Sable Maze: Nightmare Shadows
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Sable Maze: Nightmare Shadows

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Daily Magic Productions proudly brings you the next chilling addition to the Sable Maze series!

What starts as a peaceful evening quickly turns dark as you plunge into a world made of your nightmares! In this world filled with dangerous shadows, it’s up to you to delve into your memories and escape into reality. Do you have what it takes to face your fears and escape before time runs out? Find out in this spine-tingling hidden-object puzzle adventure game!

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Game System Requirements:

  • OS: 10.13/10.12/10.11/10.10/10.9/10.8/10.7/10.6
  • CPU: 2.5 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 980 MB

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Reviews at a Glance

Sable Maze: Nightmare Shadows

0 out of 5 (0 ReviewsReview)
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Customer Reviews
Sable Maze: Nightmare Shadows is rated 3.4 out of 5 by 12.
Rated 5 out of 5 by from My favorite game of 2017.... based on completed game I bought the CE version of this game and did a more involved review there if you are interested in that version. I highly recommend the CE to this but the SE is independent on its own. SE portion took me: 3 hours 50min. CE bonus play: 1 hour 15 min. Total play: 5 hours 5 min. The chapters in this game are broken up into different places and times so the color scheme also changes from night to day, indoor to out. I love when a game changes the time of day to mix things up a bit. I adored visiting aspects of the prior games in this series because I’ve played them all and the references to prior games felt familiar. If I could I’d rate it higher than 5 stars I would. The fear factor in this game is perfectly balanced. You are lulled by a beautiful garden scene with happily chirping birds and Bam! The shadow people are scary! This game kept making me jump in my chair!! This is what I loved most about this game because it is so scary when you are caught off guard. Most horror light games are in dreary, ugly locations or the entire game is at night. When a game can still be scary during bright light AND night, it is just ingenious! The amount of thought and detail that went into this game is obvious from beginning to end. I tried to play other games during this one so it wouldn’t end. Even the 3D map is a work of art. This portal, task map is easy to read and transports you quickly to the next area needed. When I got to chapter 5 “Forest Road” I was thinking to myself what a power house Daily Magic has become to BFG. Most of the HOP were very detailed rooms and organized. There is a HOP in Chapter 5 called “The Toy store”. It leaves you to just stop and stare at all the detail and effort that went into this scene. I can’t believe it wasn’t in the demo. Whoever was responsible for this amazing scene, so well done! Chapter 6 has an area called “The Old Church”. It is just so beautiful with sun rays streaming through the forest and fireflies bouncing around. I was happy to see this scene is Wallpaper that is offered with the CE. For the most part I don’t like the tinker type of MG. I prefer the game related kind that is interactive and I don’t get frustrated with. I did play most MG in this game which says a lot for me to finish that many. The photos, notes and articles you see are the best I’ve seen in casual gaming. It is just another thing to show the amount of time and effort that went in to perfecting it. If you liked this game, try the demo’s to these too as I feel they are similar in one way or another. I’ve also completed all the games I list below, and highly recommend them too. 1. Phantasmat #9 Insidious Dreams (similar story) 2. Haunted Hotel #14 Personal Nightmare (similar jump scare spirits like in this game) 3. Brink of Consciousness: The Dorian Gray Syndrome (It is older so use the blog wtg or ce strategy guide- great psyc. thriller like this.) 4. Fright CE (similar day-time fright vibe) 5. Mysteries of the Mind: Coma (chapters split like this, older game so may need the wtg). Here is some trivia. Did the Nightmare shadows in this game scare you? Imagine if you could really see them. There is a psychic named Amy Allen on a TV show called The Dead Files. She can actually see nightmare things like this game had. She has even seen the hat man described in this game! Then a retired NYPD does research to confirm her visions. Thank you to each of you on the Daily Magic team who worked on this amazing game. I such a fan! The attention to details that continued from the demo right to the CE bonus chapter didn't go unnoticed. Excellent job.
Date published: 2018-08-30
Rated 5 out of 5 by from WHY DIDN’T THE SLEEPING PILLS WORK? Do you have trouble sleeping because nightmares awaken you during the night? Well, you do since you play the game as Mr. Reynell, whose lack of sleep is affecting his job performance so much that he visited his doctor who gave him a prescription for sleeping pills. One would think that with two sleeping pills he would sleep dream free but that is not the case as he now will revisit scenes from his life rather than getting that peaceful sleep that he craves. As you play the game you will revisit scenes and times from Mr. Reynell’s life and find the answers to what is troubling him. I love this game. I love the graphics and the way the game is put together. Even though the early scenes in the game are rather dark with a lot of gray and black the game is not all like that as we step into various scenes from our character’s life. Visit grandmother’s house and your school and beyond those early days as your life and dreams move forward. Sable Maze has been a series that I loved when it was first released in 2012. Most of the games were excellent and this game continues in that trend, which is a bit unusual since many series seem to decline in storyline appeal after several years. There is a lot to love about the game including the excellent HOPS and puzzles. The HOPS showed a lot of creativity early in the game but then it seemed to rely a lot on the storybook type of scene that I tend to dislike. I have been playing HOPA games for well over 10 years and even after all of that time the standard list type scenes remain my favorite. Because so many gamers demand more creativity in the games the developers have branched out but I still love the basics. Overall I do like the HOP scenes but wish those storybook scenes would go away. The game has a ton of puzzles – maybe more than I have seen in a lot of games but again gamers keep clamoring for more puzzles and more difficult puzzles. So here we are with over 30 puzzles in this latest Sable Maze game but most of them are fairly easy. Some of the puzzles offer a choice between hard and easy when playing so it is up to you. If you prefer the CE version of a game this one includes Shadow People to collect that will be used in the Shadow People Encyclopedia. You also collect 15 Family Pictures. Other extras include the standard fluff of Wallpapers, Concept Art, Music, and this one has a feature that I enjoy – the Developer Diary. I found the game very enjoyable and think it is probably right towards the top of the series. Other games include Sullivan’s River, Norwich Caves, Forbidden Garden, Twelve Fears, Soul Catcher, and Sinister Knowledge. As always, I suggest that you try the demo to see if you will enjoy this game. Happy gaming!
Date published: 2017-10-12
Rated 5 out of 5 by from Nightmare Shadows Can you imagine if you fell asleep and became trapped in your own nightmarish dreams and memories? It's a fight to make it back to reality in this latest Sable Maze. It's a great game. The storyline grabs you at the start and pulls you in. The HOs are fun and amazingly interactive. The mini-games are varied with some easier than others. The graphics and cutscenes are polished and engaging. There are many things to do in each scene without having to go back and forth in frustration. This is one you don't want to miss!
Date published: 2017-10-08
Rated 4 out of 5 by from Good Gameplay This is a decent length game. The graphics aren't fantastic, and some of the puzzles are super easy. But most of the puzzles were a good challenge, and the storyline seemed plausible. Fighting with the stupid looking shadow monsters was annoying, but at least that wasn't a constant thing. The HOGs were all interesting as well. So I give my thumbs up. I did not play the CE version, so I have no idea if it added much more to the game. The SE offered no morphing items or extra "junk" which can get really tiresome because it adds nothing to the enjoyment of a game. One note on presentation - It's too bad the developers chose to use the image they did for the cover. I almost didn't play this game because of it. I only played the demo because there were some good reviews, whereas sometimes the cover is interesting enough to hook a player in.
Date published: 2017-11-01
Rated 4 out of 5 by from A Decent 4-Star Since I'm a puzzle lover, this game was a fun one for me. Yes, some of the puzzles are super simple. But others are of the type that you could spend an hour or more to solve them. They're my favorites. I liked the graphics and the music. I'm really missing some of the good soundtracks I used to hear in these games. I really feel like this developer went the extra mile to make the game interesting and fun. A little more challenge & it would have been 5 stars.
Date published: 2017-10-27
Rated 4 out of 5 by from Nana nana nana nana…Hat Man! :-) SUMMARY Based on the demo, this is a story driven game that’s chock full of things to do. It’s heavy on mini-games of all varieties and difficulties, and the production is excellent. THE AWESOME Storyline—Allen’s past is catching up with him. He’s having hypnagogic hallucinations of shadow people, including the terrifying Hat Man. Or are they hallucinations? When his medication causes him to sleep, he’s suddenly plunged into a surreal nightmare maze from which he must revisit his forgotten childhood memories, figure out why the shadows are after him, and find his memory fragments before the Hat Man takes his soul. Graphics—Background scenes, close-ups, and characters are all incredibly detailed with realistic textures. The palette changes as is appropriate to the scene. Excellent use of light/shadow and depth of field create lifelike dimension. Animation is smooth with a high frame rate. Hat Man is one of the creepiest bad guys I’ve seen in a long time, both because of his appearance and his behavior…that smile! *shudder* Mini-Games—The number and variety of mini-games, even though about half of them were easy. There were 18 in the demo, including: • Based on environmental clues, use the colored lenses to find the path. EASY • Move the two figures to their exits, avoiding the shadow. When you move one, the other mirrors your move. MEDIUM • Four rotating images are centered around a center. Rotate the images and swap their pieces until you’ve restored all four. DIFFICULT • Guess the order in which to activate the maze-patterned cubes. THROWAWAY • Restore the six-piece image. THROWAWAY Then, based on the story, choose the “good memories” to find the memory shards. EASY • Move the tokens along the lines until each is in its correct place. EASY • Based on its images, fold the map along multiple lines to create a path, then use the map to navigate the maze. MEDIUM • Move the columns of tiles to create a path for the green ball. EASY • Copy the clue to enter the lock’s combination. THROWAWAY • Use the magnet to acquire the fragments in the fish tank. THROWAWAY • Recreate the teachers’ schedule by solving the logic puzzle. DIFFICULT • Stop the shadow man by matching the given images to those in the scene, but be quick because it’s timed, and if you miss one, you must start over. MEDIUM • Place the gears correctly to restore the mechanism. EASY • Using deduction, place all the informational flyers into their correct categories. MEDIUM • Match the maze patterns to their other halves. EASY • Rotate the circles to restore the image. Rotating one affects others. MEDIUM • Cut the vines in the correct order by following the tangled pathways. MEDIUM • Rotate and swap to place two tokens each in the right knowledge categories. MEDIUM THE GOOD HO Scenes—The six HO scenes in the demo, and most were truly interactive, requiring you to find and use objects in the scene to uncover the final object. Four were presented as narratives, one as a FROG, and one silhouette. Sometimes the narrative actually named the object; other times, you had to find the object that fit the description, which was more challenging. (Alternately, play Match-3.) THE MEDIOCRE Scare Factor—Fairly tame, given that these were Allen’s worst nightmare memories. I would have liked to see more of the shadow people, perhaps grabbing Allen from behind, reaching into the scene from the sides, morphing from photos, or even breaking the fourth wall. THE BAD Confusion—I’m not sure why we went to Grandma’s house, as we didn’t learn anything there. Other than the “trauma” caused by Allen’s parents leaving him at Grandma’s for five weeks, I’m not sure why this was one of his nightmares. THE HORRIBLE Music—Only four soundtracks, two minutes each. That’s only eight minutes of music for the entire game, which isn’t enough variety. BEST GAMES BY THIS DEV (✭✭✭✭ or better) • from this series: Sullivan River, Norwich Caves, Forbidden Garden, Twelve Fears • Dark Dimensions: City of Fog, Somber Song • Ominous Objects: Family Portrait BEST GAMES WITH THIS GENERAL THEME (tortured past affecting present) • Stray Souls: Dollhouse Story, Stolen Memories • The Twisted Lands (all three episodes) • Surface: The Noise She Couldn’t Make • Nightmare Adventures (both episodes) • Nightmare Realm (both episodes) • Dreamscapes: the Sandman • Maze: Nightmare Realm
Date published: 2017-10-09
Rated 4 out of 5 by from At dawn your soul will be harvested...WAKE UP! I know I sound like a broken record, but I always wait for a good CE sale that make them the same price as a SE version, before buying these games. Then I wait for the Standard Edition release, and play the demo of the game in the SE version first. Then I finish playing the Collector's Edition version, unless the game tanks after the demo, leaving me with no desire to play it all the way through. Nightmare Shadows has a decent storyline that continued to hold my interest after the demo, it even has a few twists that you might not have anticipated. I wasn't thrilled with many of the Hidden Object Scenes, because I thought they were too simplistic, and too brief. This game has several chapters, each chapter is a different milestone in the main characters life or memory, so it's well worth purchasing. Personally, I prefer the CE version because I like collectibles, and this one has 15 Family Portraits and 15 Shadow People to find which gives you a brief description about each one, once you find them, in the Shadow People Encyclopedia. Below is a recap of my review to help you make a decision on which version, if either is right for you: Our minds tend to block terrifying events as a coping mechanism, to help us survive. Our dreams however, don't always get the memo, and sometimes we're forced to relive horrifying events of the past, events we've tried so hard to forget. On this fateful night, Reynell's nightmares come to fruition, as his dreams open portals of his past from Sullivan River to Norwich Caves University, back to where his troubles first began. A nightmare filled with Shadows of those who haunt his life. It is said that a man who cannot find his deepest memories, will wake up, but what happens if he does find his deepest memory? I remember when Sullivan River was first released, and I bought the game without hesitation, and loved every minute of it. Since then, Sable Maze has had it's ups and downs, but I continue to enjoy this series, and Nightmare Shadows will definitely join my series collection. The characters are very realistic and have fluid movements (unlike the ones in Dark Romance that glide or walk with jilted movements) The graphics are decent, but tend to be a bit on the dark side. The Hidden Object Scenes are the same ole, same ole, however, I did enjoy some of the locations. There are items to find that match riddles, Fragment finds, Interactive Progressive Silhouetted Shape finds and even smaller Zoom Zones HOP's with Multiples. One of the scene's were repeated in the demo, which is a feature I really don't like, because its boring a second time around, but fortunately, not too many scenes are repeated in the main game. There is an alternate Match 3 game available if you're not into HOP's, and they seem to be a bit simplistic, and way too brief. The Mini Games are fairly decent, and not too difficult to solve. A lot of them are the kind that when you rotate one piece, it affects other pieces, which can be frustrating, and some are available with an Easy or Hard difficulty mode. Below are brief descriptions of some of the games you'll encounter during the demo: 1) Overlay a colored lens with the clear lens to scan for stepping stones, using the clues shown on each stone to choose the next colored lens. 2) Move figurines to their matching colored doors, moving a figurine will cause the others to move in the opposite direction. 3) Click rotational arrows and swap picture pieces along the lines to restore the 4 pictures. 4) Rotate circle sections until marbles align with all holes. 5) Find and replace torn book fragments correctly. 6) Use arrows to align two glass shards together. 7) Click on items to uncover fragments, if the selection is wrong, the items will shuffle. 8) Place tiles in their matching slots correctly. 9) Fold the map horizontally and vertically using visual clues on the map. 10) Use the map to find your way out of the maze. 11) Create a path for the ball to travel from left to right using directional arrows to move columns of tiles. 12) Arrange labels according to the timetable. 13) Defeat the shadow by selecting symbols in the scene that are shown in the top right corner. 14) Rotate the disks to swap the pieces to complete the picture. 15) Select and place the gears into the correct slots using the clues shown. SABLE MAZE GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating 1-Sullivan River (September 30-12) 4.0 2-Norwich Caves (August 29-13) 4.0 3-Forbidden Garden (July 24-14) 3.5 4-Twelve Fears (May 14-15) 3.6 5-Soul Catcher (December 31-15) 3.7 6-Sinister Knowledge (September 8-16) 4.2 7-Nightmare Shadows (September 9-17) 3.6 The Collector's Edition has 13 Developer Diary pictures, 18 Concept Art pictures, 12 Wallpapers, 15 Family Pictures to collect, 15 hidden Shadow People, 4 Music Soundtracks, 15 Achievements to earn, a built in Strategy Guide and a Bonus Chapter, whatever you do, don't fall asleep, enjoy!
Date published: 2017-10-08
Rated 3 out of 5 by from Pleasing enough to complete but not great The subject of the game gets into frightening dreams at night caused by things that happened in his younger years. He has to work through the causes. Quite a few puzzles of which some are ridiculously easy and I am not sure whether they could really be called a puzzle. The flow of the game is all right but I am not sure whether it would tempt me to play a similar game.
Date published: 2017-10-10
Rated 2 out of 5 by from I didn't find it interesting or fun! Sorry but this game is just not for me. I honestly can't find much about this game that I found enjoyable other than the graphics were nicely done. I'm no longer a big fan of Eipix games and that over the past year has actually turned into a great big dislike. Their graphics are stellar but their storylines and gameplay leave a lot to be desired at least in my opinion. I always like to demo their games with fingers crossed the old Eipix will reemerge, sadly that's still not the case here. I found the game dull and boring! The mini-games were the same old same old, almost all the ones I really dislike! I just found the game to be dull and boring,lacking in any originality whats so ever!
Date published: 2018-01-09
Rated 2 out of 5 by from Suckered in by the demo The demo seemed promising, but what a mistake. This game is not challenging at all. A majority of the puzzles are ridiculously simple and the same old thing. I found the story awfully boring. And the cut scenes, oh my gosh, there were so many, one after every puzzle and a few between those. So annoying! I just started skipping them because there are so many. Don’t be suckered in by the demo. This game is not worth your money.
Date published: 2017-10-10
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Sable Maze: Nightmare Shadows

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