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ABOUT BIG FISH

 

At Big Fish, it’s our mission to enhance life through exceptional play. Since 2002 we’ve innovated, developed and published an extensive portfolio of popular casual games across genres.

 

We’re dedicated to creating delightful experiences and connecting with millions of players every day all over the world through our popular titles like Cooking Craze, Gummy Drop!, Fairway Solitaire, Big Fish Casinoand exciting new releases like Toy StoryDrop!.

Seattle, WA, USA

Big Fish Games, Inc.

906 Alaskan Way
Suite 700
Seattle, WA 98104 USA

Oakland, CA, USA

Big Fish Oakland

1999 Harrison Street
Suite 2300
Oakland, CA 94612 USA

 

Seattle, WA, USA

Big Fish Games, Inc.

906 Alaskan Way
Suite 700
Seattle, WA 98104 USA

 

Oakland, CA, USA

Big Fish Oakland

1999 Harrison Street
Suite 2300
Oakland, CA 94612 USA

 

Who We Are and How We "Play Inspired" 

  • Jeff Karp

    Jeff Karp

    President

    My inspiration comes from watching my family and friends play our games, and knowing, individually, each and every passionate person who had a hand in creating them.
  • Carey DiJulio

    Carey DiJulio

    SVP/GM - Arc Studios

    Play Inspired to me means championing for strong creative teams and a studio culture which welcomes data, instinct and diverse perspectives to inform our games. I’m motivated by the energy from a team that’s excited and passionate about delivering experiences that delight our players and change the market.
  • Sarah Leung

    Sarah Leung

    SVP General Counsel Digital

    I’m inspired by working with bright, creative and caring people I deeply respect to help build cool games our customers love; and I play inspired by championing our focus on doing the right thing for our customers and for our people.
  • Eric Lippke

    Eric Lippke

    SVP of Central Technology

    Playing with modern technology in a highly interactive and collaborative environment is inspiring. I am inspired every day working with really smart teams leveraging the latest technology and ensuring it is efficient, reliable, and secure. Playing inspired to me is playing our great games, playing with the technology that powers them, playing with techie gadgets, and leading a highly motivated team to become faster, stronger, safer, and smarter.
  • Kevin Miller

    Kevin Miller

    SVP of Global Ops & VP/GM - Epic Studios

    I play inspired by working alongside and empowering my talented teams; by locking arms and solving problems together. Each of my teams have an absolute and unwavering focus on our customers. They inspire me every day and drive me to be a better leader, manager and coach. Plus, what’s not to love about games/gaming? We create fun!
  • Andrew Pedersen

    Andrew Pedersen

    SVP of Game Design & VP/GM - Nomad Studios

    Play inspired to me is a mantra. Game design is driven from the inspiration we get from our players. The surprise, delight and emotional connection players have to our games motivates me and my team to elevate our creativity and quality.
  • Anthony Cross

    Anthony Cross

    VP of User Acquisition, Data Science and Platform Product Management

    I’m a life-long gamer, having started playing space invaders on my Atari 2600 console many years ago! At Big Fish Games I combine that love of gaming with a focus on the intelligent use of data and technology to constantly improve our games and deliver compelling experiences to the millions of people who play them every day.
  • Chris George

    Chris George

    VP/GM - Triton Studios

    I’m inspired, grateful, and truly humbled by all the talented and passionate people around the world we collaborate with to make amazing game experiences for our players.
  • Katie Leggett

    Katie Leggett

    VP of Business Operations

    Play Inspired is the excitement I feel every day when I step into the Big Fish office. It is the buzz of teamwork, innovation and a passion for having fun. As an avid gamer since an early age (Ms. Pacman champion of the world!), being part of a team that crafts incredible game experiences that put players first is a dream come true.
  • Jonathan Maltos

    Jonathan Maltos

    VP Human Resources

    I am inspired by our people's passion, talent and endless creativity that bring life to the games we make and play.
  • David Silverman

    David Silverman

    VP of Product Marketing

    Rough day at work? At home sick on a sunny, summer day? Kids (or parents) driving you crazy? Games have the ability to transport you from the stresses of daily life and take you on limitless adventures. We all game for different reasons. What inspires me is working with my team to connect with people on an emotional level and provide a little bit of escape and a lot of fun to their day!
  • Nimesh Wijesooriya

    Nimesh Wijesooriya

    VP of Finance, Big Fish + Aristocrat Digital

  • Chris Williams

    Chris Williams

    VP of Global Insights and Strategy

    What inspires me is when our players share with us how our games bring delight to their day through play. Knowing the hard work of our teams impacts millions of people fuels our passion for excellence.
  • Jason Willig

    Jason Willig

    VP/GM - Self-Aware Games

    I'm inspired by the talented and passionate team I get to work with every day. These are my friends & comrades who share values, love of craft, care for our players, and commitment to each other. The opportunity to collaborate with world-class creative, technical, and business people - in Oakland, Seattle, Austin, Atlanta, London, and around the globe - making products people love is why I'm in this business!
  • Jeff Karp

    Jeff Karp

    President

    My inspiration comes from watching my family and friends play our games, and knowing, individually, each and every passionate person who had a hand in creating them.
  • Sarah Leung

    Sarah Leung

    SVP, General Counsel Digital

    I’m inspired by working with bright, creative and caring people I deeply respect to help build cool games our customers love; and I play inspired by championing our focus on doing the right thing for our customers and for our people.
  • Kevin Miller

    Kevin Miller

    SVP of Global Ops & VP/GM - Epic Studios

    I play inspired by working alongside and empowering my talented teams; by locking arms and solving problems together. Each of my teams have an absolute and unwavering focus on our customers. They inspire me every day and drive me to be a better leader, manager and coach. Plus, what’s not to love about games/gaming? We create fun!
  • Anthony Cross

    Anthony Cross

    VP of User Acquisition, Data Science & Platform Product Management

    I’m a life-long gamer, having started playing space invaders on my Atari 2600 console many years ago! At Big Fish Games I combine that love of gaming with a focus on the intelligent use of data and technology to constantly improve our games and deliver compelling experiences to the millions of people who play them every day.
  • Katie Leggett

    Katie Leggett

    VP of Business Operations

    Play Inspired is the excitement I feel every day when I step into the Big Fish office. It is the buzz of teamwork, innovation and a passion for having fun. As an avid gamer since an early age (Ms. Pacman champion of the world!), being part of a team that crafts incredible game experiences that put players first is a dream come true.
  • David Silverman

    David Silverman

    VP of Product Marketing

    Rough day at work? At home sick on a sunny, summer day? Kids (or parents) driving you crazy? Games have the ability to transport you from the stresses of daily life and take you on limitless adventures. We all game for different reasons. What inspires me is working with my team to connect with people on an emotional level and provide a little bit of escape and a lot of fun to their day!
  • Chris Williams

    Chris Williams

    VP of Global Insights and Strategy

    What inspires me is when our players share with us how our games bring delight to their day through play. Knowing the hard work of our teams impacts millions of people fuels our passion for excellence.
  • Carey DiJulio

    Carey DiJulio

    SVP/GM - Arc Studios

    Play Inspired to me means championing for strong creative teams and a studio culture which welcomes data, instinct and diverse perspectives to inform our games. I’m motivated by the energy from a team that’s excited and passionate about delivering experiences that delight our players and change the market.
  • Andrew Pedersen

    Andrew Pedersen

    SVP of Game Design & VP/GM - Nomad Studios

    Play inspired to me is a mantra. Game design is driven from the inspiration we get from our players. The surprise, delight and emotional connection players have to our games motivates me and my team to elevate our creativity and quality.
  • Eric Lippke

    Eric Lippke

    SVP of Central Technology

    Playing with modern technology in a highly interactive and collaborative environment is inspiring. I am inspired every day working with really smart teams leveraging the latest technology and ensuring it is efficient, reliable, and secure. Playing inspired to me is playing our great games, playing with the technology that powers them, playing with techie gadgets, and leading a highly motivated team to become faster, stronger, safer, and smarter.
  • Chris George

    Chris George

    VP/GM of Triton Studios

    I’m inspired, grateful, and truly humbled by all the talented and passionate people around the world we collaborate with to make amazing game experiences for our players.
  • Jonathan Maltos

    Jonathan Maltos

    VP of Human Resources

    I am inspired by our people's passion, talent and endless creativity that bring life to the games we make and play.
  • Nimesh Wijesooriya

    Nimesh Wijesooriya

    VP of Finance, Big Fish & Aristocrat Digital

  • Jason Willig

    Jason Willig

    VP/GM of Self-Aware Games

    I'm inspired by the talented and passionate team I get to work with every day. These are my friends & comrades who share values, love of craft, care for our players, and commitment to each other. The opportunity to collaborate with world-class creative, technical, and business people - in Oakland, Seattle, Austin, Atlanta, London, and around the globe - making products people love is why I'm in this business!
  • Jeff Karp

    Jeff Karp

    President

    My inspiration comes from watching my family and friends play our games, and knowing, individually, each and every passionate person who had a hand in creating them.
  • Carey DiJulio

    Carey DiJulio

    SVP/GM - Arc Studios

    Play Inspired to me means championing for strong creative teams and a studio culture which welcomes data, instinct and diverse perspectives to inform our games. I’m motivated by the energy from a team that’s excited and passionate about delivering experiences that delight our players and change the market.
  • Sarah Leung

    Sarah Leung

    SVP General Counsel Digital

    I’m inspired by working with bright, creative and caring people I deeply respect to help build cool games our customers love; and I play inspired by championing our focus on doing the right thing for our customers and for our people.
  • Eric Lippke

    Eric Lippke

    SVP of Central Technology

    Playing with modern technology in a highly interactive and collaborative environment is inspiring. I am inspired every day working with really smart teams leveraging the latest technology and ensuring it is efficient, reliable, and secure. Playing inspired to me is playing our great games, playing with the technology that powers them, playing with techie gadgets, and leading a highly motivated team to become faster, stronger, safer, and smarter.
  • Kevin Miller

    Kevin Miller

    SVP of Global Ops & VP/GM - Epic Studios

    I play inspired by working alongside and empowering my talented teams; by locking arms and solving problems together. Each of my teams have an absolute and unwavering focus on our customers. They inspire me every day and drive me to be a better leader, manager and coach. Plus, what’s not to love about games/gaming? We create fun!
  • Andrew Pedersen

    Andrew Pedersen

    SVP of Game Design & VP/GM - Nomad Studios

  • Anthony Cross

    Anthony Cross

    VP of User Acquisition, Data Science and Platform Product Management

    I’m a life-long gamer, having started playing space invaders on my Atari 2600 console many years ago! At Big Fish Games I combine that love of gaming with a focus on the intelligent use of data and technology to constantly improve our games and deliver compelling experiences to the millions of people who play them every day.
  • Chris George

    Chris George

    VP/GM -Triton Studios

    I’m inspired, grateful, and truly humbled by all the talented and passionate people around the world we collaborate with to make amazing game experiences for our players.
  • Katie Leggett

    Katie Leggett

    VP of Business Operations

    Play Inspired is the excitement I feel every day when I step into the Big Fish office. It is the buzz of teamwork, innovation and a passion for having fun. As an avid gamer since an early age (Ms. Pacman champion of the world!), being part of a team that crafts incredible game experiences that put players first is a dream come true.
  • Jonathan Maltos

    Jonathan Maltos

    VP Human Resources

    I am inspired by our people's passion, talent and endless creativity that bring life to the games we make and play.
  • David Silverman

    David Silverman

    VP of Product Marketing

    Rough day at work? At home sick on a sunny, summer day? Kids (or parents) driving you crazy? Games have the ability to transport you from the stresses of daily life and take you on limitless adventures. We all game for different reasons. What inspires me is working with my team to connect with people on an emotional level and provide a little bit of escape and a lot of fun to their day!
  • Nimesh Wijesooriya

    Nimesh Wijesooriya

    VP of Finance, Big Fish & Aristocrat Digital

  • Chris Williams

    Chris Williams

    VP of Global Insights and Strategy

    What inspires me is when our players share with us how our games bring delight to their day through play. Knowing the hard work of our teams impacts millions of people fuels our passion for excellence.
  • Jason Willig

    Jason Willig

    VP/GM - Self-Aware Games

    I'm inspired by the talented and passionate team I get to work with every day. These are my friends & comrades who share values, love of craft, care for our players, and commitment to each other. The opportunity to collaborate with world-class creative, technical, and business people - in Oakland, Seattle, Austin, Atlanta, London, and around the globe - making products people love is why I'm in this business!

Big Fish in the News

Articles

Press Releases

  • Polygon

    Gaming community pulls together to tackle breast cancer

    Polygon | Nov. 28, 2019

  • SuperParent

    Holiday Travel: 12 Mobile Games You Can Play Without an Internet Connection

    SuperParent | Nov. 25, 2019

  • This Gaming Company Is Supporting Women

    This Gaming Company Is Supporting Women In The Most Major Way

    Forbes | October 9, 2019

  • Big Fish Games pledges to National Breast Cancer Foundation

    Big Fish Games pledges $250,000 to National Breast Cancer Foundation

    Gamasutra | September 27, 2019

  • How Gummy Drop amassed 1.8 billion hours of gameplay

    How Gummy Drop amassed 1.8 billion hours of gameplay

    PocketGamer.biz | September 12, 2019

  • Q&A: One year into the job - Big Fish president Jeff Karp

    Q&A: One year into the job, Big Fish president Jeff Karp aims to transform company with ‘fewer, bigger, better’ games

    GeekWire | June 26, 2019

  • Toy Story 4 content arrives in Big Fish mobile game

    Toy Story 4 content arrives in Big Fish mobile game

    VentureBeat | June 21, 2019

  • Toy Story Drop: A SuperParent First Look

    Toy Story Drop: A SuperParent First Look

    Super Parent | May 31, 2019

  • Toy Story Drop! Review

    Toy Story Drop! Review: To Match-Three, and Beyond!

    GameZebo | May 31, 2019

  • Toy Story Drop! Guide: Tips, Cheats and Strategies

    Toy Story Drop! Guide: Tips, Cheats and Strategies

    GameZebo | May 31, 2019

  • Toy Story Drop! Match-Three Game Available Now

    Toy Story Drop! Match-Three Game Available Now

    Laughing Place | May 30, 2019

  • Out Now: Toy Story Drop!

    Out Now: 'Wonder Boy: The Dragon's Trap', 'Very Little Nightmares', 'Death Hall', 'Warriors of Waterdeep', 'Heroine Anthem Zero', 'KIDS', 'Warhammer: Chaos & Conquest', 'WWE Universe' and More

    Touch Arcade | May 29, 2019

  • Android Police  | May 26, 2019

    21 best new Android games released this week including Pokémon Rumble Rush, The Eyes of Ara, and Daggerhood

    Android Police | May 26, 2019

  • Big Fish Games Pledges $250K Toward Breast Cancer Awareness in Partnership with National Breast Cancer Foundation

    September 26, 2019

  • Big Fish Announces the Most "Drop!" Down Delightful Mobile Game of the Summer, "Toy Story Drop!," Available Worldwide Today

    May 30, 2019

  • Big Fish creates the Next Gen Sim Experience

    Mar 14, 2019

  • Big Fish Games and Sugarfina Form a Deliciously Sweet Partnership This Valentine's Day

    Feb 01, 2019

  • Big Fish Games Teams Up with Disney to Release Toy Story Mobile Game This Spring

    January 23, 2019

  • Big Fish Games Invests In Its Team And Seattle With Its Move To The New Waterfront

    Jul 17, 2018

For press inquiries, please reach out to:

Big Fish Public Relations -

PR@Bigfishgames.com

 

 

*Press Inquries Only. Big Fish does not accept unsolicited game submissions at this time.

  • Polygon

    Gaming community pulls together to tackle breast cancer

    Polygon | Nov. 28, 2019

  • SuperParent

    Holiday Travel: 12 Mobile Games You Can Play Without an Internet Connection

    SuperParent | Nov. 25, 2019

  • This Gaming Company Is Supporting Women

    This Gaming Company Is Supporting Women In The Most Major Way

    Forbes | October 9, 2019

  • Big Fish Games pledges $250,000 to National Breast Cancer Foundation

    Big Fish Games pledges $250,000 to National Breast Cancer Foundation

    Gamasutra | September 27, 2019

  • How Gummy Drop amassed 1.8 billion hours of gameplay

    How Gummy Drop amassed 1.8 billion hours of gameplay in five years

    PocketGamer.biz | September 12, 2019

  • Q&A: One year into the job - Big Fish president Jeff Karp

    Q&A: One year into the job, Big Fish president Jeff Karp aims to transform company with ‘fewer, bigger, better’ games

    GeekWire | June 26, 2019

  • Toy Story 4 content arrives in Big Fish mobile game

    Toy Story 4 content arrives in Big Fish mobile game

    VentureBeat | June 21, 2019

  • Toy Story Drop: A SuperParent First Look

    Toy Story Drop: A SuperParent First Look

    Super Parent | May 31, 2019

  • Toy Story Drop! Review: To Match-Three, and Beyond!

    Toy Story Drop! Review: To Match-Three, and Beyond!

    GameZebo | May 31, 2019

  • Toy Story Drop! Guide: Tips, Cheats and Strategies

    Toy Story Drop! Guide: Tips, Cheats and Strategies

    GameZebo | May 31, 2019

  • Laughing Place | May 30, 2019

    Toy Story Drop! Match-Three Game Available Now

    Laughing Place | May 30, 2019

  • Touch Arcade | May 29, 2019

    Out Now: 'Wonder Boy: The Dragon's Trap', 'Very Little Nightmares', 'Death Hall', 'Warriors of Waterdeep', 'Heroine Anthem Zero', 'KIDS', 'Warhammer: Chaos & Conquest', 'WWE Universe' and More

    Touch Arcade | May 29, 2019

  • Android Police  | May 26, 2019

    21 best new Android games released this week including Pokémon Rumble Rush, The Eyes of Ara, and Daggerhood

    Android Police | May 26, 2019

Press Releases

  • Big Fish Games Pledges $250K Toward Breast Cancer Awareness in Partnership with National Breast Cancer Foundation

    September 26, 2019

  • Big Fish Announces the Most "Drop!" Down Delightful Mobile Game of the Summer, "Toy Story Drop!," Available Worldwide Today

    May 30, 2019

  • Big Fish creates the Next Gen Sim Experience

    Mar 14, 2019

  • Big Fish Games and Sugarfina Form a Deliciously Sweet Partnership This Valentine's Day

    Feb 01, 2019

  • Big Fish Games Teams Up with Disney to Release Toy Story Mobile Game This Spring

    January 23, 2019

  • Big Fish Games Invests In Its Team And Seattle With Its Move To The New Waterfront

    Jul 17, 2018

For press inquiries*, please reach out to:

Big Fish Public Relations -

PR@Bigfishgames.com

 

 

*Press Inquries Only. Big Fish does not accept unsolicited game submissions at this time.