Medium Detective: Fright from the Past Collector's Edition
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Medium Detective: Fright from the Past Collector's Edition

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Deep Shadows presents a chilling new series in Medium Detective: Fright from the Past!

When a strange series of murders is linked to an old folktale, you’re called in to investigate. Your ability to see into the past will be crucial in stopping a dangerous entity from getting its vengeance and destroying the town. Do you have what it takes to uncover the dark origins of the “Man of Shadows” in time, or will you become his next victim? Find out in this spine-tingling Hidden-Object Puzzle adventure!

  • Solve another thrilling mystery in the bonus game!
  • Wallpapers, concept art and music available!
  • Dozens of in-game collectibles!
  • Try the in-game strategy guide!

Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.0 GHz
  • RAM: 512 MB
  • DirectX: 9.0
  • Hard Drive: 839 MB

Big Fish Games App System Requirements:

  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Medium Detective: Fright from the Past Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

This game will not work on your operating system.

Are you sure you want to download this game?

Free sample version

(390.28 MB)

Buy Now Get the full version

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
Medium Detective: Fright from the Past Collector's Edition is rated 3.3 out of 5 by 14.
Rated 2 out of 5 by from Intriguing game title but game play is mediocre I'll let you refer to the first two reviewers if you want to know every detail and some fun-killing facts about this game. I'll just give you my take on playing the trial period of this collector's edition. While the subject matter is something new, at least to me, I found the execution mediocre. Graphics are blurred, hidden object scenes dull & straightforward, puzzles were basic with a couple of them having vague directions, and collectibles were few as were the morphing objects. And seriously, does anyone use a game's wallpaper anymore? Normally, I wait for the standard editions to come out before I hand over my money. But from what I experienced while playing this CE version, I will not be buying the standard edition either. I recommend trying the game for an hour before buying it.
Date published: 2018-01-06
Rated 2 out of 5 by from How Many Synchronization Puzzles Can We Fit Into a Trial..... I wonder if the devs are getting as tired of reading poor reviews as I am of writing them. I'm just going to cut to the chase and say the story line was making me yawn after 10 minutes, I couldn't of cared less about any of the characters, the puzzles were about as challenging as opening a Ziploc bag and I'm not even exaggerating when I say there were three (maybe four? I might have slept through one) "if you move one, some others might move too" puzzles within 15 minutes of each other. What stopped me from even completing the demo, was the moment I knocked over the lantern into the filing cabinet causing a fire and then hearing (this is not verbatim) "They're trying to destroy the evidence!" Ummm.....I'm the idiot that knocked the lantern down...who's "they"? I'm not being sarcastic when I ask if there is just nothing more they can do creatively. Have we seen everything there is to see? I know I'm not the only one who would rather wait for one great CE game a week, instead of five cookie cutters with no thought behind them that are just a waste of time and money. I am writing this review exactly an hour and a half after release......let's see how quickly it will be posted.
Date published: 2018-01-06
Rated 1 out of 5 by from Really.... are you kidding me?? I am a fan of puzzles, so when I read that this game had lots of puzzles, I decided to give it a try. I couldn't even finish the demo, and that's a first for me. After so many nonsense, doesn't add anything to the game tasks (other reviewers have referred to them as the zipper pull tasks), I had enough. Find oil to fill the lamp, find 2 pieces of a wire snipper, and then hunt down the screw to hold it together. You found a knife, but of course it doesn't work without oil. Find 2 pieces of a tweezer, and of course you have to find the elastic that's at the bottom of the fountain to hold them together. No, nothing else will work. So you have to hunt down a wire, and then unlock a secret compartment that holds a paperclip to attach to the wire to make it into a hook so you can unplug the water at the bottom of the fountain, to fish out the elastic that holds the 2 pieces of the tweezer together, in order to pull out an "N" that is stuck behind a wall. WOW....doesn't anyone see the insanity of this? After 40 mins of this and no movement of story, I waved the white flag, and exited the game. I think the special powers of the detective was in order to make the game seem creepy, but it just seemed really cheesy to me. The puzzles were very easy, and the same kind, where you push one item, and it effects another. Not my favorite puzzle. This is a no purchase for me.
Date published: 2018-01-10
Rated 1 out of 5 by from 1½ stars...anachronistic, easy, and boring. LACK OF ASPECT CORRECTION If you check "full screen," the aspect ratio is off; everyone and everything is tall and thin, and there are thick black bars down both sides. If you uncheck "full screen," the game window is too small on a HD monitor. This alone should have returned this game to the drawing board. (No idea whether this is something experienced only by Mac users.) SAME TIRED STORYLINE Another paranormal detective with a gimmicky amulet chasing a supernatural, but not remotely frightening murderer who's out for revenge. There are so many games with this exact storyline that it should be a genre of its own. GAMEPLAY IS PRO FORMA AND TOO EASY The amulet is a throwaway. When it flashes, you click it to generate a cutscene of a past event. There's no puzzle attached to the amulet, so this is just a "click through the story" gimmick. HO scenes didn't hide the objects, other than tossing them onto the junk pile of the scene. Mini-games were limited to variations of four types: • Restore the image by swapping or rotating pieces (jigsaw). • Match the pairs (both those in plain view and Concentration). • Copy the clue or code that's right in front of you. • Move tokens to their matching slots (varying mechanics). And exploration mostly involved making up for the detective being unprepared for an investigation. She brought no light source or tools and had to MacGyver everything from pieces conveniently found near where they would be used. ANACHROMISMS ABOUND Oil lamps and candles provide light to Victorian England, but there's a lightbulb in the 1940s-era car…which has electrical tail lights and a blue police light. The camera is old-fashioned, but the "instant photo developer" is modern. The detective is dressed in an old-fashioned suit, but the victim and medium both wear modern outfits and hairstyles. The medical examiner must have traveled in time to get that modern forensics lab with reagents. I have no issue with suspending my disbelief in order to become immersed in a fictional universe, but it does have to make sense! CONCLUSION No thanks. I often enjoy games with easy gameplay, but only if the story is spectacular, and this one's been done so often that it should have its own genre, and this iteration of it failed to be engaging, fast-paced, and interesting.
Date published: 2018-01-06
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Medium Detective: Fright from the Past Collector's Edition

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