Welcome to the The Christmas Spirit: Grimm Tales Walkthrough

Who will save Fairytale land when Dame Gothel threatens to end Christmas forever?

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete The Christmas Spirit: Grimm Tales game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for The Christmas Spirit: Grimm Tales.
  • This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
  • This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
  • In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.

Chapter 1: Home

The Christmas Spirit: Grimm Tales
  • Read card; take HANDKERCHIEF; read tag; select enchanted mirror (A).
  • Select gingerbread house; take PLIERS and 1st MAGIC CRYSTAL (B).
  • Read note; take FAIRYLAND COIN and SHARP ORNAMENT (C); open book.
The Christmas Spirit: Grimm Tales
  • Use SHARP ORNAMENT (D).
  • Play HOP; earn SNOW GLOBE (E).
  • Use SNOW GLOBE; take HAIRPIN and 2nd MAGIC CRYSTAL (F).
  • Place MAGIC CRYSTALS; take MAGIC LENS (G).
The Christmas Spirit: Grimm Tales
  • Take tasks; place MAGIC LENS (H).
  • Drag lens and select 1-5 (I).
  • Take BOOK PAGE (J).
  • Select (K).
The Christmas Spirit: Grimm Tales
  • Place BOOK PAGE (L).
  • Easy solution (M-N)-(O-P)-(Q-R).
  • Hard solution (M-N)-(Q-R).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Take ARM PIECE (A).
  • Go forward (B).
  • Use FAIRYLAND COIN (C).
  • Easy solution (D).
The Christmas Spirit: Grimm Tales
  • Hard solution (E); take YO-YO.
  • Take map and read scroll; take SEALED BOX (F).
  • Open grate; use YO-YO. Open box; take WINDUP KEY and DIAMOND RING (G).
  • PLIERS on SEALED BOX; take BROKEN WOODCUTTER. Add ARM PIECE and WINDUP KEY; earn WINDUP WOODCUTTER.
  • Use WINDUP WOODCUTTER (H).
  • Go right.
The Christmas Spirit: Grimm Tales
  • Select (A).
  • Read poster; use HAIRPIN; take METAL BUTTON (B).
  • Use HANDKERCHIEF; take MEDICINE RECIPE and BELLOWS (C).
  • Read card; take CLAY and MAGNET (D).
  • Place METAL BUTTON (E).
  • Play HOP; earn HANDLE (F).
The Christmas Spirit: Grimm Tales
  • Take BURNER; read instructions (G).
  • Place CLAY and HANDLE (H).
  • Use BELLOWS (I).
  • Use (J-K); take BOWL (L).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Use BOWL; take SPIKY BOOTS (M).
  • Use SPIKY BOOTS (N).
The Christmas Spirit: Grimm Tales
  • Take 1st MAGIC CRYSTAL and ICE (O).
  • Read note; take 1/2 GIFT SYMBOLS. Use MAGNET; earn MINT (P).
  • Use DIAMOND RING and read note; take WINTER ROSE and STAR SYMBOL (Q).
  • BURNER, ICE, MINT, and WINTER ROSE on MEDICINE RECIPE; earn COUGH MEDICINE.
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Place STAR SYMBOL; take 1st WAND PART, NAIL CLIPPER And 2/2 GIFT SYMBOLS (A).
  • Go right.
  • Give COUGH MEDICINE; earn LENS (B).
  • Place GIFT SYMBOLS; take BAKERY MOLDS, PARCHMENT, and WAND GEM (C).
  • Walk down, forward.
  • Place LENS (D).
The Christmas Spirit: Grimm Tales
  • Ex6-Fx3-Gx9-H-Ix5-Jx2; slide figures over outlines.
  • Kx6-Lx3-Mx10-Nx2-Ox9-Px3; slide figures over outlines.
  • Qx10-Rx3-Sx9-Tx2-Ux6-V; slide figures over outlines.
  • Take TOY BONE and 2nd MAGIC CRYSTAL (W).
The Christmas Spirit: Grimm Tales
  • Give TOY BONE; take 1/2 FIRE STARTERS and 2nd WAND PART (A).
  • Place MAGIC CRYSTALS; take BROKEN WAND (B).
  • 2 WAND PARTS and AND GEM on BROKEN WAND; earn MAGIC WAND.
  • Use MAGIC WAND (C).
The Christmas Spirit: Grimm Tales
  • Talk (D).
  • Take 1st MAGIC CRYSTAL and 2/2 FIRE STARTERS (E).
  • Take 2nd MAGIC CRYSTAL; read recipe (F). Use FIRE STARTERS.
  • Play HOP; earn SPARKLER (G).
  • Place MAGIC CRYSTALS; take 1/2 COMBINATION PARTS (H).
The Christmas Spirit: Grimm Tales
  • Use SPARKLER; take LADLE and 2/2 COMBINATION PARTS (I).
  • Place COMBINATION PARTS (J).
  • Easy solution: arrange as shown (K); hard solution: move beads into position 1-8.
  • Go left.
The Christmas Spirit: Grimm Tales
  • Take KNIFE and FEATHER DUSTER (M).
  • Remove items; place BAKERY MOLDS; select (N); take DOUGH (O).
  • Use NAIL CLIPPER; take CINNAMON (P).
The Christmas Spirit: Grimm Tales
  • Read recipe book; take PIE DISH (Q).
  • PARCHMENT, DOUGH, and CINNAMON on PIE DISH; earn UNBAKED PIE.
  • Place UNBAKED PIE (R); use (S-R); earn CHRISTMAS PIE.
  • Select (T).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Give CHRISTMAS PIE; earn JUMP ROPE (U).
  • Go left.
  • Use JUMP ROPE (V).
The Christmas Spirit: Grimm Tales
  • Easy solution B-Cx4-Bx2-D-B-Ax2-Dx5-Ax2-Dx2-Cx2-Bx2-Ax4.
  • Bx2-A-D-C-B-A-D-C-Bx5-Cx2-B-D-A-Cx2.
  • Hard solution B-Cx4-Bx2-D-B-Ax2-Dx5-B-Dx3-Ax2-Bx2-Cx2-Ax4.
  • Bx2-A-D-C-B-A-D-C-Bx3-D-Bx3-D-B-C-A-Cx2-A-C-B-D-C.
  • Earn WARDROBE KEY.
  • Use WARDROBE KEY; earn MAGIC YARN (E).
  • Walk down.
  • Use MAGIC YARN (F).
  • Go right.

Chapter 2: Dame Gothel’s Yard

The Christmas Spirit: Grimm Tales
  • Read recipe; use LADLE; take 1st AMULET PART and 1/2 WHEELS (G).
  • Take BROKEN AMULET and POINSETTIA; use DUSTER; take HOLLY BERRIES (H).
  • Use KNIFE; take CUP, POWDERED SUGAR, and 2/2 WHEELS (I).
  • Walk down, left.
The Christmas Spirit: Grimm Tales
  • Use WHEELS; open hatch (J).
  • Play HOP; earn SANTA SYMBOL (K).
  • Place SANTA SYMBOL; take HANDKERCHIEF and COAL (L).
  • Walk down, right.
The Christmas Spirit: Grimm Tales
  • Place HOLLY BERRIES, POINSETTIA, POWDERED SUGAR, and COAL (M); take DEFROSTING POTION (N).
  • Use DEFROSTING POTION; earn WRENCH (O).
  • Walk down.
  • Use WRENCH; take SHARP BLADE and COMB (P).
  • Go right.
The Christmas Spirit: Grimm Tales
  • Use COMB; take 1st MAGIC CRYSTAL and 2nd AMULET PART (Q).
  • 2 AMULET PARTS on BROKEN AMULET; earn PORTAL AMULET.
  • Use PORTAL AMULET (R).
The Christmas Spirit: Grimm Tales
  • Easy solution (A-Fx23-Jx4-Ex6)-(B-Gx8-K-Hx3)-(C-Fx7-Jx3-Gx2)-(D-Hx13-Jx4-Ex4).
  • Hard solution (L-Fx23-Jx4-Ex6-Ix4)-(M-Gx8-K-Hx3)-(N-Fx7-Jx3-Gx2)-(O-Hx13-Jx4-Ex4-Ix6).
  • Go right.
The Christmas Spirit: Grimm Tales
  • Select faucet; use CUP; earn WATER (A).
  • Take 2nd MAGIC CRYSTALS and BELT (B).
  • Use SHARP BLADE; take HEXAGON RING (C).
  • Place MAGIC CRYSTALS; take MIRROR (D).
The Christmas Spirit: Grimm Tales
  • Take PICKAXE HEAD (E).
  • Use HANDKERCHIEF and WATER; take PENDANT (F).
  • Use HEXAGON RING; open book (G).
  • Play HOP; earn HAIRPIN (H).
  • Take ROPE (I).
The Christmas Spirit: Grimm Tales
  • Use PENDANT; take SMALL BRUSH (J).
  • Use MIRROR (K).
  • Select (L).
  • Go left.
The Christmas Spirit: Grimm Tales
  • Take 1/2 METAL SNOWFLAKES (A).
  • Take HANSEL AND GRETEL FIGURINE (B).
  • Use SMALL BRUSH; take TRIANGLE PIECE (C).
The Christmas Spirit: Grimm Tales
  • Take RED RIDING HOOD FIGURINE; place TRIANGLE PIECE (D).
  • Solution (E).
  • Take STICK (F).
  • STICK and BELT on PICKAXE HEAD; earn PICKAXE.
  • Use PICKAXE (G).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Take VINEGAR (H).
  • Take THICK BRUSH (I).
  • Take 1/3 BOOKS; use HAIRPIN (J).
The Christmas Spirit: Grimm Tales
  • Solution (K).
  • Take MOTHER HOLLE’S WAND (L).
  • Place MOTHER HOLLE’S WAND; take BRAVE TAILOR FIGURINE (M).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Use VINEGAR and THICK BRUSH; open visor; take OVEN MITT and 2/2 METAL SNOWFLAKES (N).
  • Place BRAVE TAILOR FIGURINE (O), HANSEL AND GRETEL FIGURINE (P), and RED HOOD FIGURINE (Q); take TEAPOT, 2/3 BOOKS, and CHISEL (R).
  • Place METAL SNOWFLAKES; take LEVER (S).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Use TEAPOT; earn TEAPOT WITH SNOW (A).
  • Place LEVER (B) and ROPE (C).
  • Take 1/2 STATIONERY and KNOCKER (D).
  • Place KNOCKER (E).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Read note; take WOOD BLOCK (F).
  • CHISEL on WOOD BLOCK; earn WOODEN KEY.
  • Use WOODEN KEY; take MAGNET and 3/3 BOOKS (G).
  • Use OVEN MITT; take TONGS and 1st MAGIC CRYSTAL (H).
  • Place TEAPOT WITH SNOW; earn HOT WATER (I).
The Christmas Spirit: Grimm Tales
  • Take 2/2 STATIONERY; place BOOKS (J).
  • Play HOP; earn ACID (K).
  • Walk down 2x.
  • Use STATIONERY; earn COMBINATION (L).
  • Use ACID; take BOOT (M).
  • Go forward 2x.
The Christmas Spirit: Grimm Tales
  • Use COMBINATION (A).
  • Select L-B-D-J-K-C-E-I-J-M-D-E-F-G-H-L-C-G-K-H.
  • Take SCOOP (N).
  • Open door; use SCOOP (O).
  • Go left.
The Christmas Spirit: Grimm Tales
  • Take HAY (A).
  • Use HOT WATER; take SLINGSHOT. Select needle; use MAGNET; earn 1/2 NEEDLE AND THREAD (B).
  • Take SPUR (C).
  • Use TONGS; earn TINSEL (D).
  • Walk down 2x.
The Christmas Spirit: Grimm Tales
  • Use SPUR; take INCOMPLETE FISHING ROD and 2/2 NEEDLE AND THREAD (E).
  • Use SLINGSHOT; take NAILS and 2nd MAGIC CRYSTAL (F).
  • Place MAGIC CRYSTALS; take APPLE (G).
  • Go forward, left.
The Christmas Spirit: Grimm Tales
  • Use BOOT and NAILS; take BROKEN SKIS and STICK (H).
  • HAY and TINSEL on STICK; earn BROOM.
  • Give APPLE; take FISHING LINE (I).
  • Use NEEDLE AND THREAD (J).
The Christmas Spirit: Grimm Tales
  • Easy solution (K).
  • Hard solution (L).
  • Take WINDUP KEY (M).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Use WINDUP KEY; take 1st MAGIC CRYSTAL and SCREWDRIVER (N).
  • Use BROOM; take 1/2 MAP and HANDKERCHIEF (O).
  • Go left.
The Christmas Spirit: Grimm Tales
  • Use SCREWDRIVER; take SCISSORS and 2/2 MAP (P).
  • Use MAP (Q).

Chapter 3: Crossroad

The Christmas Spirit: Grimm Tales
  • Take HAMMER and HOOK (A).
  • FISHING LINE and HOOK on INCOMPLETE FISHING ROD; earn FISHING ROD.
  • Use FISHING ROD; take CANDLE HOLDER and SHOELACES (B).
  • SHOELACES on BROKEN SKIS; earn ROPE LADDER.
  • Take 1/3 POSTER PIECES; place ROPE LADDER (C).
  • Play HOP; earn SWORD (D).
  • Use SWORD (E).
  • Go left.
The Christmas Spirit: Grimm Tales
  • Talk; take FUR HAT (F).
  • Take ROPE (G).
  • Use SCISSORS; take SMALL BOX (H).
The Christmas Spirit: Grimm Tales
  • Use HANDKERCHIEF; take 2nd MAGIC CRYSTAL (I).
  • Place MAGIC CRYSTALS; take TREE COMBINATION (J).
  • Place TREE COMBINATION; select 1-12 (K).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Take 2/3 POSTER PIECES (L).
  • Move rug and use HAMMER; earn NAILS (M).
  • Take CHICKEN LEG (N).
  • Use SMALL BOX and CANDLE HOLDER; take METAL BUCKET and ICE AXE (O).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Use METAL BUCKET; earn HOT COALS (P).
  • Walk down.
  • Use FUR HAT; take BRANCH and 3/3 POSTER PIECES (Q).
The Christmas Spirit: Grimm Tales
  • Use CHICKEN LEG; take BROKEN CROSSBOW (R).
  • Use HOT COALS; take BOARDS (S).
  • Use BOARDS, NAILS, and HAMMER (T).
  • Go right.
The Christmas Spirit: Grimm Tales
  • Take SAND; use BRANCH; take UNTUNED GUITAR (A).
  • Use ICE AXE; take SCREW and CROSSBOW PART (B).
  • CROSSBOW PART on BROKEN CROSSBOW; earn CROSSBOW.
  • Take 1/2 DANCERS (C).
  • Walk down, left.
The Christmas Spirit: Grimm Tales
  • Use SAND; take WRENCH (D).
  • Place POSTER PIECES (E).
  • Solution (F).
The Christmas Spirit: Grimm Tales
  • Take BUCKET (G).
  • Use ROPE and BUCKET; earn WOODEN BOX (H).
  • Open WOODEN BOX; take HATCH HANDLE.
  • Give UNTUNED GUITAR; earn TUNED GUITAR (I).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Use HATCH HANDLE; take 2/2 DANCERS and BROOCH (@).
  • Place CROSSBOW (J).
  • Play HOP; earn DRAWER KEY (K).
  • Use DRAWER KEY; take SEED (L).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Place DANCERS; take MISTLETOE and 1st MAGIC CRYSTAL (M).
  • Walk down, right.
  • Use SCREW and WRENCH; take SHEET MUSIC and BEAR FIGURINE (N).
  • Place TUNED GUITAR and SHEET MUSIC (O).
The Christmas Spirit: Grimm Tales
  • Easy Solution (A-B-C)-(D-E-C-F)-(A-B-C)-(A-E-G-H)-(A-B-C).
  • Hard solution (A-B-C)- D-E-C-F)-(A-B-C)-(A-E-G-H)-(A-B-C)-(E-C-F)-(D-E-C-F)-(A-B-C).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Take NAPKIN (I).
  • Use BROOCH; take STOCKING and 2nd MAGIC CRYSTAL (J).
  • Place MAGIC CRYSTALS; take 1/2 STAINED GLASS PIECES (K).
The Christmas Spirit: Grimm Tales
  • Take 2/2 STAINED GLASS PIECES (L).
  • Take NET; place STAINED GLASS PIECES (M).
The Christmas Spirit: Grimm Tales
  • Highlight pieces as shown; select (N).
  • Highlight pieces as shown; select (O).
  • Highlight pieces as shown; select (P).
  • Highlight pieces as shown; select (Q).
The Christmas Spirit: Grimm Tales
  • Highlight pieces as shown; select (R).
  • Final image (S).
  • Take GROWTH POTION (T).
  • Use SEED and GROWTH POTION; take GOLD SNOWFLAKE (U).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Place and select GOLD SNOWFLAKE (A).
  • Play HOP; earn PLIERS (B).
  • Use PLIERS; take CANDY CANE and 1/2 SNOWMEN (C).
  • Use NET; earn RUBY (D).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Use CANDY CANE; take 1st MAGIC CRYSTAL and EMERALD (E).
  • Go Hunter’s Hut.
  • Place BEAR FIGURINE (F).
  • Restore grid (G).
The Christmas Spirit: Grimm Tales
  • Easy solution I-L-M-J-K-N-Q-P-M-J-K-N-M-J-I-L-M-J-I-H.
  • Hard solution K-N-P-L-I-H-K-N-M-L-I-J-M-N-Q-P-L-I-H-K-N-M-L-I-H.
The Christmas Spirit: Grimm Tales
  • Use NAPKIN; take 2/2 SNOWMEN and DECORATIVE SHARD (K).
  • Use MISTLETOE and STOCKING; earn LAVENDER (L).
  • Go to Rapunzel’s Tower.
The Christmas Spirit: Grimm Tales
  • Use LAVENDER; earn HEART AMULET (M).
  • Place HEART AMULET; take BELT and INCOMPLETE COMB (N).
  • Place SNOWMEN; take DIAMOND RING and CITRINE (O).
  • Use DECORATIVE SHARD; take SAPPHIRE (P).
  • RUBY, EMERALD, CITRINE, and SAPPHIRE on INCOMPLETE COMB; earn MAGIC COMB.
  • Give MAGIC COMB (M).

Chapter 4: Observatory

The Christmas Spirit: Grimm Tales
  • Take WHEEL (Q).
  • Take HELMET; place WHEEL (R).
  • Take HOOK and PILLOW (S).
  • BELT on PILLOW; earn PILLOW PAD.
  • Use PILLOW PAD (T).
The Christmas Spirit: Grimm Tales
  • Open box; take ROPE LADDER (U).
  • Take MAP AMULET(V).
  • Use DIAMOND RING (W).
  • Open lamp; take 1/3 CANDLES (X).
  • Place ROPE LADDER (Y).
The Christmas Spirit: Grimm Tales
  • Easy solution D-F-G-L-O-C-F-K-L-N-A-F-J-L-P-E-I-L-M-B-F-H-L-Q (1).
The Christmas Spirit: Grimm Tales
  • Hard solution D-F-G-L-P-R-W-C-F-J-L-N-R-U-A-F-H-L-O-R-S-E.
  • F-K-L-M-R-T-B-F-I-L-Q-R-V (2).
  • Take CABINET KEY.
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Take FIERY POTION RECIPE and 2/3 CANDLES (A).
  • Use CABINET KEY; take MAGIC FIRE (B).
  • Use HELMET; take DRAGON FANG and 2nd MAGIC CRYSTAL (C).
  • Place MAGIC CRYSTALS; take FAN (D).
  • Walk down 2x.
The Christmas Spirit: Grimm Tales
  • Use FAN; take SNOWFLAKE EMBLEM (E).
  • Place MAP AMULET (F).
  • Take ROPE (S).
  • ROPE on HOOK; earn ROPE HOOK.
  • Go to Treasury.
The Christmas Spirit: Grimm Tales
  • Place SNOWFLAKE EMBLEM; take LIVING WATER and 3/3 CANDLES (A).
  • Use HOOK ON ROPE; take SALAMANDER LEATHER and GLOVES (B).
  • DRAGON FANG, LIVING WATER, and SALAMANDER LEATHER on FIERY POTION RECIPE; earn FIERY POTION.
  • Walk down 2x.
The Christmas Spirit: Grimm Tales
  • Use CANDLES and MAGIC FIRE (C).
  • Play HOP; earn STAR DUST (D).
  • Use STAR DUST; take ACID and DOORKNOB (E).
  • Go right.
The Christmas Spirit: Grimm Tales
  • Use DOORKNOB; take SAW and SWORD (F).
  • FIERY POTION on SWORD; earn FIERY SWORD.
  • Use FIERY SWORD (G).
  • Go left.
The Christmas Spirit: Grimm Tales
  • Use GLOVES; take 1st GATE PART (H).
  • Take WOODEN BOARD and TREE BARK (I).
  • Take LENS and 1st MAGIC CRYSTAL (J).
  • Place WOODEN BOARD; take BROKEN GOBLET (K).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Use TREE BARK; earn RESIN (L).
  • RESIN on BROKEN GOBLET; earn GOBLET.
  • Go left.
  • Use GOBLET; earn ROSE HIPS; take 2nd MAGIC CRYSTAL (M).
  • Place MAGIC CRYSTALS; take PRISON PICTURE (N).
  • Walk down, right.
The Christmas Spirit: Grimm Tales
  • Use ACID; take SHARD (O).
  • Use SAW; take COAT (P).
  • Place SHARD (Q).
The Christmas Spirit: Grimm Tales
  • Easy/hard solution (R).
  • Take REVIVAL MEDALLION (S).
  • Use REVIVAL MEDALLION; earn SLEIGH KEY (T).
  • Walk down, left.
The Christmas Spirit: Grimm Tales
  • Use COAT; take CHARCOAL PENCIL; place LENS (A).
  • Play HOP; earn 2nd GATE PART (B).
  • Place GATE PARTS (C).
  • Solution (D).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Use ROSE HIPS; take BIRD (E).
  • Use SLEIGH KEY; take SPEAR (F).
  • Walk down.
  • Use SPEAR; take HORSESHOE and 1/3 REINDEER FIGURINES (G).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Place BIRD; earn 2/3 REINDEER FIGURINES (H).
  • Use PRISON PICTURE and CHARCOAL PENCIL; take 3/3 REINDEER FIGURINES and MATCHES (I).
  • Go left, forward.
The Christmas Spirit: Grimm Tales
  • Place REINDEER FIGURINES: take PRISONER LIST and SHARP DAGGER (J).
  • Walk down.
  • Give PRISONER LIST; earn BRIDLE (K).
  • Go forward.
  • Use BRIDLE (L).
The Christmas Spirit: Grimm Tales
  • Easy solution Ox3-Px2-Nx2-Mx2.
  • Hard solution Ox3-Px2-Qx2-N-Mx2.
  • Take MAGNET (R).
The Christmas Spirit: Grimm Tales
  • Use MAGNET; take 1/2 CARABINERS and LAKE MAP (S).
  • Use LAKE MAP (T).

Chapter 5: Lake Dock

The Christmas Spirit: Grimm Tales
  • Use SHARP DAGGER; take MITT (A).
  • Take WOODEN BOARD and CHAIN (B).
  • Take 1st AMULET PART (C).
The Christmas Spirit: Grimm Tales
  • Use MITT; take UNLIT FIRECRACKER (D).
  • MATCHES on UNLIT FIRECRACKER; earn LIT FIRECRACKER.
  • Use LIT FIRECRACKER; earn STAKES (E).
  • Use STAKES and HORSESHOE (F).
The Christmas Spirit: Grimm Tales
  • Take CLOSED KIT (G).
  • Take 2/2 CARABINERS (H).
  • CARABINERS on CHAIN; earn CARABINER CHAIN.
  • Place CARABINER CHAIN; take RUSTY KEY and 2nd AMULET PART (I).
The Christmas Spirit: Grimm Tales
  • Take DOME; use RUSTY KEY (J).
  • Play HOP; earn SHOVEL (K).
  • Use SHOVEL; take FIRECRACKER (L).
  • Use FIRECRACKER and MATCHES (M).
  • Go left.
The Christmas Spirit: Grimm Tales
  • Take HANDKERCHIEF (N).
  • Use DOME and HANDKERCHIEF; earn FIRE AMULET (O).
  • Take ROPE (P).
  • Place WOODEN BOARD; take DECORATIONS (Q).
  • Walk down.
The Christmas Spirit: Grimm Tales
  • Place DECORATIONS; take ICE AXE, 3rd AMULET PART, and STICK (A).
  • Place FIRE AMULET; take 4th AMULET PART (B).
  • AMULET PARTS on CLOSED KIT; earn FIRST AID KIT.
  • Walk down.
  • Use FIRST AID KIT; earn SINKERS (C).
The Christmas Spirit: Grimm Tales
  • Use SINKERS; solution (D).
  • Take GRAPPLING HOOK (E).
  • GRAPPLING HOOK on ROPE; earn ROPE HOOK.
  • Use ROPE HOOK; take SAW and WIRE CUTTER (F).
  • Go right, left.
The Christmas Spirit: Grimm Tales
  • Use ICE AXE; earn STALAGMITE (G).
  • Use STICK; take NAILS and 1/2 PADDLES (H).
  • Walk down 2x.
  • Use WIRE CUTTER; take 2/2 PADDLES (I).
  • Use PADDLES (J).
  • Go forward.
The Christmas Spirit: Grimm Tales
  • Take WOODEN BIRD (K).
  • Take BRICK (L).
  • Use SAW; take WOODEN BOARDS (M).
  • Use WOODEN BOARDS, NAILS, and STALAGMITE; take METAL ROD (N).
  • Go down, right.
The Christmas Spirit: Grimm Tales
  • Place WOODEN BIRD; take GIFT TAGS and SEALED BOX (O).
  • Use METAL ROD; take BROOM and 1/4 CHRISTMAS TREES (P).
  • Go left.
The Christmas Spirit: Grimm Tales
  • Place BRICK (A).
  • Play HOP; earn MAGIC RUNES (B).
  • Go Wish Island.
  • Use BROOM; take GEAR and 3/4 CHRISTMAS TREES (C).
The Christmas Spirit: Grimm Tales
  • Place GIFT TAGS; match pairs (D).
  • Take HOOK CHAIN and 2/4 CHRISTMAS TREES (E).
  • Place MAGIC RUNES (F).
  • Go to Ice Cave.
The Christmas Spirit: Grimm Tales
  • Place GEAR; take 1st MAGIC CRYSTAL (G).
  • Use HOOK CHAIN; earn TWEEZERS (H).
  • Go to Wish Island.
  • Use TWEEZERS; earn 4/4 CHRISTMAS TREES (I).
  • CHRISTMAS TREES on SEALED BOX; take ORNAMENTS.
The Christmas Spirit: Grimm Tales
  • Place ORNAMENTS; take 2nd MAGIC CRYSTAL (J).
  • Place MAGIC CRYSTALS; take MAGIC SPARKS (K).
  • Use MAGIC SPARKS (L).
The Christmas Spirit: Grimm Tales
  • Follow path (M-N)-(O-P)-(Q-R).
  • Select (S).
  • Congratulations! You have completed The Christmas Spirit: Grimm Tales!

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