Labyrinths of the World: Changing the Past
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Labyrinths of the World: Changing the Past

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From Domini Games, the studio that brought you the Mystery Tales series, comes another Labyrinths of the World game!

The past isn't set in stone. Now's your chance to change it! This time, you're tracking down a fellow agent who seems to have gone rogue to save his beloved. But does his quest for these powerful relics mask a more insidious plot? Find out in this hidden-object puzzle adventure game full of twists and turns! Play morphing, listed, and interactive HOPs, Match-3 games, and more!

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 1.6 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 1069 MB

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  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Labyrinths of the World: Changing the Past

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

This game will not work on your operating system.

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Free sample version

(420.47 MB)

Buy Now Get the full version70% OFF!

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
Labyrinths of the World: Changing the Past is rated 3.4 out of 5 by 17.
Rated 3 out of 5 by from Ending was abrupt The game was fun but the ending came up suddenly and was as though somebody ran out of steam on storyline and just decided to conclude it. Other than that I would have given it a higher rating, but given that, no way.
Date published: 2016-02-11
Rated 3 out of 5 by from Island Hopping through a Distorted Past This is quite a mixed bag; I was delighted and disappointed within short intervals. What motivated me to buy it was actually Mrs Watson. Besides her acting, which is at least an attempt not to stand about stiff like a wooden mannequin, she is the first person in a game who doesn't drop dead after having drunk a sleeping potion. She just says "I feel so sleepy, I must lie down" and leaves the room. I was impressed. Unfortunately, this was an exception. All later applied sleeping-pills let their victims slump as if hit by a bullet, in the same old stereotypical way. Through the whole game, except the bonus, we find heavy distortion and misinterpretation of history. The past has been changed, and how! Ancient Rome looks for some reason like Pompeii after the Vesuvius eruption. There was never an emperor Magnus Crassus - however Gnaeus Pompeius MAGNUS and Marcus Licinius CRASSUS built, together with Gaius Julius Caesar, the First Triumvirate. King Wilhelm, whom we meet in the Middle Ages, wears the haircut of a slave. No man of honor had short stubbles, back then. Those devs are a conundrum to me. They created the proper image of a king in the Middle Ages, that is, the king's statue right in front of the castle. But the king himself looks like a costumed grandad from nowadays. As if two completely different groups had worked on the game; excellence and absurdity go hand in hand. The “Renaissance” happens on floating islands (nice-looking nonsense, didn't bother me) and seems to be Baroque, regarding the costumes. “Our ruler” Isabel, dressed as a man, appears like an accumulation of bad taste, a fashion victim of the early Seventies (20th century). Pity, there existed such marvelous women's clothes during the Baroque. Besides, not even a leading woman would have disguised herself in men's garb. No idea why she has to be a woman at all. My guess: Domini wanted to counterbalance the fact that the player is male - and gave all the supporting roles to women :D Their execution however is again very different, from horrible to excellent. Andra, the rebel leader against Magnus Crassus, and the above mentioned Isabel are ludicrous and discrepant, from play-acting and voice over to outfit. The scientist and the hacker in the bonus chapter however are believable, interesting characters. I also was pleasantly surprised to encounter Audrey Hepburn who plays Magnus Crassus' daughter Augustine. She is enchanting; how she stumbles over the futuristic word gun powder. Too bad, she merely has one short appearance. Apart of history pranks this game also provides a broad range of absurdity in details. Peter puts on a mask - and instantly turns into a laughable fire-breather. Miss Watsons asks for a glass of water - we give her a glass of (poisoned) lemonade. An Alsatian dog – bred not before the late 19th century – appears 2000 years before his time and gives us a fresh loaf of bread. A beggar juggles with glass balls in a way which would shatter them in seconds. You will be astonished quite often. But it's nevertheless fun to play, it always held my attention. HOPs are wonderfully varied and quite a challenge. For example: detect 6 morphing objects which unlock silhouettes … of which we must find two or three items each. Not too easy, especially when we have to strain our eyes on a polished, intricately engraved silver armor or in sparsely lit corners. Sometimes HOPs are in whole scenes, and also interactive. In any case, one never gets bored. Except the the laser puzzle in the bonus chapter I found the mini games not very difficult. But I anyway don't like frustrating puzzles which are not solvable without a strategy guide. I coincidently bought the Collector's Edition of this game - and detected that it has the best bonus chapter I ever played at BF. Whereas the main game is more or less just another rehashed fantasy tale in the same old same old pattern; the bonus tells a genuine story. Has a plot, makes sense. Acting, VO, even the music are improved. The main game leaves us unsatisfied with an unsolved case at the end, since the thief escapes. The bonus, which is an immediate sequel, ties up lose ends and eventually delivers the (quite revolutionary) happy end. If you want to know more about the bonus content, read my review of the CE. I wouldn't recommend the SE of this game, except you have a coupon to waste.
Date published: 2016-03-03
Rated 2 out of 5 by from Way too easy I think this is only my second time reviewing a game and I have played hundreds. Easy puzzles; some to the point of "REALLY?". The ending. I can't even say anything about the ending except I guess you want to sell the more expensive version or there will be a part two.
Date published: 2018-01-18
Rated 2 out of 5 by from Should Have Known Better This is posted after competing the entire game. I really didn't like this game. I do believe I'm over the mystical life the games seem to be for the longest time now. It just was not fun to play. I just couldn't wait for it to end. However, having said that there were a few good aspects of the game. Graphics were well done. I really liked the colors which I expected to be the dark pinks and violets that come along with this theme. They were bright and clear. The developers did an excellent job with this. Music was okay. It wasn't just a loop of the same music over and over and didn't dominate the game. Voice overs were well done as were the effects. This game suited my level of challenge. There were several different types of hidden object scenes, from morphing to list to shadow and a combination of all. If you don't want to look for the objects, you have the option to play a match 3 game. I played it once just to see what it was like. I switched back to finding objects. Mini games were pretty much varied. I didn't see anything new that hadn't been in other games. I did play most of them. I don't like the ones where when you select one thing it affects another. It seemed that there were several of those. There are four levels of play. I chose the custom so I could set the hint and skip at their lowest level, but for the die-hard gamers you can set it to any level you please. There is an interactive map which transports and shows where there are things to do. I really like that feature. I won't go into the story line too much, except to say, I didn't think this was going to be a mystical game. Your fellow agent disappears and you get to go looking for him and fixing what he destroyed in previous times. That was simple enough, but when I got into the game that is when the mystic ties began. The story was okay, but nothing to write home about. I was very disappointed in the ending. It just ended. It was a let down to say the least. Personal note to the developers: Don't you think it's time to get away from witches, ghosts, and the mystical and do something closer to real life. I for one would really appreciate it. If you enjoy mystical games, even a child could love this game is for you. I doubt I would have made the purchase had it not been on sale. Try the demo, although it really didn't give a lot like they usually do, but at least you'll get the idea.
Date published: 2016-02-08
Rated 2 out of 5 by from Good game, terrible ending I'm sorry I bought this game. I really liked the story. I also liked the graphics. But the so called ending was disastrous. It was like reading a book where the last chapter 's missing.
Date published: 2016-08-09
Rated 2 out of 5 by from Labyrinths: Change my past, and I would not own this game! Even when the story is far fetched, if you are doing things to progress in the game that seem to be logical, it can still be fun. But when all you do is take one symbol and stick it in some illogical place to get another symbol, gem, statue, that would never be there for any reason it ruins the flow of the game. I enjoy playing a game that lets me feel like I am figuring out what to do next for a purpose. It is also too short, and ends wham! right in the middle of scene. Basically no ending. The cut scenes are choppy, voice acting not so great. This may seem overly critical, but it seems like many games with lots of potential are just being thrown together without the effort to make them the really good game they could be. On the up side: Bright with good graphics, colors, & hos. Mini games just OK.
Date published: 2016-04-23
Rated 2 out of 5 by from Terrible ending Love the other games but this is too short. The ending is terrible.
Date published: 2016-02-25
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