Welcome to the Paranormal Files: The Hook Man’s Legend Walkthrough

Can you save the townspeople from a maniacal specter in time?

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete Paranormal Files: The Hook Man’s Legend game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

This walkthrough was created by Margie B, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Paranormal Files: The Hook Man’s Legend.
  • This guide won’t tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: Police Department

Paranormal Files: The Hook Man's Legend
  • Select scene.
  • Open book (A) and select 3x; take Map (B).
  • Take BELT (B1).
  • Remove worn belt; place BELT (C).
  • Talk (D).
  • Select (E-F-G).
Paranormal Files: The Hook Man's Legend
  • Open book; select 4x (H).
  • Take BROKEN LADDER (I).
  • Remove poster; take JOURNAL and SUN TOKEN (J).
  • Open JOURNAL and play HOP; receive PENCIL.
  • Use PENCIL and select twice; take SCREWDRIVER and HAMMER (K).
Paranormal Files: The Hook Man's Legend
  • Use HAMMER (L); receive NAILS 3/6.
  • Use HAMMER (M); receive NAILS 6/6: take PLANKS (N).
  • PLANKS, NAILS, and HAMMER on BROKEN LADDER; take LADDER.
  • Place LADDER (O).
  • Go (P).
Paranormal Files: The Hook Man's Legend
  • Talk (Q).
  • Open phonebook; take CLOUD TOKEN (R).
  • Take MOON TOKEN and COMPARTMENT COVER (S).
  • Open mailbox; take SECRET BOX (T).
  • Place CLOUD TOKEN, MOON TOKEN, and SUN TOKEN (U).
Paranormal Files: The Hook Man's Legend
  • Solution: arrange tokens as shown (V) and select (W).
  • Go (X).
Paranormal Files: The Hook Man's Legend
  • Talk (Y); take CHEESE (Z).
  • Take COINS 1/3 and BRONZE EYE (A).
  • Use SCREWDRIVER (B); take HORN.
  • Walk down twice.
Paranormal Files: The Hook Man's Legend
  • Use HORN (C); take COINS 2/3 and MOUSE (D).
  • Go to Courtyard.
Paranormal Files: The Hook Man's Legend
  • Place CHEESE and MOUSE (E); take GOLD EYE and BATTERIES (F).
  • Place BATTERIES and COMPARTMENT COVER (G). Take COINS 3/3 and PHOTO CLUE (H).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Place COINS; take OUROBOROS and HAIRPIN (I).
  • Go to Courtyard.
  • Place OUROBOROS (J). Play HOP; receive MR. FLUFF.
  • Give MR. FLUFF (K); take TOWN MAP (L).
  • Walk down twice.
Paranormal Files: The Hook Man's Legend
  • Use HAIRPIN; take DEODORANT and LIGHTER (M).
  • Use DEODORANT and LIGHTER; open the case and look at newspaper. Take RULER and DRAWING COMPASS (N).
  • Go (O).
  • Use RULER; take INCOMPLETE ADDRESS (P).
Paranormal Files: The Hook Man's Legend
  • INCOMPLETE ADDRESS on TOWN MAP; select police department on upper right (@1).
  • Solution (@2): (T-up)-(L-up)-(Q-up-right)-(I-left-down-left-down)-(A-down)-(G-right).
  • (O down-left)-(F right)-(R up-left-up)-(B left-down)-(H down)-(Q left)-(K right)-(P up)-(M left)-(K down-right).
  • Take POLICE ADDRESS.
  • Place POLICE ADDRESS and go (@3).
Paranormal Files: The Hook Man's Legend
  • Talk (U1).
  • Take TAPE, HOOK, and UMBRELLA (U).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Use UMBRELLA (V). Play HOP; receive SILVER EYE.
  • Place BRONZE EYE (1), SILVER EYE (2), GOLD EYE (3), and PHOTO CLUE (W). Select 1-2-3-1.
  • Take BOWL and HALO (X).
  • Go (Y).
Paranormal Files: The Hook Man's Legend
  • Use BOWL; take ROPE and TILES 1/5 (Z1).
  • Go to Civil Square.
  • ROPE on HOOK; take GRAPPLING HOOK.
  • Use GRAPPLING HOOK and go (Z2).
Paranormal Files: The Hook Man's Legend
  • Open folder; take CAR KEY (A).
  • Take TILES 2/5, SEDATIVE, and GLOVES (B).
  • Use DRAWING COMPASS; take WOODEN BUTTONS 1/2 (C).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Use CAR KEY; take DRAWER HANDLE and WOODEN BUTTONS 2/2 (D).
  • Go (E).
Paranormal Files: The Hook Man's Legend
  • WOODEN BUTTONS on SECRET BOX; select all three buttons; take SKULL AMULET.
  • Place SKULL AMULET (F). Play HOP; take CODE and TILES 3/5 (G).
  • Place CODE; enter 2483 (H); take GUN and KNIFE (I).
  • Place DRAWER HANDLE; take DARTS and CANNED FOOD (J).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Use KNIFE (K); take FLAG (L).
  • Go to Police Department.
  • Place DARTS and FLAG (M).
Paranormal Files: The Hook Man's Legend
  • Solution (N).
  • Take FIRE EXTINGUISHER and WHISKEY (O).
Paranormal Files: The Hook Man's Legend
  • Use FIRE EXTINGUISHER (P).
  • Go (Q).
  • Use GLOVES, SCREWDRIVER, and TAPE (R). Flip switch (S).
Paranormal Files: The Hook Man's Legend
  • Take TILES 4/5, KEYCARD, and RED THREAD (T).
  • Walk down twice.
Paranormal Files: The Hook Man's Legend
  • Use KEYCARD (U).
  • Select (V).
  • Go (W).

Paranormal Files: The Hook Man's Legend
Paranormal Files: The Hook Man's Legend

  • Solution one (@4): 1-25.
  • Solution two (@5): (1-6)-(3-6)-(4-7).
Paranormal Files: The Hook Man's Legend
  • Open trunk (X): take MYSTERIOUS PHOTO (Y).
  • Take PLUG and FILE (Z).
  • Go to Investigation Room.
Paranormal Files: The Hook Man's Legend
  • Use FILE; take PATTERN and SWITCH (A).
  • Use SCREWDRIVER and PLUG (B). Place SWITCH (C). Select plug and switch.
  • Select hose (D); place on box (E).
  • Take CAN OPENER (F).
  • Go to Bridge.
Paranormal Files: The Hook Man's Legend
  • CAN OPENER and SEDATIVE on CANNED FOOD; take FOOD WITH SEDATIVE.
  • Open fridge; give FOOD WITH SEDATIVE (G); take TILES 5/5 (H).
  • Place TILES (I). Play HOP; receive BADGE.
  • Go to Investigation Room.
Paranormal Files: The Hook Man's Legend
  • Place BADGE; take BROOCH and HATCHET (J).
  • Walk down.
  • Place PATTERN and use BROOCH (K); take SHERIFF’S NOTEBOOK (L).
  • Go to Investigation Room.
  • Place RED THREAD and SHERIFF’S NOTEBOOK (M).

Paranormal Files: The Hook Man's Legend
Paranormal Files: The Hook Man's Legend

  • Solution one (N).
  • Solution two (O): (1-2)-(3-4)-(5-6)-(7-8)-(9-10)-(11-12)-(13-14)-(15-16).
  • Take ANGEL.
  • Go to Courtyard.
Paranormal Files: The Hook Man's Legend
  • Place HALO and ANGEL; take KALEIDOSCOPE and MONOGRAM (P).
  • Go to Bridge.
  • Use HATCHET and place MONOGRAM (Q). Play HOP.

Chapter 2: Archive

Paranormal Files: The Hook Man's Legend
  • Play HOP (R); receive GAS MASK.
  • Use FIRE EXTINGUISHER and GAS MASK (S).
  • Use GUN (T).
  • Solution: (1-6).
  • Receive BURNED GUN.
  • Select Map (U).
Paranormal Files: The Hook Man's Legend
  • Select paper (V).
  • Take MATCHES, WIRE CUTTER, TREE LIMB, and GLUE (W).
Paranormal Files: The Hook Man's Legend
  • Use WIRE CUTTER (X); take WICKS (X1).
  • Use TREE LIMB (Y); take FORKLIFT KEY and WOLF (Y1).
  • Go (Z1); take LOLLIPOP (Z2).
  • Use LOLLIPOP, FORKLIFT KEY, and KALEIDOSCOPE (Z3).
Paranormal Files: The Hook Man's Legend
  • Solution: (D-Ax4-Bx5-Cx5-B-Cx2-Dx2-A-B-C-B-Ax2-D-A-B).
  • (Cx2-Dx4-Ax4-D-Cx3-Bx2-C-Bx2-Ax6-Dx5-Cx4-D-C).
  • (Bx3-A-B-C-D-C-Bx3-C-B-Ax2-D-A-B).
Paranormal Files: The Hook Man's Legend
  • Take PAPER (E).
  • Select BURNED GUN and then magazine (G). Use WIRE CUTTER; take GUNPOWDER (H).
  • Select PAPER; use GUNPOWDER, WICKS, and GLUE. Take PAPER and FIRECRACKER.
  • Place FIRECRACKER and use MATCHES (I).
  • Go (J).
Paranormal Files: The Hook Man's Legend
  • Use SEDATIVE (K).
  • Open door (L).
Paranormal Files: The Hook Man's Legend
  • Select trash can; play HOP; take CODE WHEELS 1/3 and WOLF (M).
  • Take BRUSH, CODE WHEELS 2/3, and SPOON (N).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Use SPOON (O); receive GUM and BOOK.
  • Place 2 WOLF; take CRAYON and CABLE (P).
  • Go (Q).
Paranormal Files: The Hook Man's Legend
  • Place BOOK; take CODE WHEELS 3/3 and VALVE (R).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Place VALVE (S) and BRUSH (T); receive WET BRUSH.
  • Use WET BRUSH, PAPER, and CRAYON; take TIMELINE (U).
  • Go (V).
Paranormal Files: The Hook Man's Legend
  • Place CODE WHEELS and TIMELINE; solution: car-telephone-parachute-tv (W); receive PADLOCK.
  • Go (X).
  • Take ID CARD (Y).
  • Push button (Z).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Use ID CARD; take MEDAL and CAMERA STICK (A).
  • Walk down.
  • Use MEDAL; take SHELF NUMBER (B).
  • Go to Archive.
Paranormal Files: The Hook Man's Legend
  • Use SHELF NUMBER on lockers; select 61 and 60 (C); take MICROFILM (D).
  • Place CABLE and use GUM (E).
  • Place MICROFILM (F).
Paranormal Files: The Hook Man's Legend
  • Solution one (G): 2-2-3-3-4-5.
  • Solution two (H): 1-2-2-3-5-5-6.
  • Solution three (I): 1-1-3-4-5-7-7-8.
  • Select (J).
  • Take NEWSPAPER ARTICLE (K).
  • Walk down twice.
  • Go (L).
Paranormal Files: The Hook Man's Legend
  • Select scene.
  • Take BIRDS 1/2, ROCK, and DREAMCATCHER (M).
  • Return to Reception.
  • Use ROCK; take UNFINISHED FIGURINE and STRING (N).
  • Return to Front Yard.
Paranormal Files: The Hook Man's Legend
  • DREAMCATCHER and STRING on CAMERA STICK; take NET.
  • Use NET (O). Play HOP; receive HOUSE KEY.
  • Use HOUSE KEY (P).
  • Enter (Q).
Paranormal Files: The Hook Man's Legend
  • Talk (R); take RECIPE (S).
  • Take BASTER, LOTUS AMULET, GEARS 1/3, and SOLVENT (T).
  • Walk down twice.
Paranormal Files: The Hook Man's Legend
  • Use BASTER (U); receive OIL.
  • Use SOLVENT; take GEARS 2/3 and CLOCK HANDS (V).
  • Go to Archive.
Paranormal Files: The Hook Man's Legend
  • Use OIL (W). Place CLOCK HANDS and NEWSPAPER ARTICLE (X); set clock to 29 and 11 (Y).
  • Select book 3x; take GEARS 3/3 (Z).
  • Go to Living Room.
Paranormal Files: The Hook Man's Legend
  • Place GEARS; take ARM and PEARL (A).
  • Place LOTUS AMULET and PEARL; take NESTING DOLL and BIRDS 2/2 (B).
  • Open drawer; place BIRDS; take LEG and BIRD FOOD (C).
  • Place BIRD FOOD (D).
  • Go (E).
Paranormal Files: The Hook Man's Legend
  • Take INSCRIPTION and HAND (F).
  • Open doors; take POT (G).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Place HAND; take STRAW DOLL and NAIL FILE (H).
  • Go (I).
Paranormal Files: The Hook Man's Legend
  • NAIL FILE on NESTING DOLL; select and take DOLL SET.
  • Place INSCRIPTION and DOLL SET (J).
  • Solution (K).
  • Take MUSIC CYLINDER and LADLE (L).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • ARM and LEG on UNFINISHED FIGURINE; take BALLERINA.
  • Place BALLERINA and MUSIC CYLINDER (M); take GREENHOUSE CODE and QUARTZ (N).
  • Walk down twice.
Paranormal Files: The Hook Man's Legend
  • Place POT (O); receive POT WITH WATER.
  • Go (P).
  • Place GREENHOUSE CODE; enter 5482 (Q). Play HOP; receive HERBS.
  • Go to Kitchen.
Paranormal Files: The Hook Man's Legend
  • Put down HERBS; place 2-3-1 (R) in mortar (S); take CRUSHED HERBS.
  • Put MATCHES down (T) and select knob (U). Place POT WITH WATER, CRUSHED HERBS, and LADLE (V). Take HERBAL BREW.
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Place MYSTERIOUS PHOTO, HERBAL BREW, and RECIPE (W). Select X-Y.
  • Use PADLOCK (Z1).
  • Take ANCIENT SEAL (Z2).

Chapter 3: Sheriff’s House

Paranormal Files: The Hook Man's Legend
  • Talk (@).
  • Take LIGHTER (A).
  • Try to go (B).
  • Use ANCIENT SEAL on scene.

Paranormal Files: The Hook Man's Legend
Paranormal Files: The Hook Man's Legend

  • Select 1-6, and then select all magic orbs (C).
  • Select 7-12, and then select all magic orbs (D).
Paranormal Files: The Hook Man's Legend
  • Use LIGHTER on scene; select 3x (E).
  • Grab hand (F).
  • Take FLARE GUN (G).
Paranormal Files: The Hook Man's Legend
  • Take KEROSENE, NECKTIE, BELL, and SHARP STONE (H).
  • Use SHARP STONE (I); receive BENT BRANCH and WOODEN INLAYS 1/5.
Paranormal Files: The Hook Man's Legend
  • Select NECKTIE; place BENT BRANCH and take LONG HOOK.
  • Use LONG HOOK (J); take OLD LANTERN.
  • Open OLD LANTERN; take STRAW DOLL.
  • Place 2 STRAW DOLLS (K).
Paranormal Files: The Hook Man's Legend
  • Solution (L).
  • Take WOODEN INLAYS 2/5 and LENS (M).
Paranormal Files: The Hook Man's Legend
  • Break glass on OLD LANTERN and place LENS; use KEROSENE and LIGHTER on wick; take LANTERN.
  • Place LANTERN and FLARE GUN (N). Receive EMPTY FARE GUN.
  • Play HOP (O).
  • Go (N).
Paranormal Files: The Hook Man's Legend
  • Take WOODEN INLAYS 3/5, BRICKS 1/3, LETTER E, and LETTER S (P).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Place LETTER S and LETTER E (Q). Take OWL (R).
  • Go to Sheriff’s House.
  • Place BELL (S) and OWL (T); take WOODEN INLAYS 4/5 and OLD KEY (U).
  • Use OLD KEY; take WOODEN INLAYS 5/5 (V).
Paranormal Files: The Hook Man's Legend
  • Place WOODEN INLAYS. Move bird (1-2). Move seahorse (@1-@2). Place wheel (3-4). Place rooster on roof (5-6).
  • Move fragment to house (7-8). Place hanging dice (9-10). Place leaf (11-12).
  • Move star fragments to center (13 and 14).
  • Give WHISKEY (W).
  • Go (X).
Paranormal Files: The Hook Man's Legend
  • Take SNOW GLOBE, CHOPSTICKS, and PAINT (Y).
  • Walk down twice.
Paranormal Files: The Hook Man's Legend
  • Place QUARTZ and PAINT (Z1); take MOTORCYCLE and BRICKS 2/3 (Z2).
  • Go to Sheriff’s House.
Paranormal Files: The Hook Man's Legend
  • Place MOTORCYCLE (A); take BRICKS 3/3, BROKEN PUMP, and FLARE (B).
  • Use CHOPSTICKS (C); receive PIN.
  • PIN on SNOW GLOBE; take HORSE and SPRING.
  • Go (D).
Paranormal Files: The Hook Man's Legend
  • Place BRICKS; take PEDAL and DIAGRAM (E).
  • Place HORSE and DIAGRAM (F).
Paranormal Files: The Hook Man's Legend
  • Solution one (G).
  • Solution two (H).
  • Take BASEBALL and MITT.
Paranormal Files: The Hook Man's Legend
  • Use MITT (I); receive POKER.
  • Use POKER; take PRUNERS and GLASSES (J).
  • Give GLASSES (K); select glass (L). Take PLIERS and FAMILY PHOTO (M).
  • Walk down.
Paranormal Files: The Hook Man's Legend
  • Use PRUNERS (N); receive TIRE.
  • Select BROKEN PUMP; place PEDAL and SPRING; take PUMP.
  • Use PLIERS and PUMP (O); place TIRE (O1).
Paranormal Files: The Hook Man's Legend
  • FLARE on EMPTY FLARE GUN; take FLARE GUN.
  • Use FLARE GUN (P).
  • Take FEATHERS (Q).
  • Place FAMILY PHOTO; select purple-yellow-red-blue (R).
  • Take SPHERES 1/3 and TOTEM BASE (S).
  • Walk down twice.
Paranormal Files: The Hook Man's Legend
  • Use PRUNERS; take SEALED VIAL and SKULL (T).
  • Place SKULL, TOTEM BASE, and FEATHERS (U). Take PROTECTIVE AMULET (V).
  • Go to Luther’s House.
  • Use PROTECTIVE AMULET (W). Play HOP.
Paranormal Files: The Hook Man's Legend
  • Take CORKSCREW (X).
  • CORKSCREW on SEALED VIAL; take HERBICIDE.
  • Use HERBICIDE; take HOURGLASS and CHAIN (X1).
  • Go to Front Room.
Paranormal Files: The Hook Man's Legend
  • Use CHAIN (Y); receive MAGNET.
  • Go to Luther’s House.
  • Use MAGNET (Z); receive SKELETON KEY.
  • Use SKELETON KEY (Z1).

Paranormal Files: The Hook Man's Legend
Paranormal Files: The Hook Man's Legend

  • For this solution (@1 and @2): Karen is always (A), Rick is always (B), and Andy is always (C) regardless of where they are on the board.
  • Solution (@1): (B)-(F)-(A-1)-(A)-(D).
  • (A)-(E)-(C-2)-(C)-(F)-(3)-(C)-(E)-(A-2).
  • (A)-(D)-(B-4)-(B-D)-(6)-(A-4)-(A)-(F).
  • Solution (@2): (C)-(D)-(B-7)-(B)-(E).
  • (Select Rick in position 7 and move back to its original position in B).
  • (B)-(D)-(B-8)-(B)-(D)-(C-9)-(C)-(F)-(7)-(B-9)-(B)-(D)-(A-10)-(A)-(D).
  • (A-11)-(C-12)-(B-13)-(C)-(F)-(A)-(E)-(B)-(D).
Paranormal Files: The Hook Man's Legend
  • Remove tarp; take EMPTY GAS CAN and SIGNET (G).
  • Take SPHERES 2/3 (H).
  • Select and use BASEBALL; take CARVINGS (I).
  • Walk down twice.
Paranormal Files: The Hook Man's Legend
  • Place SIGNET; take HEART and HOSE (J).
  • Go to Luther’s House.
  • Place EMPTY GAS CAN (K) and HOSE (L); take GASOLINE.
  • Place HEART (M); take SPHERES 3/3 (N).
  • Go (O).
Paranormal Files: The Hook Man's Legend
  • Place HOURGLASS (P) and SPHERES (Q); take SKETCHES (R).
  • Place CARVINGS (S) AND SKETCHES (T). Play HOP; take FIGURINES (U).
  • Place FIGURINES; solution (V). Play HOP; receive LUTHER’S HOOK.
  • Use GASOLINE, LIGHTER, and LUTHER’S HOOK (W).
  • Congratulations, you’ve completed Paranormal Files: The Hook Man’s Legend!

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