Witches' Legacy: Rise of the Ancient Collector's Edition
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Witches' Legacy: Rise of the Ancient Collector's Edition

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EleFun Games proudly presents a brand-new adventure in their best-selling Witches’ Legacy series!

Thousands of years ago, the Ancient Ones defeated a demon that had conquered the world, but you were the only one that survived the battle. After centuries, you’re awakened from your eternal slumber to discover that Ezar is now attacking the world of the future. Team up with Jack and Anabel to stop Ezar and save the future, before the world is overrun by the dark creatures of the Other World! Survive and explore a fallen city to unlock an ancient secret in this epic hidden-object puzzle adventure game!

  • Find out what happened to Anabel and Jack in the bonus chapter!
  • Enjoy exclusive wallpapers, concept art, screensavers, and music.
  • Earn fun achievements.
  • Collect monster footprints and morphing objects!
  • Never get lost with the strategy guide!

Game System Requirements:

  • OS: 10.13/10.12/10.11/10.10/10.9/10.8/10.7/10.6
  • CPU: 1.6 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 1982 MB

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  • Browser: Safari 4.0 or later
Reviews at a Glance

Witches' Legacy: Rise of the Ancient Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
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Customer Reviews
Witches' Legacy: Rise of the Ancient Collector's Edition is rated 3.9 out of 5 by 20.
Rated 5 out of 5 by from ~~~YOU MUST STOP EZAR, OH ANCIENT ONE!~~~ I love this edition of Witches' Legacy and though the last few Witches’ Legacy games were solid, they were nowhere near the brilliance that this series once was. Witches’ Legacy: Rise of the Ancient brings this dark fantasy series back to its former glory with a thrilling tale about Ezar, a powerful demon who seeks to destroy the world. Jack and Anabel have awoken an ancient, capable witch known as the Ancient One to help them defeat this villain. Will they succeed before the Dark Lord gets to the Tree of Life? The Tree of The Worlds can be accessed with a magic key but don't let Ezar find the key for that would be a disaster. Only one without DARKNESS IN THEIR HEART can wield the magic key. This won't be an easy task because Ezar has the ability to inhabit and enslave the bodies of the characters you encounter in this unique suspenseful adventure game. Witches’ Legacy: Rise of the Ancient is jam-packed with exciting events and action sequences. The utilization of mini-games and conversations to propel the story forward is also surprisingly effective. Not only that, but by choosing to focus on just a few key characters throughout the game, the game is able to make the player feel more involved in its plot. Regardless of the considerably low level of challenge, I found the gameplay of Witches’ Legacy: Rise of the Ancient extremely enjoyable. Yes, we have also seen and performed these tasks countless times before, but rarely have we seen a game executed with this level of precision and sophistication. While there are usually an insanely high number of tasks in each scene, they never feel overwhelming due to their logical interactions and usages. The well-executed gameplay is assisted by a portable potion-mixing lab, which serves as a nice mini-game, and a variety of magic spells you learn along the way. As for the hidden object scenes, they are quite simple, yet enjoyable and can be switched to Mahjong mode. The number of puzzles in this game is intimidatingly high, but there is a satisfying balance between the easier ones and the more complex ones so they never really feel forced and overused. The production in Witches’ Legacy: Rise of the Ancient is astounding. All the locations are drawn and painted with a phenomenal amount of details, all the cut-scenes are breathtakingly surreal, and the animations put some other veteran HOPA developers to shame. Witches’ Legacy: Rise of the Ancient took slightly under four hours to get through. The bonus chapter revolves more around Jack and Anabel, which I personally think is less fascinating than the tale of the Ancient One, but decent nonetheless. Other features in the Collector’s Edition include a strategy guide, wallpapers, concept art, soundtracks, screensavers, achievements, morphing objects, and collectibles. Cheers!
Date published: 2017-12-22
Rated 5 out of 5 by from loved it! good storyline. the game has a good flow. graphics are excellent!
Date published: 2017-12-15
Rated 5 out of 5 by from Waou ! Based on the demo. Many novelties. A game very different from the previous ones, but in the same state of mind. I can not wait to play it in full and ... in French (my English is a little rusty)!
Date published: 2017-12-13
Rated 5 out of 5 by from May be the best "Witche's Legacy" yet! I always enjoy this series. I purchased nearly all of them and I can't wait to purchase this one as well. The pages load so much faster in this one and that for me is great.
Date published: 2017-12-11
Rated 5 out of 5 by from Definitely one of the best! This is one of the best games (demo) I have come across in quite some time. I am usually able to finish a demo in the time given but not on this one. This one was fun, interesting, challenging, visually stunning and just overall fantastic!! This is a definite buy for me and I usually wait for a while before I purchase a game. You can't go wrong on this one. A great addition to the Witches' Legacy series....all I have left to say is, "Have fun and ENJOY!!"
Date published: 2017-12-10
Rated 5 out of 5 by from Best chapter in the series I have been waiting for this game to come out. This chapter in the series is the best so far and a must buy. I love from the moment the game starts you are in a fight for humanity and witches and you get to play as a different character. The mini games and hops are unique and challenging.
Date published: 2017-12-09
Rated 5 out of 5 by from WWE – WORLDWIDE WITCHES TAKE ON THE DARK LORD IN A FINAL SMACKDOWN OVERVIEW: BATTLE UP! Arm yourself, spell book in hand, and prepare to engage in in a Witchy Armageddon! Play the Ancient One, the caster of the “mother of all spell bombs,” summoned from the grave by Anabel to take on the Dark Lord. “All ‘them’ witches” return minus Bertha, the half-human ferret. For me this is a 4-star game. However, I gave it one extra star because there are NO HELPERS in this game. Although not a stellar game, this is vast improvement for EleFun. Gone are the “cutesy” elements from other games in the series. This game is dark. It is also creepy. The voice of Ezar, (the Dark Lord), is as creepy as it gets! This game is no romp in the park. There are no ice-skating ferrets dancing on cakes in this game. This game centers on the survival on the kingdom. The Ancient One is getting down to some serious witch business here! The graphics are still as blurry as usual for this developer. The game has dated gaming technology; however, I don’t believe this developer has the necessary equipment to compete with the major developers in producing the same quality game. You will get those “time out” blank screens when there is a change of scene. The helpers are gone; although the demo does sneak in a falcon to retrieve an item from a bookshelf. (I guess EleFun just could not help themselves). However, the falcon disappears after he is used. You collect monster footprints and there are morphing objects. To me, the game is better after the demo. The puzzles are better designed and somewhat more difficult. However, that being said, the HOP scenes are lackluster and lack creativity. STORY: The next episode of this series engulfs us in a Witchy Armageddon. The Dark Lord, Ezar, has arisen and again needs to be defeated. The portal between the Other Word (land of demons) and The Real World (land of people and witches) has been violated. The Dark Lord is searching for the key to dismantle the Tree of Life which keeps the worlds separate. He wishes to bring darkness to the whole universe and enslave the people and witches from the other world. THE GRIMOIRE. There is a Grimoire which accompanies you in this game; however, it is well-used within the game. It is not gimmicky. It provides spells and helps you create potions to be used in the game. I was rather impressed by the puzzles and activities. There are seven (7) spells and potions you will use throughout the game. Although I hate searching for supplies to create potions, there was very little back-and-forth activity involved in retrieving the items to create the potions. The spells contain puzzles which must be solved to activate them. The spells will light up when needed. HOP SCENES: There are twenty-one (21) scenes in the game. You have the option to play a Match-3 puzzle in lieu of the scenes. Most of the scenes after the demo are storybook ones in which you must locate items listed in BOLD letters. There is a unique one in which you are timed as you go underwater to locate the items. There are also silhouette and lists of items. Other than the one set underwater, I was not impressed with the others. They are not very interactive and there is a part of the game with one storybook scene-after-another. The developer also reuses scenes toward the end of the game. PUZZLES: There are more puzzles than HOP scenes. Beside the puzzles in creating potions and activating spells, there are twenty-eight (28) standard puzzles. They vary in style and difficulty. The puzzles are BETTER AFTER THE DEMO. They are a little more difficult, although there are some easy ones as well. Most of the puzzles are of middle difficulty. Here are some of the puzzles AFTER THE DEMO: A. There is magic in those warriors! Chess puzzle. In a board game version of “Magic,” defeat your enemies by pairing up your powers against theirs. Your warriors will be set up by rows. You can use the powers of your warriors on any row but can must defeat your opponent’s warriors row-by-row. You cannot move to the second row until you defeat all your opponents on the first row. There are three rows! Very cleverly designed. 2X B. Don’t cross the line! Connection puzzle. Connect symbols without crossing lines. C. Have you lost your marbles? Connection puzzle. (Tied to a spell). Connect numbered marbles so that lines connecting the marbles equal the number on each marble. Rating: 2 D. Count your moves! Mathematical puzzle. Move two tokens to the middle of a grid by choosing numbered arrows to move the tokens forward or backward. After choosing the correct sequence which will exactly move each token into position, press the start button. E. A-maze-ing! Maze puzzle. Another great puzzle in which you traverse a maze locating items to aid in your quest. This one also uses levers to also eliminate obstacles in your path. F. I’m a ‘draggin.’ Sing me to sleep. Matching puzzle. Play a song matching up runes on a flute with those on a given code to put a dragon to sleep. G. Climb every mountain! Climb up a mountain choosing the correct stones and supports to make it up H. Roped in! Rope puzzle. Arrange lines so they do not intersect. EXTRAS: Map is provided as you play the game Collect 32 Monster Footprints 31 Morphing objects 9 Wallpapers, 11 Concept Art, 3 Screensavers, Music
Date published: 2017-12-09
Rated 4 out of 5 by from Why change an already good series? Based on the completed game with the bonus chapter I highly enjoyed the last two games in the series-Covered by the night and The City that isn't there. They were relaxed games. Very nice list hops done just right. I have every game in the Witches' Legacy in CE. Now you have a non-witch character. Tons of story hops that are more a pain. The 32 puzzles out number the 24 hops. Didn't like the Match 3 color balls that you shoot at. The scenes were so dark, I had to put my monitor brightness on 100%. I was so disappointed. I didn't like some characters yelling at me either. I rolled with it until about the 4 chapter, then I was dragging. I did like the master puzzle and the maze. I also liked the Grimoire and making the potions. I gave a extra star for the perks, that I so love. The perks are monster print collectibles that you make into 8 jig-saw puzzles. The 31 morphs are fun. If they make another one like this one, I'll be done with this series. The bonus chapter has a new foe called Trickster. I think the bonus chapter had better hops. It has one underwater that has shells that I think was nice. More list hops that I like. I want the series back the way it was.
Date published: 2018-02-15
Rated 4 out of 5 by from Protect the Tree from demon Ezar You begin with one of the shortest scenes. And a second short-played scene continues. Wow. And this means a quick game! Which this is, and that's one of its best features. You collect morphing objects and collectable 4-fingered hands with which you can interact in your Menu. So, overall a solid game. Minuses, the music and the story, in which you get lost after a while. overall rating: solid 4
Date published: 2017-12-13
Rated 4 out of 5 by from Better Than the Previous Games in this Series I thought this game was pretty decent. Good fun factor, as I like puzzles, and there are a lot of variety. I especially like that you don't have a lot of back and forth, and the objects you have in your inventory are used pretty quick in order to progress in the game. I also like the match pairs game you can do if you don't want to complete the HO scenes. Overall, not too bad of a game. The loading between scenes is annoying at first, but seems to get better as the game goes on, or you just get used to it.
Date published: 2017-12-10
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Witches' Legacy: Rise of the Ancient Collector's Edition

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