Welcome to the Path of Sin: Greed Walkthrough

You are sent to a remote island to solve a simple case that quickly turns into a cat and mouse game between you and the culprits.

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete Path of Sin: Greed game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

This walkthrough was created by Margie B, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Path of Sin: Greed.
  • This guide won’t tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: Guard Room

Path of Sin: Greed
  • Talk (A).
  • Take INFLATABLE BUOY and ROPE (B).
  • Use ROPE and pull handle; take SHOULDER BAG (C).
  • Select SHOULDER BAG; take POINTED PLIERS. Select again; take CASE FILES.
  • Give CASE FILES (D).
Path of Sin: Greed
  • Solution one (E).
  • Solution two (F).
  • Use POINTED PLIERS; take BATTERIES (G). Select wire (purple). Select area (H).
  • Go to Foyer (I) and then Backyard (J).
Path of Sin: Greed
  • Take Instant Camera (K).
  • Use Camera; take Evidence (L). Select ashtray (M).
  • Take AIR PUMP (N).
  • Select (O); take PRUNING SHEARS (P).
  • Go (Q).
Path of Sin: Greed
  • Take LILY TOKEN (R).
  • Go back.
  • Place LILY TOKEN; take PYRAMID PIECE 1/3 and FLASHLIGHT (S).
  • Go (T).
Path of Sin: Greed
  • Select FLASHLIGHT; insert BATTERIES and close.
  • Give FLASHLIGHT (U).
  • Use PRUNING SHEARS; take PYRAMID PIECES 2/3 (V).
  • Use Camera; take Evidence (W).
  • Lift jacket; use Camera; take Evidence (X).
  • Take Evidence (Y).
  • Open vest; select case twice; take CODE PATTERN (Z).
Path of Sin: Greed
  • Remove life ring; use INFLATABLE BUOY and AIR PUMP (A).
  • Select twice (B); take WALLET.
  • Take Evidence and CARD from WALLET.
  • Go back.
Path of Sin: Greed
  • Look at plaque (C).
  • Use CARD (D). Play HOP; receive MEDAL.
  • Use CARD (E).
  • Enter (F).
Path of Sin: Greed
  • Use Camera; take Evidence (G).
  • Open door; select tapes and use Camera; take Evidence (H).
  • Take POLO MALLET (I).
  • Select monitor; use Camera and take Evidence (J).
  • Remove pin (K).
  • Select board (L); receive Evidence.
Path of Sin: Greed
  • Select MEDAL; look at note.
  • Place MEDAL; take ROSE TOKEN (M).
  • Go back.
Path of Sin: Greed
  • Take Evidence and HOOK PIN (N).
  • Place ROSE TOKEN; take SCREWDRIVER (O).
  • Go (P).
Path of Sin: Greed
  • Use SCREWDRIVER; take TAPE REEL and PYRAMID PIECES 3/3 (Q).
  • Place PYRAMID PIECES 3/3 (R); arrange as shown (S); take CODE DECRYPTION (T).
  • CODE PATTERN on CODE DECRYPTION; receive ARCHIVE LOGIN.
  • Use ARCHIVE LOGIN; enter 392799 (U).
Path of Sin: Greed
  • Solution (V).
  • Take CLOCK ORNAMENT and Evidence.
Path of Sin: Greed
  • Select folder (W). Drag Evidence into center (X).
  • Take TIME OF DEATH.
  • Go back.

Chapter 2: Guest Wing

Path of Sin: Greed
  • Select (A-B-C).
  • Give TIME OF DEATH (D).
  • Go back.
Path of Sin: Greed
  • Talk (E).
  • Select all three questions (F).
Path of Sin: Greed
  • Open glass; (G).
  • Take OVERRIDE KEY 1/2 (H).
  • Place CLOCK ORNAMENT (I); take LADDER WHEEL (J).
  • Remove glasses; take BOOK (K).
  • Take PIN VICE (L).
  • Go (M).
Path of Sin: Greed
  • Talk (N).
  • Select all three questions (O).

Path of Sin: Greed
Path of Sin: Greed

  • Place LADDER WHEEL (P); select ladder (Q).
  • Place BOOK (R); take Evidence and LIGHTHOUSE BASE (S).
  • Select aquarium (T); look at plaque (U).
  • Use PIN VICE and POLO MALLET; take CLOCK WEIGHT 1/2 (V).
  • Press play (W). Take DECORATIVE PIECE (X).
  • Go (Y).
Path of Sin: Greed
  • Select each question (A).
  • Go (B).
  • Talk (C).
  • Select each question (D).
Path of Sin: Greed
  • Use remote (E) on screen (F); select screen.
  • Match alibis with facts (G-H-I).
Path of Sin: Greed
  • Take ARROW HEAD (J).
  • Go back.
  • Place ARROW HEAD (K); take CLOCK WEIGHTS 2/2 (L).
  • Go back.
Path of Sin: Greed
  • Place CLOCK WEIGHTS 2/2 (M); take BLUE GEM (N).
  • Place DECORATIVE PIECE (O); take THREAD (P).
  • Go (Q).
Path of Sin: Greed
  • HOOK PIN on THREAD; receive HOOK LINE.
  • Use HOOK LINE (R); receive LIGHTHOUSE TOP.
  • Go back.
Path of Sin: Greed
  • Place LIGHTHOUSE BASE and LIGHTHOUSE TOP (S). Play HOP; receive ASTROLOGY GLOBE.
  • Go (T).
  • Place ASTROLOGY GLOBE (U); take Evidence and OIL CAN (V).
  • Go (W).
Path of Sin: Greed
  • Use OIL CAN and select (X); open door (X1); take HEART LOCKET and RED GEM (Y).
  • Place BLUE GEM and RED GEM (Z).
Path of Sin: Greed
  • Solution is random. Solved image (A).
  • Move note; take SNAKE ORNAMENT.
  • Go back.
Path of Sin: Greed
  • Place SNAKE ORNAMENT; take MURAL PIECE (B).
  • Go (C).
  • Place MURAL PIECE (D); take BRASS TOKEN 1/2 and BELLOWS (E).
  • Go back twice.
Path of Sin: Greed
  • Use BELLOWS; take SWORD SEAL (F).
  • Go to Lobby.
  • Place SWORD SEAL (G). Play HOP; receive SHIELD EMBLEM.
  • Go (H).
Path of Sin: Greed
  • Place SHIELD EMBLEM; take OVERRIDE KEYS 2/2 and Evidence (H1).
  • Go back; enter (I).

Chapter 3: Study

Path of Sin: Greed
  • Select victim; use Camera and take Evidence (J). Move hand; take BEDROOM KEY (K).
  • Take Evidence (L).
  • Use Camera; take Evidence (M).
  • Take MATCHBOX (M1).
Path of Sin: Greed
  • Place all Evidence (N). Take WITNESS.
  • Go back.
Path of Sin: Greed
  • Give WITNESS (O).
  • Use OVERRIDE KEYS 2/2; take Evidence and TOBACCO LEAF (P).
  • Go to Guest wing.
Path of Sin: Greed
  • Use Camera; take Evidence (Q).
  • Take SCALE PAN (R).
  • Use BEDROOM KEY (S).
  • Enter (T).
Path of Sin: Greed
  • Look at note (U); take DIVIDER (V) and select mirror (W).
  • Take BIRD INSIGNIA (X).
  • Move dress (Y); take SUITCASE REMOTE (Y1).
  • Go (Z).
Path of Sin: Greed
  • Look at note (A).
  • Use SUITCASE REMOTE (orange). Look at books; take CLEF BUCKLE (B).
  • Take SWITCH BUTTON (C).
  • Use DIVIDER; take LEATHER BAG (D).
  • Lift cloth; place HEART LOCKET (E). Take Evidence (F).
  • Place BIRD INSIGNIA (G); take NAIL CLIPPER (G1).
  • Go back.
Path of Sin: Greed
  • Place CLEF BUCKLE and look at note; take TUNING WRENCH (H).
  • Go back.
Path of Sin: Greed
  • Use LEATHER BAG (I); take NIGHT BADGE (I1).
  • Go (J).
  • Place KNIGHT BADGE (K).
Path of Sin: Greed
  • Solution (@1): (W)-(4-E)-(Wx2)-(E-D)-(W)-(D-E)-(Wx3)-(E-D)-(W)-(D-E)-(Wx3)-(E-A).
  • (Wx2)-(3-E)-(Wx2)-(E-D)-(W)-(D-E)-(Wx3)-(E-D)-(W)-(D-E)-(Wx3)-(E-B).
  • (Wx3)-(1-E)-(W)-(E-D)-(W)-(D-E)-(Wx3)-(E-D).
  • (Wx3)-(2-E)-(Wx3)-(E-1)-(W)-(1-E)-(W)-(E-C).
  • Take ORNAMENTED LEVER.
  • Go to Dressing room.
Path of Sin: Greed
  • Use TUNING WRENCH and look at note; take FUSE 1/2 and BRASS TOKENS 2/2 (L).
  • Go back.
  • Place BRASS TOKENS 2/2; take HANDLE TOOL (M).
  • Go back.
Path of Sin: Greed
  • Place ORNAMENTED LEVER; select (N).
  • Use HANDLE TOOL (O); take IRON CLOVER (P).
  • Go (Q).
Path of Sin: Greed
  • Take SILVER KNOB (R).
  • Use Camera; take Evidence (S).
  • Take KNIGHT FIGURINE 1/2 (T).
  • Place IRON CLOVER and select; take MAGNETS (U).
  • Use NAIL CLIPPER; take HYDROFLUORIC ACID (V).
  • Return to Bedroom.
Path of Sin: Greed
  • Place SWITCH BUTTON and use MAGNETS (X); take FAKE BOTTLE and HEX KEY (Y).
  • Return to Kitchen cellar.
Path of Sin: Greed
  • Place SCALE PAN (A) and select weights (B). Place FAKE BOTTLE (A).
  • Play HOP (C); receive GIFT CASE.
  • Take DECORATED WHEEL from GIFT CASE. Look at note and take Evidence.
  • Use HEX KEY (D); receive VALVE.
  • Use Camera; take Evidence (E).
  • Select shirt; take WEDDING BANDS (F).
Path of Sin: Greed
  • Drag Evidence into center (G).
  • Take BROTHERS MEETING.
  • Go to Study.
Path of Sin: Greed
  • Give BROTHERS MEETING (G); take PLAQUE (H).
  • Place PLAQUE and WEDDING BANDS; select (I).
  • Take DRAWER TOKEN 1/2 (J).
  • Return to Guard room.
Path of Sin: Greed
  • Place TOBACCO LEAF; take CIGAR CUTTER (K).
  • Use CIGAR CUTTER; take WIRES (L).
  • Go back.
  • Place VALVE and select (M).
  • Use WIRES (N); receive WROUGHT KEY 1/2.
  • Take Evidence (O).
  • Return to Dressing room.
Path of Sin: Greed
  • Place DECORATED WHEEL; take DRAWER TOKEN 2/2 (P).
  • Return to Study.
Path of Sin: Greed
  • Place DRAWER TOKEN 2/2; take LETTER OPENER and STOOL LEVER (Q).
  • Use STOOL LEVER (R). Place tokens as shown (S).
  • Take WROUGHT KEYS 2/2 (T).
  • Go to Backyard.
  • Use WROUGHT KEYS 2/2 (U).
  • Go to Stairs (V) and then Patio (W).
Path of Sin: Greed
  • Use LETTER OPENER (X); take RUBBER GLOVE (X1).
  • Select brick; take DECORATIVE ORNAMENTS 1/2 (Y).
  • Take BOLT CUTTERS (Z).
  • Go back.
Path of Sin: Greed
  • Use HYDROFLUORIC ACID and RUBBER GLOVE; take SKEW CHISEL (A).
  • Go (B).
Path of Sin: Greed
  • Use SKEW CHISEL; take REACHER GRABBER (C).
  • Enter (D).

Chapter 4: Apartment

Path of Sin: Greed
  • Take HAND SANITIZER (E).
  • Place SILVER KNOB; take Evidence and KNIGHT FIGURINES 2/2 (F).
  • Take CORK SCREW (G).
  • Look at plaque (H). Use REACHER GRABBER; receive BROOCH (I).
  • Place KNIGHT FIGURINES 2/2 (J).
Path of Sin: Greed
  • Solution (K): 10-7-13-9-15-11-8-14-6-16-2-5-13-3-15-1-4-16-12.
  • Take ORCHID BADGE.
  • Go back twice.
Path of Sin: Greed
  • Place ORCHID BADGE (L); take TROWEL (L1).
  • Go to Patio.
  • Use TROWEL; take LIGHTBULB PIN (M).
  • Go to Apartment.
Path of Sin: Greed
  • Select door; place LIGHTBULB PIN (N); take FUSES 2/2 (O).
  • Go back twice.
  • Place FUSES 2/2 (P). Play HOP; receive SHIP’S WHEEL.
  • Go to Patio.
Path of Sin: Greed
  • Place SHIP’S WHEEL and select; take SKELETAL HAND (Q).
  • Go back.
  • Place SKELETAL HAND (R); take SILICONE APPLE and MINIATURE SATURN (S).
  • Go to Apartment.
  • Place MINIATURE SATURN (T); take SUN PUZZLE (U).
Path of Sin: Greed
  • Select SUN PUZZLE. Solution (1-5).
  • Take STAR TOKEN and METAL PINS.
Path of Sin: Greed
  • Place STAR TOKEN; take MECHANISM CHAIN (V).
  • Go back twice.
  • Use METAL PINS (W); take WEBBING LINK (X).
  • Go to Patio.
Path of Sin: Greed
  • Place MECHANISM CHAIN and WEBBING LINK (Y); pull lever (Z). Play HOP; receive DOG TOY.
  • Go back.
  • Use BOLT CUTTERS and DOG TOY; take Evidence and WORKSHOP KEY (A).
  • Go to Patio (B).
  • Use WORKSHOP KEY (C).
  • Enter (C1).
Path of Sin: Greed
  • Look at diploma (D); take BIRD CARVING (E).
  • Place BROOCH (F); take FRAME PART (G).
  • Select book 3x (H). Take TIARA PARTS 1/2 (I).
  • Go back.
Path of Sin: Greed
  • Place BIRD CARVING; take TIARA PARTS 2/2 (J).
  • Go (J1).
  • Place FRAME PART (K); take DECORATIVE ORNAMENTS 2/2 (L).
  • Go to Workshop.
Path of Sin: Greed
  • Place DECORATIVE ORNAMENTS 2/2; use Camera and take Evidence (M).
  • Open doors (N); use Camera and take Evidence (O).
  • Take POT (P).
  • Use CORKSCREW (Q); take PLUNGER and FAUCET (R).
  • Place TIARA PARTS 2/2 (S); take GRYPHON SYMBOL 1/2 and WOODCARVING TOKEN (T).
Path of Sin: Greed
  • Place Evidence into center (U).
  • Take FRAMED.
  • Go back.
Path of Sin: Greed
  • Place FAUCET (V) and use POT (W); receive WATER.
  • Go (X).
  • Give FRAMED (Y).
  • Select all three questions (Z).
  • Take SAFE PASSWORD (Z1).
  • Go to Workshop.
Path of Sin: Greed
  • Use HAND SANITIZER (Z2) and MATCHBOX (Z3).
  • Place WATER and SILICONE APPLE; take LIQUID SILICONE (Z4).
  • Place LIQUID SILICONE (Z5).
Path of Sin: Greed
  • Solution: (1-A): (A-B)-(B-C)- (select D1)-(C-D1)-(A-E).
  • (2-A)-(A-B)-(B-E)-(A-B)-(A-C)-(select D2)-(C-D2)-(B-E).
  • (3-A)-(A-B)-(A-C)-(select D3)-(C-D3).
  • Take CASTING MOULD (F).
  • Go back twice.
Path of Sin: Greed
  • Place WOODCARVING TOKEN; take SILICONE GUN (G).
  • Go back.
  • Play HOP (H); receive AMETHYST PENDANT.
  • Go back.
  • Place AMETHYST PENDANT (I); take QUICK-SET SILICONE (J).
  • Go to Study.
Path of Sin: Greed
  • Use CASTING MOULD; take HANDPRINT MOULD (K).
  • QUICK-SET SILICONE in SILICONE GUN. SILICONE GUN on HANDPRINT MOULD; receive HAND MOULD.
  • Place HAND MOULD (L) and SAFE PASSWORD (M).
  • Play HOP (N); receive BOAT KEYCHAIN.
  • Select BOAT KEYCHAIN. Give BOAT KEYCHAIN (O); receive BOAT KEYCHAIN.
  • Go back twice.
Path of Sin: Greed
  • Place BOAT KEYCHAIN (P).
  • Go (Q).

Chapter 5: Garden

Path of Sin: Greed
  • Use PLUNGER; take RUSTY ANCHOR EMBLEM and IRON SPIKE (R).
  • Select vines (S).
  • Take WATER BOTTLE (T). Select cap (U) and seat (V).
  • Take GEAR 1/3 (W).
  • Go (X).
Path of Sin: Greed
  • Take BROKEN OAR (Y); select lever (Z).
  • Use IRON SPIKE; take STATUE CHUNK 1/2 (A).
  • Go (B).
Path of Sin: Greed
  • Take Evidence and LADLE (C).
  • Take SPREADING TOOL and GEARS 2/3 (D).
  • Use WATER BOTTLE; take STATUE CHUNKS 2/2 (E).
  • Go back.
Path of Sin: Greed
  • Use LADLE (F); receive FISH FOOD.
  • Go back.
  • Place STATUE PIECES 2/2 (G).
Path of Sin: Greed
  • Solution: (1-12).
  • Take DECORATED JAR.
Path of Sin: Greed
  • Use FISH FOOD and DECORATED JAR (H); receive FISH IN JAR.
  • Go to Docks.
  • Place FISH IN JAR (@); take TOMMY BAR (I).
  • Go to Warehouse.
  • Place TOMMY BAR (J); take GRYPHON SYMBOLS 2/2 (K).
  • Go back twice.
Path of Sin: Greed
  • Place GRYPHON SYMBOLS 2/2 (L). Play HOP; receive LEVER MECHANISM.
  • Go (M).
  • Place LEVER MECHANISM and select (N).
  • Enter (O).
Path of Sin: Greed
  • Take JERRY CAN and HOOKPOLE (P).
  • Go back.
  • Use HOOKPOLE (Q); receive CRANE SYMBOL.
  • Go to Warehouse.
Path of Sin: Greed
  • Place CRANE SYMBOL; take CRANE CONTROLLER and ENGINE GREASE (R).
  • Go back.
  • Place CRANE CONTROLLER (S).
Path of Sin: Greed
  • Solution (T): 1-4-3-2-3-2-1-4-2-1-3.
Path of Sin: Greed
  • Select tarp; take RATCHETING CUTTER (U).
  • Use SPREADING TOOL; take PULL CORD (V).
  • Go back.
  • Use RATCHETING CUTTER (W); receive PIECE OF HOSE.
  • Place PIECE OF HOSE and JERRY CAN (X); receive FUEL.
  • Go to Boathouse.
Path of Sin: Greed
  • Use ENGINE GREASE; take FLAMMABLE CLOTH (Y).
  • Use FUEL and PULL CORD (Y1). Select pull cord.
  • Take IRON BOLTS (Z).
  • Go to Warehouse.
Path of Sin: Greed
  • Place IRON BOLTS (A) and press button (B); take MAINTENANCE TOKEN and TAP WRENCH (C).
  • Go back twice.
  • Place MECHANISM TOKEN (D); take GEARS 3/3 and ELECTRICAL TAPE (E).
  • Go to Boathouse.
Path of Sin: Greed
  • Use ELECTRICAL TAPE (F); pull lever (G).
  • Place GEARS 3/3 and use TAP WRENCH (H). Press button (I).
  • Play HOP (J); receive PHOTO ALBUM.
  • Select PHOTO ALBUM; take SKELETON MARK and Evidence.
  • Place SKELETON MARK (K).
  • Go (L).

Chapter 6: Lagoon

Path of Sin: Greed
  • Select hat; take Evidence (M).
  • Take Evidence (N).
  • Take FISHERMAN KNIFE, PADDLE DRILL 1/2, and METAL BRUSH (O).
  • Use BROKEN OAR; take CHALK (P).
  • METAL BRUSH on RUSTY ANCHOR EMBLEM; receive ANCHOR EMBLEM.
  • Place ANCHOR EMBLEM; take VINTAGE STETHOSCOPE (Q).
  • Return to Docks.
Path of Sin: Greed
  • Use FISHERMAN KNIFE; take FENCE SNIPPERS (S).
  • Go (T).
  • Use VINTAGE STETHOSCOPE and CHALK (U).
Path of Sin: Greed
  • Solution: Set dial (V) to 1-2-3-4.
  • Connect cables as shown (W).
  • Take FISH SEAL and BLOW TORCH (X).
  • Go to Lagoon.
Path of Sin: Greed
  • Place FISH SEAL; take HOOK REMOVER (Y).
  • Use FENCE SNIPPERS; take BRICK TROWEL and MIXER HANDLE (Z).
  • Go back.
Path of Sin: Greed
  • Use HOOK REMOVER; take EXTENSION CABLE (A).
  • Return to Warehouse.
  • Place MIXER HANDLE (B) and EXTENSION CABLE (C). Select plug (D) and then handle (B). Take PIPE (E).
  • Return to Lagoon.
Path of Sin: Greed
  • FLAMMABLE CLOTH and BLOW TORCH on PIPE; receive IMPROVISED TORCH.
  • Use IMPROVISED TORCH (F). Play HOP; receive OARS.
  • Place OARS (G).
  • Go (H).
Path of Sin: Greed
  • Take Evidence and EMPTY STAPLER (I).
  • Take PROJECTOR INSIGNIA (J).
  • Go (K).
Path of Sin: Greed
  • Place PROJECTOR INSIGNIA; take ACETONE and VHS CASSETTE FRAME (L).
  • Take STAPLES (M).
  • STAPLES in EMPTY STAPLER; receive STAPLER.
  • Use STAPLER (N) and press button (O).
  • Take PAINT ROLLER and PHOSPHORESCENT POWDER (P).
  • Select toolbox (Q); take COINS (R).
  • Go back.
Path of Sin: Greed
  • Use ACETONE; take PAPERCLIPS (S).
  • Go (S1).
Path of Sin: Greed
  • Use PAPERCLIPS and look at note; take VENDING MACHINE KEY (T).
  • Go back.
  • Use VENDING MACHINE KEY (U).
Path of Sin: Greed
  • Solution (V).
Path of Sin: Greed
  • Insert COINS (W). Use BRICK TROWEL; take CARD (X).
  • Use CARD (Y).
  • Enter (Z).
Path of Sin: Greed
  • Take UNSHARPENED PENCIL and GLUE TUBE (A).
  • Go back.
  • Place UNSHARPENED PENCIL (B); take SHARPENED PENCIL (C).
  • Go to Rock Office.
Path of Sin: Greed
  • Use SHARPENED PENCIL; take SPRAY BADGE, UV LAMP, and PADDLE DRILLS 2/2 (D).
  • Go to Meeting room.
  • Place SPRAY BADGE; take LIGHTHOUSE LIGHT and PADDLE MIXER (E).
  • Go back.
Path of Sin: Greed
  • PADDLE DRILLS 2/2 on PADDLE MIXER.
  • Use PHOSPHORESCENT POWDER and PADDLE MIXER; take LUMINESCENT PAINT (F).
  • Go (F1).
Path of Sin: Greed
  • LUMINESCENT PAINT on PAINT ROLLER. Use PAINT ROLLER and UV LAMP (G).
  • Play HOP (H); receive TV CONTROLLER.
  • Go to Rock office.
  • VHS CASSETTE FRAME and GLUE TUBE on TAPE REEL; receive VIDEO TAPE.
  • Use TV CONTROLLER (I); take COFFEE EMBLEM (J).
  • Insert VIDEO TAPE (K).
  • Select monitor; take Evidence (L).
  • Place LIGHTHOUSE LIGHT (M); take STONE EYE and WARDROBE KNOB (N).
Path of Sin: Greed
  • Place Evidence into center (0).
  • Take ACCOMPLICES.
Path of Sin: Greed
  • Use WARDROBE KNOB (P).
  • Give ACCOMPLICES (Q).
  • Select all three questions (R).
  • Place tokens (S).
Path of Sin: Greed
  • Take CASTLE MEDALLION 1/2 (T).
  • Play HOP (U); receive CASTLE PIECE.
  • Go (V-W).
Path of Sin: Greed
  • Take PARASOL HANDLE and VASE ORNAMENT (A).
  • Place COFFEE EMBLEM; take PRECIOUS GEM 1/3 (B).
  • CASTLE PIECE on CASTLE MEDALLION.
  • Look at note; place CASTLE MEDALLION (C); take DRILL HANDLE (D).
  • Go (E).
Path of Sin: Greed
  • Take DECORATED HORSESHOE 1/2 and GOLF CLUB (F).
  • Place VASE ORNAMENT; take STONE HEART (G).
  • Place STONE EYE; take COMPASS TOKEN (H).
  • Go back.
  • Place COMPASS TOKEN (I).
Path of Sin: Greed
  • (L) is for left turn/counterclockwise and (R) is for right turn/clockwise. The numbers are the amount of spaces to turn.
  • Solution (@1): B4L-A2L-C8L-B7L-A1R-C8L-B1L-A1R-C4L-A4L-C4R.
  • B5L-A3L-C4R-A4L-C4R-B6L-A4L-B4R-C4R-B4R-C4L.
  • Go (J).

Chapter 7: Balcony

Path of Sin: Greed
  • Place STONE HEART (K); take GARGOYLE HEAD (L) and WOODEN SHELF (M).
  • Go back.
  • Place WOODEN SHELF; take GARGOYLE NOSE (N).
  • Go to Attic.
Path of Sin: Greed
  • Place GARGOYLE NOSE (O); take IRON CHISEL (P).
  • Place GARGOYLE HEAD (Q); take WOODEN HAMMER (R).
  • Return to Balcony.
  • Use IRON CHISEL and WOODEN HAMMER; take MURAL PART (S).
  • Return to Attic.
Path of Sin: Greed
  • Place MURAL PART (T). Play HOP; receive SNOW GLOBE.
  • Go back.
  • Place SNOW GLOBE (U); take DRILL BIT (V).
  • Return to Attic.
Path of Sin: Greed
  • DRILL BIT on DRILL HANDLE; receive SCREW DRILL.
  • Use SCREW DRILL; take PRECIOUS GEMS 2/3 (W).
  • Use GOLF CLUB (X); receive PLIERS.
  • Go back.
  • Use PLIERS (Y); take COIL SPRING (Z).
  • Return to Attic.
Path of Sin: Greed
  • Use COIL SPRING (A); take RETRACTABLE LADDERS (B).
  • Go to Balcony.
Path of Sin: Greed
  • Place RETRACTABLE LADDERS (C).
  • Look at magazine; take EASTERN MAP PIECE and GLASS CUTTER BLADE (D).
  • Place PARASOL HANDLE (E); take PRECIOUS GEMS 3/3 (F).
  • Place PRECIOUS GEMS 3/3 (G).
Path of Sin: Greed
  • Solution (@2): (B-C)-(A-C)-(A-B)-(C-B)-(C-A)-(B-A)-(C-B)-(A-C)-(A-B)-(C-B).
  • Take WINGED BADGE.
Path of Sin: Greed
  • Place WINGED BADGE (H).
  • Enter (I).
Path of Sin: Greed
  • Select suitcase and then recorder (J); take Evidence (K).
  • Look at note (L).
  • Take SUCTION CUP and OWL PIN (M).
  • Go back twice.
Path of Sin: Greed
  • Place OWL PIN; take IRON QUILL and LANTERN HANDLE (N).
  • Go (O).
  • Place LANTERN HANDLE (P); take FLAME SIGIL (Q).
  • Go (R).
Path of Sin: Greed
  • Place IRON QUILL; take CRYSTAL KEY (S).
  • Place FLAME SIGIL; take DECORATED HORSESHOES 2/2 (T).
  • Go back twice.
Path of Sin: Greed
  • Place DECORATED HORSESHOES 2/2 (U); take WINGED WINDER (V).
  • Use CRYSTAL KEY (W). Play HOP; receive CRYSTAL BALL.
  • Go to Guest room.
Path of Sin: Greed
  • WINGED WINDER on CRYSTAL BALL; take SEXTANT TOKEN and CLOCK HAND.
  • Place CLOCK HAND; take MARBLE 1/2 (X).
  • Return to Attic.
  • Place SEXTANT TOKEN (Y); take WESTERN MAP PIECE (Z).
  • Go to Guest room.
Path of Sin: Greed
  • Place EASTERN MAP PIECE and WESTERN MAP PIECE (A). Take Evidence and LIGHTER (B).
  • Use LIGHTER and then Camera; take Evidence (C). Take GLASS CUTTER RAIL and MARBLES 2/2 (D).
  • Pull out box (E); place MARBLES 2/2 (F).
Path of Sin: Greed
  • Solution (G).
  • Take A SYMBOL and Evidence.
Path of Sin: Greed
  • Drag Evidence into center (H).
  • Take GUILTY.
Path of Sin: Greed
  • Select (I-L).
  • Go back twice.
Path of Sin: Greed
  • Give GUILTY (M).
  • Take TELESCOPE TOKEN (N).
  • Go to Lobby.
  • TELESCOPE TOKEN on A SYMBOL; receive TELESCOPE SEAL.
  • Place TELESCOPE SEAL; look at note and take HELIPAD KEY (O).
  • Return to Garden.
  • Use HELIPAD KEY (P).
  • Go (Q).
Path of Sin: Greed
  • Take ROPE (R).
  • GLASS CUTTER BLADE and SUCTION CUP on GLASS CUTTER RAIL; receive GLASS CUTTER.
  • Use GLASS CUTTER; take SPLITTING WEDGE and SERPENTINE (S).
  • Use SERPENTINE (T); receive SHED LEVER.
  • Place SHED LEVER (U). Play HOP; receive HATCHET.
  • Use HATCHET (V).
  • Go (W).
Path of Sin: Greed
  • Use HATCHET (X).
  • Use SPLITTING WEDGE; take SAFETY PINS, BANDAGES, and GRAPPLING HOOK (Y).
  • ROPE on GRAPPLING HOOK; receive ROPE AND HOOK.
  • Use ROPE AND HOOK (Z).
  • Use BANDAGES (A).
  • Use SAFETY PINS; take CROWBAR (B).
  • Use CROWBAR (C).
  • Enter (D).
Path of Sin: Greed
  • Go forward once the helicopter lights flash (1-3).
  • Take pipe wrench and use it (E).
  • Congratulations, you’ve completed Path of Sin: Greed!

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