the Fire

  • Solution: easy mode (W-X).

Mystery Tales: Eye of the Fire
Mystery Tales: Eye of the Fire

  • Solution: hard mode (Y-Z). Take the FLYING BROOMSTICK.
  • Move down.

Chapter 6: The Witch’s Altar

Mystery Tales: Eye of the Fire
  • Insert the BRANCH (A); take the STONE.
  • Unwrap the ROPE (inventory); receive the LASSO.
  • Take the BAG KEY (B); use the LASSO; receive the KNIFE HANDLE.
  • Take the HARPOON GUN (C) and FIREWOOD.
  • Put the STONE in the UNLOADED SLINGSHOT (inventory); receive the LOADED SLINGSHOT.
  • Use the LOADED SLINGSHOT (D); receive the NIGHT VISION CAMERA.
  • Move forward.
Mystery Tales: Eye of the Fire
  • Use the NIGHT VISION CAMERA (E); play the mini-game.
  • Solution: (F). Receive the MINERAL ROCK.
Mystery Tales: Eye of the Fire
  • Use the BAG KEY (G).
  • Play the HOP (H); receive the FIRE POWDER.
  • Move towards the Cliff Base.
Mystery Tales: Eye of the Fire
  • Take the PICK HANDLE (I).
  • Use the FIRE POWDER (J); add the MINERAL ROCK; take the CHISEL and ARROW.
  • Take the ROPE (K); add the KNIFE HANDLE; receive the KNIFE.
  • Move down.
Mystery Tales: Eye of the Fire
  • Reassemble the ARROW and ROPE with the HARPOON GUN (inventory); receive the HARPOON
    GUN.
  • Use the HARPOON GUN (L); take the RUBY.
  • Move down.
Mystery Tales: Eye of the Fire
  • Insert the PICK HANDLE (M); take the PICKAXE.
  • Use the KNIFE (N); take the PLANT KILLER.
  • Add the RUBY (O); play the mini-game.
Mystery Tales: Eye of the Fire
  • Solution: easy mode – d-b-f-e-c (P).
Mystery Tales: Eye of the Fire
  • Solution: hard mode – e-d-c-f-d-c-e-f-b-e (Q). Take the URN and MAGIC AXE.
  • Return to the Cliff Base.
Mystery Tales: Eye of the Fire
  • Use the PICKAXE (R); take the SILVER ORE.
  • Use the MAGIC AXE (S).
  • Move forward.
Mystery Tales: Eye of the Fire
  • Add the URN (T); play the mini-game.
  • Solution: easy mode – (a-c)-(b-e) (U).
  • Solution: hard mode – (a-c)-(b-c)-(c-d)-(d-e)-(c-d)-(b-c)-(c-d) (V). Take the
    TOTEM.
Mystery Tales: Eye of the Fire
  • Use the CHISEL (W); take the STARS (1/2) and WITCH STATUETTE.
  • Use the PLANT KILLER (X).
  • Move forward.
Mystery Tales: Eye of the Fire
  • Insert the WITCH STATUETTE (Y).
  • Play the HOP (Z); receive the FLASK WITH WILD FIRE.
Mystery Tales: Eye of the Fire
  • Add the TOTEM (A); play the mini-game.
  • Solution: easy mode – (a-c)-(b-d) (B).
  • Solution: hard mode – d-c (C). Take the STARS (2/2) and BOX.
Mystery Tales: Eye of the Fire
  • Add the FLASK WITH WILD FIRE (D); take the ARROW EMBLEM. Add the STARS; take the
    BAG KEY and ARROW.
  • Move down.
  • Take the BUCKET (E). Use the BAG KEY; take the TROWEL and FORCEPS.
  • Return to the Forest.
Mystery Tales: Eye of the Fire
  • Insert the ARROW EMBLEM (F); play the mini-game.
  • Solution: easy mode – (b-a)-(c-b)-(k-g)-(i-k)-(g-c)-(b-f)-(f-e)-(e-i)-(d-h) (G).
Mystery Tales: Eye of the Fire
  • Solution: hard mode – (b-f)-(f-e)-(e-a)-(d-f)-(i-e)-(e-d)-(a-e)-(e-i)-(f-b)-(g-f)-(b-c)-(f-e)-(c-g)-(g-h)-(b-a)-(i-j)-(c-b)-(b-f)-(f-e)-(k-c)-(j-k)-(e-i)-(d-h)
    (H-I). Take the BOW and WOODEN ARROWHEAD.
  • Return to the Cliff Base.
Mystery Tales: Eye of the Fire
  • Use the BUCKET (J); take the BUCKET WITH WATER. Place the BOX; use the TROWEL.
    Place the WOODEN ARROWHEAD; take the ARROWHEAD MOLD.
  • Move down.
  • Add the FIREWOOD (K), then FIRE POWDER; place the ARROWHEAD MOLD and SILVER ORE.
    Use the FORCEPS, then the BUCKET WITH WATER. Take the SILVER ARROWHEAD.
  • Return to the Witch’s Altar.
Mystery Tales: Eye of the Fire
  • Remove the arrowhead from the ARROW (inventory); add the SILVER ARROWHEAD; receive
    the SILVER ARROW.
  • Add the SILVER ARROW to the BOW (inventory); receive the BOW WITH SILVER ARROW.
  • Use the BOW WITH SILVER ARROW (L); play the mini-game.
  • Solution: easy mode (M); hard mode (N).
  • Congratulations! You’ve completed Mystery Tales: Eye of the Fire.

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