Vampire Legends: The Count of New Orleans
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Vampire Legends: The Count of New Orleans

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Hidden Object

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O2D proudly presents the next installment in the Vampire Legends saga, based on another strange real-life event!

You always wanted to visit New Orleans, and now you've finally made it! Walking through the French Quarter, you take a photo of a house that belonged to the infamous Carter brothers, who were recently executed for a string of murders. But the photo reveals more than you bargained for – the ghostly silhouette of two men. As you start to investigate the history of these bloody brothers, you begin to realize that they may be more dangerous dead than alive... and they aren't the only things lurking in the shadows. Are there really vampires in New Orleans? And how are the Carters connected to them? Find out before you become a midnight snack in this chilling Hidden Object Puzzle Adventure game!

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 1.4 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 995 MB

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  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Vampire Legends: The Count of New Orleans

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free sample version

(270.93 MB)

Buy Now Get the full version70% OFF!

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
Vampire Legends: The Count of New Orleans is rated 3.6 out of 5 by 14.
Rated 3 out of 5 by from The Legend Runs Dry The Vampire Legends series has produced some very solid games, but this entry has some big time flaws that prevent it from being as good as the others. I also found the constant traveling back and forth to get your photos developed, as well as following the same exact process each and every time, to be an annoyance. If nothing changes, why do it seventeen times? Seems like they are artificially lengthening a very short game. There are some good points, to be sure. The game looks cartoony in a good way, and the voice acting is top notch. The minigames are average in terms of difficulty, and the HO scenes are divided between traditional ones and placing items into a scene. Unfortunately, the technical issues ruined any big positives for me. The story was interesting and not well known, but they didn't do justice here. Pass.
Date published: 2017-02-06
Rated 2 out of 5 by from Want a ticket to the hot-mess express? Try this game. (By which I mean, save your money and don't get it.) This is a weird game to try to leave a sensible review for. The things that are wrong with it are serious quality issues, but not (as with other games) in art or gameplay. It is hard for me to dislike a game with decent art, cutscenes and voice acting. I am very disappointed and frustrated to leave this review, and it's very rare that I don't actually recommend a game from BFG, but I'm stunned and disappointed that this game somehow made it through. The art is fine--a mix of hand-drawn art and photomanips, which I'm totally okay with. The game is set in New Orleans, and this is where it starts to go downhill.... There are a couple little anachronisms in the game that make you shrug when you notice them. Could've been better but not terrible. Unfortunately, this is only the real icing on the cake. Here is my real issue: the game doesn't flow in a sensible way. And I'm not talking about the "wow, good thing you had your camera on you at exactly the right time" kind of sense; I don't really mind that from a game with an otherwise good story. 1) The 'darkness' of the storyline varies wildly and is not consistent. The storyline revolves around a series of fairly grisly murders and following supernatural phenomena after the killers were caught, at times treated with shock and horror and at times treated like a big fancy party. The disconnect was jarring. I love scary vampire stories but this one didn't hit the right notes. 2) Care was not taken. You think I'm kidding about the hand-cart. No, don't pick that thing up; it will stay in your blasted inventory while you scratch your head about what you need it for. SURPRISE! YOU CAN FINISH THE GAME WITHOUT IT. Arrrrrrrrrrgh!! 3) Camera? Good concept, terrible execution. I actually may be in the minority as someone who kind of liked the concept of taking pictures then developing and using your photos to further the story along. Here are my problems with it here: 1- If you do what the game appears to have intended you do, you can quickly teleport back and forth from your current location to the darkroom. (You do this by clicking the little red lightbulb in the lower right corner of the screen, and then after you are done and have your photo, backing out using the movement arrow.) I've got nooooo problem with this method--my problem is that it is NOT MADE OBVIOUS that that is what you need to do and how you need to do it. The darkroom is also marked as a discovered location on your map, but if you click on it through the map, backing out doesn't let you teleport to your previous destination--backing out takes you back to the hotel room physically adjacent to the bathroom darkroom, in which you begin your journey. So it's an extra and unnecessary step. 2- It is not made immediately obvious how you are intended to USE the photos. Your first two photos you receive need to be fully explored and then combined in your inventory before you can use them further. I didn't figure out what the purpose of the first photo was until I got the second, and even then I was totally scratching my head as to how it would 'reveal something new' like the second one did. (SPOILER: It didn't, by the way, it was a convenient vehicle for a secret message and nothing more. U G H.) I absolutely get why the beta tester who reviewed was upset. This is a game where, if they had taken some suggestions into account earlier, it feels like it could have been a real knockout. However, they did not and my disappointment is huge--it's not the worst game I've ever played, but it's definitely the worst I've seen slip through BFG's cracks in a while.
Date published: 2016-05-10
Rated 2 out of 5 by from Photo Woe Others have written excellent reviews, so I will just say the camera gimmick and continually having to go back to the darkroom to develop film interrupted the flow and spoiled the game for me.
Date published: 2016-04-29
Rated 1 out of 5 by from full game review i beta tested this game, i see nothing was changed. awful for the get go. zero story, so much back and forth. no 5 stars here.
Date published: 2016-04-28
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Vampire Legends: The Count of New Orleans

Two serial killers are back from the dead. What is their connection to an infamous vampire, and how can you stop them?

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