Since its founding in 2002, Big Fish has been the world’s largest producer and distributor of casual games, with titles which continuously land us at the top of app store charts. Today, we’re bounding into the mid-core space, exploring new and exciting forms of gameplay, and producing more fun than ever! Big Fish is home to six individual studios, each with its own unique style of game-play. Together, we’re united under a common goal: to produce and develop the very best in mobile gaming, and bring fun and entertainment to our millions of customers across the globe!
Tired of playing the wrong kinds of “games”? Join the Pond!
Have a passion for contributing to great game software that is constantly being shipped to customers? Are you eager to work in the fast-growing, dynamic, and challenging mobile games space? Eager to support a platform which directly provides data to millions Big Fish customers?
Triton Studios is looking for a mid-level Game Engineer to join our team. This individual will support a variety of services, such as integrating new BF product feature, daily build troubleshooting and source control activities which affect many of Big Fish’s offerings. If you’re looking for an opportunity to work in game development across many different platforms, this is the team for you!
REQUIRED ABILITIES, ACHIEVEMENTS, AND XP
We’ve come a long way, and continue to grow, with just over 700 employees across our Seattle headquarters, Oakland studio, and Luxembourg office. Located in Lower Queen Anne, our corporate offices are conveniently located on the beautiful Puget Sound, just outside the hustle-and-bustle of Downtown. We’re a short walk from great Seattle attractions like Seattle Center, the Olympic Sculpture Garden, shops and restaurants at the pier, and a variety of food truck hot-spots.
Want to discover more about life at Big Fish? Check us out on TheMuse.com!
Be the next Big Fish in the Pond!