Welcome to the Surface: Strings of Fate Walkthrough

Can you save your sister from a sinister game?

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete Surface: Strings of Fate game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by Laurie Murphy, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Surface: Strings of Fate.
  • This guide won’t tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: Land of the Forgotten

Surface: Strings of Fate
  • Select (A).
  • Take DICE (B).
  • Speak (C).
  • Solution (D-F).
  • Take RITUAL INSTRUCTIONS (G).
  • Take note, WRENCH, FILE and PURSE (H).
  • Use FILE; take MONOGRAM (I).
  • MONOGRAM on PURSE; take FIONA’S ID CARD, COIN and MIRROR.
  • Use COIN; take ADDRESS (J).
  • Place ADDRESS (K).
  • Select (L); scroll down. Take note and PIGEON BADGE (M).
  • Place PIGEON BADGE (N); take PARCEL (O).
  • Unwrap; use WRENCH on PARCEL; take HANDLE and QUILL.
  • Scroll up, remove plate; use HANDLE (P); take TOOL BAG and BACK-ENTRANCE KEY (Q).
  • Use BACK-ENTRANCE KEY (R) and MIRROR (S).
  • Solution (T-V).
  • Place TOOL BAG for HOP (W); receive STAFF OF THE DEAD.
  • Place RITUAL INSTRUCTIONS (1), DICE (2), STAFF OF THE DEAD (3) and FIONA’S ID CARD (4).
  • Solution (X).
  • Read (Y); play (Z).
  • Take FIGURINE and FIONA’S HANDKERCHIEF (A).
  • Use FIONA’S HANDKERCHIEF; receive GLASS SHARD (B).
  • Use GLASS SHARD (C); take WOODEN ROD and COBBLESTONE (D).
  • Use COBBLESTONE (E); go (F).
  • Talk (G).
  • Read (H); take HOOK (I).
  • Go down.
  • WOODEN ROD and FIONA’S HANDKERCHIEF on HOOK; take ROD WITH HOOK.
  • Use ROD WITH HOOK; receive FIGURINE (K).
  • Go forward.
  • Take FIGURINE (L).
  • Read (M); place 3 FIGURINES (N).
  • Solution (O). Take GREGORY’S MEDALLION (P).
  • Use GREGORY’S MEDALLION (Q); play HOP (R); receive TOOLBOX.
  • Go down.
  • Give TOOLBOX (S).
  • Climb steps.
  • Select (T).
  • Take BAS-RELIEF PIECE and TROWEL (U).
  • Take LANTERN and METAL WING (V).
  • Use TROWEL; take TRIANGULAR EMBLEM (W).
  • Go Lodge.
  • Select (X); scroll up. Take note (Y); place TRIANGULAR EMBLEM (Z). Take EMPTY BOTTLE (A).
  • Place EMPTY BOTTLE (B); receive KEROSENE.
  • KEROSENE on LANTERN; take LIT LANTERN.
  • Go Crossroads.
  • Read note; place LIT LANTERN; take GIANT BONE (C).
  • Give GIANT BONE (D).
  • Go (E).
  • Take STONE DECORATION (F).
  • Use STONE DECORATION (G).
  • Solution (H). Ax3-B-Ax3-B-A-B-Ax3-B-Ax3-B-Ax3-B-A-B-Ax3-B.
  • Take note, HALBERD and MAZE MAP (I).
  • Take note and WOODEN BEAMS (J).
  • Go down.
  • Use HALBERD; take SCRATCHES (K).
  • Go Lodge.
  • Scroll down. Give SCRATCHES; take CRANK (L).
  • Replace CRANK (M); take METAL WING (N).
  • Go Cemetery.
  • Place 2 METAL WINGS; take SPELLBOOK (O).
  • SPELLBOOK; receive SPELL OF PATHFINDING.
  • Go down.
  • Use SPELL OF PATHFINDING (P).
  • Solution (Q).
  • Place MAZE MAP (R).
  • Play HOP (S); receive ANCIENT ORB.
  • ANCIENT ORB; take HARBOR KEY.
  • Go down.
  • Give HARBOR KEY (T); take GREGORY’S AMULET (U).
  • Go Lodge.
  • Use GREGORY’S AMULET (V); take PRUNERS and KNITTING SET (W).
  • Go Crossroads.
  • Use PRUNERS; take MOSAIC PIECE (X).
  • Go (Y).
  • Place MOSAIC PIECE (Z).
  • Solution (A).
  • Take note and GARGOYLE’S EYE (B).
  • Use GARGOYLE’S EYE (C).
  • Solution (@); take ROPE.
  • ROPE on WOODEN BEAMS; take ROPE LADDER.
  • Replace ROPE LADDER (D); climb down.
  • Take note and SKULL (E).
  • Place SKULL; take BAS-RELIEF PIECE and ANGEL FIGURINE (F).
  • Use ANGEL FIGURINE; take BAS-RELIEF PIECE (G).
  • Place DICE and 3 BAS-RELIEF PIECES (H).
  • Solution (I).
  • Go forward.
  • Take CANDLE (J).
  • Go down.
  • Place CANDLE; receive BURNING CANDLE (K).
  • Go (L).
  • Place BURNING CANDLE (M).
  • Take WOODEN SPLINTER (N).
  • Go Cemetery.
  • Use WOODEN SPLINTER; take TRAP (O).
  • KNITTING NEEDLE from TRAP.
  • KNITTING NEEDLE on KNITTING SET for MITTEN.
  • Go Catacombs.
  • Use MITTEN; receive SPELL OF FROST (P).
  • Go forward.


  • Use SPELL OF FROST (Q).
  • Solution (R1-R3).
  • Take STONE OF FIRE.
  • STONE OF FIRE on ANCIENT ORB.

Chapter 2: Cave

  • Uncover keys and keyholes. Use keys (S-T).
  • Uncover and use tool (U).
  • Select 1-6.
  • Go forward.
  • Take STAFF (V).
  • Use PRUNERS; take note and METAL LEAF (W).
  • Remove cobwebs; take note, METAL LEAF and COLORFUL GEM (X).
  • Place 2 METAL LEAVES (Y).
  • Solution (Z).
  • Take MOON AMULET.
  • Use MOON AMULET; take MOONDUST (A).
  • Use MOONDUST; take NET (B).
  • NET on STAFF; take SCOOP NET.
  • Use SCOOP NET; take AIR FIGURINE and MAGIC BEANS (C).
  • Use MAGIC BEANS (D).
  • Go forward.
  • Use AIR FIGURINE (E); take RITUAL MEDALLION (F).
  • Use PRUNERS and RITUAL MEDALLION (G).
  • Solution (H).
  • Take note and DRAWER HANDLE.
  • Use DRAWER HANDLE; take CRYSTAL and PARCHMENT (I).
  • Go down.
  • Use CRYSTAL (J); take SACRIFICIAL DAGGER (K).
  • Go forward.
  • Use SACRIFICIAL DAGGER (L).
  • Speak (M).
  • Go forward.
  • Take CROWN (N).
  • Place CROWN (O).
  • Take CHESS PIECE, COLORFUL GEM and note (P).
  • Place CHESS PIECE (Q).
  • Solution (R1-R3).
  • Take GAUNTLET.
  • Scroll up. Place GAUNTLET; take COLORFUL GEM and QUILL (S).
  • Place 3 COLORFUL GEMS; take ANCIENT HAMMER (T).
  • Scroll down. Use ANCIENT HAMMER; take SIGNET RING (U).
  • Use SIGNET RING (V).
  • Play HOP (W); receive PETRIFICATION POTION.
  • Use PETRIFICATION POTION; take STONE CROSS (X).


  • Place STONE CROSS (Y).
  • Solution (Z1-Z5).
  • Take STONE OF EARTH.
  • STONE OF EARTH on ANCIENT ORB.
  • Go forward.

Chapter 3: Desert

  • Take FIONA’S DOLL and STICK beneath (A).
  • Use STICK; take BIRD WHISTLE, INSECT REPELLANT and GENIE’S MEDALLION (B).
  • Use BIRD WHISTLE; receive QUILL (C).
  • Go down 2x.
  • Place 3 QUILLS (D).
  • Solution (D1). F-H-C-F-H-Ex2-G-I-J-K-D-G-K-Ex2-B-J-Ex2-A-I-Ex2-B.
  • Take ANCIENT MAGIC STAFF.
  • Go forward 2x.
  • Read scroll; use ANCIENT MAGIC STAFF (E); take SAND RUNE (F).
  • Use SAND RUNE (G); take SPELL OF DRAINING (H).
  • Go down 2x.
  • Use SPELL OF DRAINING; take GENIE’S MEDALLION (I).
  • Go forward 2x.
  • Place 2 GENIE’S MEDALLIONS (J).
  • Solution (K). E-D-B-A-F-E-D-Bx2-Gx2-F-A-H-C-B-E-D.
  • Take OLD KEY.
  • Use OLD KEY (L).
  • Go forward.
  • Take SEEDS (M).
  • Give SEEDS (N).
  • Play HOP (O); receive CREATURE.
  • Go down.
  • Use CREATURE; take KNOCKER (P).
  • Go forward.
  • Use KNOCKER (Q); take COAL (R).
  • Go down.
  • Use PARCHMENT and COAL; receive SECRET CODE (S).
  • Go forward.
  • Place SECRET CODE and 4-8-7-6 (T); take note, SEAL, VALVE and FANG (U).
  • Use SEAL (V); take SPELL OF FREEDOM (W).
  • Go down.
  • Use SPELL OF FREEDOM (X).
  • Solution (Y).
  • Take STONE OF AIR.
  • STONE OF AIR on ANCIENT ORB.
  • Go Shipwreck.
  • Take EMPTY BUCKET (Z).
  • Go Village Ruins.
  • Use VALVE and EMPTY BUCKET; take BUCKET WITH WATER (A).
  • Use BUCKET WITH WATER (B); take OLD RUNE and SUITCASE LATCH (C).
  • Go down.
  • Use SUITCASE LATCH (D); take FANG (E).
  • Place 2 FANGS (F); take OLD RUNE and ATOMIZER (G).
  • ATOMIZER on INSECT REPELLANT.
  • Go Shipwreck.
  • Use INSECT REPELLANT (H); take BOARD-GAME PIECE and GRAY’S AMULET (I).
  • Go Village Ruins.
  • Use BOARD-GAME PIECE (J).
  • Solution (K). 1-13.
  • Take MAGI STAFF.
  • Go Shipwreck.
  • Scroll up; use MAGI STAFF; receive GOLD KEY (L).
  • Use GOLD KEY (M); take SABER (N).
  • Use SABER; take WHEEL (O).
  • Go down.
  • Use WHEEL; take CANNONBALL (P).
  • Go Shipwreck.
  • Use CANNONBALL (Q); select (R).
  • Play HOP (S); receive LOCK FRAGMENT.
  • Use LOCK FRAGMENT (T); take OLD RUNE (U).
  • Place 3 OLD RUNES; take SPELL OF WHIRLWIND (V).
  • Go Village Ruins.


  • Use SPELL OF WHIRLWIND (W).
  • Solution (X1). A-B-C.
  • Solution (X2). C-A-C-B-A-B-A-D.
  • Solution (X3). A-B-C.


  • Solution (X4). E-A-B-D-A-B-C-A-E.
  • Solution (X5). A-B-C.
  • Solution (X6). B-C-F-A-B-A-E-A-G-A-C-A-D-F.
  • Speak (Y).
  • Speak (Z).
  • Play HOP (A); receive GREGORY’S SCEPTER.

Chapter 4: Mad Forest

  • Take BROOM and MACHETE BLADE (B).
  • Use BROOM (C); take STONE FRAGMENT and TREE BARK (D).
  • Use STONE FRAGMENT; take SHRUNKEN HEAD and FEATHER (@).
  • FEATHER on GREGORY’S SCEPTER.
  • Place GREGORY’S SCEPTER (E); take ROPE and BAS-RELIEF PART (F).
  • TREE BARK and ROPE on MACHETE BLADE; take MACHETE.
  • Use MACHETE (G).
  • Go forward.
  • Take BAS-RELIEF PART and CRESCENT AMULET (H).
  • Use 2 BAS-RELIEF PARTS (I); take note, HELMET, SHRUNKEN HEAD and JUG (J).
  • Use 2 SHRUNKEN HEADS and HELMET; take DULL SPEAR (K).
  • Go down.
  • Use DULL SPEAR; receive SHRUNKEN HEAD (L).
  • Go forward.
  • Place SHRUNKEN HEAD (M).
  • Solution (N).
  • Take STAR AMULET (O).
  • Go down.
  • Scroll up; use CRESCENT and STAR AMULETS; take PLIERS (P).
  • Use PLIERS; receive CHAIN (Q).
  • Go forward.
  • Uncover and replace CHAIN (R). Use JUG; receive JUG WITH WATER (S).
  • Attempt to take locket; use JUG WITH WATER; take FIRE AMULET (T).
  • Go down.
  • Use FIRE AMULET (U); take FOREST MAP (V).
  • Place MAP OF THE FOREST (W); solution: L-F-R-F-L-Rx2-L-R-L-R.
  • Take STONE WHEEL (X).
  • Go Sanctuary.
  • Attempt to take amulet; use STONE WHEEL (Y); take CLOVER AMULET (Z).
  • Use CLOVER AMULET; take POISON POWDER (A).
  • Go down.
  • Scroll down; use POISON POWDER (B); take HUT KEY (C).
  • Go Estuary.
  • Use HUT KEY (D); take SCUBA MASK and OAR (E).
  • Use OAR; take SHIELD (F).
  • Go Sanctuary.
  • Place SHIELD; take LEVER (G).
  • Use LEVER; take LIGHTNING EMBLEM (H).
  • Go Estuary.


  • Use LIGHTNING EMBLEM; take SCROLL OF SHOCK (I).
  • Use SCROLL OF SHOCK (J).
  • Solution (K1-K7).
  • Take STONE OF WATER.
  • STONE OF WATER on ANCIENT ORB; take ORB OF ELEMENTS.
  • Go forward.

Chapter 5: Temple of Destiny

  • Take WOODEN POLE (L).
  • Take STONE DISC and note (M).
  • Use WOODEN POLE; take STONE DISC (N).
  • Go down 2x.
  • Place 2 STONE DISCS (O).
  • Solution (P). H-B-F-B-C-G.
  • Take VOODOO DOLL.
  • Place VOODOO DOLL (Q); take NEEDLE and photograph (R).
  • Go Estuary.
  • Use NEEDLE; receive FISH AMULET (S).
  • Place FISH AMULET (T); take SCOOP NET (U).
  • Use SCUBA MASK and SCOOP NET (V).
  • Play HOP (W); receive DOOR CODE.
  • Go (X).
  • Place DOOR CODE (Y).
  • Solution (Z). B-E-D-A-C-Ex2-D-A.
  • Go forward.
  • Take GARGOYLE HEAD (A).
  • Place GARGOYLE HEAD; take FIGURINE and CANE (B).
  • Use CANE (C); take IRON RING and note.
  • Replace IRON RING (D).
  • Go forward.
  • Take SPELL OF LEVITATION (E).
  • Use SPELL OF LEVITATION (F); take FIGURINE and MONOGRAM (G).
  • Go down 2x.
  • Place MONOGRAM (H); take TONGS and SYMBOLS CLUE (I).
  • Use TONGS (J); receive VALVE.
  • Go forward.
  • Use VALVE; take LENS (K).
  • Go forward.
  • Replace LENS; place SYMBOLS CLUE (L).


  • Solution (M1-M2); receive COMBINATION.
  • Place COMBINATION; solution (N).
  • Uncover and take UNLIT TORCH (O).
  • Go down 2x.
  • Place UNLIT TORCH; receive LIT TORCH (P).
  • Go forward.
  • Place LIT TORCH (Q).
  • Take note and GLASS SHARD (R).
  • Use GLASS SHARD (S); take WOODEN HANDLE (T).
  • Go down 2x.
  • Replace WOODEN HANDLE; take SHOVEL (U).
  • Use SHOVEL; take MASSIVE KEY and MYSTERIOUS RUNE (V).
  • Go Hall of Mirrors.
  • Place MYSTERIOUS RUNE (W).
  • Solution (X). D-I-C-G-I-H-B-K-H-D-G-J-D-I-A-E-I-H-J-C-H-D-K-F-D-I-C-G-I-H.
  • Take BRICK.
  • Go down.
  • Place BRICK (Y); take FIGURINE (Z).
  • Go Terrace.
  • Place 3 FIGURINES (A).
  • Play HOP (B); receive BLUE’S AMULET.
  • Go Hall of Mirrors.
  • Place GRAY’S and BLUE’S AMULETS (C); take MYSTERIOUS LIQUID (D).
  • Use MYSTERIOUS LIQUID (E); take 0/6 SHINING JAR (F).
  • Go down.
  • Use 0/6 SHINING JAR; receive 1/6 SHINING JAR (G).
  • Go forward.
  • Use 1/6 SHINING JAR; receive 2/6 SHINING JAR (H).
  • Go down 2x.
  • Use 2/6 SHINING JAR; receive 3/6 SHINING JAR (I).
  • Go down.
  • Use 3/6 SHINING JAR; receive 4/6 SHINING JAR (J).
  • Go down.
  • Use 4/6 SHINING JAR; receive 5/6 SHINING JAR (K).
  • Go Sanctuary.
  • Use 5/6 SHINING JAR; receive 6/6 SHINING JAR (L).
  • Go Hall of Mirrors.
  • Place SHINING JAR; take MIRROR FRAGMENT (M).
  • Place MIRROR FRAGMENT (N); take MASSIVE KEY (O).
  • Go down.
  • Use 2 MASSIVE KEYS (P).
  • Go Throne Hall.
  • Speak (Q).
  • Use (R).
  • Solution (S).
  • Use (T).
  • Solution (U).
  • Use (V).
  • Solution (W). H-I-G-D-B-A-C-E-H-I-G-D-B-A-E-F-G-D-B-A-C-E-A-B-D-C-E.
  • Use (X).
  • Solution (Y).
  • Speak (Z); give FIONA’S DOLL (A).
  • Place ORB OF ELEMENTS (B).
  • Congratulations, you’ve completed Surface: Strings of Fate.

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