Welcome to the The Christmas Spirit: Trouble in Oz Walkthrough

Can you save the holidays before it’s too late?

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete The Christmas Spirit: Trouble in Oz game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by Amanda Barrera, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for The Christmas Spirit: Trouble in Oz.
  • This guide won’t tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: Kansas

The Christmas Spirit: Trouble in Oz
  • Talk (A); receive TORN BALLOON.
  • Take INVITATION and SCOOP (B).
  • Open INVITATION; take TRIANGULAR KEY.
  • Use SCOOP (C); receive Toto.
The Christmas Spirit: Trouble in Oz
  • Take CABINET DOOR HANDLE (D).
  • Use Toto (E) on birds (F); take Map and SKATE BLADE.
  • Use TRIANGULAR KEY (G); take GOLDEN BUCKLE (1/2).
  • Use SKATE BLADE (H).
The Christmas Spirit: Trouble in Oz
  • Play HOP; receive HOUSE KEY (I).
  • Use HOUSE KEY (J).
  • Walk right.
  • Talk; receive AUNTIE EM’S GIFT (K).
  • Open AUNTIE EM’S GIFT; take NEEDLE AND THREAD and note.
The Christmas Spirit: Trouble in Oz
  • Place CABINET DOOR HANDLE (L); take notebook and SANTA FIGURINE.
  • Take BOLT (M).
  • Examine; place SANTA FIGURINE (N). Take RIBBON.
The Christmas Spirit: Trouble in Oz
  • Place RIBBON; take GOLDEN BUCKLE (2/2) and BROKEN SCISSORS (O).
  • Walk down.
  • Move cloth; place GOLDEN BUCKLE (2/2) (P).
The Christmas Spirit: Trouble in Oz
  • Solution (Q).
  • Easy: (C-G)-(A-E)-(B-F)-(D-H).
  • Hard: (A-E)-(B-F)-(C-G)-(D-H).
  • Take WIRE CUTTER and CABINET DOOR HANDLE.
  • Walk right.
The Christmas Spirit: Trouble in Oz
  • Place CABINET DOOR HANDLE (R); take DUSTER and SCISSORS PART.
  • BOLT and SCISSORS PART on BROKEN SCISSORS; receive SCISSORS.
  • Take MITTENS (S); examine chalk. Use SCISSORS; receive PATCH.
  • Place NEEDLE AND THREAD, TORN BALLOON, and PATCH (T); take HOT-AIR BALLOON.
  • Walk down.
  • Give HOT-AIR BALLOON (U).

The Christmas Spirit: Trouble in Oz
The Christmas Spirit: Trouble in Oz

  • Easy solution (V).
  • Hard solution (W).

Chapter 2: Emerald City

The Christmas Spirit: Trouble in Oz
  • Talk (X).
  • Take Bag of Fireworks and BELL (1/3) (Y).
  • Take BROKEN FISHING ROD (Z). Use DUSTER; take BELL (2/3).
The Christmas Spirit: Trouble in Oz
  • Take FISHING REEL (A). Use WIRE CUTTER (B); take BELL (3/3).
  • Take FROZEN ITEM (C); place BELL (3/3).
  • Walk right.
The Christmas Spirit: Trouble in Oz
  • Take TIN WOODSMAN’S AXE (D); use MITTENS (E). Place FROZEN ITEM; take GNOME TOKEN.
  • Place GNOME TOKEN (F).

The Christmas Spirit: Trouble in Oz
The Christmas Spirit: Trouble in Oz

  • Easy Solution (G).
  • Hard Solution (H).
The Christmas Spirit: Trouble in Oz
  • Play HOP; receive JAR OF FIREFLIES (I).
  • Place JAR OF FIREFLIES (J). Use Toto; receive HAMMER.
  • Take CARVING KNIFE (K).
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Use the TIN WOODSMAN’S AXE (L); receive GOLDEN TOKEN.
  • Use GOLDEN TOKEN (M).
The Christmas Spirit: Trouble in Oz
  • Solution (N).
  • Easy: Ax4-I-Ex3-Cx5-E-Jx2-E-Hx5.
  • Hard: Ax3-D-Fx2-Ax2-D-Fx2-Gx4-Hx3.
  • Take OILER; use HAMMER. Take UNFINISHED CARVING.
  • CARVING KNIFE on UNFINISHED CARVING; receive REINDEER FIGURINE.
  • Walk right.
The Christmas Spirit: Trouble in Oz
  • Place REINDEER FIGURINE (O); take FILE.
  • Walk down, then left.
  • Take CELLO BOW (P).
  • Take FISHING ROD PART (Q). Use CELLO BOW (R); take CURTAIN TIES.
  • FISHING REEL and FISHING ROD PART on BROKEN FISHING ROD; receive FISHING ROD.
The Christmas Spirit: Trouble in Oz
  • Use FISHING ROD; open. Take note, ANGEL WING, and LEVER (S).
  • Walk down.
  • Use CURTAIN TIES (T).
The Christmas Spirit: Trouble in Oz
  • Solution (U).
  • Take TOY FACTORY KEY.
  • Walk left.
The Christmas Spirit: Trouble in Oz
  • Use TOY FACTORY KEY (V).
  • Walk left.
  • Place ANGEL WING (W); take COINS (X).
  • Take FIRE POKER (Y); use LEVER. Take UNFINISHED COGWHEEL and KNIFE BLADE.
The Christmas Spirit: Trouble in Oz
  • Use OILER (Z); take HOOF FORM (A). Use UNFINSIHED COGWHEEL and FILE; take COGWHEEL.
  • COINS on HOOF FORM; receive HOOF WITH COINS.
  • Walk down.
  • Place COGWHEEL (B).
  • Play HOP; receive HAIRPIN (C).
The Christmas Spirit: Trouble in Oz
  • Use HAIRPIN; take WOODEN HANDLE (D).
  • WOODEN HANDLE on KNIFE BLADE; receive KNIFE.
  • Walk left.
  • Use KNIFE (E); receive STAR CHIP.
  • Place STAR CHIP (F).
The Christmas Spirit: Trouble in Oz
  • Solution (G).
  • Take HANDLE.
  • Walk down twice, then right.
The Christmas Spirit: Trouble in Oz
  • Place HOOF WITH COINS; use FIRE POKER. Take GOLDEN HOOF (H).
  • Examine; place HANDLE. Take CHIP (1/2), FORK, and GLINDA’S CARD (I).
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Place GOLDEN HOOF (J); take CHIP (2/2) and MATCHES.
  • Walk left.
  • Place CHIP (2/2) (K).

The Christmas Spirit: Trouble in Oz
The Christmas Spirit: Trouble in Oz

  • Easy solution (L-M).

The Christmas Spirit: Trouble in Oz
The Christmas Spirit: Trouble in Oz

  • Hard solution (N-O).
  • Take WING INLAY.
  • Walk left.
The Christmas Spirit: Trouble in Oz
  • Place WING INLAY (P); take AXE (Q).
  • Walk down.
  • Give AXE (R).
  • Walk forward.
  • Take BOWL (S); use MATCHES. Use Toto; take WOODEN LEGS and WIRE.
  • Bend WIRE; receive HOOK.
The Christmas Spirit: Trouble in Oz
  • Take LANTERN (T).
  • Use FORK; take DOOR NOTE (U).
  • Place WOODEN LEGS and DOOR NOTE (V).
The Christmas Spirit: Trouble in Oz
  • Solution (W).
  • Easy: A-Bx2-Cx2-Dx4-E.
  • Hard: A-E-Cx3-D.
  • Walk forward.
The Christmas Spirit: Trouble in Oz
  • Take HAT (X); use GLINDA’S CARD. Take CHEST CHIP (1/2).
  • Take SKIMMER (Y).
  • Use HAT; take MAGIC POTION (Z).
  • Place LANTERN (A). Take NEEDLE AND THREAD (1/2) and NUTS (B).
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Use SKIMMER and HOOK (C); take CHEST CHIP (2/2).
  • Give NUTS (D); take STAR ON A POLE.
  • Walk forward.
  • Place CHEST CHIP (2/2) (E).
  • Solution (F): collect sweets while avoiding goblins.
The Christmas Spirit: Trouble in Oz
  • Play HOP; receive ICE SHOES (G).
  • Examine; use ICE SHOES (H).
  • Take MAGIC WAND, CLOCK WEIGHT, and INSULATED BOTTLE (I).
  • STAR ON A POLE on MAGIC WAND; receive MAGIC WAND.
The Christmas Spirit: Trouble in Oz
  • Use INSULATED BOTTLE; take BIRD INLAY (J). Open; take ADHESIVE.
  • Place BIRD INLAY (K); take LEATHER PIECE and CLOCK HANDS.
  • Walk down.
  • Use MAGIC WAND (L); take MAGIC SOAP.
The Christmas Spirit: Trouble in Oz
  • Place CLOCK WEIGHT (M); take NEEDLE AND THREAD (2/2) (N). Place CLOCK HANDS; take TORN ANGEL DECORATION.
  • NEEDLE AND THREAD (2/2) on TORN ANGEL DECORATION; receive ANGEL DECORATION.
  • Walk down.
  • Use LEATHER PIECE and ADHESIVE; take BELLOWS (O).
  • Place ANGEL DECORATION (P); take BROKEN TIARA, STICK, and ANGEL INLAY.
  • Walk forward.
The Christmas Spirit: Trouble in Oz
  • Place ANGEL INLAY (Q); take SCISSORS PART and GEMSTONE.
  • GEMSTONE on BROKEN TIARA; receive TIARA.
  • Walk forward.
  • Place TIARA (R). Use BOWL (S); receive STARDUST.
  • Use MAGIC POTION, MAGIC SOAP, and STARDUST; take MAGIC SOAP LIQUID (T).
  • Pour MAGIC SOAP LIQUID; use BELLOWS (U).
The Christmas Spirit: Trouble in Oz
  • Easy and hard Solution (V).

Chapter 3: The Prison

The Christmas Spirit: Trouble in Oz
  • Take CLOTH (W); use SCISSORS PART. Take SLINGSHOT and SCRAPER.
  • Use STICK (X); take STONE (Y).
  • STONE on SLINGSHOT; receive LOADED SLINGSHOT.
The Christmas Spirit: Trouble in Oz
  • Solution (@).
  • Receive Toto; take OILER.
  • Use LOADED SLINGSHOT (Z) and Toto; use key (A).
  • Walk right.
The Christmas Spirit: Trouble in Oz
  • Talk (B); receive WRENCH.
  • Use OILER and WRENCH; take BUTTONS (1/2) (C).
  • Use SCRAPER; take BIRD AMULET (D).
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Place BIRD AMULET (E); take FILE (F).
  • Use FILE (G); receive ROD.
  • Walk right.
  • Use ROD (H); take AXE, NUT, and CELL KEY.
The Christmas Spirit: Trouble in Oz
  • Use CELL KEY (I); receive BUTTON (2/2).
  • Place BUTTONS (2/2) (J).
The Christmas Spirit: Trouble in Oz
  • Solution (K).
  • Easy: A-B-A-Dx2-Cx2-Dx2-Ax2-Cx2-Bx2-A-Bx3.
  • Hard: Dx4-C-B-A-Bx2-C-A-Bx2.
The Christmas Spirit: Trouble in Oz
  • Play HOP; receive AMULET (L).
  • Place AMULET (M).
  • Walk forward.
  • Talk (N).
  • Use AXE (O); receive THICK STICK.
The Christmas Spirit: Trouble in Oz
  • Use THICK STICK (P); take LATCH and CARROT (Q).
  • Place CARROT (R).
  • Walk right.
  • Use CLOTH (S); take VALVE (T).
The Christmas Spirit: Trouble in Oz
  • Take BROKEN SKATES (U).
  • Take KEROSENE LAMP (V).
  • Place LATCH (W); take CHEESE, RABBIT FIGURINE, and note.
  • Place RABBIT FIGURINE (X).
The Christmas Spirit: Trouble in Oz
  • Solution (Y).
  • Easy: Ex4-Dx4-Ex5-Cx10-Bx3-Ax6-Fx7.
  • Hard: Ex4-Dx4-Ex5-Cx10-Bx5-Ax6-Fx7-Gx10.
  • Take ROPE.
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Use ROPE (Z); receive RAINBOW POTION.
  • Walk down.
  • Use VALVE and NUT (A); take LEVER and MUG (B).
  • Walk down.
  • Give CHEESE; take FLINT AND STEEL (C).
  • Go to Mr. Rabbit’s Hut.
The Christmas Spirit: Trouble in Oz
  • Examine; place LEVER (D). Use Toto; receive KEROSENE.
  • KEROSENE and FLINT AND STEEL on KEROSENE LAMP; receive LIT KEROSENE LAMP.
  • Use MUG; take HOT WATER (E).
  • Walk down.
  • Use RAINBOW POTION (F).
The Christmas Spirit: Trouble in Oz
  • Easy solution (G): Ax2-Bx4-C-Dx2-E.
The Christmas Spirit: Trouble in Oz
  • Hard solution (H): Fx2-H-Fx2-Gx4-Ix3.
  • Go forward.
The Christmas Spirit: Trouble in Oz
  • Open; place LIT KEROSENE LAMP (I).
  • Play HOP; receive GRINDSTONE (J).
  • Pour HOT WATER; take SKATE BLADES and CHIP (K).
  • SKATE BLADES and GRINDSTONE on BROKEN SKATES; receive SKATES.
  • Use SKATES (L).
The Christmas Spirit: Trouble in Oz
  • Easy solution (M): (A-B)-(F-E)-(C-F)-(D-C).
The Christmas Spirit: Trouble in Oz
  • Hard solution (N): (H-I)-(G-H)-(J-G)-(K-J)-(L-K)-(O-L)-(N-O)-(M-N).
  • Take BOOT HEEL and SHOVEL.
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Use SHOVEL (O); take BRUSH, REEL, and IRON.
  • Walk right.
  • Place CHIP (P).
The Christmas Spirit: Trouble in Oz
  • Easy solution (Q): (D-H)-(B)-(C-H)-(Ax3)-(E-I)-(Bx6)-(F-E)-(Bx5)-(G-F)-(F-J).
The Christmas Spirit: Trouble in Oz
  • Hard solution (R): (Kx2)-(V-U)-(V-P)-(V-U)-(Lx3)-(S-R)-(Lx4)-(V-T)-(Lx2)-(M-N)-(K)-(N-O)-(Lx5)-(O-Q)-(Lx2)-(M-O).
  • Take TABLE KEY, HAT, and MOLD.
  • IRON on MOLD; receive MOLD WITH IRON.
The Christmas Spirit: Trouble in Oz
  • Use TABLE KEY (S); take BOOMERANG and AWL.
  • Walk down.
  • Place HAT (T); take BOX AMULET (U). Use BOOMERANG (V); receive FAN.
  • Walk right.
The Christmas Spirit: Trouble in Oz
  • Place MOLD WITH IRON; use FAN. Use poker on mold; take SNOWFLAKE-SHAPED GEAR (1/3) (W).
  • Place BOX AMULET; take GLUE and FISH FOOD (X).
  • Walk down, then forward.
  • Use AWL (Y); receive SNOWFLAKE-SHAPED GEAR (2/3).
The Christmas Spirit: Trouble in Oz
  • Use FISH FOOD; take SNOWFLAKE-SHAPED GEAR (3/3) (Z).
  • Place SNOWFLAKE-SHAPED GEAR (3/3) (A).
The Christmas Spirit: Trouble in Oz
  • Easy solution (B).
The Christmas Spirit: Trouble in Oz
  • Hard solution (C).

Chapter 4: Glinda’s Castle

The Christmas Spirit: Trouble in Oz
  • Take BROKEN LADDER, PLAYING CARD, and HOOK (E).
  • Place PLAYING CARD (F).
The Christmas Spirit: Trouble in Oz
  • Solution (G).
  • Easy: A-Cx3-Bx2-Dx3.
  • Hard: A-Dx3-Cx3-Bx2.
  • Play HOP; receive BROKEN BOAT (H).
  • GLUE and BRUSH on BROKEN BOAT; receive BOAT.
The Christmas Spirit: Trouble in Oz
  • Use BOAT and Toto (I).
  • Walk right.
  • Take BROOM, STONE AND CHISEL (1/2), and NAILS (J).
The Christmas Spirit: Trouble in Oz
  • Use BROOM; take CUP and GATE AMULET (1/2) (K).
  • Use REEL and HOOK; take DRUMSTICKS (L).
  • BOOT HEEL and NAILS on BROKEN LADDER; receive LADDER.
  • Walk down.
  • Use LADDER (M); receive STONE AND CHISEL (2/2).
  • Walk right.
The Christmas Spirit: Trouble in Oz
  • Use STONE AND CHISEL (2/2); take HARPOON and RUSTY SAW (N).
  • Use HARPOON (O); take GATE AMULET (2/2).
  • Walk down.
  • Place GATE AMULET (2/2) (P).
The Christmas Spirit: Trouble in Oz
  • Easy solution (Q): (6-13)-(18-9)-(15-6)-(3-10)-(4-6)-(14-5)-(2-9)-(6-13)-(28-15)-(10-21)-(16-18)-(18-9)-(27-14)-(26-13)-(9-18)-(7-9)-(9-20)-(21-19)-(24-13)-(22-24)-(24-26)-(12-14)-(26-13)-(14-12)-(11-13).
The Christmas Spirit: Trouble in Oz
  • Hard solution (R): (14-25)-(32-19)-(27-25)-(49-32)-(51-49)-(42-40)-(39-41)-(48-50)-(53-51)-(44-42)-(42-40)-(51-49)-(37-39)-(46-48)-(40-38)-(49-47)-(25-42)-(24-41)-(23-40)-(22-39)-(47-30)-(28-43)-(42-44)-(54-35)-(40-42)-(42-27)-(36-34)-(55-36)-(39-22)-(13-26)-(34-19)-(15-28)-(36-21)-(27-14)-(11-13)-(13-24)-(14-25)-(16-18)-(29-16)-(4-11)-(16-7)-(24-13)-(5-14)-(10-19)-(25-14)-(13-15)-(21-10)-(6-1)-(1-4)-(7-9)-(10-8)-(4-13).
  • Walk forward.
The Christmas Spirit: Trouble in Oz
  • Give DRUMSTICKS (S); take EMPTY POTION FLASK.
  • Take FISH AMULET and note (T).
  • Use CUP (U); receive CUP OF WATER.
  • Pour CUP OF WATER (V); take POTION INGREDIENT.
  • Walk down, then right.
The Christmas Spirit: Trouble in Oz
  • Place FISH AMULET (W); take MORTAR AND PESTLE and GRINDSTONE.
  • GRINDSTONE on RUSTY SAW; receive SAW.
  • Use SAW (X); take BOARD.
  • Walk down, then forward.
  • Place BOARD (Y); take MAGIC BALL CRYSTAL (1/3) and BRUSH (Z).
The Christmas Spirit: Trouble in Oz
  • Place MORTAR AND PESTLE; collect (A). Take POTION INGREDIENT.
  • Open EMPTY POTION FLASK; use 2 POTION INGREDIENTS. Receive STRENGTH POTION.
  • Give STRENGTH POTION (B).
  • Walk right.
The Christmas Spirit: Trouble in Oz
  • Take SECRET BOOK, BOLT, MAGIC BALL CRYSTAL (2/3), and FRAME DECORATION PART (C).
  • Place FRAME DECORATION PART (D).
The Christmas Spirit: Trouble in Oz
  • Solution (E).
  • Easy: (A-D)-(C-B)-(E-I)-(F-J)-(G-K)-(H-L).
  • Hard: (A-C)-(B-D)-(F-J)-(H-L)-(G-K).
  • Take MAGIC BALL CRYSTAL (3/3) and FOUNTAIN DETAIL (1/3).
  • Place MAGIC BALL CRYSTAL (3/3) (F).
The Christmas Spirit: Trouble in Oz
  • Play HOP; receive MAGNET (G).
  • Use MAGNET; take DETERGENT and HANDLE (H).
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Place HANDLE; take NIPPERS HALF and note (I).
  • Walk down, then right.
  • Use DETERGENT and BRUSH (J).
The Christmas Spirit: Trouble in Oz
  • Easy solution (K).
The Christmas Spirit: Trouble in Oz
  • Hard solution (L).
  • Take FOUNTAIN DETAIL (2/3) and BOOK DECORATION.
  • BOOK DECORATION on SECRET BOOK; take NIPPERS HALF and FOUNTAIN DETAIL (3/3).
  • Combine 2 NIPPERS HALVES and BOLT; receive NIPPERS.
  • Walk down, then forward.
The Christmas Spirit: Trouble in Oz
  • Use NIPPERS; take MAGIC LACES (1/2), COMBINATION PART, and STAKE (M).
  • Place FOUNTAIN DETAIL (3/3) (N).
The Christmas Spirit: Trouble in Oz
  • Solution (O).
  • Easy: (Dx4-A-D)-(Ex3-B)-(Fx2-Cx2-F).
  • Hard: (Dx3-Ax2)-(Ex5-B-E)-(Fx2-Cx3-F).
  • Take POWER POTION.
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Place COMBINATION PART.
  • Solution (P).
  • Easy: N-L-K-J-I-E-H-G-D-C-E-A.
  • Hard: P-N-M-K-J-I-H-G-F-E-B-A.
  • Take DOLLHOUSE KEY and CANE.
  • Walk forward, then right.
The Christmas Spirit: Trouble in Oz
  • Give POWER POTION (Q); receive UNLACED SHOES.
  • Use DOLL HOUSE KEY (R); take BOOT AMULET.
  • Place BOOT AMULET (S); take MAGIC LACES (2/2) and FIRECRACKER.
  • MAGIC LACES on UNLACED SHOES; receive MAGIC SHOES.
  • Give MAGIC SHOES (T).

Chapter 5: The Fortress

The Christmas Spirit: Trouble in Oz
  • Use FIRECRACKER (U); take TEDDY BEAR and CLOAK (V).
  • Take RAKE and TEDDY BEAR PAW (W); use CANE.
  • Play HOP; receive IRON ROD (X).
The Christmas Spirit: Trouble in Oz
  • Take WOODEN HAMMER and OIL (Y).
  • Use IRON ROD (Z).
  • Walk forward.
  • Use STAKE AND WOODEN HAMMER (A); take LEMON and NEEDLE AND THREAD (B).
  • TEDDY BEAR PAW and NEEDLE AND THREAD on TEDDY BEAR.
The Christmas Spirit: Trouble in Oz
  • Use CLOAK and RAKE; take BURNING STICK and GUILLOTINE BLADE (C).
  • Read note; place TEDDY BEAR (D). Take EMERALD CITY INLAY, GLOVE, and PATCH (E).
  • Walk left.
  • Use OIL and BURNING STICK (F).
The Christmas Spirit: Trouble in Oz
  • Take PICKAXE (G).
  • Use LEMON and GUILLOTINE BLADE; take LEMON HALF (H).
  • Take HANDLE and CHEST KEYS (1/2) (J). Use Toto (J); take SCROLL.
  • Walk down twice.
The Christmas Spirit: Trouble in Oz
  • Place HANDLE; take KNIFE (K).
  • Use LEMON HALF (L).
The Christmas Spirit: Trouble in Oz
  • Easy solution (M).
The Christmas Spirit: Trouble in Oz
  • Hard solution (N).
  • Receive BROKEN UMBRELLA.
  • Open BROKEN UMBRELLA; receive STAINED GLASS FRAGMENT (1/3). Use PATCH and NEEDLE AND THREAD; receive UMBRELLA.
  • Walk forward.
The Christmas Spirit: Trouble in Oz
  • Use UMBRELLA (O).
  • Walk right.
  • Use PICKAXE; take STAINED GLASS FRAGMENT (2/3) and LADLE (P).
  • Use GLOVES; take EGG (Q).
The Christmas Spirit: Trouble in Oz
  • Place EMERALD CITY INLAY (R); take LEVER and CHEST KEYS (2/2).
  • Walk down twice.
  • Use CHEST KEYS (2/2) (S); take STAR and INK.
  • STAR on EGG; take QUILL.
  • Walk forward, then left.
  • Use LADLE (T); receive SCREWDRIVER.
The Christmas Spirit: Trouble in Oz
  • Use KNIFE; receive STAINED GLASS FRAGMENT (3/3) (U).
  • Walk down.
  • Place STAINED GLASS FRAGMENT (3/3) (V).
  • Play HOP; receive TOY MOUSE (W).
The Christmas Spirit: Trouble in Oz
  • Place TOY MOUSE (X); take PARCHMENT.
  • QUILL and PARCHMENT on INK; receive QUILL AND INKWELL.
  • Use QUILL AND INKWELL (Y); receive COMBINATION.
  • Walk right.
  • Use SCREWDRIVER and LEVER; pull (Z).
The Christmas Spirit: Trouble in Oz
  • Take Tin WOODSMAN’S HEART (A).
  • Walk down.
  • Give TIN WOODSMAN’S HEART (B); receive BALL.
  • Walk right.
The Christmas Spirit: Trouble in Oz
  • Use BALL (C); take PLIERS, RULER, and BOWL (D).
  • Walk down twice.
  • Place COMBINATION (E).
The Christmas Spirit: Trouble in Oz
  • Solution (F).
  • Easy: H-C-K-J-I-F-A-B-G-I-E.
  • D-O-L-I-E-D-O-L-I-N-Q-P-M-I.
  • Hard: G-B-A-D-O-P-Q-N-I-H-C-K.
  • J-I-G-B-A-F-I-L-O-D-E-I-L-O-D-E-I.
  • Take KEROSENE and EMERALD AMULET.
  • EMERALD AMULET on SCROLL; receive POTION OF KINDNESS RECIPE.
  • Walk forward, then left.
The Christmas Spirit: Trouble in Oz
  • Place POTION OF KINDNESS RECIPE (G) and BOWL; place herbs. Take POTION INGREDIENTS (H).
  • Use POTION INGREDIENTS (I).
The Christmas Spirit: Trouble in Oz
  • Solution (J).
  • Easy: D-E-C-A-F-B.
  • Hard: D-C-A-F-B-E.
  • Receive POTION OF KINDNESS.
  • Walk down, then right.
The Christmas Spirit: Trouble in Oz
  • Give POTION OF KINDNESS (K).
  • Go forward.

Chapter 6: The Invitation

The Christmas Spirit: Trouble in Oz
  • Talk (L).
  • Examine (M).
  • Use RULER; take HAIRPIN and TWIGS (N).
  • Use PLIERS (O); receive BIRD FIGURINE (1/2).
The Christmas Spirit: Trouble in Oz
  • Use HAIRPIN (P).
  • Walk right.
  • Take note, FILE, and DIAMOND RING (Q).
  • Use DIAMOND RING; take BIRD FIGURINE (2/2) (R).
The Christmas Spirit: Trouble in Oz
  • Place BIRD FIGURINE (2/2) (S); take WINDING KEY.
  • Use WINDING KEY (T).
The Christmas Spirit: Trouble in Oz
  • Solution (U).
  • Easy and Hard: (C-D)-(B-Ax2)-(C-D)-(B-Ax3)-(C-D).
  • Take STONE FRAGMENT (1/2) and WRENCH.
The Christmas Spirit: Trouble in Oz
  • Pour KEROSENE; take LANTERN (V).
  • Walk down.
  • Place LANTERN (W).
  • Play HOP; receive CROWBAR (X).
The Christmas Spirit: Trouble in Oz
  • Use CROWBAR (Y); receive MACHETE.
  • Use MACHETE (Z).
  • Walk left.
  • Take WIRE (A). Use WRENCH; take STONE FRAGMENT (2/2) and BUTTON (B).
  • WIRE on TWIGS; receive BROOM.
  • Place BUTTON (C).
The Christmas Spirit: Trouble in Oz
  • Easy solution (D): D-B-C-B-D-B.
The Christmas Spirit: Trouble in Oz
  • Hard solution (E): D-A-C-B-I-B-K-B-E-B-D-B-J-B.
  • Take SCISSORS.
The Christmas Spirit: Trouble in Oz
  • Read book (F); use FILE (G). Take MAGNIFYING GLASS.
  • Walk down.
  • Place STONE FRAGMENT (2/2) (H).
The Christmas Spirit: Trouble in Oz
  • Solution (I).
  • Easy: Cx7-Bx4-Cx4-A-B.
  • Hard: C-A-B-A-Bx2-C-B-Cx5-Bx8.
  • Take FERTILIZER, HOOK, and SHAWL.
  • Walk right.
  • Use SCISSORS (J); take PAINTING INLAY.
  • Use SCISSORS (K); receive WICK.
  • Walk down, then left.
The Christmas Spirit: Trouble in Oz
  • Use WICK and MAGNIFYING GLASS (L).
  • Walk forward.
  • Use BROOM; take HEART (M).
  • Use SHAWL; take WATER, SAFETY PIN, and note (N).
The Christmas Spirit: Trouble in Oz
  • Place PAINTING INLAY (O); examine. Take SCOOP.
  • Use WATER and FERTILIZER; take MAGNET (P).
  • Walk down.
  • Use SAFETY PIN (Q).
The Christmas Spirit: Trouble in Oz
  • Play HOP; receive ROPE (R).
  • ROPE on HOOK; receive ROPED HOOK.
  • Examine; use ROPED HOOK (S).
  • Walk left.
  • Use MAGNET (T); receive TONGS.
The Christmas Spirit: Trouble in Oz
  • Use SCOOP; take PUZZLE FRAGMENT (1/2) and THIN HOOK (U).
  • Use TONGS; take MATCHES (V).
  • Walk down twice, then right.
  • Use THIN HOOK; take RAZOR and SPRING (1/5) (W).
The Christmas Spirit: Trouble in Oz
  • Place HEART (X); take VINYL RECORD.
  • Go to Mombi’s Castle.
  • Place VINYL RECORD; take SPRING (2/5) and MOUSE (Y).
  • Walk down.
The Christmas Spirit: Trouble in Oz
  • Give MOUSE; take PUZZLE FRAGMENT (2/2) and SPRING (3/5) (Z).
  • Walk forward.
  • Place PUZZLE FRAGMENT (2/2) (A).
The Christmas Spirit: Trouble in Oz
  • Easy solution (B).

The Christmas Spirit: Trouble in Oz
The Christmas Spirit: Trouble in Oz

  • Hard solution (C-D).
  • Take FIREWORKS.
  • Walk down, then left.
The Christmas Spirit: Trouble in Oz
  • Use FIREWORKS and MATCHES (E); take SPRING (4/5).
  • Use RAZOR (F); receive CANVAS. Take SPRING (5/5).
  • Place CANVAS and SPRING (5/5) (G).
  • Solution (H): match colored balls.
  • Receive MOMBI’S INVITATION.
  • Walk down, then forward.
The Christmas Spirit: Trouble in Oz
  • Give MOMBI’S INVITATION (I); receive PORTAL STONE.
  • Place PORTAL STONE (J).
The Christmas Spirit: Trouble in Oz
  • Solution (K).
  • Easy: C-B-A-Bx2-A-B-A-Bx3-C-A-Bx3.
  • C-Bx2-A-Bx3-C-Bx4-A-Bx3.
  • Hard: Bx3-C-B-A-Bx5-A-B-A-C-B-C-Bx5.
  • C-B-C-Bx6-A-C-Bx5-A-Bx2-C-Bx6-A-B-A.
  • Bx3-A-B-A-Bx2-C-B-C-Bx3-C-Bx3-A.
  • Congratulations! You have completed The Christmas Spirit: Trouble in Oz.

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