The Keeper of Antiques: The Last Will
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The Keeper of Antiques: The Last Will

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EleFun Games proudly presents the newest installment of The Keeper of Antiques series!

The city of Netville is turning 200, but the celebration is interrupted when an entire building and the people around it disappear in a flash! A dangerous artifact is at work, and it’s up to you to neutralize it. Do you have what it takes to save the city, or will you become the artifact’s next victim? Find out in this exhilarating Hidden-Object Puzzle adventure!

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.0 GHz
  • RAM: 1024 MB
  • DirectX: 8.0
  • Hard Drive: 1273 MB

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Reviews at a Glance

The Keeper of Antiques: The Last Will

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free sample version

(432.13 MB)

Buy Now Get the full version70% OFF!

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Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
The Keeper of Antiques: The Last Will is rated 4.4 out of 5 by 14.
Rated 4 out of 5 by from Based on full game The SE portion of the game took me 3 hours 55 min. (according to my phone's stopwatch) + I play at an average rate in custom mode. I like the premise of this series; supernatural types of antiques. It reminds me of the series Ominous Objects. This game has several haunted objects that you must deactivate with a special inventory item called The Keeper’s Device. All of the mini-games associated with it are simple, but are not repeated. Too bad there isn’t a place to save & re-read the articles, brochures and picked up notes, because Elefun does this best of all the developers here, in my opinion. Those little reactive items you see in the demo (objects you touch in a scene that move or change), stop at the demo and sadly aren’t seen anymore past chapter 2.I actually notice and appreciate little details like this when they are in a game. Clear graphics are super important to me. In its windowed state, it’s set up for a 15” computer, so I did notice the graphics degraded a bit on a large monitor. Some kind of filter is used in much of the game, especially in the bonus play that “greys/washes” out the scene. I wasn't a fan of that filter at all. Unfortunately, the scenes don’t have much depth because of that and the entire game is played at night, tending to give it an almost blah feeling. I noticed the graphics in Chapter 6 were even worse. They were the more hand drawn type, not crisp & without depth. Also, I really wish they wouldn’t change the mouse icon into a hand as you mouse over the collectibles. They are way too easy to locate. At least the morphs ARE in the main scenes and not the HOS so that was a definite plus. MUSIC- The music is beautifully done. Several tracks are haunting, with violins. I was impressed enough that I noticed Alexey Archipov is responsible for the music (and if he ever sees this…., you should be SO proud of yourself!) They are tracks you actually want the CE content for. FUNNY HAPPENINGS: In Chapter 3 the TV in the living room tells me to get out, or get lost and as I progress into the kitchen the door freezes over and a note appears in the misted glass “you’ll stay”. So I got a chuckle out of that. Also, in chapter 6 there is a large dog blocking the entrance to the front door in the location called “yard”. He looks and moves so strangely, I swear he has some type of addiction. He has the strangest teeth. My character is so disarmed by his appearance, I guess, that she actually steals a dinosaur bone from the nearby museum and feeds it to this dog! MG & HOS- The mini games throughout this game are really good. I took a little more time with this game because I actually wanted to complete them. They are more the game related type then dexterity logic. You can play an alternative “matching” game instead of the MG, but it’s actually Mahjong. There are not as many HOS in this game as mini games but they are varied. However, I feel the HOS are much too easy in the games coming out in this day and age, and I preferred when the objects were more hidden. Chap. 3 also has a great HOS in the vault where some of the items magnify as you pick them up for closer inspection. I would say this is my favorite chapter and has a few very pretty outdoor locations. Instead of a journal/diary, there is only a task list so there is no way to review the story. I personally, don't use the task list, ever, especially if I have a strategy guide. The second you read a note in the game (for the most part) it disappears; so be sure to finish reading them before closing the secondary window. If you are interested what the bonus play and bonus content is, for this title, I’ve done a more involved review under the CE version of this game. I bought this game on its first day out and I’m glad I bought the CE. The bonus content was fun, you are actually rewarded for collecting the collections and the 3 screensavers that came with this CE title were great. Elefun gives them to you up front, so you can play the bonus content AS you are playing the game, and that is SUCH a huge decision maker for me whether or not to buy the CE version of any game. IF YOU LIKED THIS GAME, TRY THESE: The Ominous Objects series is similar. Thank you BFG, and I adore you Elefun!
Date published: 2017-09-29
Rated 4 out of 5 by from KEEPING UP WITH THESE POSSESSED ANTIQUES IS A FULL TIME JOB! Alexandra Anderson has taken over the family Antique Store. When Uncle Paul decided it was time to retire, he revealed a secret to his niece, that he had been keeping for years, the Antique Store was no ordinary Antique store! Uncle Paul has been a member of a secret society of Keepers (aren't they all?) whose mission is to sustain peace and life, by finding powerful artifacts that have supernatural powers. One of these supernatural artifacts has just shown up in the town of Netville, a camera that seemingly render the recipient of the picture invisible. Gone, gone, gone, the question is, where did it go, and how do you get it back? This is the third game in the series, and things are looking up, because this storyline seems much more interesting than the last, but certainly not original. It's sometimes difficult to tell this game apart from Witches Legacy and Fear For Sale games because they all have the same graphics, collectibles and features, one of which is being able to interact with several items in each scene. The Collector's Edition version has Achievements to earn, 33 Morphing Objects, 33 Jigsaw Puzzle Pieces (to assemble 3 different Screensavers) and 36 Collectibles (why not 33?) The collectibles are available in 5 categories, and when you find all collectibles in a category, it will reveal plot-relevant information. In my opinion, this game is very CE worthy, so if you can, opt for the CE version, however, if you're not into all the CE bling, or tight on funds, this Standard Edition is perfectly fine. The Hidden Object Scenes are basic but vary in type, and there's an alternate Matching game available on some of the 26 available HOP's. There are Progressive Interactive Silhouetted Shape finds, Interactive List finds and Keywords in Sentence finds, some of which have a small puzzle to solve. There are also Fragment finds whenever you are tasked with using the Keepers Tool, which seems to vary in type each of the 20 times you will use it during the game. The Mini Games are kind of boring and simplistic, and they all seem similar to each other, which is one of the reasons I only gave this game 4 stars. Below are brief descriptions of some of the games you'll encounter during the demo: 1) Use directional arrows to slide puzzle strips to form the correct picture. 2) Find 5 artifact traces using the Keepers Tool to locate. 3) Shoot down the blimp by clicking when the lines cross over the targeted area. 4) Move disks along the lines and swap adjacent disks to restore the photo. 5) Select and place the missing items correctly onto the picture. 6) Swap pieces along the lines so that they match the photo. 7) Drag camera fragments correctly in place. 8) Select and place picture tiles correctly. 9) Remove roots that don't have other roots passing through them. 10) Restore the picture by swapping adjacent puzzle squares. THE KEEPER OF ANTIQUES GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating 1-The Revived Book (June 9-16) 4.5 2- The Imaginary World (January 28-17) 3.3 3- The Last Will (August 31-17) 4.0 The Collector's Edition has 9 Wallpapers, 11 Concept Art pictures, 3 Music Soundtracks, 3 Screensavers, 36 collectible Jigsaw Puzzle Pieces (to assemble 3 screensavers) 33 Morphing Objects, 33 Collectibles (8-200th Anniversary of Netville/6-Richard Moore things/4-The Lee Brothers' things/6-Models of a House/9-Legendary Artifacts) 12 Achievements to earn, a built in Strategy Guide and a Bonus Chapter, enjoy
Date published: 2017-10-01
Rated 4 out of 5 by from On the Easy Side Would have liked more of a challenge but I still had fun. Graphics are good, mini games too easy. All in all not a bad game.
Date published: 2017-10-16
Rated 3 out of 5 by from Revision of my CE review after purchasing the SE… After playing the entire SE version, I have to change the rating I posted in the CE version. While the storyline remained interesting, gameplay devolved into running around looking for shaped keys, often in pairs or groups. My rating for the storyline remains at four stars, because the plot was a unique riff on both the haunted house and the cursed artifact. It developed and maintained a good pace from beginning to end. And the characters had personalities with depth, which always helps. I'm reducing my rating for level of challenge from three stars to two, and fun factor from four stars to two. I mean, I know I'm not the only fishie who's sick and tired of running back and forth finding shaped keys, only to discover I've revealed a normal, everyday item locked up like the king's treasure. It's just not realistic, and it strikes me as laziness on the part of the dev. I refuse to believe devs are so unimaginative that they can't create better methods of gameplay than this tired device. The HO scenes were the best part of gameplay. In most, some attempt was made to actually hide the objects, whether physically in the scene or via clever descriptions. The mini-games, however, were far too easy and lacked variety. Lastly, I'm cutting my visual/sound rating from five stars to four. Despite 15 musical compositions, the background music tended to become annoying and monotonous. Voiceovers were either excellent with perfect affect, tone, and pace…or horribly melodramatic. The graphics, though, were beautifully detailed and textured, and the palette was lovely. The demo was the best part of this game, and I wish the devs had continued that variety of gameplay through to the end. I'm disappointed.
Date published: 2018-02-12
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The Keeper of Antiques: The Last Will

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